Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,637 cards · showing 2,581–2,637 (page 44 of 44) · 3 ms
4 banned cards hidden — show them
Creature — Starfish
{blue}: Regenerate this creature.
At the beginning of each end step, if this creature regenerated this turn, create a 0/1 blue Starfish creature token for each time it regenerated this turn.
0/1 Alliances · Uncommon$0.27
Creature — Hydra
This creature enters with four +1/+1 counters on it.
{1 generic}{red}, Remove a +1/+1 counter from this creature: It deals 1 damage to target creature.
0/0 Stronghold · Rare$0.40
Creature — Insect
This creature enters with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.
0/0 Onslaught · Rare$0.69
Creature — Wall
Defender (This creature can't attack.)
{blue}, {tap}: This creature deals 1 damage to any target.
0/4 Mercadian Masques · Common$0.13
Creature — Human Cleric Shaman
{red}: This creature gets +1/+0 until end of turn.
0/4 Alliances · Common$0.08
Creature — Wall
Defender (This creature can't attack.)
Green spells and blue spells you cast cost {1 generic} less to cast.
0/3 Planeshift · Common$1.32
Creature — Human Wizard
This creature can't be the target of red spells or abilities from red sources.
{tap}: This creature deals 1 damage to any target.
0/1 Mirage · Uncommon$0.12
Creature — Angel Spirit
Cumulative upkeep {1 generic}{white} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Damage that would reduce your life total to less than 1 reduces it to 1 instead.
0/3 Alliances · Rare$1.21
Creature — Zombie
Trample
As this creature enters, exile any number of creature cards from your graveyard.
Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness.
*/* Judgment · Rare$0.22
Creature — Insect
Flying
Whenever this creature attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)
0/1 Alliances · Common$0.15
Creature — Elf
All creatures able to block this creature do so.
0/1 Urza's Destiny · Common$0.22
Creature — Lhurgoyf
Trample
Terravore's power and toughness are each equal to the number of land cards in all graveyards.
*/* Odyssey · Rare$0.30
Artifact Creature — Thopter
Flying
This creature enters with three +1/+1 counters on it.
{1 generic}, Remove a +1/+1 counter from this creature: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.
{1 generic}, Sacrifice another Thopter: Put a +1/+1 counter on this creature. Activate only as a sorcery.
0/0 Exodus · Rare$1.92
Creature — Wall
Defender (This creature can't attack.)
Flying
{blue}: This creature gets +1/+1 until end of turn.
0/2 Ice Age · Uncommon$0.36
Creature — Elemental
When this creature attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.
{2 generic}{blue}{blue}, {tap}: Return target permanent that isn't enchanted to its owner's hand.
0/2 Fourth Edition · Rare$0.44
Creature — Plant Wall
Defender (This creature can't attack.)
Sacrifice this creature: Add {red}{red}.
{red}, Sacrifice this creature: It deals 2 damage to target creature it's blocking.
0/3 Ice Age · Common$1.22
Creature — Cat
Uktabi Wildcats's power and toughness are each equal to the number of Forests you control.
{green}, Sacrifice a Forest: Regenerate this creature.
*/* Mirage · Rare$0.45
Creature — Shapeshifter
Whenever another creature enters, this creature becomes a copy of that creature, except it has this ability.
0/1 Tempest · Rare$1.14
Creature — Skeleton
Kicker {3 generic} (You may pay an additional {3} as you cast this spell.)
{black}: Regenerate this creature.
If this creature was kicked, it enters with a +1/+1 counter on it.
0/1 Invasion · Common$0.16
Creature — Plant
{tap}: Add one mana of any color.
0/2 Invasion · Rare$1.78
Creature — Bat
Flying (This creature can't be blocked except by creatures with flying or reach.)
{black}: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.
0/1 Fourth Edition · Common$0.13
Creature — Phyrexian Horror
This creature enters with a +1/+1 counter on it.
At the beginning of your upkeep, you may put a +1/+1 counter on this creature.
When this creature attacks or blocks, destroy it at end of combat.
0/0 Urza's Saga · Rare$0.77
Creature — Human Druid
Whenever you cast an enchantment spell, you may draw a card.
0/2 Fourth Edition · Rare$2.02
Creature — Plant Wall
Defender (This creature can't attack.)
{tap}: Add {green}.
0/4 Mercadian Masques · Common$0.23
Creature — Phyrexian Shapeshifter
As long as the top card of your graveyard is a creature card, this creature has the full text of that card and has the text "{2 generic}: Discard a card." (This creature has that card's name, mana cost, color, types, abilities, power, and toughness.)
{2 generic}: Discard a card.
0/1 Stronghold · Rare$13.93
Artifact Creature — Wall
Defender
{3 generic}: This creature gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn.
0/6 Ice Age · Uncommon$0.20
Creature — Plant Wall
Defender
When this creature enters, draw a card.
