Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
333 cards · showing 121–180 (page 3 of 6) · 2 ms
2 banned cards hidden — show them
Creature — Goblin Warrior
Whenever this creature blocks or becomes blocked, it gets -1/-1 until end of turn.
2/2 Mirage · Common$0.09
Sorcery
Create three 1/1 red Goblin Scout creature tokens with mountainwalk. (They can't be blocked as long as defending player controls a Mountain.)
Mirage · Uncommon$0.30
Creature — Goblin Shaman
{red}, {tap}, Sacrifice a Goblin: Red creatures get +1/+1 until end of turn.
1/1 Mirage · Uncommon$0.99
Creature — Goblin Artificer
{red}, {tap}: Destroy target artifact. That artifact deals damage equal to its mana value to this creature.
1/2 Mirage · Common$0.31
Creature — Human Wizard
{red}, {tap}: This creature deals 1 damage to any target and 1 damage to you.
{white}, {tap}: Target creature gains first strike until end of turn.
1/1 Mirage · Common$0.16
Land
This land enters tapped.
{tap}, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Mirage · Uncommon$0.35
Enchantment — Aura
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature gets +3/-1 and is black.
Mirage · Common$0.13
Creature — Zombie
If this creature would die, put it on top of its owner's library instead.
3/2 Mirage · Common$0.15
Enchantment
At the beginning of your upkeep, this enchantment deals 1 damage to you.
Whenever a creature is put into an opponent's graveyard from the battlefield, you gain life equal to its toughness.
Mirage · Rare$8.31
Artifact
{2 generic}, {tap}, Sacrifice this artifact: Search target opponent's library for a card and exile it. Then that player shuffles. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard.
Mirage · Rare$0.36
Legendary Creature — Human Wizard
Flying
{blue}{blue}: Return target Aura card from your graveyard to the battlefield attached to Hakim. Activate only during your upkeep and only if Hakim isn't enchanted.
{blue}{blue}, {tap}: Destroy all Auras attached to Hakim.
2/4 Mirage · Rare$0.59
World Enchantment
At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color.
Mirage · Rare$13.75
Sorcery
Hammer of Bogardan deals 3 damage to any target.
{2 generic}{red}{red}{red}: Return this card from your graveyard to your hand. Activate only during your upkeep.
Mirage · Rare$0.40
Creature — Spirit
At the beginning of your upkeep, put a -1/-1 counter on each creature.
2/3 Mirage · Rare$25.43
Creature — Gargoyle
Reach (This creature can block creatures with flying.)
Whenever this creature attacks, defending player may draw a card.
3/4 Mirage · Uncommon$0.17
Creature — Efreet
Flying
{1 generic}{blue}{blue}: Target creature gains flying until end of turn.
2/2 Mirage · Uncommon$0.11
Creature — Spirit
Flying
As this creature enters, choose an opponent.
Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard.
1+*/2 Mirage · Uncommon$0.15
Creature — Drake
Flying, protection from red
2/3 Mirage · Uncommon$0.24
Instant
Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.
Fourth Edition · Common$0.05
Legendary Creature — Lizard Shaman
You may choose not to untap Hivis during your untap step.
{tap}: Gain control of target Dragon for as long as you control Hivis and Hivis remains tapped.
3/4 Mirage · Rare$1.26
Artifact Creature — Spirit
Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
2/2 Mirage · Uncommon$0.23
Artifact Creature — Golem
{2 generic}: This creature gains trample until end of turn.
3/4 Mirage · Uncommon$0.14
Sorcery
Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.)
Mirage · Rare$5.19
Instant
Counter target artifact or enchantment spell. Its controller gains life equal to its mana value.
Mirage · Uncommon$0.59
Instant
Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
Ice Age · Common$0.15
Sorcery
Draw four cards. You lose half your life, rounded up.
Mirage · Rare$0.73
Creature — Elephant
Trample
3/3 Mirage · Uncommon$0.21
Basic Land — Island
({T}: Add {U}.)
Fourth Edition · Common$0.07
Instant
Choose one —
• All creatures get -2/-0 until end of turn.
• Tap target creature.
• Prevent the next 1 damage that would be dealt to any target this turn.
Mirage · Common$0.10
Instant
Cast this spell only after combat.
Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it.
