Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,637 cards · showing 2,581–2,637 (page 44 of 44) · 3 ms
4 banned cards hidden — show them
Creature — Incarnation
Flying
As long as this card is in your graveyard and you control an Island, creatures you control have flying.
2/2 Judgment · Uncommon$2.13
Creature — Elf Scout
When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
1/1 Exodus · Common$0.26
Creature — Human Druid
{tap}: Choose a creature card name. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.
1/1 Tempest · Rare$0.17
Creature — Elf
Morph {2 generic}{green}{green} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, target creature gains trample until end of turn.
3/3 Scourge · Common$0.09
Creature — Human Druid
1/2 Odyssey · Common$0.15
Creature — Beast
Fading 3 (This creature enters with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
{1 generic}, Remove a fade counter from this creature: Destroy target artifact.
4/6 Nemesis · Uncommon$0.27
Creature — Elephant
This creature has trample as long as you control a snow land.
3/2 Ice Age · Common$0.21
Creature — Spider
Reach (This creature can block creatures with flying.)
Whenever this creature blocks a creature with flying, this creature gets +0/+2 until end of turn.
2/3 Ice Age · Common$0.24
Artifact Creature — Horse
This creature enters with four +1/+1 counters on it.
Remove a +1/+1 counter from this creature: Add {colorless}.
0/0 Exodus · Rare$3.81
Creature — Nightmare Fish Beast
When this creature enters, exile all cards from your hand.
When this creature leaves the battlefield, return the exiled cards to their owner's hand.
5/5 Judgment · Rare$0.22
Creature — Nightmare Crab
This creature can't be blocked.
When this creature enters, an opponent chooses a permanent you control other than this creature and exiles it.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
3/6 Judgment · Uncommon$0.27
Creature — Nightmare Drake
Flying
When this creature enters, sacrifice it unless you exile a creature you control other than this creature.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
3/4 Judgment · Common$0.15
Creature — Nightmare Fish Beast
Flying
When this creature enters, you skip your next turn.
When this creature leaves the battlefield, you take an extra turn after this one.
6/1 Judgment · Rare$0.48
Creature — Nightmare Salamander Beast
When this creature enters, exile a land you control.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
2/2 Judgment · Common$0.16
Creature — Nightmare Turtle Beast
When this creature enters, exile a land you control.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
2/4 Judgment · Uncommon$0.18
Creature — Zombie Frog Beast
Whenever another creature enters, you lose 1 life.
3/3 Onslaught · Common$0.15
Creature — Wolf
{tap}: Target creature gets +1/+1 until end of turn.
1/1 Fifth Edition · Rare$0.75
Creature — Insect
Flying
Whenever this creature attacks, defending player can't cast spells this turn.
0/1 Scourge · Rare$4.06
Creature — Spirit
{tap}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
1/1 Fourth Edition · Rare$0.63
Legendary Creature — Insect Wizard
Flying
{black}{red}{green}, {tap}: Target player draws a card.
1/2 Chronicles · Rare$0.20
Creature — Treefolk
{green}: This creature gets +1/-2 until end of turn.
2/7 Alliances · Common$0.13
Creature — Insect
Trample, haste
Cumulative upkeep {green}{green} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
5/1 Alliances · Uncommon$0.27
Creature — Elf Barbarian
Protection from blue
2/2 Invasion · Common$0.11
Creature — Human Druid
When this creature dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
{2 generic}, Sacrifice this creature: Draw a card.
2/1 Urza's Destiny · Common$0.14
Creature — Human Druid
This creature gets +1/+1 for each enchantment on the battlefield.
2/2 Urza's Destiny · Uncommon$0.12
Creature — Insect
Flying
{green}: Regenerate this creature.
0/1 Ice Age · Uncommon$0.27
Creature — Elf
Echo {2 generic}{green} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
2/2 Urza's Legacy · Common$0.15
Creature — Kavu
Yavimaya Kavu's power is equal to the number of red creatures on the battlefield.
Yavimaya Kavu's toughness is equal to the number of green creatures on the battlefield.
