Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,637 cards · showing 1,981–2,040 (page 34 of 44) · 2 ms
4 banned cards hidden — show them
Creature — Insect
Whenever this creature deals damage to a player, that player discards all the cards in their hand, then draws that many cards.
1/1 Tempest · Rare$1.03
Creature — Merfolk
Protection from Kavu
2/2 Invasion · Common$0.15
Creature — Bird Soldier Ranger
Flying
Islandcycling {2 generic} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
3/4 Scourge · Common$0.03
Creature — Drake
Flying
When this creature enters, return a creature you control to its owner's hand.
1/1 Visions · Common$0.20
Creature — Goblin
Haste
When this creature enters, tap all other creatures.
1/1 Nemesis · Rare$0.54
Creature — Serpent
Whenever this creature attacks, defending player may pay {4 generic}. If that player doesn't, this creature can't be blocked this turn.
4/4 Prophecy · Rare$0.30
Creature — Shapeshifter
At the beginning of your upkeep, you may have this creature become the color or colors of your choice. (This effect lasts indefinitely.)
4/2 Ice Age · Rare$0.43
Creature — Spirit
Flying
Whenever this creature attacks, defending player may draw a card.
5/6 Ice Age · Rare$0.33
Legendary Creature — Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Whenever Sidar Jabari attacks, tap target creature defending player controls.
2/2 Mirage · Rare$0.75
Creature — Goblin
When this creature enters, create three 1/1 red Goblin creature tokens.
{1 generic}{red}, Sacrifice a Goblin: This creature deals 2 damage to any target.
2/2 Scourge · Rare$0.26
Creature — Human Mercenary Assassin
{3 generic}{black}: Destroy target blocking creature at end of combat.
2/1 Mercadian Masques · Rare$0.53
Creature — Human Cleric
{tap}: You gain 1 life.
0/2 Urza's Saga · Common$0.23
Creature — Specter
Flying
Whenever this creature deals combat damage to a player, that player discards two cards.
Morph {3 generic}{black}{black} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
4/4 Onslaught · Rare$0.51
Creature — Kor Soldier
Whenever this creature becomes blocked, untap it.
1/3 Nemesis · Common$0.06
Creature — Kor Soldier
Whenever this creature becomes blocked, untap it.
3/5 Nemesis · Uncommon$0.09
Creature — Spider
Reach
{X}{green}{green}: This creature deals X damage to each creature with flying.
2/7 Onslaught · Rare$0.47
Creature — Beast
When this creature enters, tap all lands you control.
3/3 Prophecy · Common$0.08
Creature — Drake
Flying
When this creature enters, return a white or blue creature you control to its owner's hand.
3/3 Planeshift · Common$0.14
Creature — Bird
Flying, trample
2/2 Ice Age · Uncommon$0.25
Creature — Human Knight
First strike, protection from red
2/2 Scourge · Uncommon$0.22
Creature — Angel
Flying
Threshold — Other creatures you control get +2/+2 as long as there are seven or more cards in your graveyard.
6/6 Judgment · Rare$0.94
Creature — Drake
Flying
{blue}: Change the target of target spell or ability that targets only this creature. The new target must be a creature.
4/3 Stronghold · Rare$0.99
Creature — Elemental
When this creature enters, you may search your library for a Forest card, put that card onto the battlefield, then shuffle.
4/4 Mercadian Masques · Common$0.14
Creature — Dryad Spellshaper
{1 generic}{green}, {tap}, Discard a card: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
1/1 Mercadian Masques · Uncommon$0.18
Legendary Creature — Elemental
Trample
{green}: Regenerate Silvos.
8/5 Onslaught · Rare$0.36
Creature — Ape
Flash
Echo {2 generic}{green} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
3/4 Urza's Legacy · Common$0.14
Creature — Human
{tap}: Draw a card and reveal it. If it isn't a land card, discard it.
1/1 Fourth Edition · Uncommon$0.22
Creature — Human Shaman
{tap}: Add {red}.
2/2 Fourth Edition · Common$0.13
Legendary Creature — Human
6/4 Chronicles · Uncommon$0.19
Creature — Skeleton
This creature enters with a +1/+1 counter on it.
Pay {1 generic} for each +1/+1 counter on this creature: Regenerate this creature. When it regenerates this way, put a +1/+1 counter on it.
