Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
5,375 cards · showing 2,641–2,700 (page 45 of 90) · 10 ms
Enchantment — Aura
Enchant land
Enchanted land is a 5/6 green Treefolk creature that's still a land.
Prophecy · Uncommon$0.21
Sorcery
You may reveal a creature or land card you own from outside the game and put it into your hand. Exile Living Wish.
Judgment · Rare$1.48
Creature — Elemental
Tap an untapped creature you control: This creature gets +1/+1 until end of turn.
4/4 Weatherlight · Uncommon$0.05
Creature — Human Soldier
{white}: This creature gains vigilance until end of turn.
1/4 Invasion · Common$0.10
Creature — Zombie Elf
{tap}: Add {black}.
2/2 Apocalypse · Common$0.21
Creature — Elf Druid
{tap}, Sacrifice this creature: Untap all Forests.
1/2 Weatherlight · Common$0.22
Creature — Elf
Kicker {8 generic} (You may pay an additional {8} as you cast this spell.)
Trample
If this creature was kicked, it enters with five +1/+1 counters on it.
1/1 Invasion · Common$0.17
Creature — Elf Druid
{tap}: Add {green}.
1/1 Fourth Edition · Common$0.25
Creature — Elf Knight
Protection from black
2/2 Invasion · Common$0.16
Creature — Elf
When this creature enters, you may pay {1 generic}{green}. If you do, search your library for a card named Llanowar Sentinel, put that card onto the battlefield, then shuffle.
2/3 Weatherlight · Common$0.18
Creature — Dryad
{tap}: This creature gets +0/+4 until end of turn.
1/1 Invasion · Common$0.09
Land
{tap}: Add {colorless}.
{tap}: Add {black} or {green}. This land deals 1 damage to you.
Apocalypse · Rare$0.59
Legendary Creature — Octopus Noble
When Llawan enters, return all blue creatures your opponents control to their owners' hands.
Your opponents can't cast blue creature spells.
2/3 Torment · Rare$0.87
Creature — Giant
Whenever this creature attacks or blocks, mill a card. If a land card was milled this way, prevent all combat damage this creature would deal this turn.
4/6 Invasion · Rare$0.14
Sorcery
Target player reveals their hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles.
Tempest · Uncommon$0.25
Creature — Insect
Flying
{green}: Regenerate this creature.
{green}: Untap this creature. Activate only once each turn.
1/1 Mirage · Uncommon$0.21
Artifact
{1 generic}, {tap}, Sacrifice this artifact: Put up to four target basic land cards from a player's graveyard on top of their library in any order. That player draws a card at the beginning of the next turn's upkeep.
Alliances · Rare$5.02
Creature — Wolf
You may have this creature assign its combat damage as though it weren't blocked.
2/2 Urza's Legacy · Uncommon$0.12
Land
This land enters tapped.
{tap}: Add {blue}.
Cycling {blue} ({U}, Discard this card: Draw a card.)
Onslaught · Common$0.17
Instant
Search your library for a card, then shuffle and put that card third from the top.
Scourge · Uncommon$4.90
Creature — Human Soldier Archer
Reach (This creature can block creatures with flying.)
First strike
2/2 Visions · Uncommon$0.21
Creature — Elemental Ox Beast
When this creature enters, any opponent may have it deal 5 damage to them. If a player does, sacrifice this creature.
3/2 Torment · Common$0.18
Creature — Shade
{black}: This creature gets +1/+1 until end of turn.
1/1 Urza's Saga · Common$0.05
Creature — Merfolk
Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
2/2 Fourth Edition · Rare$4.23
Creature — Demon
Flying, trample
At the beginning of your upkeep, sacrifice a creature other than this creature. If you can't, this creature deals 7 damage to you.
7/7 Fourth Edition · Rare$0.40
Creature — Zombie
Other Zombie creatures get +1/+1.
{1 generic}{black}, {tap}: Return target Zombie card from your graveyard to your hand.
2/2 Planeshift · Rare$2.18
Legendary Creature — Zombie
When Lord of Tresserhorn enters, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards.
{black}: Regenerate Lord of Tresserhorn.
10/4 Alliances · Rare$3.58
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn.
Judgment · Common$0.22
Creature — Human Knight
As this creature enters, choose an opponent.
Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls.
1+*/1+* Ice Age · Rare$0.49
Creature — Spirit Minion
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
2/1 Fourth Edition · Common$0.14
Artifact
At the beginning of your upkeep, you may put a petal counter on this artifact.
{tap}, Sacrifice this artifact: Add X mana of any one color, where X is the number of petal counters on this artifact.
Urza's Saga · Rare$0.36
Artifact Creature — Dragon
Flying
{tap}: Add one mana of any color.
4/4 Invasion · Rare$0.55
Artifact
{tap}, Sacrifice this artifact: Add one mana of any color.
Tempest · Common$34.81
Land
If this land would enter, sacrifice two untapped lands instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
{tap}: Add three mana of any one color.
Weatherlight · Rare$45.46
Creature — Basilisk
Whenever this creature deals damage to a creature, destroy that creature at end of combat.
1/3 Stronghold · Common$0.12
Creature — Giant
4/3 Tempest · Common$0.07
Creature — Human Soldier
First strike
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
2/2 Legions · Common$0.10
Instant
Prevent all combat damage that would be dealt this turn.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Common$0.17
Creature — Satyr Beast
All creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
5/4 Mercadian Masques · Uncommon$0.28
Creature — Human Nomad
{white}: This creature gets +0/+1 until end of turn.
{2 generic}: This creature can block an additional creature this turn.
1/4 Odyssey · Uncommon$0.10
Instant
Lunge deals 2 damage to target creature and 2 damage to target player or planeswalker.
Mercadian Masques · Common$0.16
Enchantment — Aura
Enchant creature
All creatures able to block enchanted creature do so.
Fourth Edition · Uncommon$0.14
Instant
Cast this spell only if an opponent cast a creature spell this turn.
You may put a green creature card from your hand onto the battlefield.
Mirage · Rare$3.47
Enchantment
Pay half your life, rounded up: This enchantment becomes a 4/4 Phyrexian Horror creature with flying.
Urza's Saga · Rare$0.40
Enchantment
When an opponent has 10 or less life, if this permanent is an enchantment, it becomes a 3/2 Jackal creature.
Urza's Destiny · Uncommon$0.16
Enchantment
When a creature is put into an opponent's graveyard from the battlefield, if this permanent is an enchantment, it becomes a 3/2 Phyrexian Imp creature with flying.
Urza's Legacy · Rare$0.58
Creature — Beast
First strike, haste
Cycling {3 generic} ({3}, Discard this card: Draw a card.)
4/4 Legions · Common$0.04
Creature — Dog
At the beginning of your end step, if this creature didn't attack or come under your control this turn, sacrifice it.
2/2 Odyssey · Common$0.10
Creature — Imp
Flying
{tap}: Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate only during an opponent's turn and only before combat.
1/1 Tempest · Rare$1.24
Enchantment — Aura
Enchant creature
Cumulative upkeep {green} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of the upkeep of enchanted creature's controller, this Aura deals 2 damage to that player.
Ice Age · Uncommon$0.20
Creature — Human Wizard
{tap}, Discard a card at random: This creature deals 1 damage to any target.
2/2 Exodus · Common$0.10
Instant
Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Cycling {blue} ({U}, Discard this card: Draw a card.)
Onslaught · Common$0.22
Instant
You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.
Invasion · Rare$15.15
Legendary Creature — Human Spellshaper
{2 generic}{white}{white}, {tap}, Discard two cards: Destroy all creatures except for Mageta. Those creatures can't be regenerated.
3/3 Prophecy · Rare$2.70
Enchantment — Aura
Flash
Enchant creature
Enchanted creature gets +1/+2.
Prophecy · Common$0.11
Creature — Zombie
When this creature enters, each player loses 1 life.
1/1 Planeshift · Common$0.17
Enchantment — Aura
Flash
Enchant creature
Enchanted creature gets +2/-2.
Mercadian Masques · Common$0.24
Instant
Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)
Fourth Edition · Rare$2.78
Artifact
{4 generic}, {tap}: Put a charge counter on this artifact.
{tap}, Remove three charge counters from this artifact: Take an extra turn after this one.
Mercadian Masques · Rare$3.32
Enchantment
White creatures and blue creatures can't block.
Mercadian Masques · Uncommon$0.25