Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
3,539 cards · showing 2,461–2,520 (page 42 of 59) · 5 ms
32 banned cards hidden — show them
Artifact Creature — Golem
{1 generic}, Sacrifice this creature: Add {red}{green}{white}.
3/3 Invasion · Uncommon$0.18
Instant
Choose one —
• Destroy target nonbasic land.
• Create three 1/1 green Saproling creature tokens.
• Prevent all damage a source of your choice would deal this turn.
Planeshift · Uncommon$0.32
Land — Lair
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
{tap}: Add {red}, {green}, or {white}.
Planeshift · Uncommon$0.27
Legendary Creature — Dragon
Flying
Whenever Rith deals combat damage to a player, you may pay {2 generic}{green}. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.
6/6 Invasion · Rare$0.22
Enchantment
Cumulative upkeep {2 generic} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
If a land is tapped for mana, it produces colorless mana instead of any other type.
Ice Age · Rare$1.41
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Gain control of target nonartifact, nonblack creature.
Alliances · Rare$10.01
Enchantment
At the beginning of each player's upkeep, if that player controls more lands than each other player, this enchantment deals 2 damage to them.
Urza's Legacy · Rare$0.36
Creature — Snake
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
{green}: Regenerate this creature.
2/1 Visions · Common$0.18
Land
This land doesn't untap during your untap step if it has a depletion counter on it.
At the beginning of your upkeep, remove a depletion counter from this land.
{tap}: Add {blue} or {black}. Put a depletion counter on this land.
Ice Age · Rare$0.89
Sorcery
Create a 6/6 green Wurm creature token.
Flashback {3 generic}{green} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Uncommon$0.28
Creature — Insect
Flying
Whenever this creature becomes blocked, defending player discards all the cards in their hand, then draws that many cards.
1/1 Mercadian Masques · Uncommon$0.32
Creature — Bird
This creature enters with four shell counters on it.
At the beginning of your upkeep, remove a shell counter from this creature.
As long as this creature has no shell counters on it, it gets +3/+2 and has flying.
0/1 Weatherlight · Uncommon$0.31
Creature — Badger Beast
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
3/3 Mercadian Masques · Uncommon$0.05
Creature — Basilisk
Whenever this creature blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
4/5 Mirage · Rare$0.62
Creature — Elemental
Double strike (This creature deals both first-strike and regular combat damage.)
Morph {4 generic}{red}{red} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
4/3 Legions · Rare$0.31
Land
This land enters tapped.
{tap}, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Mirage · Uncommon$0.25
Artifact
{3 generic}, {tap}: This artifact deals 1 damage to any target.
Fourth Edition · Uncommon$0.05
Legendary Creature — Elf Druid
{tap}: Add {green} for each Forest you control.
2/1 Urza's Destiny · Rare$64.94
Creature — Human Rogue Mercenary
Flying
At the beginning of your upkeep, put a wage counter on this creature. You may pay {2 generic} for each wage counter on it. If you don't, remove all wage counters from this creature and an opponent gains control of it.
3/4 Alliances · Rare$0.53
Enchantment
Wall creatures can attack as though they didn't have defender.
Stronghold · Rare$1.15
Enchantment
Mercenaries don't untap during their controllers' untap steps.
Prophecy · Uncommon$0.15
Creature — Elemental
Morph {5 generic}{green}{green} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, you may put a creature card from your hand onto the battlefield.
6/5 Scourge · Rare$0.26
Enchantment
Artifacts and lands enter tapped.
Tempest · Rare$2.67
Creature — Sliver
This spell can't be countered.
Sliver spells can't be countered.
2/2 Legions · Uncommon$6.28
Creature — Spider
Whenever this creature blocks, it gets +1/+0 and gains first strike until end of turn.
2/2 Homelands · Uncommon$0.17
Creature — Kavu
When this creature dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library.
4/3 Invasion · Uncommon$0.26
Enchantment — Aura
Enchant creature without flying
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Homelands · Uncommon$0.15
Enchantment
As this enchantment enters, choose Island or Swamp.
Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life.
Mirage · Uncommon$0.33
Land
{tap}: Add {colorless}.
{tap}: Add {blue} or {black}. This land doesn't untap during your next untap step.
Tempest · Uncommon$0.21
Creature — Merfolk
{tap}, Sacrifice this creature: Return target artifact card from your graveyard to your hand.
1/1 Tempest · Uncommon$0.35
Creature — Merfolk
{tap}: Gain control of target creature for as long as that creature is enchanted.
