Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
335 cards · showing 181–240 (page 4 of 6) · 2 ms
Sorcery
Destroy target land.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Common$0.13
Creature — Beast
Whenever this creature becomes blocked, prevent all combat damage that would be dealt this turn.
4/2 Onslaught · Common$0.12
Enchantment
Whenever a player cycles a card, you may pay {1 generic}. If you do, this enchantment deals 2 damage to any target.
Onslaught · Uncommon$0.17
Land
This land enters tapped.
{tap}: Add {blue}.
Cycling {blue} ({U}, Discard this card: Draw a card.)
Onslaught · Common$0.17
Instant
Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Cycling {blue} ({U}, Discard this card: Draw a card.)
Onslaught · Common$0.22
Enchantment
Whenever a creature enters, you may add an amount of {colorless} equal to the number of creatures you control that share a creature type with it.
Onslaught · Rare$56.35
Instant
If target spell has only one target and that target is a creature, change that spell's target to another creature.
Mirage · Uncommon$0.19
Creature — Ogre
Trample, haste
When this creature enters, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on this creature.
3/3 Onslaught · Rare$0.21
Instant
Choose one —
• Destroy target Cleric.
• Return target Cleric card from your graveyard to your hand.
• Target player loses 2 life.
Onslaught · Common$0.25
Creature — Illusion
Flying
{1 generic}: This creature becomes the creature type of your choice until end of turn.
2/1 Onslaught · Common$0.07
Enchantment — Aura
Enchant creature
{1 generic}: Enchanted creature becomes the creature type of your choice until end of turn.
Onslaught · Common$0.19
Creature — Illusion Mutant
{1 generic}{blue}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
3/4 Onslaught · Uncommon$0.16
Creature — Illusion
Flying
{1 generic}: This creature becomes the creature type of your choice until end of turn.
Morph {3 generic}{blue}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
3/3 Onslaught · Uncommon$0.17
Creature — Illusion
Flying
{1 generic}: This creature becomes the creature type of your choice until end of turn.
6/6 Onslaught · Rare$0.27
Creature — Illusion
{1 generic}: This creature becomes the creature type of your choice until end of turn.
{2 generic}{blue}{blue}: This creature gets +2/+2 and gains flying until end of turn.
1/1 Onslaught · Uncommon$0.12
Creature — Illusion Wall
This creature has defender as long as it's a Wall.
{1 generic}: This creature becomes the creature type of your choice until end of turn.
1/4 Onslaught · Common$0.06
Enchantment
Soldier creatures have vigilance.
{2 generic}{white}: Create a 1/1 white Soldier creature token.
Onslaught · Rare$0.75
Basic Land — Mountain
({T}: Add {R}.)
Fourth Edition · Common$0.09
Enchantment — Aura
Enchant creature
Enchanted creature gets +8/+8 and has trample.
Onslaught · Rare$0.57
Creature — Wizard Avatar
Nameless One's power and toughness are each equal to the number of Wizards on the battlefield.
Morph {2 generic}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
*/* Onslaught · Uncommon$0.15
Creature — Zombie Insect
Sacrifice a creature: This creature gets +2/+2 until end of turn.
2/2 Onslaught · Common$0.21
Instant
Destroy target artifact or enchantment.
Onslaught · Common$0.06
Creature — Goblin
{tap}, Sacrifice this creature: Destroy target face-down creature.
2/1 Onslaught · Common$0.10
Creature — Human Cleric
{2 generic}{white}, {tap}, Sacrifice this creature: Destroy all enchantments.
1/2 Onslaught · Uncommon$0.23
Instant
The owner of target nonland permanent shuffles it into their library, then draws two cards.
Onslaught · Rare$0.55
Enchantment
At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
Onslaught · Rare$0.45
Enchantment
Whenever you attack with three or more creatures, draw a card.
Onslaught · Uncommon$0.16
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block.
Mirage · Common$0.05
Sorcery
Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.
Onslaught · Rare$3.56
Creature — Human Soldier
You may choose not to untap this creature during your untap step.
{2 generic}{white}, {tap}: Target Soldier creature gets +2/+2 and has vigilance for as long as this creature remains tapped.
2/1 Onslaught · Uncommon$0.07
Sorcery
Choose a creature type. If you control more creatures of that type than each other player, you gain control of all creatures of that type. (This effect lasts indefinitely.)
