Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
5,176 cards · showing 2,341–2,400 (page 40 of 87) · 3 ms
31 banned cards hidden — show them
Enchantment
Whenever a creature with power 4 or greater enters, its controller draws a card.
Invasion · Rare$1.12
Creature — Kavu
Trample
Whenever this creature attacks, it gets +1/+1 until end of turn for each other attacking Kavu.
4/4 Apocalypse · Rare$0.29
Creature — Kavu
Kavu creatures have trample.
Whenever another Kavu enters, put a +1/+1 counter on this creature.
3/3 Invasion · Rare$0.58
Creature — Kavu
{tap}: Target land becomes a Forest until end of turn.
2/2 Planeshift · Common$0.10
Creature — Kavu
This creature has haste as long as no opponent controls a white or blue creature.
3/3 Invasion · Uncommon$0.09
Creature — Kavu Scout
Domain — This creature gets +1/+0 for each basic land type among lands you control.
0/2 Invasion · Common$0.13
Creature — Kavu
Kicker {2 generic}{green} (You may pay an additional {2}{G} as you cast this spell.)
If this creature was kicked, it enters with three +1/+1 counters on it and with trample.
2/2 Invasion · Rare$1.45
Legendary Creature — Elf Druid
Green creatures you control get +1/+1.
2/3 Alliances · Rare$5.27
Creature — Bird Soldier
Flying
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
2/3 Legions · Common$0.13
Instant
Draw a card for each attacking creature.
Judgment · Common$1.16
Creature — Goblin
{red}: This creature gains protection from red until end of turn.
1/1 Visions · Common$0.14
Creature — Human Wizard
{green}, {tap}: Choose target opponent who controls more creatures than you do as you activate this ability. Create a 2/2 green Beast creature token.
1/2 Exodus · Uncommon$0.24
Creature — Human Wizard
{black}, {tap}: Choose target opponent who has at least two fewer creature cards in their graveyard than you do as you activate this ability. Destroy target nonblack creature that player controls.
1/2 Exodus · Uncommon$0.23
Creature — Human Wizard
{red}, {tap}: Choose target opponent who has more life than you do as you activate this ability. This creature deals 2 damage to that player.
1/2 Exodus · Uncommon$0.19
Creature — Human Wizard
{white}, {tap}: Choose target opponent who has more life than you do as you activate this ability. You gain 3 life.
1/2 Exodus · Uncommon$0.24
Creature — Human Wizard
{blue}, {tap}: Choose target opponent who has at least two more cards in hand than you do as you activate this ability. Draw a card.
1/2 Exodus · Uncommon$0.32
Creature — Bird Wizard
Flying
{tap}, Tap two untapped Birds you control: Return target permanent to its owner's hand.
1/2 Legions · Rare$7.20
Creature — Avatar
Whenever this creature attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 2 life.
6/6 Alliances · Rare$0.58
Creature — Human Cleric
2/3 Chronicles · Common$0.14
Legendary Creature — Human Cleric
{tap}: Prevent the next 2 damage that would be dealt to target creature this turn.
2/2 Chronicles · Uncommon$0.20
Creature — Human Soldier
{1 generic}, Sacrifice two lands: Destroy target land.
1/1 Prophecy · Uncommon$0.12
Artifact Creature — Juggernaut
Trample
This creature can't block.
When this creature attacks, sacrifice it at end of combat.
Tap an untapped creature you control: This creature gets +X/+0 until end of turn, where X is the power of the creature tapped this way.
0/3 Prophecy · Rare$0.25
Creature — Human Soldier Berserker
Whenever this creature attacks, if you control no untapped lands, it gets +3/+0 until end of turn.
2/3 Prophecy · Common$0.05
Creature — Human Barbarian
Haste
Echo {2 generic}{red}{red} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, it deals 3 damage to target player or planeswalker.
3/2 Urza's Destiny · Uncommon$0.07
Creature — Human Soldier
When this creature enters, each player sacrifices all lands they control except for three.
3/3 Prophecy · Rare$2.09
Enchantment — Aura
Enchant creature
{black}: Regenerate enchanted creature.
{red}: Enchanted creature gets +1/+0 until end of turn.
{green}: Enchanted creature gains trample until end of turn.
Planeshift · Common$0.14
Enchantment
At the beginning of each player's end step, if no creatures attacked this turn, that player sacrifices a creature of their choice that they controlled since the beginning of the turn.
Planeshift · Rare$0.41
Creature — Human Rogue
Echo {2 generic}{red} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, destroy target artifact.
