Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
5,375 cards · showing 2,521–2,580 (page 43 of 90) · 3 ms
Artifact
{1 generic}, {tap}: Put a charge counter on this artifact.
{tap}, Remove X charge counters from this artifact: Add an amount of {colorless} equal to X plus one.
Mercadian Masques · Rare$0.54
Creature — Drake
Flying
{green}: This creature gets +0/+1 until end of turn. Activate only once each turn.
Sacrifice this creature and a creature named Spitting Drake: Search your library for a card named Viashivan Dragon, put that card onto the battlefield, then shuffle.
2/2 Visions · Uncommon$0.19
Sorcery
Buyback {4 generic} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.)
Create a 1/1 black Rat creature token.
Stronghold · Common$0.36
Creature — Minotaur
Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.
1/4 Homelands · Common$0.11
Creature — Beast
Whenever this creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, this creature assigns no combat damage this turn.
2/2 Nemesis · Common$0.06
Enchantment — Aura
Enchant creature
Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn.
Nemesis · Common$0.23
Creature — Beast
Whenever this creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, this creature assigns no combat damage this turn.
6/6 Nemesis · Rare$0.41
Creature — Beast Warrior
Whenever this creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, this creature assigns no combat damage this turn.
3/3 Nemesis · Uncommon$0.19
Creature — Beast
Whenever this creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, this creature assigns no combat damage this turn.
1/1 Nemesis · Common$0.12
Land
If this land would enter, sacrifice a Swamp instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
{tap}: Add {black}.
{tap}, Sacrifice a Swamp: Add {black}{black}{black}{black}.
Alliances · Rare$123.36
Creature — Kor Soldier
Trample
{0 generic}: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.
3/3 Stronghold · Uncommon$0.21
Land
This land doesn't untap during your untap step if it has a depletion counter on it.
At the beginning of your upkeep, remove a depletion counter from this land.
{tap}: Add {white} or {blue}. Put a depletion counter on this land.
Ice Age · Rare$1.19
Sorcery
If you have no land cards in hand, you may reveal your hand rather than pay this spell's mana cost.
Search your library for a Forest card, reveal that card, put it into your hand, then shuffle.
Mercadian Masques · Common$2.15
Creature — Leech
First strike
2/2 Fourth Edition · Common$0.12
World Enchantment
Discard a card: If the discarded card was a land card, this enchantment deals 2 damage to target player or planeswalker. Any player may activate this ability.
Chronicles · Rare$1.06
Sorcery
Sacrifice any number of Mountains. Landslide deals that much damage to target player or planeswalker.
Urza's Destiny · Uncommon$0.28
Artifact
Whenever a player casts a blue spell, you may pay {3 generic}. If you do, untap target permanent.
Ice Age · Uncommon$0.98
Creature — Nightmare Horror
When this creature enters, target player loses 6 life.
When this creature leaves the battlefield, that player gains 6 life.
{black}: Regenerate this creature.
6/3 Torment · Rare$0.25
Sorcery
Target player draws cards equal to the number of cards in their hand, then discards that many cards.
Odyssey · Uncommon$0.32
Instant
Counter target spell cast from a graveyard.
Draw a card.
Judgment · Uncommon$0.09
Enchantment
Whenever a creature you control deals combat damage to a player, that player discards a card.
Mercadian Masques · Uncommon$0.29
Enchantment — Aura
If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.
Enchant creature
Enchanted creature has first strike.
Nemesis · Common$0.20
Enchantment
When this enchantment enters, draw a card.
If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead.
Planeshift · Uncommon$0.24
Instant
Exile target creature with power 2 or less. Its controller gains 4 life.
Mercadian Masques · Uncommon$0.06
Sorcery
Target player loses 1 life and you gain 1 life.
Draw a card.
Apocalypse · Common$0.14
Enchantment
Whenever a permanent other than this enchantment is put into a graveyard from the battlefield, this enchantment deals 1 damage to each creature and each player.
When no creatures are on the battlefield, sacrifice this enchantment.
Torment · Rare$9.99
Sorcery
Discard any number of cards. Target player reveals their hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.
Odyssey · Common$0.23
Sorcery
Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.
Apocalypse · Rare$0.33
Instant
Sacrifice any number of creatures. Last-Ditch Effort deals that much damage to any target.
