Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
556 cards · showing 181–240 (page 4 of 10) · 2 ms
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Creature — Bird
This creature has flying as long as it's enchanted.
1/1 Urza's Destiny · Common$0.14
Creature — Bird Wizard
Flying
Whenever a player cycles a card, return this creature to its owner's hand.
2/2 Onslaught · Uncommon$0.11
Creature — Illusion
Flying (This creature can't be blocked except by creatures with flying or reach.)
{1 generic}{blue}: Return this creature to its owner's hand.
2/1 Urza's Legacy · Rare$0.17
Creature — Wall
Defender
When this creature has flying, sacrifice it.
When this creature leaves the battlefield, it deals damage to each nonblue creature without flying equal to half the number of Islands you control, rounded down.
0/5 Mirage · Uncommon$0.18
Artifact Creature — Shapeshifter
{2 generic}, Discard a card: Put a +1/+1 counter on this creature or this creature gains flying, first strike, or trample. (This effect lasts indefinitely.)
4/4 Tempest · Rare$0.44
Artifact Creature — Thopter
{1 generic}: This creature gets +1/-1 and gains flying until end of turn.
4/4 Nemesis · Uncommon$0.16
Creature — Drake
Flying
{red}: This creature gets +2/-2 until end of turn.
3/3 Tempest · Rare$0.32
Creature — Wall
Defender (This creature can't attack.)
Flying
Prevent all combat damage that would be dealt to and dealt by this creature.
0/2 Urza's Saga · Uncommon$0.16
Creature — Elemental
Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature attacks or blocks, sacrifice it at end of combat.
4/4 Weatherlight · Common$0.09
Creature — Insect
Flying
{black}: Regenerate this creature.
1/1 Urza's Legacy · Common$0.16
Creature — Imp
Flying
When this creature enters, you lose 2 life.
2/2 Stronghold · Common$0.08
Creature — Bird
Flying, protection from red
1/1 Visions · Common$0.20
Creature — Efreet
Flying
{0 generic}: Flip a coin. If you win the flip, this creature phases out. If you lose the flip, sacrifice this creature. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
2/1 Mirage · Rare$7.28
Creature — Squid Beast
Flying
This creature can't be blocked by blue creatures.
{blue}: Target creature becomes blue until end of turn.
1/3 Tempest · Uncommon$0.21
Legendary Creature — Angel
At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)
4/4 Chronicles · Rare$0.52
Creature — Elf Merfolk
Flying
2/2 Apocalypse · Common$0.18
Creature — Human Wizard Sorcerer
Cycling {2 generic}{blue} ({2}{U}, Discard this card: Draw a card.)
When you cycle this card, Wizard creatures gain flying until end of turn.
2/2 Legions · Uncommon$0.20
Creature — Spirit
Flying
{blue}{blue}{blue}: Regenerate this creature.
2/4 Fourth Edition · Uncommon$0.17
Creature — Bird
Flying
When this creature dies, you may pay {1 generic}{blue}. If you do, for each creature that dealt damage to this creature this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated.
1/1 Homelands · Common$0.11
Creature — Insect
{green}, Sacrifice this creature: Create a 1/1 green Insect creature token with flying named Butterfly at the beginning of the next end step.
3/3 Visions · Common$0.08
Creature — Insect
Reach (This creature can block creatures with flying.)
2/4 Mirage · Common$0.08
Creature — Spider
Reach (This creature can block creatures with flying.)
2/4 Fourth Edition · Common$0.02
Creature — Spider
{1 generic}{red}{green}, {tap}: Exile this creature and target creature without flying that's attacking you.
2/3 Ice Age · Uncommon$0.20
Creature — Drake
Flying
When this creature enters, exchange control of this creature and up to one target creature an opponent controls. If you don't or can't make an exchange, sacrifice this creature. This ability still resolves if its target becomes illegal.
3/3 Urza's Saga · Rare$211.96
Creature — Bird Cleric
Flying
{5 generic}{white}: The next time damage would be dealt to this creature and/or you this turn, that damage is dealt to any target instead.
3/3 Onslaught · Rare$0.42
Creature — Licid
{blue}, {tap}: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {blue} to end this effect.
Enchanted creature has flying.
2/2 Stronghold · Uncommon$0.14
Creature — Angel
Flying
{blue}: This creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
2/2 Invasion · Common$0.21
Creature — Human Wizard Mutant
{7 generic}{blue}: This creature gets +3/+3 and gains flying until end of turn.
3/3 Legions · Common$0.04
Creature — Zombie Minion
Flying
Threshold — As long as there are seven or more cards in your graveyard, this creature has "When this creature enters, nonblack creatures get -2/-2 until end of turn."
2/2 Torment · Uncommon$0.26
Creature — Incarnation
Flying
{2 generic}{white}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if this card is in your graveyard.
