Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
3,539 cards · showing 1,861–1,920 (page 32 of 59) · 3 ms
32 banned cards hidden — show them
Creature — Insect
When this creature enters, discard any number of creature cards. For each card discarded this way, put two +1/+1 counters on this creature.
2/2 Exodus · Uncommon$0.25
Enchantment
Discard a card: You may tap or untap target artifact, creature, or land.
Exodus · Rare$48.97
Sorcery
Buyback {2 generic}{black}{black} (You may pay an additional {2}{B}{B} as you cast this spell. If you do, put this card into your hand as it resolves.)
Target player discards a card.
Stronghold · Uncommon$0.17
Enchantment
{black}, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.
Nemesis · Uncommon$0.44
Sorcery
Target player discards a card for each Swamp you control.
Torment · Uncommon$0.18
Sorcery
Look at target player's hand and choose X cards from it. That player discards those cards.
Ice Age · Uncommon$0.25
Enchantment — Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player may pay {3 generic}. If they don't, this Aura deals 2 damage to that player and you tap that creature.
Ice Age · Rare$0.43
Creature — Fungus Wall
Defender (This creature can't attack.)
Flying
Whenever this creature blocks a creature, put four fungus counters on that creature. The creature gains "This creature doesn't untap during your untap step if it has a fungus counter on it" and "At the beginning of your upkeep, remove a fungus counter from this creature."
0/1 Mirage · Rare$1.42
Artifact Creature — Construct
This creature enters with two +1/+1 counters on it.
{1 generic}, Discard a card: Put a +1/+1 counter on this creature.
Remove two +1/+1 counters from this creature: Draw a card.
0/0 Exodus · Rare$0.17
Creature — Horror
When this creature dies, each player discards their hand.
4/3 Odyssey · Rare$0.44
Creature — Spirit
This creature enters with three +1/+1 counters on it.
{2 generic}{black}, Remove a +1/+1 counter from this creature: Target player discards a card. Activate only as a sorcery.
0/0 Stronghold · Rare$0.26
Creature — Sliver
All Slivers have "{2 generic}, Sacrifice this permanent: Target player discards a card at random. Activate only as a sorcery."
2/2 Tempest · Uncommon$0.39
Creature — Dwarf
{1 generic}{red}, {tap}: Put a mine counter on target land.
Whenever a land with a mine counter on it becomes tapped, destroy it.
When this creature leaves the battlefield, remove all mine counters from all lands.
1/1 Odyssey · Rare$3.11
Creature — Demon Minion
Protection from black
At the beginning of your upkeep, this creature deals 5 damage to you unless you sacrifice a creature other than this creature. If this creature deals damage to you this way, tap it.
{tap}: Destroy target creature or land.
5/5 Ice Age · Rare$1.05
Creature — Demon Minion
At the beginning of your upkeep, this creature deals 2 damage to you unless you pay {black}{black}.
{tap}: Target creature gets +3/-2 until end of turn.
4/4 Ice Age · Rare$0.77
Creature — Minion
Trample
As this creature enters, pay any amount of life.
Minion of the Wastes's power and toughness are each equal to the life paid as it entered.
*/* Tempest · Rare$0.81
Creature — Minotaur Scout
When this creature enters, sacrifice it unless you discard a card at random.
3/3 Odyssey · Uncommon$0.24
Creature — Minotaur Wizard
{1 generic}{blue}: This creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
{red}, Sacrifice this creature: It deals damage equal to its power to target creature.
3/4 Apocalypse · Uncommon$0.24
Instant
Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it.
Visions · Uncommon$0.09
Legendary Artifact
Whenever you cast an instant or sorcery spell, you may pay {3 generic}. If you do, copy that spell. You may choose new targets for the copy.
Odyssey · Rare$0.42
Enchantment
Creatures you control get +1/+1.
Whenever you tap a land for mana, add one mana of any type that land produced.
Judgment · Rare$3.11
Creature — Shade
{black}, Sacrifice a Swamp: Put a +1/+1 counter on this creature. Activate only as a sorcery.
1/1 Mirage · Uncommon$0.10
Creature — Illusion
Flying
When this creature becomes the target of a spell or ability, return this creature to its owner's hand.
2/3 Exodus · Uncommon$0.11
Enchantment
At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.
Tempest · Rare$8.50
Legendary Creature — Cat Warrior
First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)
2/3 Exodus · Rare$3.30
Instant
All combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead.
Prophecy · Uncommon$1.77
Creature — Treefolk
{2 generic}{red}{white}: The next time damage would be dealt to this creature this turn, that damage is dealt to any target instead.
2/4 Planeshift · Uncommon$0.27
Creature — Spirit
Flying
Pay 1 life: Regenerate this creature.
1/1 Weatherlight · Uncommon$0.17
Creature — Beast
{3 generic}{blue}{blue}: Turn this creature face down.
Morph {1 generic}{blue}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, copy target instant or sorcery spell. You may choose new targets for that copy.
3/3 Scourge · Rare$0.97
Instant
You may exile a blue card from your hand rather than pay this spell's mana cost.
Change the target of target spell with a single target.
