Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,563 cards · showing 181–240 (page 4 of 43) · 3 ms
6 banned cards hidden — show them
Land
{tap}: Add {colorless}.
{tap}: Add {red} or {white}. This land deals 1 damage to you.
Apocalypse · Rare$0.24
Creature — Human Cleric
{tap}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.
1/1 Onslaught · Common$0.12
Creature — Bird
Flying
This creature can block only creatures with flying.
{1 generic}{black}: This creature gets +1/+1 until end of turn.
2/2 Nemesis · Uncommon$0.12
Creature — Centaur
Threshold — Put three cards from your graveyard on the bottom of your library: This creature gets +3/+3 until end of turn. Activate only once each turn and only if there are seven or more cards in your graveyard.
3/3 Judgment · Common$0.04
Creature — Bird Soldier
Flying
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has first strike.
2/2 Judgment · Common$0.05
Creature — Human Cleric
{tap}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to this creature instead.
1/3 Legions · Rare$0.32
Enchantment
{1 generic}{green}, Exile two cards from your graveyard: Create a 2/2 green Bear creature token.
Odyssey · Rare$18.92
Instant
Create a 4/4 green Beast creature token.
Flashback {2 generic}{green}{green}{green} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Uncommon$0.15
Artifact
{X}, {tap}: Target creature gets -X/+X until end of turn.
Nemesis · Uncommon$0.13
Creature — Bird
Flying
This creature can block only creatures with flying.
2/2 Nemesis · Common$0.06
Artifact
As this artifact enters, choose a creature type.
{3 generic}, {tap}: You may put a creature card of the chosen type from your hand onto the battlefield.
Nemesis · Rare$1.15
Creature — Human Cleric
Protection from creatures
1/1 Odyssey · Uncommon$0.21
Creature — Human Wizard
Kicker {1 generic}{green} (You may pay an additional {1}{G} as you cast this spell.)
When this creature enters, if it was kicked, destroy target land.
1/4 Invasion · Uncommon$0.21
Creature — Human Soldier
{3 generic}{blue}, {tap}: Draw a card.
2/4 Invasion · Uncommon$0.22
Creature — Human Knight
Kicker {2 generic}{white} (You may pay an additional {2}{W} as you cast this spell.)
If this creature was kicked, it enters with two +1/+1 counters on it and with first strike.
2/2 Invasion · Common$0.08
Creature — Human Soldier
{white}, {tap}: Tap target creature.
1/2 Invasion · Common$0.10
Sorcery
Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.
Invasion · Rare$2.19
Creature — Human Cleric
Sacrifice this creature: Target creature you control gains protection from the color of your choice until end of turn.
1/1 Judgment · Common$0.27
Creature — Beast
Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
3/3 Legions · Common$0.15
Sorcery
Search your library for a permanent card with the same name as target nontoken creature, put that card onto the battlefield, then shuffle.
Mercadian Masques · Rare$0.42
Instant
Counter target activated ability. (Mana abilities can't be targeted.)
Draw a card.
Invasion · Rare$5.48
Sorcery
Each player's life total becomes the number of creatures they control.
Onslaught · Rare$34.29
Creature — Elf Druid Ranger
Tap two untapped Elves you control: Add one mana of any color.
Morph {green} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/1 Onslaught · Common$0.73
Enchantment
Whenever a creature dies, put a charge counter on this enchantment.
At the beginning of your first main phase, add {black} for each charge counter on this enchantment.
Mercadian Masques · Rare$5.03
Sorcery
Target player reveals three cards from their hand and you choose one of them. That player discards that card.
Onslaught · Uncommon$0.51
Creature — Sliver
All Sliver creatures get +1/+0.
2/2 Legions · Uncommon$0.33
Legendary Creature — Zombie Dragon
Flying
When Bladewing enters, you may return target Dragon permanent card from your graveyard to the battlefield.
{black}{red}: Dragon creatures get +1/+1 until end of turn.
4/4 Scourge · Rare$2.33
Creature — Zombie
This creature has flying as long as you control a Dragon.
When a Dragon enters, you may return this card from your graveyard to the battlefield.
3/3 Scourge · Uncommon$0.10
Creature — Human Spellshaper
{red}, {tap}, Discard a card: Destroy target Wall.
