Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
199 cards · showing 121–180 (page 3 of 4) · 2 ms
2 banned cards hidden — show them
Land
{tap}: Add {colorless}.
{tap}: Add {blue} or {black}. This land doesn't untap during your next untap step.
Tempest · Uncommon$0.21
Land
This land enters tapped.
{tap}: Add {white}.
{tap}, Sacrifice this land: Add {white}{white}.
Fifth Edition · Uncommon$0.23
Land
This land enters tapped.
{tap}: Put a storage counter on this land.
{tap}, Remove any number of storage counters from this land: Add {green} for each storage counter removed this way.
Mercadian Masques · Uncommon$0.61
Land
{2 generic}, {tap}: Exile target creature you control.
At the beginning of your upkeep, you may sacrifice this land. If you do, return each card exiled with this land to the battlefield under its owner's control.
Chronicles · Rare$0.49
Land
This land enters tapped.
{tap}: Add {colorless}.
{tap}: Add {white} or {black}. This land deals 1 damage to you.
Tempest · Rare$1.62
Land
This land enters tapped.
{tap}: Add {blue} or {black}.
Invasion · Uncommon$0.18
Land
This land enters tapped.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
{tap}, Remove any number of storage counters from this land: Add {blue} for each storage counter removed this way.
Fifth Edition · Rare$1.10
Land
This land enters tapped with two depletion counters on it.
{tap}, Remove a depletion counter from this land: Add {red}{red}. If there are no depletion counters on this land, sacrifice it.
Mercadian Masques · Common$11.32
Land
This land enters tapped.
{tap}: Put a storage counter on this land.
{tap}, Remove any number of storage counters from this land: Add {blue} for each storage counter removed this way.
Mercadian Masques · Uncommon$0.81
Land
This land enters tapped with two depletion counters on it.
{tap}, Remove a depletion counter from this land: Add {blue}{blue}. If there are no depletion counters on this land, sacrifice it.
Mercadian Masques · Common$2.91
Land
This land enters tapped.
{tap}: Add {colorless}.
{tap}: Add {red} or {white}. This land deals 1 damage to you.
Tempest · Rare$1.51
Land
{tap}: Add {colorless}.
{2 generic}, {tap}: Add one mana of any color.
Alliances · Uncommon$0.23
Land
If this land would enter, sacrifice two untapped lands instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
{tap}: Add {colorless}{colorless}{colorless}{colorless}.
Weatherlight · Rare$62.96
Land
This land enters tapped.
{tap}: Add {blue}.
{tap}, Sacrifice this land: Add one mana of any color.
Odyssey · Common$0.20
Land
{tap}: Add {colorless}.
{white}{blue}, {tap}, Sacrifice a Bird: Draw a card.
Onslaught · Uncommon$0.79
Land
This land enters tapped.
{tap}: Add {white}.
Cycling {white} ({W}, Discard this card: Draw a card.)
Onslaught · Common$0.11
Legendary Land
{tap}: Add {white} for each enchantment you control.
Urza's Saga · Rare$536.31
Land
{1 generic}, {tap}: Add {black}{red}.
Odyssey · Rare$0.28
Land
If this land would enter, instead sacrifice each other permanent named Sheltered Valley you control, then put this land onto the battlefield.
At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life.
{tap}: Add {colorless}.
Alliances · Rare$0.80
Legendary Land
{tap}: Add {colorless}.
{2 generic}{red}, {tap}: Shivan Gorge deals 1 damage to each opponent.
Urza's Saga · Rare$1.06
Land
This land enters tapped.
{tap}: Add {red} or {green}.
Invasion · Uncommon$0.16
Land
{tap}: Add {colorless}.
{tap}: Add {blue} or {red}. This land deals 1 damage to you.
Apocalypse · Rare$0.22
Land
{1 generic}, {tap}: Add {white}{blue}.
Odyssey · Rare$0.20
Land
This land enters tapped.
{tap}: Add {colorless}.
{tap}: Add {green} or {blue}. This land deals 1 damage to you.
Tempest · Rare$2.25
Land
This land enters tapped.
{tap}: Add {green}.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Common$0.12
Land
This land enters tapped.
{tap}: Add {red}.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Common$0.18
Basic Snow Land — Forest
({T}: Add {G}.)
Ice Age · Common$1.03
Basic Snow Land — Island
({T}: Add {U}.)
Ice Age · Common$1.07
Basic Snow Land — Mountain
({T}: Add {R}.)
Ice Age · Common$0.48
Basic Snow Land — Plains
({T}: Add {W}.)
Ice Age · Common$0.37
Basic Snow Land — Swamp
({T}: Add {B}.)