Urza's Legacy · Uncommon$2.23
Instant
Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.
Alliances · Common$0.18
Enchantment — Aura
Flash
Enchant creature
Whenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls.
Prophecy · Common$0.20
Legendary Creature — Human Spellshaper
{X}{red}, {tap}, Discard two cards: Latulla deals X damage to any target.
3/3 Prophecy · Rare$0.35
Enchantment — Aura
Enchant creature
Enchanted creature has flying.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Urza's Saga · Common$0.17
Sorcery
Lava Axe deals 5 damage to target player or planeswalker.
Urza's Legacy · Common$0.03
Sorcery
Destroy target nonbasic land unless its controller has Lava Blister deal 6 damage to them.
Odyssey · Uncommon$0.30
Sorcery
Lava Burst deals X damage to any target. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another permanent or player.
Ice Age · Common$0.25
Instant
Lava Dart deals 1 damage to any target.
Flashback—Sacrifice a Mountain. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Judgment · Common$0.86
Creature — Dog
Haste
When this creature enters, it deals 4 damage to you.
4/4 Weatherlight · Uncommon$0.10
Creature — Lizard
Haste
Whenever this creature becomes the target of a spell or ability, that spell or ability's controller sacrifices a land of their choice.
2/2 Mercadian Masques · Rare$0.48
Instant
Lava Storm deals 2 damage to each attacking creature or Lava Storm deals 2 damage to each blocking creature.
Weatherlight · Common$0.15
Land
This land doesn't untap during your untap step if it has a depletion counter on it.
At the beginning of your upkeep, remove a depletion counter from this land.
{tap}: Add {black} or {red}. Put a depletion counter on this land.
Ice Age · Rare$1.14
Creature — Zombie
When this creature enters, return a black or red creature you control to its owner's hand.
{2 generic}: This creature gets +1/+0 until end of turn.
4/3 Planeshift · Common$0.19
Creature — Spirit
At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, this creature deals 3 damage to that player.
3/3 Legions · Rare$0.15
Enchantment — Aura
Enchant creature
Enchanted creature has "{tap}: This creature deals 1 damage to target creature."
As long as enchanted creature is a Wizard, it has "{tap}: This creature deals 2 damage to target creature."
Onslaught · Common$0.17
Creature — Kor Rebel
{tap}, Sacrifice this creature: Exile target red creature.
2/2 Nemesis · Common$0.09
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Apocalypse · Common$0.05
Sorcery
Destroy target land.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Common$0.13
Instant
Tap up to two target creatures.
Judgment · Common$0.08
Artifact Creature — Golem
Whenever this creature attacks, it doesn't untap during its controller's next untap step.
3/5 Mirage · Uncommon$0.13
Artifact Creature — Chimera
Trample
Sacrifice this creature: Put a +2/+2 counter on target Chimera creature. It gains trample. (This effect lasts indefinitely.)
2/2 Visions · Uncommon$0.21
Creature — Centaur
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
2/2 Odyssey · Common$0.09
Instant
Target creature gains flying until end of turn.
Draw a card.
Stronghold · Common$0.54
Creature — Lizard
{1 generic}{green}: This creature gets -0/-1 and gains flying until end of turn.
2/3 Homelands · Common$0.14
Sorcery
Target player loses all poison counters. Leeches deals that much damage to that player.
Homelands · Rare$3.05
Creature — Licid
{black}, {tap}: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {black} to end this effect.
At the beginning of the upkeep of enchanted creature's controller, this creature deals 1 damage to that player.
1/1 Tempest · Uncommon$0.16
Creature — Gargoyle
Flying
{tap}: This creature gets -2/+2 and loses flying until end of turn.
2/2 Mirage · Rare$0.65
Creature — Beast
Whenever this creature becomes blocked, prevent all combat damage that would be dealt this turn.
4/2 Onslaught · Common$0.12
Legendary Artifact
{white}{blue}{black}{red}{green}: Exile target permanent.
If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead.
Apocalypse · Rare$0.31
Enchantment
At the beginning of your upkeep, you may put a treasure counter on this enchantment.
Sacrifice this enchantment: Gain control of target creature with power less than or equal to the number of treasure counters on this enchantment. (This effect lasts indefinitely.)
Tempest · Uncommon$0.20
Sorcery
Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect lasts indefinitely.)
Tempest · Uncommon$0.20