2/2 Mercadian Masques · Common$0.12
Creature — Beast
Shroud (This creature can't be the target of spells or abilities.)
Fading 3 (This creature enters with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
5/5 Nemesis · Common$0.17
Sorcery
For each opponent, gain control of target permanent that player controls.
Onslaught · Rare$1.28
Instant
Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to them.
Odyssey · Common$0.16
Creature — Specter
Flying, haste
Whenever this creature deals combat damage to a player, that player discards a card.
2/2 Invasion · Rare$0.68
Creature — Human Cleric
Other creatures you control get +0/+1.
1/4 Odyssey · Uncommon$0.17
Sorcery
Target player's life total becomes 20.
Prophecy · Rare$0.46
Legendary Creature — Human Wizard
{1 generic}{blue}: Target spell or permanent becomes the color of your choice until end of turn.
3/3 Invasion · Rare$0.85
Creature — Angel
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature deals combat damage to a player, that player skips their next combat phase.
2/4 Nemesis · Rare$5.04
Creature — Elemental Cat
Trample, haste
At the beginning of the end step, sacrifice this creature.
Morph {red}{red} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
7/1 Onslaught · Rare$7.16
Creature — Elemental
Flying
{3 generic}{blue}: Untap this creature.
5/5 Urza's Destiny · Rare$0.33
Creature — Merfolk
{blue}: This creature can't be blocked this turn.
2/2 Mercadian Masques · Common$0.17
Creature — Human Cleric
{black}, Pay 1 life: Add one mana of any color.
1/1 Legions · Common$0.55
Creature — Dog
Whenever you're dealt damage, you may put that many +1/+1 counters on this creature.
At the beginning of your end step, remove all +1/+1 counters from this creature.
1/1 Mercadian Masques · Rare$0.48
Instant
Choose a card type. Target opponent reveals their hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery are card types.)
Mercadian Masques · Rare$1.31
Creature — Horror
Flying
At the beginning of your upkeep, mill a card.
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard."
1/1 Odyssey · Rare$0.34
Creature — Giant
{red}, Sacrifice this creature: It deals 6 damage to each creature and each player.
6/6 Apocalypse · Rare$0.27
Creature — Dwarf
{red}, Sacrifice this creature: It deals 1 damage to each creature without flying.
1/1 Apocalypse · Common$0.30
Enchantment — Aura
Enchant creature you control
{red}, Sacrifice enchanted creature: This Aura deals damage equal to the sacrificed creature's power to each creature.
Apocalypse · Common$0.18
Creature — Kavu
{red}, Sacrifice this creature: It deals 2 damage to each creature.
2/2 Apocalypse · Uncommon$0.03
Creature — Elf Wizard Shaman
{tap}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard.
1/1 Onslaught · Uncommon$0.28
Creature — Cyclops Giant
{tap}, Sacrifice a creature: This creature deals damage equal to the sacrificed creature's power to any target.
4/4 Urza's Destiny · Rare$0.43
Land
{tap}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Onslaught · Rare$18.15
Creature — Beast
Morph {6 generic}{red} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, Beast creatures you control get +3/+0 until end of turn.
3/4 Legions · Common$0.11
Artifact
{tap}: Add {black} or {red}.
Invasion · Uncommon$0.28
Creature — Mongoose
This spell can't be countered.
Shroud (This creature can't be the target of spells or abilities.)
2/1 Invasion · Rare$0.59
Creature — Snake
{tap}: This creature gets +3/+3 until end of turn.
3/3 Mercadian Masques · Uncommon$0.18
Creature — Phyrexian Minion
When this creature enters, exile it unless you discard a creature card.
When this creature dies, exile it and return target creature card from your graveyard to the battlefield.
2/2 Urza's Destiny · Rare$0.23
Sorcery
Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.)
Target player discards two cards. If this spell was kicked, that player discards three cards instead.
Planeshift · Common$0.06
Creature — Elemental
Protection from white
At the beginning of your upkeep, sacrifice this creature unless you sacrifice a land.
5/4 Prophecy · Rare$0.28
Creature — Human Mercenary
Flying
{tap}, Sacrifice a land: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.
1/1 Prophecy · Common$0.09
Creature — Beast
Whenever a player casts a black spell, this creature gets +2/+2 until end of turn.
2/2 Apocalypse · Common$0.13