Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,637 cards · showing 2,341–2,400 (page 40 of 44) · 2 ms
4 banned cards hidden — show them
Creature — Wurm
{2 generic}{red}, {tap}: Destroy target nonbasic land.
3/3 Invasion · Uncommon$0.22
Creature — Horse Rebel
Sacrifice a land: This creature gets +0/+3 until end of turn.
2/3 Prophecy · Common$0.15
Artifact Creature — Golem
{1 generic}, Sacrifice this creature: Add {green}{white}{blue}.
3/3 Invasion · Uncommon$0.24
Legendary Creature — Dragon
Flying
Whenever Treva deals combat damage to a player, you may pay {2 generic}{white}. If you do, choose a color, then you gain 1 life for each permanent of that color.
6/6 Invasion · Rare$0.56
Creature — Elf Wizard
Morph {1 generic}{green} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn.
1/1 Legions · Rare$0.57
Artifact Creature — Golem
This creature has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and "{black}: Regenerate this creature" as long as you control a Zombie.
4/4 Onslaught · Rare$0.25
Creature — Human Spellshaper
{blue}, {tap}, Discard a card: You may tap or untap target artifact, creature, or land.
1/1 Nemesis · Common$0.24
Artifact Creature — Construct
This creature enters with three +1/+1 counters on it.
Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
1/1 Fourth Edition · Rare$0.27
Creature — Human Cleric
Sacrifice a land: Prevent the next 2 damage that would be dealt to any target this turn.
1/2 Prophecy · Common$0.10
Creature — Spirit
Flying
At the beginning of your end step, tap all lands you control.
3/4 Prophecy · Rare$0.26
Creature — Human Cleric
You have shroud. (You can't be the target of spells or abilities.)
2/2 Onslaught · Rare$2.03
Creature — Elephant
{1 generic}{green}: Target creature blocks this creature this turn if able.
3/3 Tempest · Uncommon$0.15
Legendary Creature — Phyrexian Horror
First strike, protection from legendary creatures
{black}{black}, {tap}: Destroy target legendary creature. It can't be regenerated.
7/4 Invasion · Rare$0.56
Creature — Phyrexian Zombie Assassin
{tap}: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated.
1/1 Invasion · Rare$0.68
Creature — Kavu
{tap}: Target land becomes a Plains or an Island until end of turn.
2/2 Apocalypse · Common$0.09
Creature — Wolf
First strike (This creature deals combat damage before creatures without first strike.)
1/1 Fourth Edition · Common$0.10
Creature — Wurm
Discard a card: Regenerate this creature.
6/6 Judgment · Uncommon$0.27
Creature — Insect
{1 generic}{green}, Sacrifice this creature: Two target creatures each get +2/+2 until end of turn.
2/2 Odyssey · Uncommon$0.24
Creature — Zombie Mutant
{black}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Swampcycling {2 generic} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
5/3 Scourge · Common$0.05
Creature — Dragon
Flying
Menace (This creature can't be blocked except by two or more creatures.)
This creature can block an additional creature each combat.
{1 generic}{red}: This creature gets +2/+0 until end of turn.
4/4 Mercadian Masques · Rare$0.67
Creature — Efreet
Cumulative upkeep {green} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
5/4 Weatherlight · Common$0.03
Creature — Faerie
Flying
{3 generic}{green}, Sacrifice this creature: Destroy target artifact.
1/1 Mirage · Common$0.16
Creature — Ape
When this creature enters, destroy target artifact.
2/2 Visions · Uncommon$1.59
Creature — Cat
Uktabi Wildcats's power and toughness are each equal to the number of Forests you control.
{green}, Sacrifice a Forest: Regenerate this creature.
*/* Mirage · Rare$0.45
Creature — Human
Prevent all damage that would be dealt to this creature by creatures.
1/3 Fourth Edition · Uncommon$0.27
Creature — Zombie Barbarian
{1 generic}{black}, Discard a card: Return this card from your graveyard to your hand. Activate only during your upkeep.
Cycling {1 generic}{black} ({1}{B}, Discard this card: Draw a card.)
3/1 Onslaught · Rare$0.16
Creature — Zombie
Zombie spells you cast cost {1 generic} less to cast.
Zombie creatures you control get +2/+1.
1/1 Scourge · Uncommon$2.92
Creature — Human Spellshaper
{black}, {tap}, Discard a card: Return target creature card from your graveyard to your hand.
1/1 Mercadian Masques · Common$0.24
Creature — Dryad
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
{1 generic}{green}{green}: Target creature gains forestwalk until end of turn.
1/1 Mirage · Uncommon$0.15
Creature — Goblin Mutant
Morph {3 generic}{red}{red} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn.
2/2 Legions · Rare$0.25
Creature — Shapeshifter
Whenever another creature enters, this creature becomes a copy of that creature, except it has this ability.
