Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,637 cards · showing 1,741–1,800 (page 30 of 44) · 4 ms
4 banned cards hidden — show them
Creature — Human Rebel Scout
Flying
{2 generic}{white}: This creature gains protection from the color of your choice until end of turn.
1/4 Mercadian Masques · Rare$0.35
Legendary Creature — Human Soldier
{tap}: Destroy target attacking or blocking Dragon. It can't be regenerated. You gain life equal to its power.
3/4 Mirage · Rare$2.79
Legendary Creature — Human Archer
Reach (This creature can block creatures with flying.)
Whenever Rashka blocks one or more black creatures, Rashka gets +1/+2 until end of turn.
3/3 Homelands · Uncommon$0.27
Creature — Phyrexian Zombie Mercenary Assassin
{1 generic}{black}{black}, {tap}: Destroy target tapped nonblack creature.
{3 generic}, {tap}: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
2/2 Nemesis · Rare$0.30
Creature — Dragon
Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature enters, sacrifice it unless you sacrifice two Mountains.
5/5 Tempest · Rare$0.40
Creature — Phyrexian Horror Mercenary
When this creature enters, each player loses 3 life.
{3 generic}, {tap}: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
2/2 Nemesis · Uncommon$0.23
Creature — Phyrexian Horror Mercenary
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
{2 generic}, {tap}: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.
2/1 Nemesis · Common$0.11
Creature — Rat
{black}: Destroy target artifact, creature, or land you control.
2/1 Tempest · Common$0.28
Creature — Bird
Flying
Echo {2 generic}{blue} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
1/2 Urza's Legacy · Uncommon$0.20
Creature — Human Wizard
Morph—Return a Bird you control to its owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/4 Scourge · Common$0.17
Creature — Human Wizard Mutant
Whenever this creature deals combat damage to a player, that player exiles the top ten cards of their library.
Morph {2 generic}{blue}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/1 Scourge · Rare$1.06
Creature — Monkey
When this creature enters, destroy target nonbasic land.
2/2 Exodus · Rare$2.73
Creature — Beast
Sacrifice a Beast: You gain 4 life.
4/4 Onslaught · Rare$0.29
Creature — Rat
When this creature enters, target opponent discards a card.
1/1 Urza's Destiny · Common$0.15
Creature — Phyrexian Imp
Flying
Whenever this creature attacks, it gets +2/+0 until end of turn.
1/1 Urza's Saga · Common$0.17
Creature — Vampire
Flying
At the beginning of your upkeep, you may sacrifice a nonartifact creature. If you do, put a +1/+1 counter on this creature. If you don't, tap this creature.
3/3 Mirage · Uncommon$0.14
Legendary Creature — Human Wizard
Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne is enchanted.
1/1 Urza's Destiny · Rare$0.50
Creature — Beast
When this creature enters, return a black or red creature you control to its owner's hand.
When this creature enters, each player sacrifices a land of their choice.
3/3 Planeshift · Uncommon$0.11
Creature — Merfolk Goblin
{tap}: This creature deals 1 damage to any target.
1/1 Apocalypse · Common$0.23
Creature — Griffin
Flying (This creature can't be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.)
2/2 Invasion · Common$0.06
Creature — Rat
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
2/1 Weatherlight · Common$0.11
Creature — Human Mercenary Rebel
This creature can't be the target of white spells or abilities from white sources.
{3 generic}: Put target nontoken Rebel on the bottom of its owner's library.
1/2 Prophecy · Rare$0.33
Creature — Human Soldier
Vigilance
Threshold — As long as there are seven or more cards in your graveyard, this creature has "When this creature dies, you may pay {white}{white}. If you do, return this card to the battlefield under your control."
2/2 Torment · Rare$0.30
Creature — Human Wizard
{1 generic}{red}: This creature deals 1 damage to any target and 1 damage to itself.
2/2 Mirage · Rare$0.29
Creature — Ogre
Whenever this creature attacks alone, it gets +3/+0 until end of turn.
3/2 Exodus · Common$0.12
Creature — Goblin Avatar
Haste
Reckless One's power and toughness are each equal to the number of Goblins on the battlefield.
*/* Onslaught · Uncommon$1.02
Creature — Zombie Minion
At the beginning of your upkeep, if you control another nonland permanent, sacrifice this creature.
4/4 Urza's Saga · Uncommon$0.20
Creature — Treefolk
3/6 Weatherlight · Common$0.06
Creature — Zombie Pirate
Whenever this creature deals damage to an opponent, that player mills a card.