3/3 Judgment · Rare$0.34
Creature — Goblin Warrior
{red}: This creature gains flying until end of turn.
1/1 Fourth Edition · Uncommon$0.07
Creature — Goblin
Flying
This creature can't block.
1/1 Seventh Edition · Uncommon$0.06
Creature — Goblin
{1 generic}{red}: This creature gets +2/+0 and gains flying. Its controller sacrifices it at the beginning of the next end step. Activate only once and only if you control a snow Mountain.
1/1 Ice Age · Common$0.19
Creature — Goblin Warrior
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/2 Onslaught · Common$0.12
Artifact Creature — Construct
{tap}: This creature deals 1 damage to target creature with flying.
2/3 Fourth Edition · Common$0.06
Creature — Zombie
Whenever this creature deals combat damage to a creature, destroy that creature. It can't be regenerated.
Discard a card: This creature gains flying and protection from green and from white until end of turn.
3/3 Torment · Uncommon$0.20
Creature — Angel Spirit
Flying
{tap}: If the top card of target player's graveyard is a creature card, put that card on top of that player's library.
1/2 Visions · Rare$0.96
Creature — Bird Soldier
Flying
Whenever this creature becomes blocked, you may untap it and remove it from combat.
2/2 Onslaught · Common$0.14
Creature — Bird Soldier
Flying
Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat.
3/4 Onslaught · Rare$0.27
Creature — Bird Soldier
Flying
Whenever this creature becomes blocked, you may untap it and remove it from combat.
2/3 Onslaught · Uncommon$0.05
Legendary Creature — Human Wizard
Flying
{blue}{blue}: Return target Aura card from your graveyard to the battlefield attached to Hakim. Activate only during your upkeep and only if Hakim isn't enchanted.
{blue}{blue}, {tap}: Destroy all Auras attached to Hakim.
2/4 Mirage · Rare$0.59
Creature — Gargoyle
Reach (This creature can block creatures with flying.)
Whenever this creature attacks, defending player may draw a card.
3/4 Mirage · Uncommon$0.17
Creature — Efreet
Flying
{1 generic}{blue}{blue}: Target creature gains flying until end of turn.
2/2 Mirage · Uncommon$0.11
Creature — Angel
Flying
When this creature dies, exile it and each other player creates a 3/3 black Angel creature token with flying.
3/3 Apocalypse · Uncommon$0.30
Creature — Spirit
Flying
As this creature enters, choose an opponent.
Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard.
1+*/2 Mirage · Uncommon$0.15
Creature — Demon
Flying
When this creature dies, all creatures get -5/-5 until end of turn.
5/5 Legions · Rare$0.14
Creature — Insect
Flying
Shroud (This creature can't be the target of spells or abilities.)
1/2 Urza's Saga · Uncommon$0.25
Creature — Drake
Flying, protection from red
2/3 Mirage · Uncommon$0.24
Creature — Human Soldier
Flying
{1 generic}, {tap}: Add one mana of any color.
1/2 Apocalypse · Common$0.14
Creature — Angel
Flying, vigilance
Echo {2 generic}{white}{white} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
3/4 Urza's Saga · Rare$3.77
Creature — Specter
Flying
Whenever this creature deals combat damage to a player, you may pay {X}. If you do, that player reveals X cards from their hand and you choose one of them. That player discards that card.
2/2 Legions · Rare$0.43
Artifact Creature — Construct
{0 generic}: This creature gets -1/-1 and gains flying until end of turn.
2/2 Urza's Saga · Uncommon$0.18
Creature — Drake
Flying
When this creature enters, put target red or green creature on top of its owner's library.
2/2 Planeshift · Common$0.13
Creature — Kavu
{1 generic}{red}{green}, {tap}: Exile this creature and target creature without flying that's attacking you.
2/3 Invasion · Uncommon$0.18
Creature — Spirit
{0 generic}: This creature gets -1/-0 and gains flying until end of turn.
4/3 Ice Age · Uncommon$0.05
Creature — Elemental Bird
Flying
{blue}, Sacrifice this creature: Counter target spell that targets a creature you control.
3/3 Torment · Uncommon$0.26
Creature — Specter
Flying
Whenever this creature deals damage to an opponent, that player discards a card at random.
2/2 Fourth Edition · Uncommon$1.95
Creature — Nightmare Horror
Flying
When this creature enters, if you cast it from your hand, exile all cards from target opponent's hand.
When this creature leaves the battlefield, return the exiled cards to their owner's hand.
8/8 Torment · Rare$1.92
Creature — Illusion
Flying
Cumulative upkeep {blue} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
4/4 Ice Age · Common$0.13
Creature — Illusion Wall
Defender, flying, first strike
Cumulative upkeep {blue} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
7/4 Ice Age · Common$0.21