Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,563 cards · showing 2,221–2,280 (page 38 of 43) · 3 ms
6 banned cards hidden — show them
Enchantment
Whenever a land enters, tap all lands its controller controls.
Invasion · Rare$3.69
Enchantment
{white}, Sacrifice an enchantment: Destroy target enchantment.
{3 generic}{blue}{blue}: Counter target enchantment spell.
Invasion · Uncommon$0.27
Enchantment
As this enchantment enters, choose a color.
Creatures of the chosen color without flying can't attack you.
Invasion · Rare$0.93
Instant
Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent.
Draw two cards.
Invasion · Rare$10.25
Artifact Creature — Dragon
This creature gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest.
2/2 Invasion · Rare$0.39
Enchantment
Whenever a player discards a card, you may pay {1 generic}{blue}. If you do, you may tap or untap target permanent.
Judgment · Rare$0.27
Creature — Human Wizard
When this creature enters, look at target opponent's hand.
2/2 Urza's Destiny · Common$0.05
Land
{tap}: Add {colorless}{colorless}. Activate only if you control five or more lands.
Scourge · Uncommon$0.18
Creature — Human Wizard
{blue}{blue}{blue}, {tap}: Return target permanent to its owner's hand.
1/1 Urza's Destiny · Rare$0.25
Enchantment
Whenever a creature or land becomes tapped, put an hourglass counter on it.
Each permanent with an hourglass counter on it doesn't untap during its controller's untap step.
At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.
Invasion · Rare$0.38
Sorcery
Return target permanent to its owner's hand.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Scourge · Common$0.27
Sorcery
Put target permanent on top of its owner's library.
Apocalypse · Common$0.16
Instant
Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.
Torment · Uncommon$0.10
Creature — Wurm
When this creature enters, each opponent may put any number of artifact, creature, enchantment, and/or land cards from their hand onto the battlefield.
5/5 Onslaught · Rare$10.11
Creature — Beast
Whenever a creature deals damage to this creature, this creature deals that much damage to that creature.
Whenever a spell deals damage to this creature, this creature deals that much damage to that spell's controller.
4/5 Onslaught · Rare$0.25
Land
{tap}: Add {colorless}.
{2 generic}, {tap}, Sacrifice this land: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Planeshift · Uncommon$0.16
Instant
Destroy target creature. It can't be regenerated.
Planeshift · Common$0.27
Creature — Human Cleric
When this creature enters, you gain 4 life.
1/4 Torment · Common$0.23
Creature — Human Nomad
Flash
Threshold — As long as there are seven or more cards in your graveyard, this creature has "When this creature enters, creatures you control gain protection from black until end of turn."
2/3 Torment · Uncommon$0.13
Land
{tap}: Add {colorless}.
{2 generic}, {tap}: You may put a basic land card from your hand onto the battlefield tapped.
Nemesis · Uncommon$1.37
Creature — Lhurgoyf
Trample
Terravore's power and toughness are each equal to the number of land cards in all graveyards.
*/* Odyssey · Rare$0.30
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you sacrifice a land.
Players can't play lands.
Mercadian Masques · Rare$0.43
Enchantment
At the beginning of your upkeep, if you have 50 or more life, you win the game.
Judgment · Rare$5.27
Enchantment
{X}: This enchantment becomes an X/X Wall creature with defender in addition to its other types until end of turn.
Odyssey · Uncommon$0.27
Creature — Griffin
Flying
When you control no enchantments, sacrifice this creature.
2/3 Urza's Destiny · Rare$1.01
Creature — Atog
Sacrifice a land: This creature gets +1/+1 until end of turn.
Sacrifice an enchantment: This creature gets +1/+1 until end of turn.
1/2 Odyssey · Uncommon$0.27
Instant
Thermal Blast deals 3 damage to target creature.
Threshold — Thermal Blast deals 5 damage instead if there are seven or more cards in your graveyard.
Odyssey · Common$0.05
Creature — Human Rebel
Flying, protection from red
2/1 Mercadian Masques · Common$0.13
Creature — Elemental
Kicker {1 generic}{green} (You may pay an additional {1}{G} as you cast this spell.)
When this creature enters, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library.
4/4 Invasion · Rare$0.19
Sorcery
Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen.
Mercadian Masques · Rare$4.20
Creature — Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature deals damage to an opponent, draw a card.
1/3 Urza's Destiny · Uncommon$0.10
Enchantment
At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Odyssey · Uncommon$0.22
Creature — Elemental
You may have this creature assign its combat damage as though it weren't blocked.