2/3 Tempest · Rare$0.50
Creature — Merfolk Shaman
You may cast Aura spells with enchant creature as though they had flash.
2/2 Tempest · Rare$0.78
Creature — Merfolk Rogue
{blue}: This creature gains flying until end of turn.
Whenever this creature deals combat damage to a player, you may pay {2 generic}. If you do, search that player's library for a card and exile it, then the player shuffles.
1/2 Nemesis · Rare$2.53
Legendary Creature — Dragon
Flying, haste
6/5 Onslaught · Rare$0.23
Creature — Zombie Cleric
Whenever this creature or another Cleric dies, create a 2/2 black Zombie creature token.
2/2 Onslaught · Rare$19.21
Creature — Zombie Giant
Whenever this creature attacks or blocks, sacrifice it unless you exile a card from your graveyard.
3/3 Odyssey · Uncommon$0.34
Sorcery
You may cast this spell as though it had flash if you pay {2 generic} more to cast it. (You may cast it any time you could cast an instant.)
Destroy all creatures. They can't be regenerated.
Invasion · Rare$0.30
Enchantment
Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.
Visions · Rare$0.51
Creature — Human Assassin
{tap}: Destroy target tapped creature.
1/1 Fourth Edition · Rare$0.38
Enchantment
Cumulative upkeep {white} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever a Swamp, Mountain, black permanent, or red permanent becomes tapped, this enchantment deals 1 damage to that permanent's controller.
Alliances · Rare$0.74
Legendary Creature — Faerie
You may choose not to untap Rubinia Soulsinger during your untap step.
{tap}: Gain control of target creature for as long as you control Rubinia Soulsinger and Rubinia Soulsinger remains tapped.
2/3 Chronicles · Rare$0.37
Creature — Leech
First strike
Red spells you cast cost {red} more to cast.
2/2 Invasion · Rare$0.24
Artifact
Red spells you cast cost {1 generic} less to cast.
Tempest · Rare$14.46
Creature — Djinn
First strike
This creature gets -2/-2 as long as white is the most common color among all permanents or is tied for most common.
5/5 Invasion · Uncommon$0.12
Sorcery
Destroy all nonbasic lands.
Stronghold · Rare$0.68
Land
This land enters tapped.
{tap}: Add {white}.
{tap}, Sacrifice this land: Add {white}{white}.
Fifth Edition · Uncommon$0.23
Enchantment
At the beginning of your upkeep, you may put a verse counter on this enchantment.
{red}, Sacrifice this enchantment: Destroy up to X target lands, where X is the number of verse counters on this enchantment.
Urza's Saga · Rare$0.59
Creature — Human Wizard
{2 generic}{blue}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
2/2 Onslaught · Uncommon$0.11
Instant
Until end of turn, target creature gains trample and "{green}: Regenerate this creature."
Onslaught · Uncommon$0.22
Enchantment
{white}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Uncommon$0.31
Enchantment
{white}: The next time a land source of your choice would deal damage to you this turn, prevent that damage.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Rare$0.42
Artifact
This artifact enters tapped.
{X}, {tap}, Sacrifice this artifact: X target creatures with power 2 or less can't be blocked this turn.
Ice Age · Rare$0.45
Sorcery
Sacrifice a creature. Rupture deals damage equal to that creature's power to each creature without flying and each player.
Nemesis · Uncommon$0.16
Creature — Elemental
Trample
At the beginning of your upkeep, you may put a +1/+1 counter on this creature.
4/4 Mercadian Masques · Rare$1.04
Land
This land enters tapped.
{tap}: Put a storage counter on this land.
{tap}, Remove any number of storage counters from this land: Add {green} for each storage counter removed this way.
Mercadian Masques · Uncommon$0.61
Creature — Dryad
If an opponent controls an Island and you control a Forest, you may cast this spell without paying its mana cost.
2/1 Mercadian Masques · Uncommon$0.23
Artifact Creature — Golem
Fading 5 (This creature enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Rusting Golem's power and toughness are each equal to the number of fade counters on it.
*/* Nemesis · Uncommon$0.24
Creature — Badger
Whenever this creature attacks and isn't blocked, you may exile up to two target creature cards from defending player's graveyard. If you do, you gain 1 life for each card exiled this way and this creature assigns no combat damage this turn.
2/2 Homelands · Rare$0.84
Creature — Insect
Whenever this creature is dealt damage, you may create that many 1/1 green Insect creature tokens.
2/3 Mercadian Masques · Uncommon$0.32
Creature — Cat Beast Warrior
Trample, protection from blue and from red
5/5 Invasion · Rare$0.31