0/1 Tempest · Rare$1.14
Creature — Phyrexian Skeleton
{black}: Regenerate this creature.
1/1 Urza's Saga · Common$0.32
Creature — Griffin
Flying
Sacrifice this creature: Counter target red instant or sorcery spell.
2/2 Mirage · Uncommon$0.21
Creature — Drake
Flying
This creature attacks each combat if able.
2/3 Invasion · Uncommon$0.04
Creature — Elf Druid
{tap}: Add {black}, {green}, or {blue}.
1/1 Apocalypse · Common$0.40
Creature — Human Wizard
Kicker {1 generic}{blue} (You may pay an additional {1}{U} as you cast this spell.)
When this creature enters, if it was kicked, return target permanent to its owner's hand.
3/1 Invasion · Uncommon$0.16
Creature — Horror
{black}, Sacrifice this creature: Target opponent discards a card at random. Activate only as a sorcery.
2/2 Visions · Common$0.10
Creature — Nightstalker Cat
{black}, Sacrifice this creature: Destroy target creature blocking it.
Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and this creature: Search your library for a card named Spirit of the Night, put that card onto the battlefield, then shuffle.
2/2 Mirage · Common$0.17
Creature — Spirit Minion
This creature can't block.
{blue}: Prevent all combat damage that would be dealt to and dealt by this creature this turn.
3/1 Invasion · Common$0.09
Creature — Horror
Other black creatures get -1/-1.
4/3 Invasion · Uncommon$0.31
Creature — Skeleton
Kicker {3 generic} (You may pay an additional {3} as you cast this spell.)
{black}: Regenerate this creature.
If this creature was kicked, it enters with a +1/+1 counter on it.
0/1 Invasion · Common$0.16
Creature — Horror
At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, this creature deals 1 damage to that player.
2/4 Weatherlight · Rare$0.88
Artifact Creature — Shapeshifter
{0 generic}: This creature gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
4/4 Fourth Edition · Rare$0.44
Artifact Creature — Juggernaut
Trample
{3 generic}: This creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
{3 generic}: Attacking creatures banded with this creature gain trample until end of turn.
1/5 Alliances · Uncommon$0.24
Creature — Troll
{red}: Regenerate this creature.
2/2 Fourth Edition · Uncommon$0.18
Creature — Plant
{tap}: Add one mana of any color.
0/2 Invasion · Rare$1.78
Legendary Creature — Elder Dragon
Flying
At the beginning of your upkeep, sacrifice Vaevictis Asmadi unless you pay {black}{red}{green}.
{black}: Vaevictis Asmadi gets +1/+0 until end of turn.
{red}: Vaevictis Asmadi gets +1/+0 until end of turn.
{green}: Vaevictis Asmadi gets +1/+0 until end of turn.
7/7 Chronicles · Rare$0.66
Creature — Incarnation
First strike
As long as this card is in your graveyard and you control a Plains, creatures you control have first strike.
2/2 Judgment · Uncommon$0.44
Creature — Bat
Flying (This creature can't be blocked except by creatures with flying or reach.)
{black}: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.
0/1 Fourth Edition · Common$0.13
Creature — Vampire Dog
Discard a creature card: This creature gets +2/+2 until end of turn.
2/2 Exodus · Common$0.11
Creature — Vampire Dragon
Flying
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
{1 generic}{red}: This creature deals 1 damage to target creature.
5/5 Odyssey · Rare$0.30
Creature — Djinn
Flying
At the beginning of your upkeep, this creature phases out unless you pay {blue}{blue}. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
3/4 Mirage · Uncommon$0.13
Creature — Human Knight
{0 generic}: This creature can't be blocked this turn except by Walls. Sacrifice this creature at the beginning of the next end step.
3/2 Alliances · Common$0.22
Creature — Human Warrior
Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
3/4 Alliances · Rare$5.43
Creature — Phyrexian Horror
This creature enters with a +1/+1 counter on it.
At the beginning of your upkeep, you may put a +1/+1 counter on this creature.
When this creature attacks or blocks, destroy it at end of combat.
0/0 Urza's Saga · Rare$0.77
Legendary Creature — Human Rogue
{1 generic}{black}{black}: Veldrane gets -3/-0 and gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
5/5 Homelands · Rare$0.64
Creature — Human Monk Cleric
When this creature enters, you gain 2 life.
2/2 Stronghold · Common$0.04
Creature — Zombie
Whenever this creature or another Zombie dies, each opponent loses 1 life.
3/2 Scourge · Common$0.26
Creature — Insect
Flying
Whenever this creature blocks or becomes blocked by a creature, destroy that creature at end of combat.
1/1 Mercadian Masques · Common$0.15
Creature — Beast
{1 generic}{green}, {tap}: This creature deals 5 damage to target attacking or blocking creature with flying.
Morph {3 generic}{green}{green} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
5/5 Onslaught · Uncommon$0.09