4/1 Urza's Destiny · Common$0.13
Creature — Human Barbarian
Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.
*/* Fourth Edition · Uncommon$0.25
Creature — Human Ranger
{1 generic}{white}: Target green creature gains first strike until end of turn.
1/1 Ice Age · Common$0.13
Creature — Rabbit Beast
First strike
At the beginning of your upkeep, if your opponents control no creatures, this creature deals 4 damage to you.
4/4 Tempest · Rare$0.53
Artifact
{2 generic}, {tap}: Tap all other artifacts. They don't untap during their controllers' untap steps for as long as this artifact remains tapped.
Nemesis · Rare$4.12
Creature — Insect
Flying
{green}: This creature gets +1/+1 until end of turn.
0/1 Fourth Edition · Uncommon$0.35
Creature — Whale
{blue}: This creature gains flying until end of turn.
3/5 Exodus · Uncommon$0.09
Creature — Dragon
Amplify 3 (As this creature enters, put three +1/+1 counters on it for each Dragon card you reveal in your hand.)
Flying
{tap}: This creature deals damage equal to the number of +1/+1 counters on it to any target.
5/5 Legions · Rare$0.71
Instant
Kindle deals X damage to any target, where X is 2 plus the number of cards named Kindle in all graveyards.
Tempest · Common$0.08
Creature — Cat
Flash
3/2 Visions · Common$0.14
Creature — Crab
{1 generic}{blue}, {tap}: Put target green creature on top of its owner's library.
4/5 Urza's Legacy · Uncommon$0.27
Creature — Bird
Flying
When this creature dies, draw a card.
2/2 Urza's Destiny · Common$0.15
Enchantment — Aura
Enchant creature
Enchanted creature can't attack.
Threshold — Enchanted creature can't block as long as there are seven or more cards in your graveyard.
Odyssey · Common$0.16
Sorcery
Destroy all creatures. They can't be regenerated.
Threshold — If there are seven or more cards in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.
Odyssey · Rare$0.23
Enchantment
Artifacts, creatures, and lands your opponents control enter tapped.
Fourth Edition · Uncommon$0.65
Enchantment — Aura
Enchant creature
Enchanted creature can't be blocked by creatures with power 3 or greater.
Sacrifice this Aura: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage.
Weatherlight · Common$0.13
Creature — Skeleton
When this creature enters, sacrifice a creature.
{black}: Regenerate this creature.
3/1 Ice Age · Common$0.13
Creature — Human Soldier
{tap}: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice this creature. Activate only during combat.
2/2 Ice Age · Uncommon$0.17
Creature — Human Soldier
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
2/3 Alliances · Common$0.14
Creature — Elemental Beast
At end of combat, destroy all creatures blocking or blocked by this creature.
2/4 Ice Age · Uncommon$0.25
Creature — Human Soldier
{tap}: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice this creature. Activate only during combat and only if defending player controls no snow lands.
1/1 Ice Age · Common$0.18
Creature — Human Soldier
At end of combat, if this creature attacked or blocked this combat, put a -0/-1 counter on this creature and create a 0/1 white Deserter creature token.
1/6 Alliances · Uncommon$0.11
Creature — Human Knight
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
{1 generic}{white}: This creature gets +1/+0 until end of turn.
{white}{white}: This creature gets +0/+2 until end of turn.
1/1 Ice Age · Rare$1.45
Creature — Human Soldier
First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
2/5 Ice Age · Rare$0.94
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+2.
{2 generic}{blue}: Attach this Aura to target creature other than enchanted creature.
Alliances · Common$0.07
Creature — Human Soldier
{tap}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to this creature instead.
2/5 Ice Age · Rare$0.21
Creature — Human Soldier
Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
2/2 Ice Age · Uncommon$0.24
Creature — Human Knight
Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
1/1 Ice Age · Common$0.20
Creature — Human Warrior
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
1/1 Ice Age · Common$0.29
Creature — Human Knight
2/2 Seventh Edition · Common$0.07
Creature — Human Knight
First strike
{white}{white}: This creature gains protection from the color of your choice until end of turn.
2/2 Tempest · Uncommon$0.25
Creature — Human Knight
{black}{black}: Destroy target creature blocking this creature.
2/2 Tempest · Uncommon$0.30
Creature — Human Knight
Protection from white
{black}: This creature gains first strike until end of turn.
{black}{black}: This creature gets +1/+0 until end of turn.
2/1 Ice Age · Uncommon$0.38