Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
5,176 cards · showing 2,521–2,580 (page 43 of 87) · 5 ms
31 banned cards hidden — show them
Creature — Kor Rebel
{tap}, Sacrifice this creature: Exile target black creature.
2/2 Nemesis · Common$0.11
Creature — Angel
Flying, vigilance, haste
3/4 Apocalypse · Rare$0.33
Instant
Lightning Blast deals 4 damage to any target.
Tempest · Common$0.16
Instant
Target creature gains first strike until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Ice Age · Rare$1.00
Instant
Lightning Bolt deals 3 damage to any target.
Fourth Edition · Common$0.69
Enchantment
Whenever a player casts a red spell, you may pay {red}. If you do, this enchantment deals 1 damage to any target.
Visions · Rare$0.64
Instant
Lightning Dart deals 1 damage to target creature. If that creature is white or blue, Lightning Dart deals 4 damage to it instead.
Invasion · Uncommon$0.15
Creature — Dragon
Flying
Echo {2 generic}{red}{red} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
{red}: This creature gets +1/+0 until end of turn.
4/4 Urza's Saga · Rare$5.61
Creature — Elemental
Haste (This creature can attack and {T} as soon as it comes under your control.)
4/1 Tempest · Common$0.04
Creature — Dog
First strike
3/2 Mercadian Masques · Common$0.14
Enchantment — Aura
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature gets +1/+0 and has first strike.
Mirage · Common$0.05
Enchantment
Whenever a player cycles a card, you may pay {1 generic}. If you do, this enchantment deals 2 damage to any target.
Onslaught · Uncommon$0.17
Sorcery
Lightning Surge deals 4 damage to any target.
Threshold — If there are seven or more cards in your graveyard, instead Lightning Surge deals 6 damage to that permanent or player and the damage can't be prevented.
Flashback {5 generic}{red}{red} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Judgment · Rare$0.53
Enchantment
At the beginning of your upkeep, you may put a verse counter on this enchantment.
Sacrifice this enchantment: Counter target spell unless its controller pays {X}, where X is the number of verse counters on this enchantment.
Urza's Saga · Uncommon$0.29
Creature — Zombie
Whenever this creature blocks or becomes blocked by a creature, that creature can't be regenerated this turn.
2/3 Ice Age · Common$0.19
Enchantment
At the beginning of your upkeep, for each player, this enchantment deals 1 damage to that player unless they pay {black} or {3 generic}.
Ice Age · Uncommon$0.49
Creature — Skeleton
First strike
{1 generic}{black}: Regenerate this creature.
2/1 Alliances · Common$0.17
Creature — Human Knight
Trample
At the beginning of your upkeep, you may discard a card. If you don't, sacrifice this creature and draw a card.
Whenever this creature becomes blocked, it gets +6/+3 until end of turn.
Whenever this creature attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life.
0/3 Alliances · Uncommon$0.27
Instant
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
Alliances · Uncommon$2.03
Artifact Creature — Golem
{2 generic}, Sacrifice this creature: Target player draws a card.
3/4 Odyssey · Uncommon$0.16
Enchantment
When this enchantment enters, each player chooses five lands they control and sacrifices the rest.
Players can't play lands as long as ten or more lands are on the battlefield.
Exodus · Rare$3.16
Legendary Creature — Human Rebel
{X}, {tap}: Search your library for a Rebel permanent card with mana value X or less, put it onto the battlefield, then shuffle.
{3 generic}: Put target Rebel card from your graveyard on the bottom of your library.
1/3 Nemesis · Rare$1.32
Enchantment — Aura
Enchant creature
At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature.
Scourge · Common$0.18
Enchantment — Aura
Enchant land
Enchanted land is an Island.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Uncommon$0.36
Artifact
Discard your hand, Sacrifice this artifact: Add three mana of any one color. Activate only as an instant.
Mirage · Rare$807.44
Sorcery
As an additional cost to cast this spell, choose a number between 0 and 5.
Liquid Fire deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number.
Odyssey · Uncommon$0.14
Instant
Counter target spell with mana value 3 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Torment · Common$0.11
Creature — Atog
Sacrifice an artifact: This creature gets +1/+1 until end of turn.
Sacrifice a land: This creature gets +1/+1 until end of turn.
1/2 Odyssey · Uncommon$0.24
Creature — Insect
At the beginning of your upkeep, sacrifice this creature unless you sacrifice a Mountain.
