Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
616 cards · showing 181–240 (page 4 of 11) · 3 ms
Creature — Spirit
Flying
{blue}{blue}{blue}: Regenerate this creature.
2/4 Fourth Edition · Uncommon$0.17
Creature — Insect
Reach (This creature can block creatures with flying.)
2/4 Mirage · Common$0.08
Creature — Oyster
You may choose not to untap this creature during your untap step.
{tap}: For as long as this creature remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When this creature leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature.
0/3 Homelands · Uncommon$0.29
Creature — Spider
Reach (This creature can block creatures with flying.)
2/4 Fourth Edition · Common$0.02
Creature — Spider
{1 generic}{red}{green}, {tap}: Exile this creature and target creature without flying that's attacking you.
2/3 Ice Age · Uncommon$0.20
Creature — Wall
Defender (This creature can't attack.)
0/7 Ice Age · Uncommon$0.30
Creature — Jellyfish Beast
When this creature enters, you may return target land to its owner's hand.
1/3 Mercadian Masques · Uncommon$0.13
Creature — Goblin
{tap}, Sacrifice a Goblin: Goblin creatures get +2/+0 until end of turn.
1/2 Legions · Common$0.53
Creature — Goblin
{2 generic}{red}: Reveal cards from the top of your library until you reveal a nonland card. This creature gets +X/+0 until end of turn, where X is that card's mana value. Put the revealed cards on the bottom of your library in any order.
0/5 Onslaught · Uncommon$0.08
Creature — Goblin Warrior
Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.)
Whenever this creature attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
1/2 Onslaught · Rare$2.71
Creature — Goblin Warrior
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/2 Onslaught · Common$0.12
Creature — Goblin Artificer
{red}, {tap}: Destroy target artifact. That artifact deals damage equal to its mana value to this creature.
1/2 Mirage · Common$0.31
Creature — Ape Berserker
Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
This creature can't be blocked except by three or more creatures.
2/3 Alliances · Common$0.18
Creature — Antelope
Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
Whenever this creature deals combat damage to a player, you may have target land become a Plains until this creature leaves the battlefield.
1/4 Odyssey · Rare$0.21
Artifact Creature — Construct
{tap}: This creature deals 1 damage to target creature with flying.
2/3 Fourth Edition · Common$0.06
Creature — Human Cleric Soldier
{tap}: Target Elf or Soldier creature gets +2/+2 until end of turn.
2/4 Onslaught · Common$0.07
Creature — Human Soldier
{tap}: This creature deals 1 damage to target attacking or blocking creature.
Morph {1 generic}{white} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/3 Onslaught · Common$0.08
Creature — Beast
This creature can't be blocked unless defending player controls three or more creatures that share a creature type.
3/4 Onslaught · Uncommon$0.14
Creature — Werewolf
At end of combat, put a -0/-2 counter on each creature blocking or blocked by this creature.
2/4 Homelands · Common$0.15
Creature — Angel Spirit
Flying
{tap}: If the top card of target player's graveyard is a creature card, put that card on top of that player's library.
1/2 Visions · Rare$0.96
Creature — Horror
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever this creature attacks and isn't blocked, defending player loses 1 life for each card in their graveyard.
0/4 Judgment · Rare$1.39
Creature — Beast
At the beginning of your upkeep, sacrifice this creature unless you put two cards from your graveyard on the bottom of your library.
{green}{green}, Discard a card: You may have this creature assign its combat damage this turn as though it weren't blocked.
6/8 Torment · Rare$0.42
Creature — Bird Soldier
Flying
Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat.
3/4 Onslaught · Rare$0.27
Creature — Bird Soldier
Flying
Whenever this creature becomes blocked, you may untap it and remove it from combat.
2/3 Onslaught · Uncommon$0.05
Legendary Creature — Human Wizard
Flying
{blue}{blue}: Return target Aura card from your graveyard to the battlefield attached to Hakim. Activate only during your upkeep and only if Hakim isn't enchanted.
{blue}{blue}, {tap}: Destroy all Auras attached to Hakim.
2/4 Mirage · Rare$0.59
Creature — Shark
This creature can't attack unless defending player controls an Island.
2/3 Stronghold · Common$0.17
Legendary Creature — Human Artificer
{1 generic}{white}{blue}, {tap}: Return target artifact or enchantment card from your graveyard to your hand.
1/2 Invasion · Rare$0.33
Creature — Spirit
At the beginning of your upkeep, put a -1/-1 counter on each creature.
2/3 Mirage · Rare$25.43
Creature — Gargoyle
Reach (This creature can block creatures with flying.)