2/2 Homelands · Common$0.18
Creature — Merfolk Shaman
{tap}: Target land becomes the basic land type of your choice until end of turn.
0/2 Apocalypse · Common$0.24
Creature — Unicorn
2/3 Classic Sixth Edition · Common$0.18
Creature — Human Monk Cleric
When this creature dies, destroy target artifact or enchantment.
2/2 Urza's Destiny · Common$0.13
Creature — Human Soldier
First strike
Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.
3/3 Tempest · Uncommon$0.08
Creature — Human
Protection from red
1/2 Chronicles · Common$0.13
Creature — Vampire
Flying
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Threshold — As long as there are seven or more cards in your graveyard, this creature is white and has "{tap}: Destroy target black creature."
3/3 Odyssey · Rare$0.52
Creature — Human Nomad
First strike
Discard a card: This creature gains protection from the color of your choice until end of turn.
2/3 Odyssey · Uncommon$0.16
Creature — Human Soldier
Sacrifice this creature: Prevent all combat damage target creature would deal this turn.
1/1 Visions · Common$0.07
Creature — Skeleton
{black}: Regenerate this creature.
1/1 Mirage · Common$0.16
Creature — Lizard Shaman
Whenever this creature becomes the target of a spell or ability, this creature deals 3 damage to that spell or ability's controller.
3/3 Urza's Saga · Common$0.17
Creature — Human Rebel
Whenever one or more creatures attack you, if this creature is untapped, you may untap all creatures you control.
3/3 Prophecy · Uncommon$0.20
Legendary Creature — Dwarf Wizard
{tap}: Reveka deals 2 damage to any target and doesn't untap during your next untap step.
0/1 Homelands · Rare$0.83
Creature — Spirit
Flying
Revenant's power and toughness are each equal to the number of creature cards in your graveyard.
*/* Stronghold · Rare$0.06
Creature — Human Cleric
{1 generic}: Prevent the next 1 damage that would be dealt to this creature this turn.
1/2 Mercadian Masques · Common$0.10
Creature — Unicorn
Cumulative upkeep {1 generic} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When this creature leaves the battlefield, you gain life equal to the number of age counters on it.
2/3 Weatherlight · Uncommon$0.34
Legendary Creature — Angel
Flying
At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.
4/6 Invasion · Rare$0.44
Creature — Rhino Beast
You may have this creature assign its combat damage as though it weren't blocked.
{2 generic}{green}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
5/5 Nemesis · Rare$0.27
Creature — Spider
Reach (This creature can block creatures with flying.)
1/4 Prophecy · Common$0.25
Creature — Snake
Flying
{2 generic}: This creature loses flying until end of turn. Any player may activate this ability.
2/3 Prophecy · Common$0.07
Creature — Beast
{red}: This creature gets +1/+0 until end of turn.
1/2 Prophecy · Common$0.07
Creature — Dinosaur Beast
Double strike (This creature deals both first-strike and regular combat damage.)
2/1 Legions · Uncommon$0.12
Creature — Dryad
Snow forestwalk (This creature can't be blocked as long as defending player controls a snow Forest.)
1/2 Ice Age · Common$0.12
Creature — Human Wizard
Protection from Beasts
Morph {2 generic}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/2 Onslaught · Common$0.06
Creature — Human Wizard
{blue}, Sacrifice this creature: Untap all creatures of the creature type of your choice.
1/3 Onslaught · Uncommon$0.13
Creature — Crab
Vigilance
When this creature dies, draw a card.
1/3 Invasion · Uncommon$0.07
Creature — Human Wizard
{2 generic}{blue}{blue}, {tap}: Draw a card for each Wizard you control.
2/3 Legions · Rare$0.81
Creature — Human Wizard
Whenever this creature deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. (This effect lasts indefinitely.)
Morph {blue}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/1 Onslaught · Rare$1.44
Creature — Beast
{1 generic}{blue}: This creature's base power becomes equal to target creature's power. (This effect lasts indefinitely.)
0/3 Legions · Rare$0.35
Creature — Shapeshifter
{2 generic}{blue}{blue}, Sacrifice this creature: Choose a creature type. Reveal cards from the top of your library until you reveal a creature card of that type. Put that card onto the battlefield and shuffle the rest into your library.
3/3 Onslaught · Uncommon$0.25
Creature — Human Wizard
Morph {1 generic}{blue}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, discard two cards, then draw three cards.
2/1 Scourge · Uncommon$0.25
Creature — Human Pirate
Flying
This creature can block only creatures with flying.
3/1 Mercadian Masques · Common$0.07