Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,305 cards · showing 1,801–1,860 (page 31 of 39) · 2 ms
18 banned cards hidden — show them
Creature — Fish Beast
This creature can't attack unless defending player controls an Island.
Cycling {1 generic}{blue} ({1}{U}, Discard this card: Draw a card.)
6/6 Onslaught · Common$0.06
Creature — Serpent
{3 generic}{blue}: Return this creature to its owner's hand.
4/4 Nemesis · Rare$0.32
Enchantment — Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless they pay {2 generic}.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Urza's Legacy · Common$0.19
Instant
Destroy target blocked creature.
Stronghold · Common$0.12
Artifact
At the beginning of your upkeep, you may put a soot counter on this artifact.
At the beginning of each player's upkeep, that player sacrifices a permanent of their choice for each soot counter on this artifact.
Urza's Saga · Rare$1.08
Artifact
{X}, Sacrifice this artifact: Create X 1/1 green Snake creature tokens. Activate only as a sorcery.
Visions · Rare$1.48
Instant
Return target creature to its owner's hand. Untap up to two lands.
Urza's Legacy · Common$3.27
Creature — Homunculus Illusion
This creature can't block or be blocked by creatures with power 2 or greater.
1/1 Nemesis · Common$0.08
Enchantment — Aura
Enchant creature
Enchanted creature has flying.
Enchanted creature has first strike as long as it's blocking and you control a snow land.
Ice Age · Common$0.19
Artifact Creature — Wall
Defender (This creature can't attack.)
{1 generic}: This creature gets +1/+0 until end of turn.
{1 generic}: This creature gets +0/+1 until end of turn.
{3 generic}: This creature deals 1 damage to target creature without flying that's attacking you.
0/4 Ice Age · Rare$0.62
Creature — Dog
{1 generic}, {tap}: Return this creature and target green or blue creature you control to their owner's hand.
1/1 Ice Age · Uncommon$0.24
Basic Snow Land — Island
({T}: Add {U}.)
Ice Age · Common$1.07
Basic Snow Land — Plains
({T}: Add {W}.)
Ice Age · Common$0.37
Enchantment
Cumulative upkeep {blue} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an Island is tapped for mana, its controller may add an additional {blue}. If that Island is snow, its controller may add an additional {blue}{blue} instead. Spend this mana only to pay cumulative upkeep costs.
Ice Age · Common$0.22
Enchantment — Aura
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature gets +0/+1 and has flying.
Mirage · Common$0.06
Artifact
As this artifact enters, choose a color.
{tap}: Add one mana of the chosen color.
Alliances · Uncommon$0.28
Artifact
{2 generic}: Put the top card of your graveyard on the bottom of your library.
Alliances · Rare$2.44
Land
If this land would enter, sacrifice an untapped Island instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
{tap}: Add {colorless}{blue}.
{1 generic}, {tap}: Scry 1.
Alliances · Rare$7.64
Artifact Creature — Golem
This creature doesn't untap during your untap step.
At the beginning of your upkeep, you may untap target tapped creature an opponent controls. If you do, untap this creature.
5/3 Ice Age · Rare$0.79
Creature — Human Cleric
{white}, {tap}: Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.
2/2 Alliances · Common$0.13
Creature — Human Wizard Artificer
{tap}: Add {colorless}{colorless}. Spend this mana only to activate abilities of artifacts.
1/1 Ice Age · Uncommon$0.25
Creature — Human Wizard
{tap}, Sacrifice two lands: Draw three cards, then discard one of them.
1/1 Alliances · Common$0.11
Artifact Creature — Soldier
{1 generic}: Choose target opponent. Regenerate this creature. When it regenerates this way, that player may draw a card.
1/1 Alliances · Common$0.16
Artifact Creature — Soldier
Cumulative upkeep {1 generic} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
{1 generic}: This creature gets +1/+0 until end of turn.
2/4 Ice Age · Uncommon$0.24
Artifact Creature — Beast
Whenever this creature becomes tapped, target opponent gains 2 life.
{2 generic}: Regenerate this creature.
4/2 Alliances · Common$0.13
Instant
Creatures you control get +0/+5 until end of turn.
Urza's Destiny · Common$0.25
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you discard a card.
Skip your draw step.
You have shroud. (You can't be the target of spells or abilities.)
Prevent all damage that would be dealt to you.
Judgment · Rare$0.55
Creature — Soltari Soldier
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever this creature attacks, other creatures you control get +1/+1 until end of turn.
2/2 Stronghold · Rare$2.83
Creature — Soltari Knight
Shadow (This creature can block or be blocked by only creatures with shadow.)