*/* Invasion · Uncommon$0.20
Creature — Treefolk
Protection from artifacts
4/4 Urza's Legacy · Common$0.20
Creature — Wurm
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
6/4 Urza's Legacy · Common$0.09
Creature — Phyrexian Demon
Flying (This creature can't be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.)
At the beginning of your upkeep, you may sacrifice an artifact. If you don't, tap this creature and it deals 2 damage to you.
6/6 Chronicles · Rare$0.36
Artifact Creature — Soldier
Vigilance
1/4 Fourth Edition · Common$0.09
Creature — Human Knight
First strike
2/1 Stronghold · Common$0.06
Creature — Djinn
Flying
This creature gets -2/-2 as long as blue is the most common color among all permanents or is tied for most common.
5/6 Invasion · Uncommon$0.13
Creature — Human Soldier
At the beginning of your upkeep, if all nonland permanents you control are white, you gain 1 life.
2/4 Exodus · Uncommon$0.15
Creature — Human Cleric
{1 generic}{white}: The next 1 damage that would be dealt to this creature this turn is dealt to target creature instead.
2/2 Scourge · Common$0.10
Creature — Unicorn
Whenever this creature deals damage, you gain that much life.
2/2 Mirage · Uncommon$0.36
Creature — Illusion
Flying
Shroud (This creature can't be the target of spells or abilities.)
3/4 Urza's Saga · Rare$0.79
Creature — Bird
Flying, vigilance
1/1 Fourth Edition · Common$0.10
Creature — Minotaur
First strike
{2 generic}: This creature loses first strike until end of turn. Any player may activate this ability.
3/3 Prophecy · Common$0.08
Creature — Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{1 generic}{white}{white}: Target Knight creature gets +1/+1 until end of turn.
2/2 Mirage · Uncommon$0.07
Creature — Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{1 generic}{white}: The next 1 damage that would be dealt to this creature this turn is dealt to any target instead.
2/2 Visions · Rare$0.65
Creature — Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{white}{white}: This creature gains first strike until end of turn.
2/2 Mirage · Common$0.14
Legendary Creature — Lizard Shaman
{1 generic}{red}{red}, {tap}: Search your library for a Dragon permanent card, put that card onto the battlefield, then shuffle. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step.
3/4 Mirage · Rare$9.60
Creature — Zombie Assassin
{tap}, Exile two cards from your graveyard and this creature: Destroy target nonblack creature. It can't be regenerated.
3/2 Odyssey · Common$0.13
Creature — Zombie Snake
{1 generic}{black}: Choose a color. Whenever this creature becomes blocked by a creature of that color this turn, destroy that creature. Activate only as a sorcery.
3/3 Apocalypse · Common$0.12
Creature — Zombie
Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)
Trample
5/4 Legions · Uncommon$0.14
Creature — Zombie
Whenever this creature deals combat damage to a player, you may exile target card from that player's graveyard.
1/1 Odyssey · Common$0.16
Creature — Zombie
Morph—Pay 5 life. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
3/4 Scourge · Common$0.05
Creature — Zombie
Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.)
Other Zombies have "{black}: Regenerate this permanent."
2/3 Fourth Edition · Rare$0.50
Creature — Zombie
This creature enters with a +1/+1 counter on it for each creature card in your graveyard.
When this creature enters, exile all creature cards from your graveyard.
2/0 Mirage · Uncommon$0.19
Creature — Zombie
Exile the top creature card of your graveyard: Regenerate this creature.
3/1 Weatherlight · Common$0.20
Creature — Zombie Scout
Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn.
Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
2/2 Torment · Uncommon$0.91
Creature — Human Druid
{3 generic}{green}, {tap}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.
1/2 Odyssey · Rare$0.50
Legendary Creature — Griffin
Flying
Other Griffin creatures get +1/+1.
3/3 Mirage · Rare$2.88
Creature — Human Wizard
{2 generic}{black}, {tap}: Target player discards a card. Activate only during your turn.
1/1 Ice Age · Common$0.16
Creature — Human Wizard
{tap}: This creature deals 1 damage to any target.
1/1 Ice Age · Common$0.21