Ice Age · Common$0.62
Land
If this land would enter, sacrifice an untapped Island instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
{tap}: Add {colorless}{blue}.
{1 generic}, {tap}: Scry 1.
Alliances · Rare$7.64
Land
This land enters tapped.
{tap}: Add {black}.
{1 generic}{black}: This land becomes a 1/1 black Skeleton creature with "{black}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Urza's Legacy · Uncommon$0.36
Land
{tap}: Add {colorless}.
{6 generic}: This land becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)
Tempest · Uncommon$0.17
Land
{tap}: Add {colorless}.
{white}, {tap}, Sacrifice a Cleric creature: You gain life equal to the sacrificed creature's toughness.
{black}, {tap}, Sacrifice a Cleric creature: Target player loses life equal to the sacrificed creature's power.
Onslaught · Uncommon$0.33
Land
This land enters tapped.
{tap}: Put a storage counter on this land.
{tap}, Remove any number of storage counters from this land: Add {black} for each storage counter removed this way.
Mercadian Masques · Uncommon$0.42
Land
This land enters tapped.
{tap}: Add {black}.
{tap}, Sacrifice this land: Add {blue}{red}.
Invasion · Common$0.28
Land
{tap}: Add {colorless}.
{tap}: Add {black} or {red}. This land deals 1 damage to you.
Ice Age · Rare$0.57
Land
{1 generic}, {tap}: Add {green}{white}.
Odyssey · Rare$0.19
Land
This land enters tapped.
{tap}: Add {blue}.
{tap}, Sacrifice this land: Add {blue}{blue}.
Fifth Edition · Uncommon$0.68
Basic Land — Swamp
({T}: Add {B}.)
Fourth Edition · Common$0.11
Land
{tap}: Add {colorless}.
{tap}: Add {white} or {black}. Activate only if you control a Swamp.
Torment · Uncommon$0.33
Land
{tap}: Add {colorless}.
{tap}: Add {blue} or {black}. Activate only if you control a Swamp.
Torment · Uncommon$1.78
Land
{tap}: Add {colorless}.
{tap}: Add {black} or {red}. Activate only if you control a Swamp.
Torment · Uncommon$1.19
Land
{tap}: Add {colorless}.
{tap}: Add {black} or {green}. Activate only if you control a Swamp.
Torment · Uncommon$0.30
Land
{tap}: Add {colorless}.
{tap}: Add one mana of any color. This land deals 3 damage to you.
Odyssey · Rare$3.57
Legendary Land
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Teferi's Isle enters tapped.
{tap}: Add {blue}{blue}.
Mirage · Rare$10.98
Land
{tap}: Add {colorless}{colorless}. Activate only if you control five or more lands.
Scourge · Uncommon$0.18
Land
{tap}: Add {colorless}.
{2 generic}, {tap}, Sacrifice this land: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Planeshift · Uncommon$0.16
Land
{tap}: Add {colorless}.
{2 generic}, {tap}: You may put a basic land card from your hand onto the battlefield tapped.
Nemesis · Uncommon$1.37
Land
{tap}: Add {colorless}.
{tap}: Add {white} or {blue}. This land doesn't untap during your next untap step.
Tempest · Uncommon$0.26
Land
This land enters tapped.
{1 generic}, {tap}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Return this land to its owner's hand at the beginning of the next cleanup step.
Alliances · Rare$27.26
Land
At the beginning of the end step, if you control no creatures, sacrifice this land.
{tap}: Add one mana of any color.
Urza's Saga · Rare$3.88
Land
This land enters tapped.
{tap}: Add {green}.
{tap}, Sacrifice this land: Add one mana of any color.
Odyssey · Common$0.14
Land
This land doesn't untap during your untap step if it has a depletion counter on it.
At the beginning of your upkeep, remove a depletion counter from this land.
{tap}: Add {red} or {green}. Put a depletion counter on this land.
Ice Age · Rare$1.11
Land
This land enters tapped.
{tap}: Add {green}.
{tap}, Sacrifice this land: Add {red}{white}.
Invasion · Common$0.18
Land
{tap}: Add {colorless}.
{1 generic}, {tap}: Target creature gains protection from artifacts until end of turn.
Mercadian Masques · Rare$1.38
Land
This land enters tapped.
{tap}: Add {green}.
Cycling {green} ({G}, Discard this card: Draw a card.)
Onslaught · Common$0.11
Land
This land enters tapped.
{tap}: Add {green}.
{1 generic}{green}: This land becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Urza's Legacy · Uncommon$0.32
Land — Lair
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
{tap}: Add {green}, {white}, or {blue}.
Planeshift · Uncommon$0.30