Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
287 cards · showing 181–240 (page 4 of 5) · 2 ms
Creature — Dryad
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on this creature.
1/1 Planeshift · Rare$0.08
Creature — Human Wizard
{2 generic}: Target black or green creature gains haste until end of turn. (It can attack and {T} this turn.)
2/1 Invasion · Uncommon$0.10
Creature — Goblin Berserker
Haste (This creature can attack and {T} as soon as it comes under your control.)
1/1 Exodus · Common$0.08
Sorcery
Destroy target land.
Tempest · Uncommon$0.23
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Mirage · Common$0.39
Creature — Rat
When this creature enters, target opponent discards a card.
1/1 Urza's Destiny · Common$0.15
Sorcery
Return target creature card from your graveyard to your hand.
Draw a card.
Invasion · Common$0.07
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
{green}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Fourth Edition · Common$0.07
Sorcery
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Visions · Rare$2.26
Sorcery
Target player shuffles their graveyard into their library.
Onslaught · Uncommon$0.20
Instant
Counter target creature spell.
Chronicles · Common$0.09
Instant
You gain 3 life.
Draw a card.
Invasion · Common$0.06
Legendary Creature — Angel
Flying
At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.
4/6 Invasion · Rare$0.44
Creature — Rhino Beast
You may have this creature assign its combat damage as though it weren't blocked.
{2 generic}{green}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
5/5 Nemesis · Rare$0.27
Instant
Target blocking creature gets +7/+7 until end of turn.
Fourth Edition · Rare$0.11
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature has shroud. (It can't be the target of spells or abilities.)
Exodus · Common$0.21
Creature — Badger Beast
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
3/3 Mercadian Masques · Uncommon$0.05
Artifact
{3 generic}, {tap}: This artifact deals 1 damage to any target.
Fourth Edition · Uncommon$0.05
Enchantment
Artifacts and lands enter tapped.
Tempest · Rare$2.67
Creature — Lizard
{1 generic}{green}: This creature gets +2/+2 until end of turn. Activate only once each turn.
2/2 Tempest · Common$0.02
Creature — Merfolk
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
2/2 Nemesis · Common$0.09
Creature — Merfolk
{tap}: Gain control of target creature for as long as that creature is enchanted.
2/3 Tempest · Rare$0.50
Creature — Human Assassin
{tap}: Destroy target tapped creature.
1/1 Fourth Edition · Rare$0.38
Creature — Dryad
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
2/1 Mercadian Masques · Common$0.08
Creature — Bird
Flying
When this creature enters, look at the top four cards of your library, then put them back in any order.
1/1 Weatherlight · Common$0.07
Creature — Human Cleric
{tap}: Prevent the next 1 damage that would be dealt to any target this turn.
1/1 Fourth Edition · Common$0.04
Creature — Beast
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process.
1/5 Judgment · Rare$0.27
Creature — Zombie
2/2 Fourth Edition · Common$0.03
Creature — Wurm
At the beginning of your upkeep, flip a coin. If you lose the flip, return this creature to its owner's hand.
7/7 Urza's Saga · Rare$0.45
Creature — Serpent
This creature can't attack unless defending player controls an Island.
6/6 Tempest · Common$0.05
Creature — Spirit
Untap all permanents you control during each other player's untap step.
2/4 Legions · Rare$15.74
Enchantment
Discard a land card: This enchantment deals 2 damage to any target.
Exodus · Rare$0.62
Creature — Vampire
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
4/4 Fourth Edition · Uncommon$0.07
Creature — Angel
Flying
Vigilance (Attacking doesn't cause this creature to tap.)
4/4 Fourth Edition · Uncommon$0.07
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance. (Attacking doesn't cause it to tap.)
Urza's Saga · Uncommon$0.25
Creature — Zombie
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
2/2 Onslaught · Common$0.10
Sorcery
Destroy all artifacts. They can't be regenerated.
Fifth Edition · Uncommon$0.29
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)
{blue}: Return this Aura to its owner's hand.
Tempest · Common$0.25
Creature — Dragon
Flying
{red}: This creature gets +1/+0 until end of turn.
5/5 Fourth Edition · Rare$0.11
Creature — Dragon
Flying (This creature can't be blocked except by creatures with flying or reach.)
{1 generic}{red}: This creature deals 1 damage to any target.
5/5 Urza's Saga · Rare$0.28
Land
{tap}: Add {colorless}.
{tap}: Add {blue} or {red}. This land deals 1 damage to you.
Apocalypse · Rare$0.22
Instant
Shock deals 2 damage to any target.
Stronghold · Common$0.07
Creature — Goblin
When this creature enters, create three 1/1 red Goblin creature tokens.
{1 generic}{red}, Sacrifice a Goblin: This creature deals 2 damage to any target.
2/2 Scourge · Rare$0.26
Sorcery
Draw three cards, then discard a card.
Stronghold · Common$0.04
Creature — Metathran Wizard
{2 generic}: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
2/1 Invasion · Uncommon$0.08
Creature — Elf Ranger
{tap}: You may put a land card from your hand onto the battlefield. Activate only as a sorcery.
1/1 Tempest · Common$0.45
Creature — Phyrexian Minion
When this creature enters, target opponent gains control of it.
At the beginning of your upkeep, this creature deals 2 damage to you.
3/3 Urza's Saga · Rare$1.73
Instant
Destroy target artifact.
Draw a card.
Apocalypse · Common$0.08
Sorcery
Target player loses 4 life and you gain 4 life.
Urza's Destiny · Uncommon$0.12
Creature — Human Cleric
Whenever another creature enters, you gain 1 life.
1/1 Exodus · Common$3.02
Land
This land enters tapped.
{tap}: Add {black}.
{1 generic}{black}: This land becomes a 1/1 black Skeleton creature with "{black}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Urza's Legacy · Uncommon$0.36
Artifact — Book
You have no maximum hand size.
Exodus · Uncommon$2.76
Creature — Drake
Flying (This creature can't be blocked except by creatures with flying or reach.)
Sacrifice this creature: Counter target spell unless its controller pays {1 generic}.
1/1 Prophecy · Common$0.16
Creature — Wurm
5/4 Stronghold · Common$0.08
Creature — Phyrexian Zombie Mercenary
This creature can't block.
2/2 Nemesis · Common$0.02
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Whenever enchanted creature deals damage, you gain that much life.
Fourth Edition · Uncommon$0.25
Creature — Human Wizard
{2 generic}: Target green or blue creature gets +0/+1 until end of turn.
2/1 Invasion · Uncommon$0.13
Sorcery
Spitting Earth deals damage to target creature equal to the number of Mountains you control.
Mirage · Common$0.06
Legendary Creature — Goblin
At the beginning of your upkeep, you may return this card from your graveyard to your hand.
1/1 Mercadian Masques · Rare$0.28
Creature — Cat
This creature can't be blocked by more than one creature.
3/3 Mirage · Common$0.07