Onslaught · Rare$1.52
Instant
Choose one —
• Destroy target Aura attached to a creature.
• Target Soldier creature gets +2/+2 until end of turn.
• Creatures you control gain vigilance until end of turn.
Onslaught · Common$0.11
Instant
Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented.
Onslaught · Common$0.10
Basic Land — Plains
({T}: Add {W}.)
Fourth Edition · Common$0.06
Land
{tap}, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Onslaught · Rare$20.24
Instant
Target creature gets +4/+4 until end of turn.
Cycling {2 generic}{green} ({2}{G}, Discard this card: Draw a card.)
When you cycle this card, you may have target creature get +1/+1 until end of turn.
Onslaught · Uncommon$0.05
Sorcery
Profane Prayers deals X damage to any target and you gain X life, where X is the number of Clerics on the battlefield.
Onslaught · Common$0.17
Creature — Pangolin Beast
When this creature enters, any player may sacrifice two creatures of their choice. If a player does, sacrifice this creature.
6/5 Onslaught · Uncommon$0.05
Instant
Until end of turn, Wizards you control gain "{tap}: Counter target spell."
Onslaught · Rare$0.34
Creature — Dragon
Flying
{blue}: If target spell has only one target and that target is this creature, change that spell's target to another creature.
Morph {4 generic}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
5/5 Onslaught · Rare$0.28
Creature — Beast
Sacrifice a Beast: You gain 4 life.
4/4 Onslaught · Rare$0.29
Instant
Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.
Onslaught · Rare$0.59
Creature — Goblin Avatar
Haste
Reckless One's power and toughness are each equal to the number of Goblins on the battlefield.
*/* Onslaught · Uncommon$1.02
Sorcery
Target player shuffles their graveyard into their library.
Onslaught · Uncommon$0.20
Instant
You gain 6 life.
Cycling {1 generic}{white} ({1}{W}, Discard this card: Draw a card.)
When you cycle this card, you may gain 2 life.
Onslaught · Common$0.15
Enchantment
Whenever a creature attacks, you gain 1 life.
Onslaught · Uncommon$0.40
Creature — Human Wizard
Protection from Beasts
Morph {2 generic}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/2 Onslaught · Common$0.06
Creature — Human Wizard
{blue}, Sacrifice this creature: Untap all creatures of the creature type of your choice.
1/3 Onslaught · Uncommon$0.13
Creature — Human Wizard
Whenever this creature deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. (This effect lasts indefinitely.)
Morph {blue}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/1 Onslaught · Rare$1.44
Land
{tap}: Add {colorless}.
{1 generic}{blue}, {tap}: Return target Wizard you control to its owner's hand.
Onslaught · Rare$0.64
Artifact
As this artifact enters, choose a color and a creature type.
This artifact enters with X charge counters on it.
{4 generic}, {tap}: Create an X/X creature token of the chosen color and type, where X is the number of charge counters on this artifact.
Onslaught · Rare$1.90
Creature — Shapeshifter
{2 generic}{blue}{blue}, Sacrifice this creature: Choose a creature type. Reveal cards from the top of your library until you reveal a creature card of that type. Put that card onto the battlefield and shuffle the rest into your library.
3/3 Onslaught · Uncommon$0.25
Enchantment
At the beginning of each player's upkeep, that player gains control of this enchantment.
When you gain control of this enchantment from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.
Onslaught · Rare$1.24
Legendary Creature — Dragon
Flying, haste
6/5 Onslaught · Rare$0.23
Creature — Zombie Cleric
Whenever this creature or another Cleric dies, create a 2/2 black Zombie creature token.
2/2 Onslaught · Rare$19.21
Creature — Human Wizard
{2 generic}{blue}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
2/2 Onslaught · Uncommon$0.11
Instant
Until end of turn, target creature gains trample and "{green}: Regenerate this creature."
Onslaught · Uncommon$0.22
Creature — Bird Wizard
Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature enters, look at the top four cards of your library, then put them back in any order.
1/3 Onslaught · Common$0.16
Enchantment — Aura
Enchant creature
Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Onslaught · Common$0.08
Creature — Bird
Flying
When this creature enters, you may search your library for a card named Screaming Seahawk, reveal it, put it into your hand, then shuffle.
2/2 Onslaught · Common$0.04