0/4 Stronghold · Uncommon$0.20
Creature — Wall
Defender (This creature can't attack.)
{black}, Sacrifice this creature: Destroy target creature this creature is blocking.
0/2 Mirage · Common$0.14
Creature — Wall
Defender (This creature can't attack.)
{3 generic}: Turn this creature face down.
Morph {blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
0/5 Legions · Uncommon$0.18
Creature — Wall
Defender (This creature can't attack.)
This creature can block creatures with shadow as though it had shadow.
0/5 Tempest · Common$0.12
Creature — Wall
Defender (This creature can't attack.)
Whenever this creature is dealt combat damage, you gain that much life.
0/4 Stronghold · Uncommon$0.21
Creature — Wall
Defender (This creature can't attack.)
{red}: This creature gets +1/+0 until end of turn.
0/5 Fourth Edition · Uncommon$0.04
Creature — Wall
Defender (This creature can't attack.)
This creature can block any number of creatures.
0/5 Urza's Destiny · Common$0.30
Creature — Wall
Defender (This creature can't attack.)
Whenever this creature is dealt damage, you gain that much life.
0/3 Legions · Common$0.33
Creature — Wall
Defender (This creature can't attack.)
0/7 Fourth Edition · Uncommon$0.31
Artifact Creature — Wall
Defender (This creature can't attack.)
When this creature blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
0/7 Urza's Saga · Uncommon$0.25
Creature — Plant Wall
Defender (This creature can't attack.)
{blue}{blue}, {tap}: Create a 0/1 blue Plant Wall creature token with defender named Kelp.
0/3 Homelands · Rare$2.37
Creature — Wall
Defender (This creature can't attack.)
{green}, Sacrifice a Wall: Draw a card.
0/4 Onslaught · Uncommon$0.13
Creature — Wall
Defender (This creature can't attack.)
At end of combat, exile all creatures blocked by this creature.
When this creature leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
0/7 Exodus · Rare$5.64
Creature — Wall
Defender (This creature can't attack.)
{1 generic}: This creature gets +1/+0 until end of turn.
0/6 Chronicles · Uncommon$0.22
Creature — Wall
Defender (This creature can't attack.)
Flying
At the beginning of each end step, if this creature was dealt damage this turn, put a +0/+1 counter on it.
0/3 Mirage · Common$0.24
Creature — Plant Wall
Defender
Put a -0/-1 counter on this creature: Add {green}. Activate only once each turn.
0/5 Mirage · Common$0.19
Creature — Wall
Defender (This creature can't attack.)
Prevent all damage that would be dealt to this creature by creatures it's blocking.
This creature can't be the target of spells that can target only Walls or of abilities that can target only Walls.
0/1 Chronicles · Common$0.11
Artifact Creature — Wall
Defender (This creature can't attack.)
Banding (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)
0/4 Ice Age · Uncommon$0.35
Creature — Wall
Defender (This creature can't attack.)
Whenever this creature is dealt combat damage, it deals that much damage to target opponent or planeswalker.
0/4 Stronghold · Uncommon$1.69
Creature — Wall
Defender (This creature can't attack.)
0/8 Fourth Edition · Uncommon$0.22
Creature — Wall
Defender (This creature can't attack.)
Whenever this creature blocks a creature, return that creature to its owner's hand at end of combat.
0/4 Stronghold · Uncommon$0.31
Creature — Wall
Defender (This creature can't attack.)
Prevent all damage that would be dealt to this creature by creatures it's blocking.
0/1 Chronicles · Common$0.13
Creature — Wall
Defender (This creature can't attack.)
{blue}: This creature gets +1/+0 until end of turn.
0/5 Fourth Edition · Uncommon$0.24
Creature — Wall
Defender (This creature can't attack.)
0/3 Fourth Edition · Common$0.10
Creature — Human Cleric Wizard
{white}, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn.
{blue}: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn.
{black}, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player or planeswalker this turn.
0/3 Alliances · Rare$1.94
Creature — Yeti
This creature enters with six +1/+1 counters on it.
At the beginning of your upkeep, put a +1/+1 counter on this creature if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.
0/0 Ice Age · Rare$0.46
Creature — Spirit
Flying (This creature can't be blocked except by creatures with flying or reach.)
{black}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
0/1 Fourth Edition · Rare$0.26
Artifact Creature — Horse
This creature enters with four +1/+1 counters on it.
Remove a +1/+1 counter from this creature: Add {colorless}.
0/0 Exodus · Rare$3.81
Creature — Insect
Flying
Whenever this creature attacks, defending player can't cast spells this turn.
0/1 Scourge · Rare$4.06
Creature — Insect
Flying
{green}: Regenerate this creature.
0/1 Ice Age · Uncommon$0.27
Creature — Kavu
Yavimaya Kavu's power is equal to the number of red creatures on the battlefield.
Yavimaya Kavu's toughness is equal to the number of green creatures on the battlefield.
*/* Invasion · Uncommon$0.20