Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
539 cards · showing 181–240 (page 4 of 9) · 3 ms
9 banned cards hidden — show them
Sorcery
Buyback—Pay 3 life, Discard a card at random. (You may pay 3 life and discard a card at random in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Destroy target land.
Exodus · Uncommon$0.19
Sorcery
All creatures get +X/-X until end of turn.
Nemesis · Rare$0.17
Sorcery
Each player discards any number of cards, then draws that many cards.
Draw a card.
Weatherlight · Common$0.19
Sorcery
Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless that player sacrifices a permanent of their choice or discards a card. You may repeat this process any number of times.
Visions · Rare$1.09
Sorcery
Destroy all creatures with mana value X or less.
Mercadian Masques · Rare$1.18
Sorcery
Search your library for three cards, exile them, then shuffle.
Draw a card at the beginning of the next turn's upkeep.
Alliances · Common$0.12
Sorcery
Target player discards two cards, then draws as many cards as they discarded this way.
Homelands · Rare$0.31
Sorcery
Target opponent chooses a card in your graveyard. You may pay {green}. If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand.
Ice Age · Uncommon$0.29
Sorcery
Destroy target land. Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Invasion · Common$0.05
Sorcery
Target player discards three cards.
Exodus · Uncommon$0.17
Sorcery
As an additional cost to cast this spell, pay 3 life.
Destroy target creature and target land.
Ice Age · Uncommon$0.22
Sorcery
As an additional cost to cast this spell, sacrifice five lands.
Search your library for a land card of each basic land type, put those cards onto the battlefield, then shuffle.
Apocalypse · Uncommon$0.24
Sorcery
Target player shuffles up to three target cards from their graveyard into their library.
Draw a card.
When this card is put into your graveyard from your library, shuffle your graveyard into your library.
Weatherlight · Uncommon$0.28
Sorcery
Search your library for up to two Forest cards, reveal those cards, put them into your hand, then shuffle.
Urza's Saga · Common$0.19
Sorcery
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Urza's Saga · Rare$16.10
Sorcery
Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.
Ice Age · Rare$12.77
Sorcery
Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn.
Ice Age · Common$0.27
Sorcery
Target player discards two cards. You gain 3 life for each land card discarded this way.
Apocalypse · Uncommon$0.12
Sorcery
You gain 2 life for each card in your hand.
Weatherlight · Uncommon$0.20
Sorcery
You may cast this spell as though it had flash if you pay {2 generic} more to cast it. (You may cast it any time you could cast an instant.)
Ghitu Fire deals X damage to any target.
Invasion · Rare$0.26
Sorcery
Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest.
Invasion · Rare$0.38
Sorcery
Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items they revealed. The player who revealed the fewest items then loses half their life, rounded up. If two or more players are tied for fewest, each loses half their life, rounded up.
Planeshift · Rare$1.48
Sorcery
Create X 1/1 red Goblin creature tokens.
Urza's Saga · Uncommon$0.70
Sorcery
Create three 1/1 red Goblin Scout creature tokens with mountainwalk. (They can't be blocked as long as defending player controls a Mountain.)
Mirage · Uncommon$0.30
Sorcery
Goblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control.
Scourge · Common$3.67
Sorcery
You may reveal an artifact or enchantment card you own from outside the game and put it into your hand. Exile Golden Wish.
Judgment · Rare$0.42
Sorcery
Create two 2/2 green Bear creature tokens.
Threshold — Create four 2/2 green Bear creature tokens instead if there are seven or more cards in your graveyard.
Flashback {5 generic}{green}{green} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Judgment · Uncommon$0.37
Sorcery
Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle.
Apocalypse · Rare$0.36
Sorcery
Hammer of Bogardan deals 3 damage to any target.
{2 generic}{red}{red}{red}: Return this card from your graveyard to your hand. Activate only during your upkeep.
Mirage · Rare$0.40
Sorcery
Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated.
Onslaught · Rare$1.64
Sorcery
Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles.