Mercadian Masques · Rare$12.31
Artifact
At the beginning of each opponent's upkeep, if that player has five or more cards in hand, this artifact deals 2 damage to that player.
Mirage · Rare$1.51
Sorcery
An opponent chooses one —
• You put a +1/+1 counter on each creature you control and gain 4 life.
• You put a -1/-1 counter on each creature that player controls and Misfortune deals 4 damage to that player.
Alliances · Rare$1.35
Land
{tap}: Add {colorless}.
{1 generic}: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
{tap}: Target Assembly-Worker creature gets +1/+1 until end of turn.
Fourth Edition · Uncommon$0.19
Artifact
{tap}, Sacrifice this artifact: Target land becomes a 3/3 artifact creature that's still a land. (This effect lasts indefinitely.)
Alliances · Uncommon$0.20
Artifact
{X}, {tap}: Tap X target lands.
Urza's Saga · Rare$0.42
Artifact Creature — Juggernaut
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
At the beginning of your upkeep, this creature deals 3 damage to you unless you discard a card. If it deals damage to you this way, tap it.
5/5 Fourth Edition · Rare$0.42
Instant
Put up to three target cards from an opponent's graveyard on top of their library in any order.
Alliances · Uncommon$0.80
Creature — Dragon
{0 generic}: This creature gains flying. (This effect lasts indefinitely.)
{0 generic}: This creature loses flying. (This effect lasts indefinitely.)
{3 generic}{blue}{blue}: This creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
4/4 Mirage · Rare$3.50
Enchantment
Permanents don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player chooses a permanent for each card in their graveyard, then untaps those permanents.
Judgment · Rare$0.51
Creature — Illusion Mutant
{1 generic}{blue}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
3/4 Onslaught · Uncommon$0.16
Creature — Illusion
Flying
{1 generic}: This creature becomes the creature type of your choice until end of turn.
Morph {3 generic}{blue}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
3/3 Onslaught · Uncommon$0.17
Creature — Illusion
Flying
{1 generic}: This creature becomes the creature type of your choice until end of turn.
6/6 Onslaught · Rare$0.27
Creature — Illusion
{1 generic}: This creature becomes the creature type of your choice until end of turn.
{2 generic}{blue}{blue}: This creature gets +2/+2 and gains flying until end of turn.
1/1 Onslaught · Uncommon$0.12
Legendary Creature — Illusion
Mistform Ultimus is every creature type (even if this card isn't on the battlefield).
3/3 Legions · Rare$0.34
Creature — Illusion
Flying
{1 generic}: This creature becomes the creature type of your choice until end of turn.
{2 generic}{blue}{blue}, {tap}: Choose a creature type. Each creature you control becomes that type until end of turn.
2/3 Legions · Uncommon$0.10
Creature — Illusion
Creature spells you cast that share a creature type with this creature cost {1 generic} less to cast.
{tap}: This creature becomes the creature type of your choice until end of turn.
1/3 Scourge · Uncommon$0.22
Creature — Griffin
Flying
When this creature dies, exile it, then return the top creature card of your graveyard to the battlefield.
2/2 Weatherlight · Uncommon$0.25
Creature — Sliver
All Slivers have "{2 generic}, Sacrifice this permanent: Draw a card."
2/2 Tempest · Uncommon$0.36
Enchantment — Aura
Enchant creature
Enchanted creature has trample.
Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures.
Visions · Uncommon$0.30
Artifact Creature — Wall
Defender (This creature can't attack.)
{3 generic}: This creature gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn.
0/6 Urza's Saga · Uncommon$0.33
Enchantment
Soldier creatures have vigilance.
{2 generic}{white}: Create a 1/1 white Soldier creature token.
Onslaught · Rare$0.75
Sorcery
You may sacrifice two Mountains rather than pay this spell's mana cost.
Create two 1/1 red Goblin creature tokens.
Nemesis · Uncommon$0.23
Creature — Goblin Assassin
{tap}: You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose.
2/1 Exodus · Uncommon$1.12
Artifact
{tap}: Target creature you control gets +1/+0 and gains flying until end of turn. Destroy that creature at the beginning of the next end step.
Tempest · Uncommon$0.16
Land
{tap}: Add {colorless}.
{tap}: Add {red} or {green}. This land doesn't untap during your next untap step.
Tempest · Uncommon$0.25
Sorcery
Destroy all creatures target player controls. For each creature that died this way, that player creates two 1/1 red Goblin creature tokens.
Stronghold · Rare$0.66
Creature — Goblin
This creature can't attack if defending player controls an untapped creature with power 2 or less.
2/2 Planeshift · Uncommon$0.13
Creature — Goblin
Whenever this creature is dealt damage, it deals that much damage to target opponent or planeswalker.
1/1 Stronghold · Uncommon$0.34
Instant
If an opponent controls an Island and you control a Mountain, you may cast this spell without paying its mana cost.
Destroy target artifact.
Nemesis · Uncommon$0.28
Creature — Goblin Warrior
Whenever an opponent casts a spell, this creature gets +2/+2 until end of turn.
1/1 Planeshift · Rare$0.32