Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,637 cards · showing 2,281–2,340 (page 39 of 44) · 3 ms
4 banned cards hidden — show them
Creature — Human Soldier
Sacrifice this creature: Target creature gets +0/+4 until end of turn.
1/1 Exodus · Common$0.15
Creature — Human Cleric
{tap}: Return target card from an opponent's graveyard to their hand. Prevent all damage that would be dealt to any target this turn by a source of your choice.
1/3 Judgment · Common$0.28
Creature — Shapeshifter
{3 generic}{blue}, Exile this creature: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return this card to the battlefield.
1/1 Odyssey · Rare$0.57
Creature — Wall
Defender (This creature can't attack.)
First strike
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
1/3 Urza's Saga · Uncommon$0.28
Creature — Human Wizard
Kicker {1 generic}{black} (You may pay an additional {1}{B} as you cast this spell.)
When this creature enters, if it was kicked, destroy target nonblack creature. It can't be regenerated.
1/1 Invasion · Uncommon$0.21
Creature — Insect
Whenever this creature deals damage to a player, that player discards all the cards in their hand, then draws that many cards.
1/1 Tempest · Rare$1.03
Creature — Drake
Flying
When this creature enters, return a creature you control to its owner's hand.
1/1 Visions · Common$0.20
Creature — Goblin
Haste
When this creature enters, tap all other creatures.
1/1 Nemesis · Rare$0.54
Creature — Kor Soldier
Whenever this creature becomes blocked, untap it.
1/3 Nemesis · Common$0.06
Creature — Dryad Spellshaper
{1 generic}{green}, {tap}, Discard a card: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
1/1 Mercadian Masques · Uncommon$0.18
Creature — Human
{tap}: Draw a card and reveal it. If it isn't a land card, discard it.
1/1 Fourth Edition · Uncommon$0.22
Creature — Human Wizard
Haste
{tap}: Turn target face-down creature you control face up. At the beginning of the next end step, sacrifice it.
1/2 Legions · Rare$0.40
Creature — Goblin
Sacrifice a Goblin: Add {red}.
1/1 Onslaught · Common$0.26
Creature — Kavu
This creature gets +1/+1 as long as no opponent controls a white or blue creature.
1/1 Invasion · Uncommon$0.13
Creature — Centaur Archer
Reach (This creature can block creatures with flying.)
{tap}, Sacrifice this creature: Destroy target attacking or blocking creature with flying.
1/2 Odyssey · Uncommon$0.30
Creature — Elf Archer
{tap}: Target creature with flying gets -1/-1 until end of turn.
1/1 Stronghold · Common$0.19
Creature — Elf Druid
{tap}: Add {green}.
{1 generic}: Add {red} or {white}.
1/1 Tempest · Common$0.23
Creature — Elf
This creature gets +1/+2 as long as an opponent controls a nonbasic land.
1/1 Exodus · Uncommon$0.14
Creature — Bird
Flying, vigilance
1/1 Stronghold · Common$0.15
Creature — Elf Ranger
{tap}: You may put a land card from your hand onto the battlefield. Activate only as a sorcery.
1/1 Tempest · Common$0.45
Creature — Elf
When this creature enters, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, put them into your hand, then shuffle.
1/1 Nemesis · Common$0.10
Creature — Nightmare Horror
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
When this creature enters, exile target green or white creature an opponent controls.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
1/1 Torment · Uncommon$0.26
Creature — Homunculus Illusion
This creature can't block or be blocked by creatures with power 2 or greater.
1/1 Nemesis · Common$0.08
Creature — Dog
{1 generic}, {tap}: Return this creature and target green or blue creature you control to their owner's hand.
1/1 Ice Age · Uncommon$0.24
Creature — Human Cleric
{tap}, Sacrifice a black or artifact creature: Add an amount of {black} equal to the sacrificed creature's mana value.
1/2 Alliances · Common$2.28
Creature — Human Wizard Artificer
{tap}: Add {colorless}{colorless}. Spend this mana only to activate abilities of artifacts.
1/1 Ice Age · Uncommon$0.25
Creature — Human Wizard
{tap}, Sacrifice two lands: Draw three cards, then discard one of them.
1/1 Alliances · Common$0.11
Artifact Creature — Soldier
{1 generic}: Choose target opponent. Regenerate this creature. When it regenerates this way, that player may draw a card.
1/1 Alliances · Common$0.16
Creature — Human Mercenary
{red}, {tap}: Target player shuffles their library.
1/1 Alliances · Uncommon$0.78
Creature — Soltari Soldier
Shadow (This creature can block or be blocked by only creatures with shadow.)
