Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,637 cards · showing 2,521–2,580 (page 43 of 44) · 2 ms
4 banned cards hidden — show them
Creature — Spirit
Flying
{blue}: Put this creature on top of its owner's library.
3/2 Exodus · Common$0.05
Creature — Human Nomad Cleric
{white}, {tap}: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you.
1/1 Onslaught · Rare$1.55
Creature — Elf
{tap}: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
1/1 Urza's Legacy · Common$0.18
Creature — Faerie
Flying, protection from red
2/1 Urza's Legacy · Common$0.14
Creature — Treefolk
Trample
When this creature dies, return it to its owner's hand.
5/3 Urza's Legacy · Rare$1.37
Creature — Beast
Morph {4 generic}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, turn any number of target creatures with morph abilities other than this creature face down.
4/4 Legions · Rare$0.33
Creature — Bird
Flying
When this creature dies, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle.
1/1 Exodus · Common$0.18
Creature — Elf
{tap}: You gain 1 life for each Elf on the battlefield.
1/1 Onslaught · Common$2.48
Creature — Human Bear Druid
{tap}: Add {green}.
Threshold — This creature gets +3/+3 as long as there are seven or more cards in your graveyard.
1/1 Odyssey · Common$0.21
Creature — Phyrexian Zombie Knight
{black}{black}, {tap}: Destroy target white creature.
3/3 Urza's Saga · Rare$0.32
Creature — Human Soldier
{red}: Target creature gains haste until end of turn. (It can attack this turn.)
2/1 Prophecy · Uncommon$0.15
Creature — Plant Wall
Defender; reach (This creature can block creatures with flying.)
You may choose not to untap this creature during your untap step.
{tap}: Tap target creature with flying blocked by this creature. That creature doesn't untap during its controller's untap step for as long as this creature remains tapped.
1/4 Alliances · Common$0.10
Creature — Human Soldier Rebel
{white}, {tap}: Tap target creature.
Morph {white} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
2/2 Onslaught · Uncommon$0.18
Creature — Human Cleric
{1 generic}{white}: Until end of turn, target creature gains "This creature can't attack or block unless its controller pays {1 generic} for each Cleric on the battlefield."
1/3 Legions · Common$0.14
Creature — Dwarf
{tap}: This creature deals damage to target creature equal to the damage already dealt to it this turn.
1/1 Odyssey · Uncommon$0.26
Creature — Zombie
At the beginning of your upkeep, sacrifice this creature unless you pay {black}.
2/2 Prophecy · Common$0.11
Creature — Frog
{blue}: This creature gains flying until end of turn.
1/3 Exodus · Common$0.19
Creature — Human Monk
Protection from black
At the beginning of each end step, if this creature dealt damage to an opponent this turn, put a +1/+1 counter on it.
1/1 Fourth Edition · Uncommon$0.31
Creature — Drake
Flying
When this creature enters, shuffle the cards from your hand into your library, then draw that many cards.
When this creature dies, shuffle the cards from your hand into your library, then draw that many cards.
2/2 Apocalypse · Uncommon$0.12
Creature — Merfolk
When this creature enters, shuffle the cards from your hand into your library, then draw that many cards.
1/1 Apocalypse · Common$0.28
Creature — Merfolk Warrior
When this creature enters, shuffle the cards from your hand into your library, then draw that many cards.
{red}, Sacrifice this creature: Each player shuffles the cards from their hand into their library, then draws that many cards.
2/2 Apocalypse · Rare$1.36
Creature — Shade
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
{black}: This creature gets +1/+1 until end of turn.
1/1 Odyssey · Common$0.11
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
2/2 Fourth Edition · Uncommon$0.19
Creature — Yeti
This creature enters with six +1/+1 counters on it.
At the beginning of your upkeep, put a +1/+1 counter on this creature if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.
0/0 Ice Age · Rare$0.46
Creature — Bird
Flying, first strike
{white}{white}: This creature gets +2/+0 until end of turn. Activate only once each turn.
1/1 Alliances · Common$0.07
Creature — Goat Beast
Haste
2/2 Urza's Destiny · Common$0.07
Creature — Dog
At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of this creature.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
2/1 Urza's Saga · Common$0.11
Creature — Elephant
Trample
3/3 Mirage · Common$0.07
Creature — Cat
3/3 Mercadian Masques · Common$0.13
Creature — Elephant
At the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of this creature.
