Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,637 cards · showing 181–240 (page 4 of 44) · 4 ms
4 banned cards hidden — show them
Creature — Elemental
When this creature dies, exile it, then shuffle all creature cards from your graveyard into your library.
4/3 Weatherlight · Uncommon$0.26
Creature — Beast
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
4/4 Onslaught · Common$0.13
Legendary Creature — Vampire Noble
Flying
Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.
{tap}: Regenerate another target Vampire.
5/5 Homelands · Rare$5.33
Legendary Creature — Human Wizard
{2 generic}, Sacrifice a permanent: Return target creature to its owner's hand.
1/1 Urza's Saga · Rare$4.06
Creature — Zombie
At the beginning of your upkeep, sacrifice this creature unless you exile the top creature card of your graveyard.
4/4 Weatherlight · Common$0.21
Artifact Creature — Golem
This creature can't be blocked by artifact creatures.
Whenever this creature becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, they create a 0/2 colorless Wall artifact creature token with defender.
2/4 Mirage · Uncommon$0.26
Creature — Lizard
{1 generic}{green}: This creature gets +2/+2 until end of turn. Activate only once each turn.
Madness {0 generic} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
1/1 Torment · Common$0.22
Creature — Goat Beast
First strike
Morph {1 generic}{red}{red} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
3/1 Onslaught · Common$0.09
Artifact Creature — Construct
At the beginning of combat on your turn, this creature gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.)
Whenever this creature becomes blocked by a Wall, destroy that Wall at end of combat.
1/1 Fourth Edition · Common$0.09
Creature — Wall
Defender
{tap}: Target creature gains haste until end of turn.
1/3 Mercadian Masques · Common$0.04
Creature — Goblin
Flying
Battle Squadron's power and toughness are each equal to the number of creatures you control.
*/* Mercadian Masques · Rare$0.22
Creature — Human Cleric
{tap}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.
1/1 Onslaught · Common$0.12
Creature — Bird
Flying
This creature can block only creatures with flying.
{1 generic}{black}: This creature gets +1/+1 until end of turn.
2/2 Nemesis · Uncommon$0.12
Creature — Centaur
Threshold — Put three cards from your graveyard on the bottom of your library: This creature gets +3/+3 until end of turn. Activate only once each turn and only if there are seven or more cards in your graveyard.
3/3 Judgment · Common$0.04
Creature — Bird Soldier
Flying
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has first strike.
2/2 Judgment · Common$0.05
Creature — Bird
Flying, vigilance
1/1 Mirage · Common$0.13
Creature — Insect
Flying; swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
1/1 Tempest · Common$0.17
Creature — Human Cleric
{tap}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to this creature instead.
1/3 Legions · Rare$0.32
Artifact Creature — Golem
Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.
*/* Urza's Legacy · Rare$0.48
Creature — Human Beast Soldier
{green}: This creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
2/2 Homelands · Rare$0.57
Creature — Beast
Protection from red
This creature gets +1/+1 as long as an opponent controls a nontoken white permanent.
3/3 Chronicles · Uncommon$0.23
Creature — Bird
Flying
This creature can block only creatures with flying.
2/2 Nemesis · Common$0.06
Creature — Spirit
Flying
Whenever this creature deals damage to a creature, this creature deals 3 damage to that creature's controller and 3 damage to you.
3/3 Tempest · Rare$0.25
Creature — Human Cleric
Protection from creatures
1/1 Odyssey · Uncommon$0.21
Creature — Human Wizard
Kicker {1 generic}{green} (You may pay an additional {1}{G} as you cast this spell.)
When this creature enters, if it was kicked, destroy target land.
1/4 Invasion · Uncommon$0.21
Creature — Human Soldier
{3 generic}{blue}, {tap}: Draw a card.
2/4 Invasion · Uncommon$0.22
Creature — Human Soldier
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
1/1 Fourth Edition · Common$0.14
Creature — Human Soldier
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
1/3 Weatherlight · Common$0.15
Creature — Human Knight
Flash (You may cast this spell any time you could cast an instant.)
First strike (This creature deals combat damage before creatures without first strike.)
