Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
5,375 cards · showing 2,401–2,460 (page 41 of 90) · 4 ms
Enchantment
At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of Swamps they control.
Fourth Edition · Uncommon$0.18
Creature — Angel Spirit
Flying, protection from black
Echo {3 generic}{white}{white} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, return target creature card from your graveyard to the battlefield.
2/2 Urza's Legacy · Rare$0.33
Enchantment
Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.
Odyssey · Rare$1.74
Instant
Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. (It retains its abilities.)
Mercadian Masques · Rare$0.42
Legendary Artifact Creature — Golem
Whenever Karn blocks or becomes blocked, it gets -4/+4 until end of turn.
{1 generic}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn.
4/4 Urza's Saga · Rare$21.14
Creature — Human Cleric
Morph {3 generic}{white}{white} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead.
2/5 Scourge · Uncommon$0.03
Legendary Creature — Avatar
Haste
At the beginning of each player's upkeep, that player untaps Karona and gains control of it.
Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn.
5/5 Scourge · Rare$3.43
Land
This land enters tapped.
When this land enters, sacrifice it unless you return an untapped Plains you control to its owner's hand.
{tap}: Add {colorless}{white}.
Visions · Uncommon$0.31
Creature — Mongoose
Protection from blue
2/1 Mirage · Uncommon$0.16
Land
{tap}: Add {colorless}.
{tap}: Add {red} or {green}. This land deals 1 damage to you.
Ice Age · Rare$0.48
Creature — Giant
Tap an untapped snow land you control: This creature gets +1/+1 until end of turn.
3/3 Ice Age · Uncommon$0.27
Creature — Yeti
{tap}: This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature.
3/3 Ice Age · Rare$0.22
Enchantment
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Creatures with flying can't attack or block, and their activated abilities with {tap} in their costs can't be activated.
Visions · Rare$1.05
Creature — Kavu
Kicker {4 generic} (You may pay an additional {4} as you cast this spell.)
This creature can't block.
If this creature was kicked, it enters with a +1/+1 counter on it.
3/2 Invasion · Common$0.09
Creature — Kavu
This spell can't be countered.
{green}: This creature becomes the color of your choice until end of turn.
4/4 Invasion · Uncommon$0.17
Creature — Kavu
When this creature enters, draw a card.
3/3 Invasion · Common$0.03
Creature — Kavu
{white}: This creature gets +0/+1 until end of turn.
{blue}: This creature gains flying until end of turn.
2/1 Apocalypse · Common$0.08
Creature — Kavu
When this creature enters, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library in any order.
4/5 Apocalypse · Uncommon$0.17
Enchantment
Whenever a creature with power 4 or greater enters, its controller draws a card.
Invasion · Rare$1.12
Creature — Kavu
Trample
Whenever this creature attacks, it gets +1/+1 until end of turn for each other attacking Kavu.
4/4 Apocalypse · Rare$0.29
Creature — Kavu
Kavu creatures have trample.
Whenever another Kavu enters, put a +1/+1 counter on this creature.
3/3 Invasion · Rare$0.58
Creature — Kavu
{tap}: Target land becomes a Forest until end of turn.
2/2 Planeshift · Common$0.10
Creature — Kavu
This creature has haste as long as no opponent controls a white or blue creature.
3/3 Invasion · Uncommon$0.09
Creature — Kavu Scout
Domain — This creature gets +1/+0 for each basic land type among lands you control.
0/2 Invasion · Common$0.13
Creature — Kavu
Kicker {2 generic}{green} (You may pay an additional {2}{G} as you cast this spell.)
If this creature was kicked, it enters with three +1/+1 counters on it and with trample.
2/2 Invasion · Rare$1.45
Legendary Creature — Elf Druid
Green creatures you control get +1/+1.
2/3 Alliances · Rare$5.27
Creature — Bird Soldier
Flying
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
2/3 Legions · Common$0.13
Instant
Draw a card for each attacking creature.
Judgment · Common$1.16
Creature — Goblin
{red}: This creature gains protection from red until end of turn.
1/1 Visions · Common$0.14
Creature — Human Wizard
{green}, {tap}: Choose target opponent who controls more creatures than you do as you activate this ability. Create a 2/2 green Beast creature token.
1/2 Exodus · Uncommon$0.24
Creature — Human Wizard
{black}, {tap}: Choose target opponent who has at least two fewer creature cards in their graveyard than you do as you activate this ability. Destroy target nonblack creature that player controls.
1/2 Exodus · Uncommon$0.23
Creature — Human Wizard
{red}, {tap}: Choose target opponent who has more life than you do as you activate this ability. This creature deals 2 damage to that player.
