Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
333 cards · showing 181–240 (page 4 of 6) · 2 ms
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Enchantment — Aura
Enchant red or green creature
Cumulative upkeep {1 generic} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
You control enchanted creature.
Mirage · Uncommon$0.32
Creature — Fungus Wall
Defender (This creature can't attack.)
Flying
Whenever this creature blocks a creature, put four fungus counters on that creature. The creature gains "This creature doesn't untap during your untap step if it has a fungus counter on it" and "At the beginning of your upkeep, remove a fungus counter from this creature."
0/1 Mirage · Rare$1.42
Creature — Shade
{black}, Sacrifice a Swamp: Put a +1/+1 counter on this creature. Activate only as a sorcery.
1/1 Mirage · Uncommon$0.10
Artifact
At the beginning of each opponent's upkeep, if that player has five or more cards in hand, this artifact deals 2 damage to that player.
Mirage · Rare$1.51
Creature — Dragon
{0 generic}: This creature gains flying. (This effect lasts indefinitely.)
{0 generic}: This creature loses flying. (This effect lasts indefinitely.)
{3 generic}{blue}{blue}: This creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
4/4 Mirage · Rare$3.50
Artifact
This artifact enters tapped.
{tap}: Add {green}.
Mirage · Uncommon$0.21
Basic Land — Mountain
({T}: Add {R}.)
Fourth Edition · Common$0.09
Land
This land enters tapped.
{tap}, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Mirage · Uncommon$0.22
Creature — Griffin
Flying
{white}, {tap}: Return this creature to its owner's hand and return target Griffin card from your graveyard to your hand. Activate only during your upkeep.
2/2 Mirage · Uncommon$0.30
Creature — Human Scout
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
1/1 Mirage · Common$0.12
Creature — Cat
Whenever this creature attacks, defending player may pay {blue}. If that player does, prevent all combat damage that would be dealt by this creature this turn.
2/1 Mirage · Common$0.16
Sorcery
Each player who controls six or more lands chooses five lands they control and sacrifices the rest. Each player who controls four or fewer lands may search their library for up to X basic land cards and put them onto the battlefield, where X is five minus the number of lands they control. Then each player who searched their library this way shuffles.
Mirage · Rare$2.97
Creature — Djinn
At the beginning of your upkeep, this creature deals 1 damage to you.
4/4 Mirage · Uncommon$0.17
Creature — Elephant
Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
2/2 Mirage · Common$0.09
Instant
Black creatures get +2/+0 until end of turn.
Mirage · Uncommon$0.16
World Enchantment
As this enchantment enters, you and an opponent each choose a card name other than a basic land card name.
Spells with the chosen names can't be cast and lands with the chosen names can't be played.
Mirage · Rare$1.66
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block.
Mirage · Common$0.05
Sorcery
Look at target opponent's hand and choose a card from it. Put that card on top of that player's library.
Mirage · Uncommon$0.18
Artifact Creature — Golem
{3 generic}: This creature gains flying until end of turn.
2/3 Mirage · Uncommon$0.14
Artifact
At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, this artifact deals 2 damage to that player.
Mirage · Rare$1.30
Creature — Dragon
Flying
{1 generic}{white}: This creature gets +0/+1 until end of turn.
4/4 Mirage · Rare$0.60
Artifact Creature — Phyrexian Dreadnought
Trample
When this creature enters, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater.
12/12 Mirage · Rare$271.59
Sorcery
This spell costs 3 life more to cast for each target.
Destroy any number of target creatures.
Mirage · Rare$2.04
Sorcery
As an additional cost to cast this spell, sacrifice two creatures.
Destroy target artifact.
Mirage · Rare$2.39
Artifact
{2 generic}, {tap}, Sacrifice a creature: Draw a card.
Mirage · Uncommon$0.18
Basic Land — Plains
({T}: Add {W}.)
Fourth Edition · Common$0.06
Sorcery
Exchange control of target land you control and target land an opponent controls. (This effect lasts indefinitely.)
Mirage · Rare$5.11
Sorcery
Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.