1/1 Tempest · Common$0.32
Creature — Soltari Soldier
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever this creature attacks, it gets +1/+1 until end of turn.
1/1 Tempest · Common$0.12
Creature — Human Cleric
{1 generic}{white}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.
1/1 Urza's Saga · Uncommon$0.18
Creature — Human Wizard Sorcerer
{tap}: Target creature other than this creature has base power and toughness 0/2 until end of turn.
1/1 Fourth Edition · Rare$1.25
Creature — Human
{1 generic}{white}, {tap}: Target creature becomes an enchantment and loses all abilities until a player casts a creature spell.
1/1 Urza's Saga · Rare$0.81
Creature — Human Cleric
Whenever another creature enters, you gain 1 life.
1/1 Exodus · Common$3.02
Creature — Bird Soldier
Flying
Whenever a creature with flying dies, put a +1/+1 counter on this creature.
1/1 Odyssey · Uncommon$0.28
Creature — Dwarf Wizard
Whenever this creature deals combat damage to a player, you may have this creature deal 1 damage to target creature that player controls.
1/1 Odyssey · Uncommon$2.55
Creature — Goblin
{tap}: This creature deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield.
1/1 Onslaught · Common$0.15
Creature — Drake
Flying (This creature can't be blocked except by creatures with flying or reach.)
Sacrifice this creature: Counter target spell unless its controller pays {1 generic}.
1/1 Prophecy · Common$0.16
Creature — Bird
Flying
When this creature enters, look at the top four cards of your library, then put them back in any order.
1/1 Urza's Saga · Common$0.17
Creature — Goblin
This creature can't block creatures with power greater than this creature's power.
{red}: This creature gets +1/+0 until end of turn.
1/1 Onslaught · Uncommon$0.19
Creature — Frog
Sacrifice this creature: Prevent all combat damage that would be dealt this turn.
1/1 Prophecy · Common$0.34
Creature — Human Nomad
{tap}: Return two target cards from an opponent's graveyard to their hand. Destroy target attacking creature.
1/1 Judgment · Uncommon$0.29
Legendary Creature — Goblin
At the beginning of your upkeep, you may return this card from your graveyard to your hand.
1/1 Mercadian Masques · Rare$0.28
Creature — Horror
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
1/1 Urza's Destiny · Common$0.13
Creature — Human Assassin
{3 generic}{blue}, {tap}: Tap target creature.
{3 generic}{black}, {tap}: Destroy target tapped creature.
1/1 Invasion · Rare$0.32
Creature — Human Spellshaper
{1 generic}{green}, {tap}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.
1/1 Nemesis · Uncommon$0.13
Creature — Human Flagbearer
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
1/1 Apocalypse · Common$0.78
Creature — Human Soldier
Vigilance
1/4 Exodus · Common$0.08
Creature — Human Cleric Mutant
{7 generic}{white}: You gain 5 life.
1/3 Legions · Common$0.05
Creature — Human Wizard
When this creature enters, return target artifact or enchantment to its owner's hand.
1/2 Urza's Saga · Uncommon$0.28
Creature — Licid
{1 generic}{blue}, {tap}: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {blue} to end this effect.
Whenever enchanted creature becomes tapped, this creature deals 2 damage to that creature's controller.
1/1 Tempest · Uncommon$0.14
Creature — Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/2 Alliances · Common$0.12
Creature — Human Wizard
{white}, {tap}: Tap target creature.
{black}, {tap}: Target player loses 1 life.
1/1 Invasion · Common$0.18
Creature — Bird
Flying
White spells and black spells you cast cost {1 generic} less to cast.
1/1 Planeshift · Common$1.30
Creature — Human Mercenary
When this creature enters, you may return target Mercenary card from your graveyard to your hand.
1/1 Mercadian Masques · Uncommon$0.18
Creature — Human Spellshaper
{blue}{blue}, {tap}, Discard a card: Counter target creature spell.
1/1 Nemesis · Uncommon$0.32
Creature — Human Spellshaper
{blue}{blue}, {tap}, Discard a card: Counter target noncreature spell.
1/1 Nemesis · Uncommon$0.27
Creature — Human Wizard
{green}, {tap}: Target creature gets +1/+1 until end of turn.
{blue}, {tap}: Put target creature you control on top of its owner's library.
1/1 Invasion · Common$0.10
Creature — Human Soldier
This creature doesn't untap during your untap step.
Whenever another creature enters, untap this creature.
{tap}: Tap target creature with mana value 3 or less.
1/2 Legions · Rare$1.18