Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,563 cards · showing 2,401–2,460 (page 41 of 43) · 5 ms
6 banned cards hidden — show them
Creature — Human Wizard
Kicker {1 generic}{red} (You may pay an additional {1}{R} as you cast this spell.)
When this creature enters, if it was kicked, destroy target artifact. It can't be regenerated.
2/3 Invasion · Uncommon$0.18
Enchantment
Any player may cast creature and enchantment spells as though they had flash.
Mercadian Masques · Rare$1.28
Creature — Human Soldier
This creature can't attack if defending player controls an untapped land.
This creature can't block if you control an untapped land.
4/4 Prophecy · Rare$1.94
Creature — Insect
This spell can't be countered.
This creature gets +3/+3 as long as no opponent controls a creature.
3/3 Legions · Rare$0.26
Creature — Lizard
{green}: This creature gains trample until end of turn.
3/1 Invasion · Common$0.05
Sorcery
Vicious Hunger deals 2 damage to target creature and you gain 2 life.
Nemesis · Common$0.12
Creature — Kavu
Whenever this creature attacks, it gets +2/+0 until end of turn.
2/2 Invasion · Uncommon$0.17
Creature — Human Nomad
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has "{tap}: Target attacking or blocking creature gets +3/+3 until end of turn."
2/2 Judgment · Common$0.04
Instant
Kicker {white} (You may pay an additional {W} as you cast this spell.)
Target creature gains trample until end of turn. Whenever that creature deals combat damage this turn, if this spell was kicked, you gain life equal to that damage.
Invasion · Common$0.11
Enchantment
All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life."
Invasion · Rare$10.45
Creature — Human Cleric
Whenever this creature attacks, it gets +X/+X until end of turn, where X is the number of Clerics on the battlefield.
2/2 Legions · Common$0.17
Sorcery
Destroy target permanent.
Apocalypse · Rare$0.28
Creature — Dryad
You may exile a green card from your hand rather than pay this spell's mana cost.
Flash
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
1/3 Mercadian Masques · Rare$1.22
Creature — Plant Wall
Defender (This creature can't attack.)
{tap}: Add {green}.
0/4 Mercadian Masques · Common$0.23
Creature — Elephant
Trample
{3 generic}: This creature loses trample until end of turn. Any player may activate this ability.
4/3 Prophecy · Common$0.14
Creature — Turtle
This creature has shroud as long as you control no untapped lands. (It can't be the target of spells or abilities.)
2/2 Prophecy · Uncommon$0.17
Instant
Violent Eruption deals 4 damage divided as you choose among any number of targets.
Madness {1 generic}{red}{red} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Torment · Uncommon$0.13
Legendary Creature — Gorgon
Flying
{tap}: Destroy target creature. It can't be regenerated.
5/5 Onslaught · Rare$2.91
Artifact Creature — Phyrexian Construct
At the beginning of each opponent's upkeep, this creature deals X damage to that player, where X is the number of cards in their hand minus 4.
2/2 Nemesis · Uncommon$0.40
Instant
Choose one —
• Create a 1/1 green Insect creature token.
• Target creature gets +1/+1 and gains trample until end of turn.
• Regenerate target Beast.
Onslaught · Common$0.14
Instant
Creatures you control get +7/+7 until end of turn.
Prophecy · Rare$5.18
Instant
Target land becomes a 3/3 creature until end of turn. It's still a land.
Draw a card.
Odyssey · Uncommon$0.11
Creature — Rabbit Beast
6/6 Seventh Edition · Rare$0.05
Creature — Merfolk Wizard
{2 generic}{black}, {tap}: Target player discards a card. Activate only as a sorcery.
1/1 Invasion · Uncommon$0.10
Creature — Merfolk
When this creature enters, draw a card, then discard a card.
1/2 Invasion · Common$0.22
Creature — Merfolk Wizard
{tap}: Target instant or sorcery spell becomes the color of your choice.
1/1 Apocalypse · Uncommon$0.25
Creature — Serpent
Kicker {2 generic} (You may pay an additional {2} as you cast this spell.)
This creature can't attack unless defending player controls an Island.
If this creature was kicked, it enters with four +1/+1 counters on it.
2/2 Invasion · Common$0.20
Creature — Merfolk Zombie
Protection from green
2/2 Invasion · Common$0.14
Creature — Angel
Flying
As this creature enters, choose a color.
This creature has protection from the chosen color.
