Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,637 cards · showing 1,921–1,980 (page 33 of 44) · 26 ms
4 banned cards hidden — show them
Creature — Wurm
Whenever this creature becomes the target of a spell or ability, put a -1/-1 counter on it.
5/5 Tempest · Uncommon$0.21
Creature — Leviathan
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
3/3 Fourth Edition · Uncommon$0.25
Creature — Human Spellshaper
{2 generic}{red}, {tap}, Discard a card: Destroy target land.
1/1 Mercadian Masques · Rare$0.60
Legendary Creature — Phyrexian Angel
Flying
Pay 2 life: Return Selenia to its owner's hand.
3/3 Tempest · Rare$5.07
Creature — Human Cleric
{tap}: Exile target creature card from a graveyard. That card deals damage equal to its power to this creature.
3/4 Judgment · Rare$0.23
Creature — Human
When this creature enters, create three 0/1 black Serf creature tokens.
When this creature leaves the battlefield, exile all Serf tokens.
2/2 Homelands · Uncommon$0.27
Creature — Bat
Flying
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
1/2 Homelands · Common$0.15
Creature — Vampire
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
4/4 Fourth Edition · Uncommon$0.07
Artifact Creature — Shapeshifter
{0 generic}: This creature's base toughness becomes equal to 1 plus the power of target creature blocking or blocked by this creature. (This effect lasts indefinitely.)
1/1 Chronicles · Rare$0.40
Creature — Angel
Flying
Whenever a creature dealt damage by this creature this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of this creature.
4/4 Ice Age · Rare$0.88
Creature — Snake Warrior
When this creature enters, you lose 3 life.
3/3 Stronghold · Common$0.07
Creature — Basilisk
Whenever this creature deals combat damage to a creature, destroy that creature at end of combat.
Morph {1 generic}{green}{green} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
2/3 Onslaught · Uncommon$0.14
Creature — Kavu
{red}: This creature gains haste until end of turn.
4/4 Invasion · Common$0.14
Creature — Angel
Flying
{tap}: Target attacking or blocking creature gets +2/+2 until end of turn.
2/2 Urza's Destiny · Uncommon$0.26
Creature — Angel
Flying
Vigilance (Attacking doesn't cause this creature to tap.)
4/4 Fourth Edition · Uncommon$0.07
Creature — Avatar
Serra Avatar's power and toughness are each equal to your life total.
When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.
*/* Urza's Saga · Rare$0.45
Creature — Human Cleric
Whenever this creature blocks or becomes blocked by one or more black creatures, this creature gets +2/+0 until end of turn.
3/3 Homelands · Uncommon$0.18
Creature — Human Knight
{tap}: Prevent the next 1 damage that would be dealt to any target this turn.
{1 generic}{white}{white}, {tap}: Target creature gains vigilance until end of turn.
2/2 Homelands · Common$0.13
Creature — Human Soldier
First strike
1/1 Urza's Saga · Common$0.17
Artifact Creature — Construct
{tap}: Put a -1/-1 counter on this creature and a -1/-1 counter on target creature.
2/2 Weatherlight · Uncommon$0.12
Creature — Minion
When this creature leaves the battlefield, sacrifice a creature.
3/3 Tempest · Common$0.06
Creature — Centaur Druid Scout Archer
Reach (This creature can block creatures with flying.)
Threshold — This creature gets +2/+2 as long as there are seven or more cards in your graveyard.
2/1 Torment · Uncommon$0.12
Legendary Creature — Centaur Druid
Tap an untapped Druid you control: Add {green}.
2/2 Odyssey · Rare$3.12
Creature — Zombie
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
2/2 Onslaught · Common$0.10
Creature — Rat
{black}, Pay 1 life: This creature gets +1/+0 until end of turn. Activate no more than three times each turn.
1/1 Mirage · Common$0.14
Creature — Human Wizard
{blue}, {tap}: Put target creature you control on top of its owner's library.
{red}, {tap}: This creature deals 1 damage to any target and 1 damage to you.
1/1 Mirage · Common$0.11
Creature — Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
3/3 Weatherlight · Common$0.11
Creature — Human Wizard
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever this creature deals combat damage to a player, you may draw a card.
1/3 Odyssey · Rare$0.27
Creature — Beast
Trample
Whenever this creature attacks, it gets +3/+0 until end of turn for each other attacking Beast.
4/4 Onslaught · Uncommon$0.17
Creature — Beast
Morph {4 generic}{red} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, destroy target land.
3/2 Legions · Common$0.12
Creature — Kor Cleric Shaman
{0 generic}: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.
{1 generic}{white}: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to this creature instead.
1/2 Stronghold · Rare$6.00
Creature — Yeti
{red}{green}: This creature gets +1/-1 until end of turn.
