Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
3,539 cards · showing 2,521–2,580 (page 43 of 59) · 5 ms
32 banned cards hidden — show them
Creature — Drake
Flying, first strike
3/2 Exodus · Uncommon$0.08
Instant
Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.
Ice Age · Uncommon$0.23
Enchantment
Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.
Stronghold · Rare$0.57
Creature — Human Cleric
{1 generic}{white}, Sacrifice this creature: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way.
1/1 Tempest · Rare$0.58
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you sacrifice a Pegasus.
{1 generic}{white}: Create a 1/1 white Pegasus creature token with flying.
Mirage · Rare$0.31
Creature — Human Minion
Sacrifice a creature: Target player discards two cards. Activate only as a sorcery.
2/2 Odyssey · Uncommon$0.66
Land
{2 generic}, {tap}: Exile target creature you control.
At the beginning of your upkeep, you may sacrifice this land. If you do, return each card exiled with this land to the battlefield under its owner's control.
Chronicles · Rare$0.49
Enchantment
{2 generic}{white}: Prevent all combat damage that would be dealt by target creature this turn.
Tempest · Rare$0.37
Creature — Human Monger
{2 generic}: Target creature gains flying until end of turn. Any player may activate this ability.
3/3 Mercadian Masques · Uncommon$0.27
Land
This land enters tapped.
{tap}: Add {colorless}.
{tap}: Add {white} or {black}. This land deals 1 damage to you.
Tempest · Rare$1.62
Land
This land enters tapped.
{tap}: Add {blue} or {black}.
Invasion · Uncommon$0.18
Creature — Human Cleric Archer
{tap}: Prevent the next 1 damage that would be dealt to any target this turn.
{tap}: This creature deals 1 damage to any target.
1/1 Invasion · Uncommon$0.19
Creature — Human Cleric
{tap}: Choose target permanent you control. Creatures you control gain protection from each of that permanent's colors until end of turn.
1/2 Planeshift · Rare$0.55
Instant
Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life.
Invasion · Uncommon$0.17
Enchantment
{2 generic}: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability.
Prophecy · Rare$0.26
Enchantment
Whenever an opponent taps a Mountain for mana, you may gain 1 life.
Urza's Destiny · Uncommon$0.10
Creature — Human Cleric
Sacrifice this creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.
1/4 Urza's Saga · Uncommon$0.10
Artifact Creature — Golem
When a spell or ability an opponent controls causes you to discard this card, return this card from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step.
3/3 Mirage · Uncommon$0.15
Land
This land enters tapped.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
{tap}, Remove any number of storage counters from this land: Add {blue} for each storage counter removed this way.
Fifth Edition · Rare$1.10
Creature — Squid Beast
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
You may choose not to untap this creature during your untap step.
{tap}: Tap target creature. That creature doesn't untap during its controller's untap step for as long as this creature remains tapped.
2/2 Mercadian Masques · Rare$0.55
Creature — Serpent
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
3/4 Urza's Saga · Uncommon$0.26
Artifact
Each player skips their untap step.
At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land they control and taps each untapped artifact, creature, and land they control.
Visions · Rare$4.05
Artifact
{tap}, Sacrifice two lands and this artifact: Destroy target attacking creature.
Odyssey · Uncommon$0.18
Creature — Phyrexian Zombie Knight
First strike
{1 generic}{black}: Regenerate this creature.
2/2 Urza's Saga · Uncommon$0.16
Creature — Leech
Flying
Blue spells you cast cost {blue} more to cast.
2/2 Invasion · Rare$0.32
Artifact
Blue spells you cast cost {1 generic} less to cast.
Tempest · Rare$8.23
Creature — Merfolk
When this creature enters, exile all artifact and enchantment cards from all graveyards.
When this creature leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands.
2/2 Mercadian Masques · Rare$0.51
Creature — Beast
{blue}: Mill a card. If a land card was milled this way, this creature can't be blocked this turn.
3/3 Mercadian Masques · Uncommon$0.17
Land
This land enters tapped.
{tap}: Put a storage counter on this land.
{tap}, Remove any number of storage counters from this land: Add {blue} for each storage counter removed this way.
Mercadian Masques · Uncommon$0.81
Creature — Merfolk
Whenever this creature becomes blocked, you may draw three cards.
1/1 Mercadian Masques · Rare$1.98
Creature — Merfolk Soldier
If an opponent controls a Mountain and you control an Island, you may cast this spell without paying its mana cost.
Flying
1/3 Mercadian Masques · Uncommon$0.35
Enchantment
Fading 7 (This enchantment enters with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from this enchantment: Create a green Saproling creature token. It has "This token's power and toughness are each equal to the number of fade counters on Saproling Burst."