0/0 Stronghold · Rare$0.50
Legendary Creature — Skeleton
When you control no Islands, sacrifice Skeleton Ship.
{tap}: Put a -1/-1 counter on target creature.
0/3 Ice Age · Rare$6.31
Creature — Zombie
Morph {3 generic}{black}{black} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, destroy target nonblack creature. It can't be regenerated.
2/1 Legions · Common$0.04
Creature — Phyrexian Imp
Flying
Discard a card: Add {black}.
3/2 Urza's Saga · Uncommon$0.33
Creature — Human Wizard
Haste
{tap}: Turn target face-down creature you control face up. At the beginning of the next end step, sacrifice it.
1/2 Legions · Rare$0.40
Creature — Goblin
Whenever this creature deals combat damage to a player, you may have it deal 2 damage to target creature that player controls.
Morph {2 generic}{red} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
2/1 Onslaught · Common$0.06
Creature — Goblin
Whenever this creature or another Goblin dies, you may pay {2 generic}{red}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard.
2/1 Legions · Uncommon$0.21
Creature — Goblin
Protection from red
Tap five untapped Goblins you control: This creature deals 10 damage to each creature and each player.
2/2 Onslaught · Rare$0.94
Creature — Goblin
Morph {2 generic}{red} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, it deals 2 damage to any target.
2/1 Legions · Common$0.10
Creature — Goblin
As long as you control a Beast, this creature gets +2/+2 and has trample.
2/2 Legions · Common$0.06
Creature — Goblin
Sacrifice a Goblin: Add {red}.
1/1 Onslaught · Common$0.26
Creature — Goblin
Morph—Sacrifice two Mountains. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures.
3/1 Scourge · Uncommon$0.07
Creature — Phyrexian Horror
When you cast a creature spell, sacrifice this creature.
4/3 Urza's Destiny · Common$0.25
Creature — Phyrexian Imp
Flying
When you cast a creature spell, sacrifice this creature.
3/2 Urza's Saga · Common$0.38
Creature — Kavu
This creature gets +1/+1 as long as no opponent controls a white or blue creature.
1/1 Invasion · Uncommon$0.13
Creature — Beast
At the beginning of your upkeep, flip a coin. If you lose the flip, turn this creature face down.
Morph {5 generic}{red} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
5/5 Onslaught · Uncommon$0.20
Creature — Elemental
Kicker {red} (You may pay an additional {R} as you cast this spell.)
Trample, haste
At the beginning of the end step, if this creature wasn't kicked, sacrifice it.
5/3 Invasion · Rare$0.16
Creature — Horror Mercenary
When this creature becomes the target of a spell or ability, sacrifice it.
3/4 Mercadian Masques · Common$0.11
Creature — Spirit
Flying
When this creature becomes the target of a spell or ability, sacrifice it.
2/1 Mirage · Common$0.10
Creature — Spirit
Flying, first strike
2/2 Tempest · Uncommon$0.16
Creature — Metathran Wizard
{2 generic}: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
2/1 Invasion · Uncommon$0.08
Creature — Centaur Archer
Reach (This creature can block creatures with flying.)
{tap}, Sacrifice this creature: Destroy target attacking or blocking creature with flying.
1/2 Odyssey · Uncommon$0.30
Creature — Elf Archer
{tap}: Target creature with flying gets -1/-1 until end of turn.
1/1 Stronghold · Common$0.19
Creature — Beast
Fading 2 (This creature enters with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
This creature enters tapped.
10/10 Nemesis · Rare$0.22
Creature — Bird
Cast this spell only if you've cast another spell this turn.
Flying
2/2 Tempest · Uncommon$0.22
Creature — Beast
If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 5 life.
2/2 Nemesis · Common$0.14
Creature — Elf Druid
{tap}: Add {green}.
{1 generic}: Add {red} or {white}.
1/1 Tempest · Common$0.23
Creature — Elf
This creature gets +1/+2 as long as an opponent controls a nonbasic land.
1/1 Exodus · Uncommon$0.14
Creature — Bird
Flying, vigilance
1/1 Stronghold · Common$0.15
Creature — Human Rebel
{3 generic}, {tap}: Search your library for an Elf permanent card, put it onto the battlefield, then shuffle.
2/2 Nemesis · Rare$9.40
Creature — Elf Ranger
{tap}: You may put a land card from your hand onto the battlefield. Activate only as a sorcery.
1/1 Tempest · Common$0.45