Odyssey · Rare$0.29
Sorcery
As an additional cost to cast this spell, exile X creature cards from your graveyard.
Haunting Misery deals X damage to target player or planeswalker.
Weatherlight · Common$0.25
Sorcery
Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles.
Onslaught · Rare$3.66
Sorcery
Target player reveals their hand. That player discards all nonland cards with the same name as another card in their hand.
Odyssey · Rare$0.29
Sorcery
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target artifact and target enchantment.
Planeshift · Common$0.32
Sorcery
Hurricane deals X damage to each creature with flying and each player.
Fourth Edition · Uncommon$0.29
Sorcery
Destroy all enchantments.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Common$0.24
Sorcery
Put target creature card from a graveyard onto the battlefield under your control.
Ice Age · Uncommon$0.34
Sorcery
Kicker {4 generic} (You may pay an additional {4} as you cast this spell.)
Target player discards a card. If this spell was kicked, that player discards three cards instead.
Invasion · Common$0.10
Sorcery
Create four 1/1 white Citizen creature tokens.
Fifth Edition · Rare$0.37
Sorcery
Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller.
Ice Age · Uncommon$0.63
Sorcery
Exile Ill-Gotten Gains. Each player discards their hand, then returns up to three cards from their graveyard to their hand.
Urza's Saga · Rare$1.20
Sorcery
Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.)
Mirage · Rare$5.19
Sorcery
Kicker {2 generic}{red} and/or {3 generic}{blue} (You may pay an additional {2}{R} and/or {3}{U} as you cast this spell.)
Illuminate deals X damage to target creature. If this spell was kicked with its {2 generic}{red} kicker, it deals X damage to that creature's controller. If this spell was kicked with its {3 generic}{blue} kicker, you draw X cards.
Apocalypse · Uncommon$0.14
Sorcery
Destroy target land.
Draw a card.
Planeshift · Uncommon$0.26
Sorcery
Look at the top five cards of your library, then put them back in any order.
Apocalypse · Common$0.10
Sorcery
Draw four cards. You lose half your life, rounded up.
Mirage · Rare$0.73
Sorcery
As an additional cost to cast this spell, return X Swamps you control to their owner's hand.
Infernal Harvest deals X damage divided as you choose among any number of target creatures.
Visions · Common$0.13
Sorcery
All creatures get -2/-2 until end of turn.
Onslaught · Uncommon$0.10
Sorcery
Each player sacrifices a creature of their choice.
Odyssey · Common$0.35
Sorcery
The next creature spell you cast this turn can't be countered.
Draw a card.
Torment · Rare$1.92
Sorcery
Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.
Onslaught · Rare$10.83
Sorcery
You gain life equal to the number of creature cards in all graveyards.
Torment · Common$0.16
Sorcery
Jagged Lightning deals 3 damage to each of two target creatures.
Urza's Saga · Uncommon$0.15
Sorcery
Destroy all artifacts, creatures, and lands. They can't be regenerated.
Ice Age · Rare$5.62
Sorcery
You and target player exchange control of the creature you each control with the greatest mana value. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for greatest, their controller chooses one of them.
Chronicles · Rare$0.32
Sorcery
Choose any number of target players or planeswalkers. For each of them, reveal cards from the top of your library until you reveal a nonland card, Kaboom! deals damage equal to that card's mana value to that player or planeswalker, then you put the revealed cards on the bottom of your library in any order.
Onslaught · Rare$0.50
Sorcery
Kaervek's Hex deals 1 damage to each nonblack creature and an additional 1 damage to each green creature.
Mirage · Uncommon$0.22
Sorcery
Destroy target creature with mana value X. If that creature dies this way, Kaervek's Purge deals damage equal to the creature's power to the creature's controller.
Mirage · Uncommon$0.28
Sorcery
As long as Kaervek's Torch is on the stack, spells that target it cost {2 generic} more to cast.
Kaervek's Torch deals X damage to any target.
Mirage · Common$0.22