3/4 Nemesis · Uncommon$0.20
Creature — Dog
Discard a card: This creature gets +1/+1 and becomes the color of your choice until end of turn.
2/2 Odyssey · Common$0.23
Creature — Wurm
When this creature enters, flip a coin. If you lose the flip, return this creature to its owner's hand.
5/4 Tempest · Uncommon$0.16
Creature — Efreet
Protection from white
{1 generic}{red}: This creature gets +1/+0 until end of turn.
2/4 Mirage · Uncommon$0.03
Creature — Spirit
Flying (This creature can't be blocked except by creatures with flying or reach.)
{black}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
0/1 Fourth Edition · Rare$0.26
Creature — Human Wizard
Morph {1 generic}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, change the target of target spell or ability with a single target.
1/2 Legions · Uncommon$0.10
Creature — Faerie
Flying
1/2 Homelands · Common$0.11
Creature — Faerie Druid
{tap}: You may put a Faerie permanent card from your hand onto the battlefield.
{2 generic}{green}: Target green creature gains protection from black until end of turn.
2/2 Homelands · Rare$7.28
Creature — Faerie
Flying
{tap}: Target creature gains flying until end of turn.
1/1 Tempest · Uncommon$0.18
Creature — Drake
Flying
2/2 Tempest · Common$0.03
Creature — Elemental Spirit
Flying
Menace (This creature can't be blocked except by two or more creatures.)
3/2 Ice Age · Uncommon$0.19
Creature — Spirit
Flying
Creatures can't attack you unless their controller pays {2 generic} for each creature they control that's attacking you.
2/3 Legions · Rare$0.54
Creature — Wurm
Echo {4 generic}{green} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
6/6 Urza's Saga · Common$0.18
Creature — Bird
Flying, protection from blue
1/1 Mirage · Uncommon$0.21
Creature — Human Scout
Flying
When this creature attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
3/3 Prophecy · Uncommon$0.15
Creature — Bird Soldier Warrior
Flying
Morph {2 generic}{white} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, target creature gains first strike until end of turn.
2/1 Legions · Common$0.07
Creature — Sliver
All Sliver creatures have flying.
1/1 Tempest · Common$0.73
Artifact Creature — Cat
This creature can't attack or block if an enchantment is on the battlefield.
4/3 Urza's Saga · Uncommon$0.19
Creature — Elf Druid
{tap}: Add X mana of any one color, where X is the number of Elves on the battlefield.
2/2 Legions · Uncommon$1.34
Creature — Elf Druid
{tap}: Add {green}.
1/2 Onslaught · Common$0.26
Creature — Elf Mutant
Forestcycling {2 generic} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
6/6 Scourge · Common$0.07
Creature — Elf
When this creature dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle.
1/1 Onslaught · Common$0.31
Creature — Elf
Whenever another nontoken Elf enters, you may create a 1/1 green Insect creature token.
1/1 Legions · Uncommon$0.27
Creature — Elf
Whenever a Beast enters, you may draw a card.
2/2 Onslaught · Common$0.23
Creature — Insect
Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.
1/1 Scourge · Uncommon$0.32
Creature — Unicorn Monger
{2 generic}: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability.
3/3 Mercadian Masques · Uncommon$0.28
Creature — Horror
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
{tap}: Add {black}{black}{black}{black}. Target opponent gains control of this creature. (Activate only as an instant.)
4/4 Urza's Saga · Rare$0.26
Creature — Human Cleric
{tap}: This creature deals 1 damage to target player or planeswalker.
{1 generic}{white}{white}, {tap}: Return target creature an opponent controls to its owner's hand.
1/1 Chronicles · Uncommon$0.23
Creature — Zombie Cleric
{1 generic}: Exile target card from a graveyard.
2/2 Legions · Uncommon$0.34
Creature — Human Wizard
{tap}: Return this creature and target creature you control to their owner's hand.
2/2 Urza's Saga · Common$0.12
Creature — Wolverine
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
2/4 Fifth Edition · Uncommon$0.14