Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,305 cards · showing 181–240 (page 4 of 39) · 1 ms
18 banned cards hidden — show them
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals damage to you, this Aura deals that much damage to that creature's controller.
Fourth Edition · Uncommon$0.27
Instant
Turn target creature with a morph ability face down.
Cycling {blue} ({U}, Discard this card: Draw a card.)
Onslaught · Common$0.22
Land
This land enters tapped.
{tap}, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Mirage · Uncommon$1.36
Sorcery
Baki's Curse deals 2 damage to each creature for each Aura attached to that creature.
Homelands · Rare$0.47
Sorcery
Each player chooses a number of permanents they control equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way.
Odyssey · Rare$1.74
Creature — Human Wizard
{tap}: Target snow land becomes a 2/2 creature until end of turn. It's still a land.
0/2 Ice Age · Uncommon$0.24
Creature — Human Cleric Shaman
{tap}: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep {1 generic}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
1/1 Ice Age · Common$0.11
Sorcery
Target opponent reveals their hand. You draw a card for each Mountain and red card in it.
Seventh Edition · Uncommon$0.24
Creature — Human Rebel
{X}{white}, {tap}: This creature deals X damage to target attacking or blocking creature.
2/2 Mercadian Masques · Uncommon$0.08
Creature — Human Spellshaper
{blue}, {tap}, Discard a card: Target creature gains flying until end of turn.
2/2 Mercadian Masques · Common$0.09
Creature — Human Wizard
Whenever this creature deals combat damage to a player, that player reveals the top two cards of their library. You choose one of those cards and put it into their graveyard.
1/1 Odyssey · Uncommon$0.15
Creature — Griffin
Flying
{1 generic}{blue}, Discard a card: Return this creature to its owner's hand.
3/2 Odyssey · Uncommon$0.21
Sorcery
Target player reveals the top four cards of their library. You choose two of those cards and put them into that player's graveyard. Put the rest on top of their library in any order.
Odyssey · Uncommon$0.18
Instant
Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card.
Stronghold · Common$0.17
Artifact
{1 generic}, {tap}, Sacrifice this artifact: Add one mana of any color. Draw a card at the beginning of the next turn's upkeep.
Ice Age · Common$0.22
Artifact
At the beginning of each player's upkeep, this artifact deals 1 damage to that player.
{2 generic}: Prevent the next 1 damage that would be dealt by this artifact this turn.
Mercadian Masques · Uncommon$1.42
Artifact
{X}, {tap}: Draw a card. X is the number of cards in an opponent's hand.
Mercadian Masques · Rare$0.46
Artifact
{3 generic}: Target creature doesn't untap during its controller's next untap step.
Chronicles · Rare$0.35
Artifact — Book
At the beginning of your upkeep, you may put a page counter on this artifact.
{4 generic}, {tap}, Sacrifice this artifact: Draw X cards, where X is the number of page counters on this artifact.
Urza's Saga · Rare$0.39
Instant
Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common.
Invasion · Common$0.10
Legendary Creature — Human Wizard
{2 generic}, Sacrifice a permanent: Return target creature to its owner's hand.
1/1 Urza's Saga · Rare$4.06
Artifact Creature — Golem
This creature can't be blocked by artifact creatures.
Whenever this creature becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, they create a 0/2 colorless Wall artifact creature token with defender.
2/4 Mirage · Uncommon$0.26
Artifact
{2 generic}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Ice Age · Uncommon$0.81
Artifact Creature — Construct
At the beginning of combat on your turn, this creature gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.)
Whenever this creature becomes blocked by a Wall, destroy that Wall at end of combat.
1/1 Fourth Edition · Common$0.09
Instant
Untap all white creatures you control.
Whenever a creature blocks this turn, it gets +0/+1 until end of turn.
Ice Age · Uncommon$0.16
Enchantment
At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.
Odyssey · Rare$0.63
Sorcery
Create two 1/1 white Bird creature tokens with flying.
Flashback—Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Judgment · Uncommon$0.17
Creature — Human Cleric
{tap}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.
1/1 Onslaught · Common$0.12
Creature — Bird Soldier
Flying
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has first strike.