7/7 Urza's Destiny · Rare$0.22
Creature — Human Wizard
{red}, {tap}: Target creature gains first strike until end of turn.
{white}, {tap}: Tap target creature.
1/1 Invasion · Common$0.16
Creature — Elf Wizard
Kicker {red} and/or {white} (You may pay an additional {R} and/or {W} as you cast this spell.)
When this creature enters, if it was kicked with its {red} kicker, it deals 2 damage to any target.
When this creature enters, if it was kicked with its {white} kicker, destroy target artifact.
2/2 Planeshift · Uncommon$0.07
Creature — Insect
Red spells and white spells you cast cost {1 generic} less to cast.
2/1 Planeshift · Common$0.32
Creature — Human Wizard
{red}{red}, {tap}: This creature deals 2 damage to target creature.
{white}{white}, {tap}: Target creature gains protection from the color of your choice until end of turn.
2/2 Invasion · Rare$0.32
Creature — Beast
Flying
Your maximum hand size is reduced by four.
4/4 Odyssey · Rare$1.40
Creature — Beast
Flying
Your maximum hand size is reduced by three.
2/2 Odyssey · Uncommon$1.18
Creature — Beast
Flying
Your maximum hand size is reduced by two.
1/1 Odyssey · Common$0.09
Creature — Bird Beast
Flying
At the beginning of your upkeep, if a player controls more Wizards than each other player, the player who controls the most Wizards gains control of this creature.
2/3 Onslaught · Uncommon$0.24
Artifact
{tap}: Add {colorless}{colorless}{colorless}.
Urza's Destiny · Uncommon$2.17
Artifact
{1 generic}, {tap}, Exile this artifact: Target player shuffles their graveyard into their library.
Urza's Destiny · Uncommon$0.48
Artifact Creature — Golem
As long as this creature is enchanted, it gets +2/+2 and has flying, first strike, and trample.
3/3 Urza's Destiny · Rare$0.09
Creature — Beast
Whenever this creature is dealt damage, you lose that much life.
Morph {1 generic}{black}{black} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
4/4 Onslaught · Uncommon$0.13
Creature — Beast
{black}: This creature deals 1 damage to each creature and each player.
3/3 Mercadian Masques · Rare$0.98
Sorcery
Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {T} this turn.)
Onslaught · Uncommon$0.25
Creature — Beast
Whenever this creature becomes blocked, defending player sacrifices a land of their choice.
4/4 Prophecy · Common$0.16
Legendary Creature — Insect Druid
{green}, {tap}: Target creature gets +5/+5 until end of turn.
5/5 Judgment · Rare$0.49
Sorcery
Put a +1/+1 counter on each of X target creatures.
Prophecy · Common$0.08
Sorcery
Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the battlefield.
Onslaught · Uncommon$0.09
Instant
You may sacrifice a Mountain rather than pay this spell's mana cost.
Thunderclap deals 3 damage to target creature.
Mercadian Masques · Common$0.18
Creature — Elemental
Flying
{3 generic}{blue}: Tap all creatures with toughness 2 or less.
{3 generic}{blue}: All other creatures lose flying until end of turn.
3/4 Scourge · Uncommon$0.14
Creature — Human Wizard
{black}, {tap}: Target player loses 1 life.
{green}, {tap}: Target creature gets +1/+1 until end of turn.
1/1 Invasion · Common$0.09
Creature — Human Wizard
Kicker {1 generic}{black} and/or {green} (You may pay an additional {1}{B} and/or {G} as you cast this spell.)
When this creature enters, if it was kicked with its {1 generic}{black} kicker, target player discards two cards.
When this creature enters, if it was kicked with its {green} kicker, destroy target enchantment.
2/2 Planeshift · Uncommon$0.20
Creature — Kavu
First strike
Black spells and green spells you cast cost {1 generic} less to cast.
1/1 Planeshift · Common$0.31
Creature — Human Wizard
{black}{black}, {tap}: Target player loses 2 life and you gain 2 life.
{green}{green}, {tap}: Creatures you control get +2/+2 until end of turn.
2/2 Invasion · Rare$0.35
Instant
You may return three Islands you control to their owner's hand rather than pay this spell's mana cost.
Counter target spell.
Mercadian Masques · Uncommon$0.79
Instant
You may return an Island you control to its owner's hand rather than pay this spell's mana cost.
You may tap or untap target creature.
Mercadian Masques · Common$0.40
Creature — Merfolk
When this creature enters, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.
{3 generic}{blue}: This creature gains flying until end of turn.
1/2 Apocalypse · Uncommon$0.25