When this enchantment leaves the battlefield, destroy all tokens created with this enchantment. They can't be regenerated.
Nemesis · Rare$8.34
Enchantment
{1 generic}, Discard a card: Create a 1/1 green Saproling creature token. Any player may activate this ability.
Nemesis · Rare$0.68
Enchantment
Whenever a player kicks a spell, you create a 1/1 green Saproling creature token.
Invasion · Rare$0.44
Sorcery
You may cast this spell as though it had flash if you pay {2 generic} more to cast it. (You may cast it any time you could cast an instant.)
Create a 1/1 green Saproling creature token for each creature you control.
Invasion · Rare$0.53
Creature — Atog
Exile two cards from your graveyard: This creature gets +1/+1 until end of turn.
Sacrifice an artifact: This creature gets +1/+1 until end of turn.
1/2 Odyssey · Uncommon$0.22
Enchantment
When this enchantment enters, create a 2/2 black Zombie creature token.
At the beginning of your upkeep, if there are no Zombies on the battlefield, this enchantment deals 1 damage to you.
Tempest · Rare$16.12
Creature — Elemental Cat
Trample
This creature enters with seven +1/+1 counters on it.
Whenever you tap a land for mana, remove a +1/+1 counter from this creature.
0/0 Odyssey · Rare$0.25
Sorcery
Savage Twister deals X damage to each creature.
Mirage · Uncommon$0.14
Creature — Cat
2/1 Fourth Edition · Rare$0.13
Creature — Manticore
{4 generic}: This creature gains flying until end of turn.
{1 generic}: This creature deals 2 damage to target attacking or blocking creature. Activate only if this creature is attacking or blocking and only once each turn.
2/4 Mirage · Rare$0.55
Creature — Bird
Flying
When this creature enters, return a white or blue creature you control to its owner's hand.
When this creature enters, draw two cards, then put two cards from your hand on the bottom of your library.
2/2 Planeshift · Uncommon$0.09
Land
This land enters tapped.
{tap}: Add {colorless}.
{tap}: Add {red} or {white}. This land deals 1 damage to you.
Tempest · Rare$1.51
Enchantment
Whenever a player taps an Island for mana, this enchantment deals 1 damage to that player.
Urza's Saga · Uncommon$0.29
Creature — Salamander
Whenever this creature attacks, you may have it deal 1 damage to each creature without flying defending player controls.
2/1 Exodus · Uncommon$0.28
Artifact
At the beginning of your upkeep, if you have three or fewer cards in hand, this artifact deals 1 damage to target opponent or planeswalker.
Tempest · Rare$0.48
Creature — Human Soldier
Protection from black
4/4 Visions · Uncommon$0.16
Creature — Beast
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process.
1/5 Judgment · Rare$0.27
Creature — Boar Monger
{2 generic}: Target player discards a card. Any player may activate this ability but only as a sorcery.
3/3 Mercadian Masques · Uncommon$0.28
Instant
As an additional cost to cast this spell, sacrifice a creature.
Return any number of target creatures you control to their owner's hand.
Stronghold · Uncommon$0.52
Artifact
{tap}, Sacrifice this artifact: Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep.
Alliances · Uncommon$0.26
Instant
You may exile a white card from your hand rather than pay this spell's mana cost.
Prevent the next 7 damage that would be dealt to any target this turn. If it's a creature, put a +0/+1 counter on it for each 1 damage prevented this way at the beginning of the next end step.
Alliances · Uncommon$0.28
Creature — Human
{green}, {tap}, Sacrifice this creature: Destroy target artifact.
1/1 Chronicles · Common$0.11
Creature — Zombie
At the beginning of each end step, put a corpse counter on this creature for each creature that died this turn.
Remove a corpse counter from this creature: Regenerate this creature.
2/2 Fourth Edition · Uncommon$0.17
Land
{tap}: Add {colorless}.
{2 generic}, {tap}: Add one mana of any color.
Alliances · Uncommon$0.23
Creature — Avatar
Trample
Whenever this creature deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.
Cycling {3 generic} ({3}, Discard this card: Draw a card.)
6/6 Legions · Rare$0.31
Sorcery
As an additional cost to cast this spell, discard X land cards.
Destroy X target lands.
Tempest · Rare$0.35
Land
If this land would enter, sacrifice two untapped lands instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
{tap}: Add {colorless}{colorless}{colorless}{colorless}.
Weatherlight · Rare$62.96
Creature — Cat
This creature gets +3/+3 as long as you control no untapped lands.
3/3 Prophecy · Uncommon$0.21
Creature — Wurm
At the beginning of your upkeep, flip a coin. If you lose the flip, return this creature to its owner's hand.
7/7 Urza's Saga · Rare$0.45