5/5 Ice Age · Common$0.11
Creature — Horror
When this creature dies, distribute three -1/-1 counters among one, two, or three target creatures. For each -1/-1 counter you put on a creature this way, remove a -1/-1 counter from that creature at the beginning of the next end step.
3/3 Torment · Rare$0.47
Creature — Nymph Dryad
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
1/1 Fourth Edition · Common$0.13
Creature — Human Wizard
{white}, {tap}: Target creature gains first strike until end of turn.
{black}, {tap}: Target creature gets +1/+0 until end of turn.
1/1 Mirage · Common$0.09
Artifact Creature — Shapeshifter
As this creature enters, choose a number between 0 and 7.
At the beginning of your upkeep, you may choose a number between 0 and 7.
Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number.
*/7-* Fourth Edition · Uncommon$0.22
Creature — Phoenix
Flying (This creature can't be blocked except by creatures with flying or reach.)
Sacrifice this creature: It deals 2 damage to each creature without flying.
{red}{red}{red}: Return this card from your graveyard to your hand. Activate only during your upkeep.
2/2 Stronghold · Rare$0.54
Creature — Human Minion
{black}{red}, {tap}: This creature deals 2 damage to target white creature.
2/2 Mirage · Uncommon$0.10
Legendary Creature — Vampire
Flying
Shauku can't attack if there's another creature on the battlefield.
At the beginning of your upkeep, you lose 3 life.
{tap}: Exile target creature and put a +1/+1 counter on Shauku.
5/5 Mirage · Rare$2.38
Creature — Zombie Cleric
{tap}: Each player loses 1 life for each Zombie on the battlefield.
1/1 Onslaught · Common$0.42
Creature — Human Soldier
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
0/3 Ice Age · Common$0.18
Creature — Human Rebel
{2 generic}{white}: The next time target attacking creature would deal combat damage to this creature this turn, that creature deals that damage to itself instead.
1/3 Prophecy · Uncommon$0.13
Creature — Human Soldier
Sacrifice this creature: Target creature gets +0/+4 until end of turn.
1/1 Exodus · Common$0.15
Artifact Creature — Wall
Defender
Whenever this creature blocks, put a -0/-1 counter on it.
0/6 Alliances · Uncommon$8.61
Creature — Human Cleric
{tap}: Return target card from an opponent's graveyard to their hand. Prevent all damage that would be dealt to any target this turn by a source of your choice.
1/3 Judgment · Common$0.28
Creature — Human Cleric Wizard
Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn.
Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn.
2/3 Onslaught · Uncommon$0.23
Creature — Sliver
Slivers can't be blocked except by Slivers.
2/2 Legions · Uncommon$1.39
Artifact Creature — Wall
Defender (This creature can't attack.)
This creature enters with X +1/+1 counters on it.
0/0 Stronghold · Uncommon$0.37
Creature — Shapeshifter
{3 generic}{blue}, Exile this creature: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return this card to the battlefield.
1/1 Odyssey · Rare$0.57
Creature — Nightstalker
{black}, {tap}: All damage that would be dealt to you this turn by target attacking creature is dealt to this creature instead.
4/4 Chronicles · Uncommon$0.15
Creature — Wall
Defender (This creature can't attack.)
First strike
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
1/3 Urza's Saga · Uncommon$0.28
Creature — Efreet
Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever this creature phases in, target creature phases out. (It phases in before its controller untaps during their next untap step.)
2/2 Visions · Uncommon$0.21
Creature — Dragon
Flying
{red}: This creature gets +1/+0 until end of turn.
5/5 Fourth Edition · Rare$0.11
Creature — Human Wizard
Kicker {1 generic}{black} (You may pay an additional {1}{B} as you cast this spell.)
When this creature enters, if it was kicked, destroy target nonblack creature. It can't be regenerated.
1/1 Invasion · Uncommon$0.21
Creature — Dragon
Flying (This creature can't be blocked except by creatures with flying or reach.)
{1 generic}{red}: This creature deals 1 damage to any target.
5/5 Urza's Saga · Rare$0.28
Creature — Phoenix
Flying
When this creature dies, return it to its owner's hand.
3/4 Urza's Legacy · Rare$0.45
Creature — Dinosaur
First strike, haste
Echo {2 generic}{red} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
3/1 Urza's Saga · Uncommon$0.08
Creature — Wurm
Trample
When this creature enters, return a red or green creature you control to its owner's hand.
7/7 Planeshift · Rare$1.97
Creature — Phyrexian Barbarian Zombie
Protection from white
2/2 Invasion · Common$0.15
Creature — Human Soldier
Sacrifice this creature: It deals 2 damage to any target.
2/2 Mercadian Masques · Common$0.02