Mirage · Rare$1.25
Creature — Centaur Archer
Shroud (This creature can't be the target of spells or abilities.)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
2/2 Mirage · Common$0.12
Instant
You may tap or untap target artifact, creature, or land.
Draw a card at the beginning of the next turn's upkeep.
Mirage · Common$0.19
Creature — Human Soldier
{1 generic}{green}, {tap}: Create a 0/1 green Wall creature token with defender named Wood.
Sacrifice a token named Wood: Add {red}.
3/2 Mirage · Rare$0.91
Creature — Troll
{red}: Regenerate this creature.
{green}: Regenerate this creature.
2/1 Mirage · Uncommon$0.17
Creature — Wurm
Whenever this creature becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first.
5/5 Mirage · Common$0.09
Sorcery
Kaervek's Hex deals 1 damage to each nonblack creature and an additional 1 damage to each green creature.
Mirage · Uncommon$0.22
Sorcery
Destroy target creature with mana value X. If that creature dies this way, Kaervek's Purge deals damage equal to the creature's power to the creature's controller.
Mirage · Uncommon$0.28
Sorcery
As long as Kaervek's Torch is on the stack, spells that target it cost {2 generic} more to cast.
Kaervek's Torch deals X damage to any target.
Mirage · Common$0.22
Creature — Mongoose
Protection from blue
2/1 Mirage · Uncommon$0.16
Creature — Human Pirate
Whenever this creature attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, this creature assigns no combat damage this turn.
2/2 Mirage · Rare$2.14
Creature — Serpent
This creature can't attack unless defending player controls an Island.
{blue}, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn.
When you control no Islands, sacrifice this creature.
4/3 Mirage · Common$0.11
Artifact Creature — Golem
Whenever this creature attacks, it doesn't untap during its controller's next untap step.
3/5 Mirage · Uncommon$0.13
Creature — Gargoyle
Flying
{tap}: This creature gets -2/+2 and loses flying until end of turn.
2/2 Mirage · Rare$0.65
Enchantment — Aura
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature gets +1/+0 and has first strike.
Mirage · Common$0.05
Artifact
Discard your hand, Sacrifice this artifact: Add three mana of any one color. Activate only as an instant.
Mirage · Rare$807.44
Creature — Insect
Flying
{green}: Regenerate this creature.
{green}: Untap this creature. Activate only once each turn.
1/1 Mirage · Uncommon$0.21
Instant
Cast this spell only if an opponent cast a creature spell this turn.
You may put a green creature card from your hand onto the battlefield.
Mirage · Rare$3.47
Enchantment
Cumulative upkeep {1 generic} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your upkeep, put a growth counter on this enchantment.
At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on this enchantment, then this enchantment deals damage to the player equal to the number of cards they drew this way.
Mirage · Rare$0.53
Artifact
{tap}: Add {colorless}.
{1 generic}, {tap}: Add one mana of any color.
Mirage · Uncommon$0.22
Instant
You gain 5 life.
When a spell or ability an opponent controls causes you to discard this card, you gain 2 life, and you return this card from your graveyard to your hand at the beginning of the next end step.
Mirage · Uncommon$0.24
Enchantment
As this enchantment enters, choose black or red.
At the beginning of your upkeep, sacrifice this enchantment unless you pay {1 generic}{white}.
Whenever a creature of the chosen color deals damage to you or a white creature you control, this enchantment deals that much damage to that creature.
Mirage · Uncommon$0.19
Artifact — Book
When this artifact enters, search your library for five cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library.
{2 generic}: The next time you would draw a card this turn, instead put the top card of the exiled pile into its owner's hand.
Mirage · Rare$3.43
Artifact
This artifact enters tapped.
{tap}: Add {white}.
Mirage · Uncommon$0.21
Creature — Elemental
Maro's power and toughness are each equal to the number of cards in your hand.
*/* Mirage · Rare$0.23
Instant
If target spell has only one target and that target is a creature, change that spell's target to another creature.
Mirage · Uncommon$0.19
Creature — Angel Spirit
Flying, protection from black
3/3 Mirage · Uncommon$0.16
Instant
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Homelands · Common$0.37
Creature — Merfolk Soldier
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
2/3 Mirage · Common$0.22
Creature — Merfolk Wizard
When this creature dies, you may pay {1 generic}{blue}. If you do, draw a card.
2/2 Mirage · Common$0.17
Instant
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)
Mirage · Uncommon$0.47