Whenever this creature attacks, defending player may draw a card.
3/4 Mirage · Uncommon$0.17
Creature — Spirit
Flying
As this creature enters, choose an opponent.
Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard.
1+*/2 Mirage · Uncommon$0.15
Creature — Insect
Flying
Shroud (This creature can't be the target of spells or abilities.)
1/2 Urza's Saga · Uncommon$0.25
Legendary Creature — Human Cleric
{X}, {tap}: The next X damage that would be dealt this turn to target white creature you control is dealt to Hazduhr instead.
2/5 Homelands · Rare$0.67
Creature — Drake
Flying, protection from red
2/3 Mirage · Uncommon$0.24
Creature — Treefolk
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
3/4 Tempest · Uncommon$0.28
Creature — Human Soldier
{tap}: This creature deals 2 damage to target attacking or blocking creature.
2/3 Weatherlight · Common$0.12
Creature — Human Soldier
Flying
{1 generic}, {tap}: Add one mana of any color.
1/2 Apocalypse · Common$0.14
Artifact Creature — Dragon Wurm
{2 generic}: This creature gains trample until end of turn.
3/4 Mercadian Masques · Uncommon$0.22
Creature — Angel
Flying, vigilance
Echo {2 generic}{white}{white} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
3/4 Urza's Saga · Rare$3.77
Creature — Horse
This creature can't block creatures with power 3 or greater unless you pay {1 generic}.
1/3 Ice Age · Uncommon$0.18
Legendary Creature — Lizard Shaman
You may choose not to untap Hivis during your untap step.
{tap}: Gain control of target Dragon for as long as you control Hivis and Hivis remains tapped.
3/4 Mirage · Rare$1.26
Creature — Shade
{black}: This creature gets +1/+1 until end of turn.
1/2 Ice Age · Common$0.16
Creature — Kavu
When this creature enters, return a red or green creature you control to its owner's hand.
3/4 Planeshift · Common$0.18
Creature — Turtle
1/4 Tempest · Common$0.06
Creature — Crab
{blue}: Untap this creature.
1/3 Urza's Saga · Common$0.19
Creature — Beast
Cycling {3 generic} ({3}, Discard this card: Draw a card.)
4/7 Legions · Common$0.11
Creature — Kavu
{1 generic}{red}{green}, {tap}: Exile this creature and target creature without flying that's attacking you.
2/3 Invasion · Uncommon$0.18
Creature — Minotaur
2/3 Fourth Edition · Common$0.08
Creature — Minotaur Shaman
When this creature dies, each player sacrifices a land of their choice.
2/3 Weatherlight · Uncommon$0.23
Creature — Beast
Trample
Whenever this creature deals combat damage to a player, you may draw a card.
Morph {1 generic}{green}{green} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
3/4 Onslaught · Rare$1.86
Creature — Human Soldier
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
2/4 Fifth Edition · Uncommon$0.17
Artifact Creature — Golem
{2 generic}: This creature gains trample until end of turn.
3/4 Mirage · Uncommon$0.14
Creature — Demon
At the beginning of your upkeep, sacrifice two Swamps. If you can't, tap this creature, and an opponent may gain control of a creature you control of their choice for as long as this creature remains on the battlefield.
{tap}: Gain control of target creature for as long as this creature remains on the battlefield.
5/7 Ice Age · Rare$0.91
Creature — Human Soldier
This creature can block any number of creatures.
Morph {3 generic}{white} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
2/4 Onslaught · Uncommon$0.12
Creature — Treefolk
3/5 Fourth Edition · Common$0.17
Creature — Fish
This creature doesn't untap during your untap step.
At the beginning of your upkeep, you may pay {blue}{blue}{blue}. If you do, untap this creature.
This creature can't attack unless defending player controls an Island.
When you control no Islands, sacrifice this creature.
6/8 Fourth Edition · Rare$0.32
Legendary Creature — Human Wizard
Face-down creatures get +1/+1.
{2 generic}{blue}: Turn target face-down creature face up.
3/4 Onslaught · Rare$2.10
Creature — Rabbit Beast
When you cast a spell, return this creature to its owner's hand.
4/5 Exodus · Common$0.20
Legendary Creature — Cat Giant
Whenever Jareth blocks, it gets +7/+7 until end of turn.
{white}: Jareth gains protection from the color of your choice until end of turn.
4/7 Onslaught · Rare$0.47
Creature — Cat Rebel
Vigilance
4/7 Mercadian Masques · Rare$0.72
Creature — Plant Wall
Defender (This creature can't attack.)
When this creature enters, draw a card.
2/6 Apocalypse · Uncommon$0.16