Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
1,541 cards · showing 181–240 (page 4 of 26) · 1 ms
1 banned card hidden — show them
Creature — Human Cleric Shaman
{tap}, Sacrifice a creature: Target creature gets +2/+2 until end of turn.
{1 generic}{blue}{blue}, Sacrifice a creature: Counter target creature spell.
1/1 Ice Age · Common$0.14
Artifact Creature — Horse
Trample
As long as you control another creature, prevent all damage that would be dealt to this creature by spells that target it.
4/4 Chronicles · Rare$0.34
Creature — Insect
When this creature is put into your graveyard from the battlefield, at the beginning of the next end step, you lose 1 life and return this card to your hand.
1/1 Visions · Uncommon$0.18
Creature — Beeble
This creature can't be blocked as long as defending player controls an enchantment.
3/3 Urza's Destiny · Common$0.17
Creature — Human Cleric
{black}, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life.
2/2 Onslaught · Uncommon$0.28
Creature — Human Cleric
Whenever this creature deals combat damage to a player, that player sacrifices a creature of their choice.
Morph {3 generic}{black}{black} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
2/2 Onslaught · Uncommon$0.19
Creature — Human Minion
Threshold — {1 generic}{black}, {tap}, Exile two cards from your graveyard: Target player discards a card. Activate only as a sorcery and only if there are seven or more cards in your graveyard.
1/1 Odyssey · Common$0.08
Creature — Zombie Wizard
{X}{black}, {tap}: Target player reveals X cards from their hand and you choose one of them. That player discards that card. Activate only as a sorcery.
1/1 Scourge · Uncommon$0.25
Legendary Creature — Human Wizard
{2 generic}{black}, Sacrifice a creature: Target creature gets -2/-2 until end of turn.
{2 generic}{black}, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn.
5/5 Odyssey · Rare$0.15
Creature — Human Cleric
Whenever a Goblin deals combat damage to a player, that player discards a card.
2/1 Onslaught · Uncommon$0.22
Creature — Human Minion
{2 generic}{black}{black}, {tap}, Exile two cards from your graveyard: Return target creature card from your graveyard to your hand.
2/1 Torment · Common$0.20
Creature — Human Minion
{black}, {tap}: Target creature gets -1/-1 until end of turn.
Threshold — {3 generic}{black}{black}, {tap}: Target creature gets -2/-2 until end of turn. Activate only if there are seven or more cards in your graveyard.
1/1 Torment · Common$0.08
Creature — Human Minion
Sacrifice this creature: Target creature gets -2/-0 until end of turn.
1/1 Judgment · Common$0.15
Creature — Zombie
When this creature enters, each opponent discards a card.
2/1 Urza's Saga · Common$0.12
Creature — Human Spellshaper
{X}{black}, {tap}, Discard a card: Target creature gets +X/+0 until end of turn.
1/1 Mercadian Masques · Uncommon$0.09
Creature — Zombie Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{1 generic}{black}{black}: Regenerate this creature.
2/2 Mirage · Common$0.12
Creature — Octopus
You may choose not to untap this creature during your untap step.
As this creature enters, an opponent chooses a creature type.
{tap}: Gain control of target creature that isn't of the chosen type for as long as this creature remains tapped.
1/2 Onslaught · Rare$1.67
Creature — Licid
{white}, {tap}: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {white} to end this effect.
Enchanted creature can't attack.
2/2 Stronghold · Uncommon$0.07
Creature — Lhurgoyf
Vigilance
Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards.
*/* Odyssey · Rare$0.63
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
{1 generic}{white}: This creature gets +1/+0 until end of turn.
1/1 Urza's Destiny · Common$0.11
Creature — Human Knight
{white}: This creature gets +0/+1 until end of turn.
2/2 Urza's Destiny · Common$0.08
Creature — Unicorn
{1 generic}{white}, {tap}, Sacrifice this creature: Destroy target artifact or enchantment.
1/2 Invasion · Common$0.40
Creature — Zombie
At the beginning of your upkeep, tap this creature unless you pay 1 life.
2/2 Exodus · Common$0.70
Creature — Bird
Flying
When this creature enters, draw a card at the beginning of the next turn's upkeep.
1/1 Alliances · Common$0.15
Creature — Insect
{1 generic}: This creature gets +1/+1 until end of turn.
0/1 Fourth Edition · Uncommon$0.16
Creature — Insect
{2 generic}{black}, {tap}: Exile up to three target cards from a single graveyard.
1/1 Urza's Saga · Common$0.22
Creature — Zombie
This creature can't block.
Sacrifice a creature: Put a +1/+1 counter on this creature.
1/1 Scourge · Common$1.75
Creature — Rat
Whenever this creature attacks or blocks, any player may exile a card from their graveyard. If a player does, this creature assigns no combat damage this turn.
2/1 Torment · Common$0.17
Creature — Wall
Defender (This creature can't attack.)
{1 generic}{black}: Regenerate this creature.
3/2 Nemesis · Uncommon$0.16
Creature — Zombie Wurm
Whenever this creature attacks or blocks, any player may exile three cards from their graveyard. If a player does, this creature assigns no combat damage this turn.
