Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,637 cards · showing 121–180 (page 3 of 44) · 6 ms
4 banned cards hidden — show them
Creature — Griffin
Flying
{white}: Target permanent becomes white until end of turn.
2/2 Planeshift · Common$0.12
Creature — Human Cleric
When this creature dies, you gain 3 life.
Whenever a player casts a white spell, you may pay {1 generic}. If you do, you gain 1 life.
2/3 Mirage · Rare$0.72
Legendary Creature — Avatar
Shroud (This creature can't be the target of spells or abilities.)
{green}: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud.
4/4 Homelands · Rare$1.71
Creature — Human Nomad
Haste
Echo {3 generic}{red} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, destroy target land.
2/2 Urza's Legacy · Uncommon$0.31
Creature — Beast
Haste
When this creature enters, you may search your library for a card named Avarax, reveal it, put it into your hand, then shuffle.
{1 generic}{red}: This creature gets +1/+0 until end of turn.
3/3 Onslaught · Uncommon$0.09
Creature — Avatar
If an opponent controls seven or more lands, this spell costs {6 generic} less to cast.
Flying
{red}: This creature gets +1/+0 until end of turn.
6/6 Prophecy · Rare$0.32
Creature — Avatar
If you have 3 or less life, this spell costs {6 generic} less to cast.
Flying
This creature can block any number of creatures.
4/9 Prophecy · Rare$0.40
Creature — Avatar
If an opponent controls at least four more creatures than you, this spell costs {6 generic} less to cast.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
8/8 Prophecy · Rare$0.68
Creature — Avatar
If an opponent has no cards in hand, this spell costs {6 generic} less to cast.
Flying
5/6 Prophecy · Rare$1.32
Creature — Avatar
If there are ten or more creature cards total in all graveyards, this spell costs {6 generic} less to cast.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
{tap}: Destroy target creature. It can't be regenerated.
6/5 Prophecy · Rare$4.03
Creature — Bird Soldier Archer
Flying
{2 generic}{white}, {tap}: This creature deals 2 damage to target attacking or blocking creature.
2/2 Odyssey · Uncommon$0.17
Creature — Bird Soldier
Flying
Other Bird creatures get +1/+1.
Other Soldier creatures get +1/+1.
3/5 Onslaught · Rare$2.23
Creature — Bird Soldier
Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature enters, destroy target enchantment.
2/2 Odyssey · Common$0.14
Creature — Bird Soldier
Flying
0/2 Legions · Common$0.09
Creature — Bird Soldier
Flying
Whenever a permanent is turned face up, put a +1/+1 counter on this creature.
1/1 Scourge · Common$0.08
Creature — Bird Wizard
Flying
When this creature enters, look at the top four cards of your library, then put them back in any order.
{4 generic}{blue}: Look at the top four cards of your library, then put them back in any order.
4/5 Onslaught · Uncommon$0.09
Creature — Bird Soldier
Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature dies, you may draw a card.
2/2 Odyssey · Common$0.04
Creature — Bird Soldier
Flying (This creature can't be blocked except by creatures with flying or reach.)
{white}: This creature gets +0/+1 until end of turn.
2/3 Odyssey · Common$0.06
Creature — Bird Wizard
Flying
When this creature enters, return target land to its owner's hand.
2/1 Judgment · Common$0.18
Creature — Bird Soldier
Flying
Morph {3 generic}{white} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, target creature you control gains protection from the color of your choice until end of turn.
2/3 Scourge · Common$0.04
Creature — Bird Cleric
Flying
{tap}: Prevent the next 2 damage that would be dealt to any target this turn.
2/2 Legions · Common$0.08
Creature — Bird Soldier
Flying, protection from red
2/3 Odyssey · Uncommon$0.21
Creature — Bird Cleric
Flying
{2 generic}{white}: Look at target face-down creature.
3/3 Onslaught · Uncommon$0.17
Creature — Bird Soldier
Flying
{2 generic}{white}, Discard a card: This creature gets +1/+2 until end of turn.
1/1 Torment · Common$0.15
Creature — Bird Soldier
Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.)
Flying
2/2 Legions · Uncommon$0.22
Creature — Bird Soldier Wizard
Flying (This creature can't be blocked except by creatures with flying or reach.)
{1 generic}{blue}: Target player reveals the top card of their library.
3/3 Odyssey · Common$0.05
Creature — Human Spellshaper
{2 generic}{white}, {tap}, Discard a card: Exile target attacking creature. Its controller gains life equal to its toughness.
1/1 Nemesis · Rare$0.30
Creature — Angel
Flying
When this creature dies, you may put it on top of its owner's library.
3/3 Tempest · Rare$1.66
Creature — Human Druid
Whenever this creature deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.
1/3 Exodus · Common$0.13
Creature — Jellyfish
Flying
{0 generic}: This creature gets +2/+2 until end of turn. You skip your next untap step. Activate only once each turn.