2/2 Judgment · Common$0.05
Creature — Bird
Flying, vigilance
1/1 Mirage · Common$0.13
World Enchantment
When this enchantment enters, exile all graveyards.
Whenever a player casts a spell, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield.
Mirage · Rare$2.60
Creature — Human Cleric
{tap}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to this creature instead.
1/3 Legions · Rare$0.32
Artifact Creature — Golem
Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.
*/* Urza's Legacy · Rare$0.48
Artifact
{X}, {tap}: Target creature gets -X/+X until end of turn.
Nemesis · Uncommon$0.13
Artifact
As this artifact enters, choose a creature type.
{3 generic}, {tap}: You may put a creature card of the chosen type from your hand onto the battlefield.
Nemesis · Rare$1.15
Creature — Human Cleric
Protection from creatures
1/1 Odyssey · Uncommon$0.21
Creature — Human Soldier
{3 generic}{blue}, {tap}: Draw a card.
2/4 Invasion · Uncommon$0.22
Creature — Human Soldier
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
1/1 Fourth Edition · Common$0.14
Creature — Human Soldier
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
1/3 Weatherlight · Common$0.15
Creature — Human Knight
Flash (You may cast this spell any time you could cast an instant.)
First strike (This creature deals combat damage before creatures without first strike.)
2/2 Weatherlight · Common$0.14
Creature — Human Knight
Kicker {2 generic}{white} (You may pay an additional {2}{W} as you cast this spell.)
If this creature was kicked, it enters with two +1/+1 counters on it and with first strike.
2/2 Invasion · Common$0.08
Creature — Human Cleric
{1 generic}{white}, {tap}: Prevent all combat damage that would be dealt by target blocked creature this turn.
1/1 Weatherlight · Common$0.13
Creature — Human Soldier
{white}, {tap}: Tap target creature.
1/2 Invasion · Common$0.10
Creature — Human Cleric
Sacrifice this creature: Target creature you control gains protection from the color of your choice until end of turn.
1/1 Judgment · Common$0.27
Creature — Unicorn
If a spell would deal damage to a permanent or player, it deals that much damage minus 1 to that permanent or player instead.
1/2 Mirage · Common$0.19
Creature — Serpent
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
7/6 Tempest · Rare$0.70
Creature — Merfolk Scout
{tap}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce.
2/4 Alliances · Common$0.15
Enchantment — Aura
Enchant creature an opponent controls
Whenever enchanted creature becomes tapped, you draw a card.
Visions · Common$0.28
Enchantment — Aura
Enchant creature
At the beginning of your upkeep, sacrifice this Aura unless you pay {1 generic}{blue}.
You control enchanted creature.
Enchanted creature gets +0/+1.
Ice Age · Uncommon$0.20
Enchantment — Aura
Enchant creature
Enchanted creature can't be blocked by black creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a black permanent.
Ice Age · Uncommon$0.25
Artifact
As this artifact enters, choose an opponent.
At the beginning of the chosen player's upkeep, this artifact deals X damage to that player, where X is the number of cards in their hand minus 4.
Fourth Edition · Uncommon$0.48
Enchantment — Aura
Enchant creature
Enchanted creature has protection from black. This effect doesn't remove this Aura.
Fourth Edition · Uncommon$0.24
Land
{tap}: Add {colorless}.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Uncommon$1.34
Sorcery
For each opponent, gain control of target permanent that player controls.
Onslaught · Rare$1.28
Creature — Human Cleric
Other creatures you control get +0/+1.
1/4 Odyssey · Uncommon$0.17
Instant
You gain 3 life for each creature attacking you.
Urza's Legacy · Rare$0.28
Sorcery
Target player's life total becomes 20.
Prophecy · Rare$0.46
Instant
You gain 1 life.
Draw a card at the beginning of the next turn's upkeep.
Ice Age · Common$0.13
Enchantment — Aura
Enchant creature
{white}: Enchanted creature gets +1/+1 until end of turn.
Fourth Edition · Rare$0.17
Legendary Creature — Human Wizard
{1 generic}{blue}: Target spell or permanent becomes the color of your choice until end of turn.
3/3 Invasion · Rare$0.85