6/5 Torment · Uncommon$0.20
Creature — Skeleton
{2 generic}{black}{black}: Exile this card and target creature unless that creature's controller pays {2 generic}. Activate only if this card is in your graveyard.
1/1 Tempest · Rare$1.78
Creature — Kor Rogue Minion
{2 generic}{black}, {tap}: Target player discards a card. Activate only as a sorcery.
2/2 Exodus · Common$0.14
Creature — Dragon
Flying
Whenever this creature becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down.
4/4 Mirage · Rare$3.50
Creature — Human Soldier
Tap five untapped Soldiers you control: Exile target creature.
3/3 Onslaught · Rare$1.15
Creature — Human Soldier
Tap two untapped Soldiers you control: This creature deals 2 damage to target attacking or blocking creature.
2/1 Onslaught · Uncommon$0.24
Creature — Horror Mercenary
{2 generic}, {tap}: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.
2/2 Mercadian Masques · Common$0.18
Creature — Horror Mercenary
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
{4 generic}, {tap}: Search your library for a Mercenary permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.
4/3 Mercadian Masques · Uncommon$0.20
Creature — Human Mercenary
{3 generic}, {tap}: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
4/2 Mercadian Masques · Uncommon$0.21
Creature — Horror Mercenary
Sacrifice a creature: Regenerate this creature.
{6 generic}, {tap}: Search your library for a Mercenary permanent card with mana value 6 or less, put it onto the battlefield, then shuffle.
7/5 Mercadian Masques · Rare$0.74
Creature — Human Mercenary
{1 generic}, {tap}: Search your library for a Mercenary permanent card with mana value 1 or less, put it onto the battlefield, then shuffle.
2/1 Mercadian Masques · Common$0.32
Creature — Horror Mercenary
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
{5 generic}, {tap}: Search your library for a Mercenary permanent card with mana value 5 or less, put it onto the battlefield, then shuffle.
5/5 Mercadian Masques · Rare$0.72
Artifact Creature — Construct
When this creature dies, add {colorless}{colorless}{colorless}.
3/3 Urza's Saga · Uncommon$0.09
Creature — Harpy Beast
Flying
When this creature enters, return a blue or black creature you control to its owner's hand.
Pay 1 life: Return this creature to its owner's hand.
2/1 Planeshift · Common$0.26
Creature — Bird Cleric
Flying
When this creature dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.
2/2 Legions · Rare$1.77
Creature — Wall
Defender (This creature can't attack.)
Protection from black
0/5 Homelands · Common$0.18
Creature — Octopus Noble
Whenever this creature becomes the target of a spell or ability, mill two cards.
3/3 Torment · Common$0.14
Creature — Octopus
{tap}: Target player draws two cards, then discards two cards.
2/2 Odyssey · Uncommon$0.14
Creature — Octopus Wizard
Whenever this creature deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand.
1/1 Judgment · Rare$5.52
Creature — Octopus Wizard
Whenever this creature becomes the target of a spell or ability, mill three cards.
{2 generic}{blue}, {tap}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.
1/1 Torment · Uncommon$0.38
Creature — Octopus
Discard a card: This creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)
2/1 Judgment · Uncommon$0.37
Creature — Octopus Rogue
{tap}: Target player draws a card, then discards a card.
2/1 Odyssey · Common$0.11
Creature — Octopus Wizard
This creature can't be blocked.
{tap}, Sacrifice this creature: Target creature can't be blocked this turn.
1/2 Legions · Common$0.09
Creature — Octopus
{blue}{blue}: Tap target creature without flying.
2/3 Odyssey · Rare$0.23
Creature — Octopus
Threshold — As long as there are seven or more cards in your graveyard, this creature has "When this creature enters, draw three cards, then discard two cards."
2/3 Torment · Uncommon$0.21
Creature — Octopus Wizard Scout
Flying
{2 generic}{blue}, Sacrifice a land: Draw a card.
1/1 Odyssey · Common$0.14
Creature — Octopus Wizard
Sacrifice this creature: Target creature loses protection from black until end of turn.
1/1 Torment · Common$0.10
Creature — Octopus Rogue
At the beginning of your upkeep, put a shred counter on this creature. Then mill a card for each shred counter on this creature.
1/1 Torment · Rare$0.35
Creature — Drake
Flying, protection from green
3/3 Mirage · Uncommon$0.07
Creature — Merfolk Wizard
{red}, {tap}: Target creature gets +2/+0 until end of turn.
{green}, {tap}: Add one mana of any color.
1/1 Apocalypse · Common$0.11
Creature — Volver
Kicker {1 generic}{red} and/or {green} (You may pay an additional {1}{R} and/or {G} as you cast this spell.)
If this creature was kicked with its {1 generic}{red} kicker, it enters with two +1/+1 counters on it and with first strike.
If this creature was kicked with its {green} kicker, it enters with a +1/+1 counter on it and with trample.
1/1 Apocalypse · Rare$0.31