1/2 Exodus · Uncommon$0.19
Creature — Human Wizard
{white}, {tap}: Choose target opponent who has more life than you do as you activate this ability. You gain 3 life.
1/2 Exodus · Uncommon$0.24
Creature — Human Wizard
{blue}, {tap}: Choose target opponent who has at least two more cards in hand than you do as you activate this ability. Draw a card.
1/2 Exodus · Uncommon$0.32
Creature — Bird Wizard
Flying
{tap}, Tap two untapped Birds you control: Return target permanent to its owner's hand.
1/2 Legions · Rare$7.20
Creature — Avatar
Whenever this creature attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 2 life.
6/6 Alliances · Rare$0.58
Creature — Human Cleric
2/3 Chronicles · Common$0.14
Legendary Creature — Human Cleric
{tap}: Prevent the next 2 damage that would be dealt to target creature this turn.
2/2 Chronicles · Uncommon$0.20
Creature — Human Soldier
{1 generic}, Sacrifice two lands: Destroy target land.
1/1 Prophecy · Uncommon$0.12
Artifact Creature — Juggernaut
Trample
This creature can't block.
When this creature attacks, sacrifice it at end of combat.
Tap an untapped creature you control: This creature gets +X/+0 until end of turn, where X is the power of the creature tapped this way.
0/3 Prophecy · Rare$0.25
Creature — Human Soldier Berserker
Whenever this creature attacks, if you control no untapped lands, it gets +3/+0 until end of turn.
2/3 Prophecy · Common$0.05
Creature — Human Barbarian
Haste
Echo {2 generic}{red}{red} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, it deals 3 damage to target player or planeswalker.
3/2 Urza's Destiny · Uncommon$0.07
Creature — Human Soldier
When this creature enters, each player sacrifices all lands they control except for three.
3/3 Prophecy · Rare$2.09
Enchantment — Aura
Enchant creature
{black}: Regenerate enchanted creature.
{red}: Enchanted creature gets +1/+0 until end of turn.
{green}: Enchanted creature gains trample until end of turn.
Planeshift · Common$0.14
Legendary Land
{tap}: Add {colorless}.
{4 generic}{red}, {tap}, Sacrifice a creature: Keldon Necropolis deals 2 damage to any target.
Invasion · Rare$1.18
Enchantment
At the beginning of each player's end step, if no creatures attacked this turn, that player sacrifices a creature of their choice that they controlled since the beginning of the turn.
Planeshift · Rare$0.41
Creature — Human Rogue
Echo {2 generic}{red} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, destroy target artifact.
4/1 Urza's Destiny · Common$0.13
Creature — Human Barbarian
Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.
*/* Fourth Edition · Uncommon$0.25
Creature — Human Ranger
{1 generic}{white}: Target green creature gains first strike until end of turn.
1/1 Ice Age · Common$0.13
Creature — Rabbit Beast
First strike
At the beginning of your upkeep, if your opponents control no creatures, this creature deals 4 damage to you.
4/4 Tempest · Rare$0.53
Artifact
{2 generic}, {tap}: Tap all other artifacts. They don't untap during their controllers' untap steps for as long as this artifact remains tapped.
Nemesis · Rare$4.12
Creature — Insect
Flying
{green}: This creature gets +1/+1 until end of turn.
0/1 Fourth Edition · Uncommon$0.35
Creature — Whale
{blue}: This creature gains flying until end of turn.
3/5 Exodus · Uncommon$0.09
Creature — Dragon
Amplify 3 (As this creature enters, put three +1/+1 counters on it for each Dragon card you reveal in your hand.)
Flying
{tap}: This creature deals damage equal to the number of +1/+1 counters on it to any target.
5/5 Legions · Rare$0.71
Instant
Kindle deals X damage to any target, where X is 2 plus the number of cards named Kindle in all graveyards.
Tempest · Common$0.08
Creature — Cat
Flash
3/2 Visions · Common$0.14
Creature — Crab
{1 generic}{blue}, {tap}: Put target green creature on top of its owner's library.
4/5 Urza's Legacy · Uncommon$0.27
Creature — Bird
Flying
When this creature dies, draw a card.
2/2 Urza's Destiny · Common$0.15
Enchantment — Aura
Enchant creature
Enchanted creature can't attack.
Threshold — Enchanted creature can't block as long as there are seven or more cards in your graveyard.
Odyssey · Common$0.16
Sorcery
Destroy all creatures. They can't be regenerated.
Threshold — If there are seven or more cards in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.
Odyssey · Rare$0.23