Mirage · Rare$1.42
Instant
Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Fourth Edition · Common$0.15
Enchantment
At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice this enchantment and pay {2 generic}{green}{green}. If you do, put one of those cards into your hand. If you don't, put one of those cards on the bottom of your library.
Mirage · Rare$0.78
Instant
Choose a color. X target creatures gain protection from the chosen color until end of turn.
Mirage · Uncommon$0.33
Enchantment
Cumulative upkeep {1 generic} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
As this enchantment enters, choose a color.
{1 generic}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
Mirage · Common$0.07
Instant
Target permanent becomes the color or colors of your choice. (This effect lasts indefinitely.)
Mirage · Rare$4.50
Sorcery
If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player.
Mirage · Rare$0.32
Enchantment
Whenever a nontoken creature is put into your graveyard from the battlefield, exile that card.
At the beginning of your upkeep, you may pay {4 generic} and 2 life. If you do, return a card exiled with this enchantment to the battlefield.
Mirage · Rare$1.56
Legendary Creature — Cat Warrior
Purraj has first strike as long as it's attacking.
Whenever a player casts a black spell, you may pay {black}. If you do, put a +1/+1 counter on Purraj.
2/3 Mirage · Rare$0.96
Creature — Salamander
{red}: This creature gets +1/+0 until end of turn. Sacrifice this creature at the beginning of the next end step.
1/1 Mirage · Common$0.09
Creature — Elf Druid
As this creature enters, choose a color.
{tap}: Add {green}.
{tap}: Add one mana of the chosen color.
1/1 Mirage · Common$0.15
Creature — Spirit
This creature gets +1/+2 as long as an opponent controls a black permanent.
2/3 Mirage · Uncommon$0.23
Creature — Spirit
{2 generic}: This creature becomes colorless until end of turn.
3/3 Mirage · Common$0.08
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Mirage · Common$0.39
Legendary Creature — Human Soldier
{tap}: Destroy target attacking or blocking Dragon. It can't be regenerated. You gain life equal to its power.
3/4 Mirage · Rare$2.79
Creature — Vampire
Flying
At the beginning of your upkeep, you may sacrifice a nonartifact creature. If you do, put a +1/+1 counter on this creature. If you don't, tap this creature.
3/3 Mirage · Uncommon$0.14
Instant
Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.
Ice Age · Common$0.20
Artifact
At the beginning of each player's end step, if that player has 5 or less life, this artifact deals 2 damage to that player.
Mirage · Rare$0.55
Instant
Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Mirage · Common$0.25
Creature — Human Wizard
{1 generic}{red}: This creature deals 1 damage to any target and 1 damage to itself.
2/2 Mirage · Rare$0.29
Instant
The next time a source of your choice would deal damage this turn, that damage is dealt to that source's controller instead.
Mirage · Rare$3.53
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
{green}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Fourth Edition · Common$0.07
Sorcery
Choose one —
• Destroy target Plains and target white creature.
• Destroy target Island and target blue creature.
Mirage · Uncommon$0.32
Sorcery
Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature that died this way.
Mirage · Uncommon$0.16
Enchantment
Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card.
Mirage · Rare$4.79
Creature — Skeleton
{black}: Regenerate this creature.
1/1 Mirage · Common$0.16
Enchantment — Aura
Enchant creature
When this Aura enters, draw a card at the beginning of the next turn's upkeep.
Enchanted creature gets +0/+2.
Mirage · Common$0.07
Creature — Basilisk
Whenever this creature blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
4/5 Mirage · Rare$0.62
Land
This land enters tapped.
{tap}, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Mirage · Uncommon$0.25
Enchantment
As this enchantment enters, choose Island or Swamp.
Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life.
Mirage · Uncommon$0.33
Creature — Snake
Whenever this creature deals damage to a player, that player gets a poison counter. The player gets another poison counter at the beginning of their next upkeep unless they pay {2 generic} before that step. (A player with ten or more poison counters loses the game.)
2/2 Mirage · Common$0.15
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you sacrifice a Pegasus.
{1 generic}{white}: Create a 1/1 white Pegasus creature token with flying.
Mirage · Rare$0.31
Artifact Creature — Golem
When a spell or ability an opponent controls causes you to discard this card, return this card from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step.
3/3 Mirage · Uncommon$0.15