2/2 Weatherlight · Rare$0.49
Legendary Creature — Giant
Trample
Whenever a creature dealt damage by Axelrod Gunnarson this turn dies, you gain 1 life and Axelrod Gunnarson deals 1 damage to target player or planeswalker.
5/5 Chronicles · Rare$0.39
Legendary Creature — Human Artificer
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
{tap}: Counter target activated ability from an artifact source unless that ability's controller pays {white}. (Mana abilities can't be targeted.)
2/2 Chronicles · Rare$0.33
Creature — Human Advisor
{tap}: Tap target creature with power 2 or less.
1/1 Homelands · Common$0.08
Creature — Human Knight
Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.
2+*/2+* Homelands · Rare$1.13
Creature — Drake
Flying
{blue}: This creature gets +1/+0 until end of turn. Activate only once each turn.
1/3 Mirage · Common$0.11
Creature — Drake
Flying
2/4 Chronicles · Uncommon$0.07
Creature — Human Barbarian
3/2 Ice Age · Common$0.03
Creature — Bear
2/2 Ice Age · Common$0.28
Creature — Human Wizard
{tap}: Target snow land becomes a 2/2 creature until end of turn. It's still a land.
0/2 Ice Age · Uncommon$0.24
Creature — Zombie
{2 generic}{red}, Exile a creature card from your graveyard: Create a 3/1 black and red Graveborn creature token with haste. Sacrifice it at the beginning of the next end step.
2/3 Alliances · Uncommon$0.14
Creature — Human Barbarian
When this creature enters, sacrifice it unless you discard a card at random.
5/5 Alliances · Rare$0.04
Creature — Hydra
This creature enters with X +1/+0 counters on it.
Remove a +1/+0 counter from this creature: Prevent the next 1 damage that would be dealt to it this turn.
{red}{red}{red}: Put a +1/+0 counter on this creature. Activate only during your upkeep.
0/1 Ice Age · Rare$1.17
Creature — Human Cleric Shaman
{tap}: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep {1 generic}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
1/1 Ice Age · Common$0.11
Creature — Human Barbarian
Haste
Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
3/3 Alliances · Common$0.13
Creature — Elemental
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Haste (This creature can attack and {T} as soon as it comes under your control.)
At the beginning of the end step, sacrifice this creature.
6/1 Fourth Edition · Rare$0.35
Creature — Human Rebel
{X}{white}, {tap}: This creature deals X damage to target attacking or blocking creature.
2/2 Mercadian Masques · Uncommon$0.08
Creature — Human Spellshaper
{blue}, {tap}, Discard a card: Target creature gains flying until end of turn.
2/2 Mercadian Masques · Common$0.09
Creature — Human Wizard
Whenever this creature deals combat damage to a player, that player reveals the top two cards of their library. You choose one of those cards and put it into their graveyard.
1/1 Odyssey · Uncommon$0.15
Creature — Bird Soldier
Flying
{black}: This creature gets +1/+1 until end of turn.
2/2 Torment · Uncommon$0.20
Creature — Griffin
Flying
{1 generic}{blue}, Discard a card: Return this creature to its owner's hand.
3/2 Odyssey · Uncommon$0.21
Legendary Creature — Zombie Dwarf
Minion creatures get +1/+1.
{black}{black}{black}, Exile Balthor: Each player returns all black and all red creature cards from their graveyard to the battlefield.
2/2 Judgment · Rare$12.19
Legendary Creature — Dwarf Barbarian
Other Barbarian creatures get +1/+1.
{red}: Another target Barbarian creature gets +1/+0 until end of turn.
2/2 Torment · Rare$0.54
Creature — Insect
Morph {X}{black}{black} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, all creatures get -X/-X until end of turn.
4/3 Legions · Rare$0.26
Creature — Spirit
{X}, {tap}: This creature deals half X damage, rounded down, to any target, and half X damage, rounded up, to you.
0/1 Chronicles · Uncommon$0.19
Creature — Human Barbarian
Discard a card at random: This creature gets +2/+2 until end of turn unless a player has this creature deal 4 damage to them. Activate only once each turn.
2/2 Judgment · Common$0.15
Creature — Human Barbarian
{2 generic}{red}, {tap}: Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at the beginning of the next end step. (It can't be blocked as long as defending player controls a snow land of that type.)
1/2 Ice Age · Common$0.19
Creature — Human Barbarian
{2 generic}{red}, Sacrifice this creature: It deals 2 damage to target creature.
2/1 Odyssey · Common$0.07
Creature — Human Barbarian Beast
When you control no Swamps, sacrifice this creature.
2/2 Torment · Common$0.05
Creature — Sliver
All Sliver creatures have "{2 generic}: This creature gets +1/+0 until end of turn."
2/2 Tempest · Uncommon$0.36
Creature — Wurm
{black}: Target green creature blocking this creature gets -1/-1 until end of turn.
4/3 Mirage · Uncommon$0.19