{1 generic}{white}: This creature gets +1/+0 until end of turn.
2/1 Tempest · Uncommon$0.25
Creature — Soltari Soldier
{white}: This creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
2/1 Tempest · Rare$0.60
Creature — Soltari Soldier
Shadow (This creature can block or be blocked by only creatures with shadow.)
1/1 Tempest · Common$0.32
Creature — Soltari Knight
Shadow (This creature can block or be blocked by only creatures with shadow.)
This creature has first strike as long as it's attacking.
2/2 Tempest · Common$0.21
Creature — Soltari Monk Cleric
Protection from black
Shadow (This creature can block or be blocked by only creatures with shadow.)
2/1 Tempest · Uncommon$0.22
Creature — Soltari Cleric
Protection from red
Shadow (This creature can block or be blocked by only creatures with shadow.)
2/1 Tempest · Uncommon$0.40
Creature — Soltari Soldier
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever this creature attacks, it gets +1/+1 until end of turn.
1/1 Tempest · Common$0.12
Creature — Soltari Cleric
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever this creature deals damage to a player, destroy target enchantment that player controls.
2/2 Exodus · Common$0.35
Creature — Illusion
Flying
Whenever this creature deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as this creature remains on the battlefield.
2/2 Urza's Saga · Rare$0.44
Creature — Human Cleric
{1 generic}{white}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.
1/1 Urza's Saga · Uncommon$0.18
Instant
Target player gains 5 life.
Mercadian Masques · Common$0.27
Enchantment
{3 generic}{blue}{blue}: Shuffle your library.
{X}: Look at the top X cards of your library, then put them back in any order.
Mercadian Masques · Uncommon$0.56
Legendary Creature — Human
Bird creatures get +1/+1.
{1 generic}{white}: Target Bird creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
2/2 Homelands · Rare$2.22
Enchantment
Whenever an opponent casts a creature spell, this enchantment deals 2 damage to that player unless they pay {2 generic}.
Ice Age · Uncommon$0.27
Creature — Human Rebel
Whenever this creature deals combat damage to a creature, you gain 2 life unless that creature's controller pays {2 generic}.
2/2 Prophecy · Common$0.12
Enchantment
This enchantment enters with X echo counters on it.
You don't lose the game for having 0 or less life.
At the beginning of your upkeep, sacrifice this enchantment if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from this enchantment instead.
Mirage · Rare$1.39
Artifact
Whenever a creature dies, you may pay {1 generic}. If you do, you gain 1 life.
Fourth Edition · Uncommon$0.12
Creature — Human
{1 generic}{white}, {tap}: Target creature becomes an enchantment and loses all abilities until a player casts a creature spell.
1/1 Urza's Saga · Rare$0.81
Creature — Human Cleric
{white}, Exile a creature card from your graveyard: You gain 1 life.
2/1 Weatherlight · Common$0.09
Creature — Human Cleric
Whenever another creature enters, you gain 1 life.
1/1 Exodus · Common$3.02
Creature — Bird Soldier
Flying
Whenever a creature with flying dies, put a +1/+1 counter on this creature.
1/1 Odyssey · Uncommon$0.28
Enchantment
Whenever a Bird is put into your graveyard from the battlefield, put a feather counter on this enchantment.
Bird creatures get +1/+1 for each feather counter on this enchantment.
Judgment · Uncommon$4.43
Creature — Human Knight
{white}{white}, {tap}: Destroy target red permanent.
3/3 Weatherlight · Rare$0.52
Artifact Creature — Golem
Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
2/2 Invasion · Uncommon$0.18
Creature — Spirit
As long as this creature is untapped, noncreature artifacts have shroud. (They can't be the targets of spells or abilities.)
2/3 Mirage · Rare$0.80
Enchantment — Aura
Enchant creature
Enchanted creature gets +0/+2 and can't be the target of spells.
Ice Age · Uncommon$0.27
Instant
Counter target spell with mana value X. (For example, if that spell's mana cost is {3}{U}{U}, X is 5.)
Fourth Edition · Common$0.04
Artifact — Book
You have no maximum hand size.
Exodus · Uncommon$2.76
Instant
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may play it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.)
Judgment · Rare$1.60
Enchantment
If a green source would deal damage to you, prevent 2 of that damage.
Odyssey · Uncommon$0.19
Enchantment
If a black source would deal damage to you, prevent 2 of that damage.
Odyssey · Uncommon$0.27
Enchantment
If a red source would deal damage to you, prevent 2 of that damage.
Odyssey · Uncommon$0.66