Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
217 cards · showing 121–180 (page 3 of 4) · 1 ms
4 banned cards hidden — show them
Creature — Pegasus
Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
1/1 Fourth Edition · Common$0.20
Creature — Goblin
1/1 Fourth Edition · Common$0.13
Basic Land — Mountain
({T}: Add {R}.)
Fourth Edition · Common$0.09
Creature — Spirit
Haste
At the beginning of your upkeep, if this card is in your graveyard with three or more creature cards above it, you may put this card onto the battlefield.
1/1 Fourth Edition · Rare$0.72
Artifact
This artifact enters tapped.
{1 generic}, {tap}: Destroy all artifacts, creatures, and enchantments.
Fourth Edition · Rare$0.31
Creature — Nightmare Horse
Flying (This creature can't be blocked except by creatures with flying or reach.)
Nightmare's power and toughness are each equal to the number of Swamps you control.
*/* Fourth Edition · Rare$0.15
Creature — Human Knight
{white}{white}, {tap}: Destroy target black permanent.
3/3 Fourth Edition · Rare$0.56
Artifact Creature — Golem
4/6 Fourth Edition · Uncommon$0.11
Creature — Orc Warrior
{tap}: This creature deals 2 damage to any target and 3 damage to you.
1/3 Fourth Edition · Uncommon$0.05
Enchantment
Attacking creatures you control get +1/+0.
Fourth Edition · Uncommon$0.11
Enchantment — Aura
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay {4 generic}. If the player does, untap the creature.
Fourth Edition · Common$0.13
Creature — Unicorn
2/2 Fourth Edition · Common$0.14
Creature — Avatar Incarnation
{0 generic}: The next 1 damage that would be dealt to this creature this turn is dealt to its owner instead. Only this creature's owner may activate this ability.
When this creature dies, its owner loses half their life, rounded up.
6/6 Fourth Edition · Rare$0.36
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment.
{black}: This enchantment deals 1 damage to each creature and each player.
Fourth Edition · Common$0.30
Creature — Illusion
Flying
At the beginning of your upkeep, sacrifice this creature unless you pay {blue}.
4/1 Fourth Edition · Uncommon$0.21
Enchantment — Aura
Enchant land
As this Aura enters, choose a basic land type.
Enchanted land is the chosen type.
Fourth Edition · Common$0.13
Creature — Illusion
Flying
3/3 Fourth Edition · Uncommon$0.06
Creature — Human Pirate
This creature can't attack unless defending player controls an Island.
{tap}: This creature deals 1 damage to any target.
When you control no Islands, sacrifice this creature.
4/3 Fourth Edition · Rare$0.44
Creature — Rat
Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.
*/* Fourth Edition · Common$0.17
Basic Land — Plains
({T}: Add {W}.)
Fourth Edition · Common$0.06
Enchantment — Aura
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. This Aura deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
Fourth Edition · Common$0.15
Instant
Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Fourth Edition · Common$0.15
Enchantment
At the beginning of each player's upkeep, this enchantment deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn.
Fourth Edition · Rare$1.09
Creature — Human Wizard Sorcerer
{tap}: This creature deals 1 damage to any target.
1/1 Fourth Edition · Common$0.11
Enchantment — Aura
Enchant land
Whenever enchanted land becomes tapped, this Aura deals 2 damage to that land's controller.
Fourth Edition · Common$0.13
Instant
Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.)
Fourth Edition · Rare$0.43
Sorcery
Return target creature card from your graveyard to your hand.
Fourth Edition · Common$0.08
Instant
Choose one —
• Counter target blue spell.
• Destroy target blue permanent.
Fourth Edition · Common$2.36
Enchantment — Aura
Enchant creature
Enchanted creature has protection from red. This effect doesn't remove this Aura.
Fourth Edition · Uncommon$0.16
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
{green}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Fourth Edition · Common$0.07
Instant
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Fourth Edition · Rare$0.39
Instant
Target blocking creature gets +7/+7 until end of turn.
Fourth Edition · Rare$0.11
Artifact
{3 generic}, {tap}: This artifact deals 1 damage to any target.
Fourth Edition · Uncommon$0.05
Creature — Human Assassin
{tap}: Destroy target tapped creature.
1/1 Fourth Edition · Rare$0.38
Creature — Human Cleric
{tap}: Prevent the next 1 damage that would be dealt to any target this turn.
1/1 Fourth Edition · Common$0.04
Creature — Cat
2/1 Fourth Edition · Rare$0.13
Creature — Zombie
2/2 Fourth Edition · Common$0.03
Creature — Zombie
At the beginning of each end step, put a corpse counter on this creature for each creature that died this turn.
Remove a corpse counter from this creature: Regenerate this creature.
2/2 Fourth Edition · Uncommon$0.17
Creature — Faerie
Flying
1/1 Fourth Edition · Common$0.15
Creature — Serpent
This creature can't attack unless defending player controls an Island.
When you control no Islands, sacrifice this creature.
5/5 Fourth Edition · Common$0.10
Creature — Vampire
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
4/4 Fourth Edition · Uncommon$0.07
Creature — Angel
Flying
Vigilance (Attacking doesn't cause this creature to tap.)
4/4 Fourth Edition · Uncommon$0.07
Creature — Nymph Dryad
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
1/1 Fourth Edition · Common$0.13
Instant
Destroy target artifact.
Fourth Edition · Common$0.03
Creature — Dragon
Flying
{red}: This creature gets +1/+0 until end of turn.
5/5 Fourth Edition · Rare$0.11
Instant
You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.
Fourth Edition · Uncommon$0.35
Instant
Cast this spell only during an opponent's turn, before attackers are declared.
Creatures the active player controls attack this turn if able.
At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.
Fourth Edition · Uncommon$0.21
Instant
Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)
Fourth Edition · Rare$0.31
Enchantment
Players can't untap more than one creature during their untap steps.
Fourth Edition · Rare$7.47
Artifact
Whenever a creature dies, you may pay {1 generic}. If you do, you gain 1 life.
Fourth Edition · Uncommon$0.12
Instant
Counter target spell with mana value X. (For example, if that spell's mana cost is {3}{U}{U}, X is 5.)
Fourth Edition · Common$0.04
Enchantment
Players skip their untap steps.
At the beginning of your upkeep, sacrifice this enchantment unless you pay {blue}.
Fourth Edition · Rare$9.65
Enchantment — Aura
Enchant artifact
You control enchanted artifact.
Fourth Edition · Uncommon$0.19
Creature — Giant
{tap}: Target creature you control with toughness less than this creature's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.
3/4 Fourth Edition · Uncommon$0.04
Sorcery
Destroy target land.
Fourth Edition · Common$0.16
Sorcery
Target player gains X life.
Fourth Edition · Common$0.09
Artifact
You may spend white mana as though it were red mana.
Fourth Edition · Rare$0.58
Basic Land — Swamp
({T}: Add {B}.)
Fourth Edition · Common$0.11
Instant
Exile target creature. Its controller gains life equal to its power.
Fourth Edition · Uncommon$1.07
Instant
Destroy target nonartifact, nonblack creature. It can't be regenerated.
Fourth Edition · Common$0.11