Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
334 cards · showing 181–240 (page 4 of 6) · 2 ms
1 banned card hidden — show them
Creature — Lhurgoyf
Mortivore's power and toughness are each equal to the number of creature cards in all graveyards.
{black}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
*/* Odyssey · Rare$0.32
Artifact
{2 generic}, {tap}, Sacrifice this artifact: Add {red}{green}. Draw a card. (Activate only as an instant.)
Odyssey · Uncommon$0.30
Land
{1 generic}, {tap}: Add {red}{green}.
Odyssey · Rare$0.22
Basic Land — Mountain
({T}: Add {R}.)
Fourth Edition · Common$0.09
Instant
Target player exiles all land cards from their graveyard.
Odyssey · Rare$0.40
Instant
Target creature gets +X/+X until end of turn, where X is 3 plus the number of cards named Muscle Burst in all graveyards.
Odyssey · Common$0.08
Creature — Human Nomad Mystic
Protection from black and from red
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has flying.
2/1 Odyssey · Rare$0.42
Creature — Human Nomad Mystic
Protection from black
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +3/+3 and has flying.
3/3 Odyssey · Rare$0.12
Creature — Human Nomad Mystic
Vigilance
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has flying.
1/1 Odyssey · Uncommon$0.16
Creature — Human Nomad Mystic
Threshold — This creature has flying as long as there are seven or more cards in your graveyard.
2/1 Odyssey · Common$0.08
Creature — Human Nomad Mystic
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has flying.
2/4 Odyssey · Common$0.02
Creature — Insect Druid
{green}, {tap}: Target creature gets +2/+2 until end of turn.
2/2 Odyssey · Common$0.10
Creature — Insect Druid
{tap}: Add {colorless}{green}.
1/2 Odyssey · Uncommon$0.20
Creature — Insect Druid
{2 generic}{green}, {tap}: Target creature gets +X/+X until end of turn, where X is that creature's power.
1/1 Odyssey · Rare$0.34
Enchantment
Whenever a player casts a spell, that player creates X 1/1 green Squirrel creature tokens, where X is the number of cards in all graveyards with the same name as that spell.
Odyssey · Rare$2.14
Enchantment
Sacrifice a land: Target creature gains haste until end of turn.
Odyssey · Rare$8.75
Enchantment
If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game.
If you would gain life, draw that many cards instead.
When this enchantment leaves the battlefield, you lose the game.
Odyssey · Rare$11.21
Sorcery
Each player may search their library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched their library this way shuffles.
Odyssey · Rare$5.17
Creature — Mongoose
Shroud (This creature can't be the target of spells or abilities.)
Threshold — This creature gets +2/+2 as long as there are seven or more cards in your graveyard.
1/1 Odyssey · Uncommon$0.09
Creature — Human Nomad
{white}, {tap}: Tap target creature.
Threshold — {white}{white}, {tap}: Tap two target creatures. Activate only if there are seven or more cards in your graveyard.
1/2 Odyssey · Uncommon$0.03
Land
{tap}: Add {white}. This land deals 1 damage to you.
Threshold — {white}, {tap}, Sacrifice this land: You gain 4 life. Activate only if there are seven or more cards in your graveyard.
Odyssey · Uncommon$0.44
Creature — Human Druid
At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token.
Threshold — All Squirrels get +2/+2 as long as there are seven or more cards in your graveyard.
1/1 Odyssey · Rare$5.42
Creature — Lizard
If you would draw a card, you may skip that draw instead.
1/1 Odyssey · Rare$0.68
Artifact Creature — Juggernaut
This creature can't be blocked by Walls.
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +3/+0 and attacks each combat if able.
2/3 Odyssey · Rare$0.31
Creature — Human Minion
Discard a card, Sacrifice this creature: Add {black}{black}{black}.
1/2 Odyssey · Common$0.20
Sorcery
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Tempest · Uncommon$0.20
Creature — Human Minion
{tap}, Exile any number of cards from your graveyard: Target creature gets -X/-X until end of turn, where X is the number of cards exiled this way.
1/1 Odyssey · Uncommon$0.11
Creature — Elemental Cat
Haste
If this card is in a graveyard, effects from spells named Flame Burst count it as a card named Flame Burst.