2/2 Planeshift · Uncommon$0.28
Creature — Angel
Flying, protection from green
2/2 Urza's Destiny · Uncommon$0.35
Creature — Angel
Flying, protection from blue
2/2 Urza's Destiny · Uncommon$0.38
Creature — Elf
Tap five untapped Elves you control: Create a 7/7 green Elemental creature token with trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
2/2 Onslaught · Rare$0.25
Creature — Angel
Flying, protection from white
2/2 Nemesis · Uncommon$0.29
Sorcery
Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number.
Invasion · Rare$0.18
Creature — Human Wizard
Morph {2 generic}{blue}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, counter target spell.
1/1 Legions · Common$0.25
Creature — Human Wizard
{blue}{blue}, Sacrifice a Wizard: Counter target spell.
Morph {blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
2/1 Onslaught · Rare$1.77
Sorcery
Volcanic Hammer deals 3 damage to any target.
Seventh Edition · Common$0.12
Sorcery
Volcanic Spray deals 1 damage to each creature without flying and each player.
Flashback {1 generic}{red} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Uncommon$0.76
Sorcery
Volcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures on the battlefield as you cast this spell.
Mercadian Masques · Uncommon$0.25
Creature — Imp
Flying
{1 generic}{red}: This creature gains first strike until end of turn.
2/2 Planeshift · Common$0.06
Sorcery
Volley of Boulders deals 6 damage divided as you choose among any number of targets.
Flashback {red}{red}{red}{red}{red}{red} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Rare$0.18
Legendary Creature — Phyrexian Shapeshifter
{1 generic}{black}, Discard a creature card: Volrath gets +X/+X until end of turn, where X is the discarded card's mana value.
6/4 Nemesis · Rare$2.66
Creature — Snake
First strike
Whenever this creature deals combat damage to a creature, destroy that creature.
2/2 Invasion · Uncommon$0.26
Sorcery
Destroy target land and all other lands with the same name as that land.
Urza's Destiny · Rare$0.77
Creature — Zombie
{black}, {tap}: Creatures of the creature type of your choice attack this turn if able.
1/1 Onslaught · Uncommon$0.17
Creature — Wall
Defender (This creature can't attack.)
{3 generic}: Turn this creature face down.
Morph {blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
0/5 Legions · Uncommon$0.18
Creature — Wall
Defender (This creature can't attack.)
{2 generic}{black}, {tap}: Target player discards a card. Activate only as a sorcery.
1/3 Mercadian Masques · Common$0.20
Creature — Wall
Defender (This creature can't attack.)
This creature can block any number of creatures.
0/5 Urza's Destiny · Common$0.30
Creature — Wall
Defender (This creature can't attack.)
Whenever this creature is dealt damage, you gain that much life.
0/3 Legions · Common$0.33
Creature — Wall
Defender (This creature can't attack.)
{green}, Sacrifice a Wall: Draw a card.
0/4 Onslaught · Uncommon$0.13
Creature — Snake Wall
Defender (This creature can't attack.)
{3 generic}: Destroy this creature and target creature it's blocking. Any player may activate this ability.
2/4 Prophecy · Uncommon$0.17
Sorcery
Destroy target blue or black creature with flying.
Invasion · Uncommon$0.32
Creature — Illusion
Flying
Players play with their hands revealed.
1/3 Nemesis · Common$0.15
Sorcery
Domain — You gain 2 life for each basic land type among lands you control.
Invasion · Common$0.14
Enchantment
{X}{red}: This turn, creatures can't block unless their controller pays {X} for each blocking creature they control.
Mercadian Masques · Uncommon$0.89
Enchantment
{X}{blue}: This turn, creatures can't attack unless their controller pays {X} for each attacking creature they control.
Mercadian Masques · Uncommon$2.62
Creature — Goblin
Morph {X}{X}{red} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, create X 1/1 red Goblin creature tokens.
1/1 Legions · Uncommon$0.25
Creature — Sliver
As this creature enters, choose a color.
All Slivers have protection from the chosen color.
2/2 Legions · Uncommon$0.35
Creature — Minotaur Monger
{2 generic}: This creature deals 1 damage to each creature without flying and each player. Any player may activate this ability.
3/3 Mercadian Masques · Uncommon$0.26
Instant
Warpath deals 3 damage to each blocking creature and each blocked creature.
Mercadian Masques · Uncommon$0.25