7/7 Mercadian Masques · Rare$0.14
Creature — Metathran
Flying
{2 generic}{green}: Regenerate this creature.
2/3 Apocalypse · Common$0.04
Artifact
{tap}, Sacrifice this artifact: Put X +0/+1 counters on target creature, where X is that creature's mana value.
Chronicles · Common$0.23
Enchantment — Aura
Enchant artifact
Whenever you're dealt damage, put that many vitality counters on this Aura.
At the beginning of your upkeep, you may remove a vitality counter from this Aura. If you do, you gain 1 life.
Fourth Edition · Rare$0.39
Sorcery
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Tempest · Rare$3.19
Enchantment
All Forests are 1/1 creatures that are still lands.
Fourth Edition · Rare$0.48
Enchantment — Aura
Enchant land
Enchanted land is a 5/6 green Treefolk creature that's still a land.
Prophecy · Uncommon$0.21
Sorcery
You may reveal a creature or land card you own from outside the game and put it into your hand. Exile Living Wish.
Judgment · Rare$1.48
Creature — Elemental
Tap an untapped creature you control: This creature gets +1/+1 until end of turn.
4/4 Weatherlight · Uncommon$0.05
Creature — Human Soldier
{white}: This creature gains vigilance until end of turn.
1/4 Invasion · Common$0.10
Creature — Zombie Elf
{tap}: Add {black}.
2/2 Apocalypse · Common$0.21
Creature — Elf Druid
{tap}, Sacrifice this creature: Untap all Forests.
1/2 Weatherlight · Common$0.22
Creature — Elf
Kicker {8 generic} (You may pay an additional {8} as you cast this spell.)
Trample
If this creature was kicked, it enters with five +1/+1 counters on it.
1/1 Invasion · Common$0.17
Creature — Elf Druid
{tap}: Add {green}.
1/1 Fourth Edition · Common$0.25
Creature — Elf Knight
Protection from black
2/2 Invasion · Common$0.16
Creature — Elf
When this creature enters, you may pay {1 generic}{green}. If you do, search your library for a card named Llanowar Sentinel, put that card onto the battlefield, then shuffle.
2/3 Weatherlight · Common$0.18
Creature — Dryad
{tap}: This creature gets +0/+4 until end of turn.
1/1 Invasion · Common$0.09
Legendary Creature — Octopus Noble
When Llawan enters, return all blue creatures your opponents control to their owners' hands.
Your opponents can't cast blue creature spells.
2/3 Torment · Rare$0.87
Creature — Giant
Whenever this creature attacks or blocks, mill a card. If a land card was milled this way, prevent all combat damage this creature would deal this turn.
4/6 Invasion · Rare$0.14
Sorcery
Target player reveals their hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles.
Tempest · Uncommon$0.25
Creature — Insect
Flying
{green}: Regenerate this creature.
{green}: Untap this creature. Activate only once each turn.
1/1 Mirage · Uncommon$0.21
Artifact
{1 generic}, {tap}, Sacrifice this artifact: Put up to four target basic land cards from a player's graveyard on top of their library in any order. That player draws a card at the beginning of the next turn's upkeep.
Alliances · Rare$5.02
Creature — Wolf
You may have this creature assign its combat damage as though it weren't blocked.
2/2 Urza's Legacy · Uncommon$0.12
Instant
Search your library for a card, then shuffle and put that card third from the top.
Scourge · Uncommon$4.90
Creature — Human Soldier Archer
Reach (This creature can block creatures with flying.)
First strike
2/2 Visions · Uncommon$0.21
Creature — Elemental Ox Beast
When this creature enters, any opponent may have it deal 5 damage to them. If a player does, sacrifice this creature.
3/2 Torment · Common$0.18
Creature — Shade
{black}: This creature gets +1/+1 until end of turn.
1/1 Urza's Saga · Common$0.05
Creature — Merfolk
Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
2/2 Fourth Edition · Rare$4.23
Creature — Demon
Flying, trample
At the beginning of your upkeep, sacrifice a creature other than this creature. If you can't, this creature deals 7 damage to you.
7/7 Fourth Edition · Rare$0.40
Creature — Zombie
Other Zombie creatures get +1/+1.
{1 generic}{black}, {tap}: Return target Zombie card from your graveyard to your hand.
2/2 Planeshift · Rare$2.18
Legendary Creature — Zombie
When Lord of Tresserhorn enters, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards.
{black}: Regenerate Lord of Tresserhorn.
10/4 Alliances · Rare$3.58
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn.
Judgment · Common$0.22