2/3 Odyssey · Common$0.11
Creature — Dwarf
Sacrifice this creature: Target player can't play lands this turn.
1/1 Odyssey · Rare$0.47
Creature — Dwarf
{red}, Discard a card at random: This creature gets +2/+0 until end of turn.
1/1 Odyssey · Common$0.13
Artifact Creature — Gnome
Discard a card: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
2/1 Tempest · Uncommon$0.11
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/-2.
Threshold — Enchanted creature gets an additional +2/-2 as long as there are seven or more cards in your graveyard.
Odyssey · Common$0.08
Creature — Dog
Discard a card: This creature gains first strike until end of turn.
2/2 Odyssey · Common$0.18
Creature — Human Wizard
Tap an untapped Wizard you control: Counter target spell unless its controller pays {1 generic}.
2/2 Odyssey · Rare$5.80
Enchantment
Whenever a land card is put into your graveyard from your library, you may pay {1 generic}. If you do, draw a card.
Odyssey · Rare$0.39
Instant
Look at target player's hand.
Draw a card.
Odyssey · Common$0.43
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
You control enchanted creature.
Odyssey · Rare$0.29
Land
{tap}: Add {colorless}.
{tap}, Sacrifice this land: Return target land card from your graveyard to your hand.
Odyssey · Rare$2.13
Creature — Atog
Sacrifice an enchantment: This creature gets +1/+1 until end of turn.
Discard a card: This creature gets +1/+1 until end of turn.
1/2 Odyssey · Uncommon$0.29
Creature — Illusion Dog
When this creature attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
2/2 Odyssey · Common$0.09
Legendary Creature — Human Nomad
Whenever Pianna attacks, attacking creatures get +1/+1 until end of turn.
2/2 Odyssey · Rare$0.21
Creature — Human Cleric
Protection from red
{white}, Sacrifice this creature: The next time a red source of your choice would deal damage this turn, prevent that damage.
1/3 Odyssey · Common$0.08
Creature — Human Cleric
Protection from black
{white}, Sacrifice this creature: The next time a black source of your choice would deal damage this turn, prevent that damage.
1/3 Odyssey · Common$0.09
Sorcery
Shuffle any number of target creature cards from your graveyard into your library.
Odyssey · Uncommon$0.29
Basic Land — Plains
({T}: Add {W}.)
Fourth Edition · Common$0.06
Instant
Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card.
Odyssey · Uncommon$0.88
Enchantment
Whenever a player taps a land for mana, if it's not that player's turn, destroy that land.
Odyssey · Uncommon$8.88
Enchantment — Aura
Enchant creature
Enchanted creature has trample.
Odyssey · Common$0.15
Enchantment — Aura
Enchant creature
Enchanted creature has "{tap}: This creature deals 1 damage to any target."
Odyssey · Common$0.15
Creature — Atog
Discard a card: This creature gets +1/+1 until end of turn.
Exile two cards from your graveyard: This creature gets +1/+1 until end of turn.
1/2 Odyssey · Uncommon$5.94
Creature — Illusion
Flying
Discard a card: This creature gets +4/+4 until end of turn. Activate only once each turn.
0/1 Odyssey · Uncommon$0.14
Creature — Human Wizard
{blue}, {tap}: You may tap or untap target creature.
1/2 Odyssey · Uncommon$0.17
Creature — Elephant
Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.
3/4 Odyssey · Common$0.09
Land
This land enters tapped.
{tap}: Add {red}.
{tap}, Sacrifice this land: Add one mana of any color.
Odyssey · Common$0.14
Instant
Destroy target artifact or enchantment.
Flashback {4 generic}{white}{white} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Common$0.08
Sorcery
Target creature gets +3/+0 and gains haste until end of turn.
Flashback {2 generic}{red} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Common$0.11
Sorcery
Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.)
Flashback {3 generic}{red} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Uncommon$0.25
Instant
Regenerate target creature.
Draw a card.
Odyssey · Common$0.07
Instant
Put target creature on top of its owner's library.
Odyssey · Common$0.15
Creature — Vampire
Flying
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Threshold — As long as there are seven or more cards in your graveyard, this creature is white and has "{tap}: Destroy target black creature."
3/3 Odyssey · Rare$0.52