2/2 Weatherlight · Common$0.14
Creature — Human Knight
Kicker {2 generic}{white} (You may pay an additional {2}{W} as you cast this spell.)
If this creature was kicked, it enters with two +1/+1 counters on it and with first strike.
2/2 Invasion · Common$0.08
Creature — Human Cleric
{1 generic}{white}, {tap}: Prevent all combat damage that would be dealt by target blocked creature this turn.
1/1 Weatherlight · Common$0.13
Creature — Human Soldier
{white}, {tap}: Tap target creature.
1/2 Invasion · Common$0.10
Creature — Human Cleric
Sacrifice this creature: Target creature you control gains protection from the color of your choice until end of turn.
1/1 Judgment · Common$0.27
Creature — Unicorn
If a spell would deal damage to a permanent or player, it deals that much damage minus 1 to that permanent or player instead.
1/2 Mirage · Common$0.19
Creature — Serpent
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
7/6 Tempest · Rare$0.70
Creature — Djinn
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
At the beginning of your upkeep, you lose 2 life.
5/3 Mirage · Rare$0.65
Creature — Merfolk Scout
{tap}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce.
2/4 Alliances · Common$0.15
Creature — Beast
Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
3/3 Legions · Common$0.15
Creature — Elf Druid Ranger
Tap two untapped Elves you control: Add one mana of any color.
Morph {green} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/1 Onslaught · Common$0.73
Creature — Human Bird
Flying
1/2 Fourth Edition · Common$0.07
Creature — Bird
Flying
{tap}: Add one mana of any color.
0/1 Fourth Edition · Rare$7.07
Creature — Horse
Trample
This creature doesn't untap during your untap step.
Sacrifice a creature: Untap this creature. Activate only during your upkeep.
4/4 Homelands · Rare$0.84
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
2/2 Fourth Edition · Uncommon$0.26
Creature — Sliver
All Sliver creatures get +1/+0.
2/2 Legions · Uncommon$0.33
Legendary Creature — Zombie Dragon
Flying
When Bladewing enters, you may return target Dragon permanent card from your graveyard to the battlefield.
{black}{red}: Dragon creatures get +1/+1 until end of turn.
4/4 Scourge · Rare$2.33
Creature — Zombie
This creature has flying as long as you control a Dragon.
When a Dragon enters, you may return this card from your graveyard to the battlefield.
3/3 Scourge · Uncommon$0.10
Creature — Treefolk
4/5 Urza's Saga · Common$0.14
Creature — Human Spellshaper
{red}, {tap}, Discard a card: Destroy target Wall.
2/2 Mercadian Masques · Common$0.12
Creature — Beast
Shroud (This creature can't be the target of spells or abilities.)
Fading 3 (This creature enters with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
5/5 Nemesis · Common$0.17
Creature — Specter
Flying, haste
Whenever this creature deals combat damage to a player, that player discards a card.
2/2 Invasion · Rare$0.68
Creature — Human Cleric
Other creatures you control get +0/+1.
1/4 Odyssey · Uncommon$0.17
Creature — Human Cleric Shaman
{tap}, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn.
{tap}, Sacrifice a creature: Target creature gets +2/+2 until end of turn.
1/1 Mirage · Uncommon$0.20
Legendary Creature — Human Wizard
{1 generic}{blue}: Target spell or permanent becomes the color of your choice until end of turn.
3/3 Invasion · Rare$0.85
Creature — Angel
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature deals combat damage to a player, that player skips their next combat phase.
2/4 Nemesis · Rare$5.04
Creature — Spirit
{0 generic}: Return this creature to its owner's hand.
2/2 Ice Age · Rare$0.32
Creature — Wall
Defender (This creature can't attack.)
5/2 Mirage · Common$0.12
Creature — Elemental Cat
Trample, haste
At the beginning of the end step, sacrifice this creature.
Morph {red}{red} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
7/1 Onslaught · Rare$7.16
Creature — Elemental
Flying
{3 generic}{blue}: Untap this creature.
5/5 Urza's Destiny · Rare$0.33
Creature — Frog
Protection from blue
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
2/2 Urza's Legacy · Uncommon$0.34
Creature — Merfolk
{blue}: This creature can't be blocked this turn.
2/2 Mercadian Masques · Common$0.17