Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
431 cards · showing 121–180 (page 3 of 8) · 2 ms
3 banned cards hidden — show them
Creature — Elf Archer
First strike
2/1 Fourth Edition · Rare$0.50
Enchantment
All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2 generic}."
Fourth Edition · Uncommon$0.27
Instant
Tap target artifact, creature, or land.
Draw a card at the beginning of the next turn's upkeep.
Ice Age · Common$0.22
Creature — Human Warrior
At the beginning of your end step, if this creature didn't attack this turn, it deals 2 damage to you unless it came under your control this turn.
2/3 Fourth Edition · Common$0.05
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+0 and can only attack alone.
Ice Age · Common$0.11
Enchantment — Aura
Enchant creature
Enchanted creature has vigilance.
Fourth Edition · Common$0.09
Creature — Eye
Non-Eye creatures you control can't attack.
This creature can't be blocked except by Walls.
3/6 Fifth Edition · Uncommon$0.07
Enchantment — Aura
Enchant land
Enchanted land is a Swamp.
Fourth Edition · Uncommon$0.17
Instant
The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.
Fourth Edition · Rare$0.60
Creature — Angel
Flying
Sacrifice a creature: This creature gets +2/+1 until end of turn.
3/3 Chronicles · Uncommon$0.22
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Fourth Edition · Common$0.04
Enchantment — Aura
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, this Aura deals 1 damage to that player.
Fourth Edition · Uncommon$0.22
Artifact
{tap}, Exile this artifact: Shuffle your graveyard into your library.
Chronicles · Common$0.11
Artifact
{tap}: Add one mana of any color that a land an opponent controls could produce.
Fourth Edition · Uncommon$0.73
Artifact
Creature spells cost {2 generic} more to cast.
Homelands · Rare$0.35
Creature — Drake
Flying
{red}: This creature gets +1/+0 until end of turn. Activate only once each turn.
1/2 Chronicles · Uncommon$0.20
Sorcery
This spell costs {1 generic} more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
Fourth Edition · Common$0.13
Enchantment — Aura
Enchant creature
{red}: Enchanted creature gets +1/+0 until end of turn.
Fourth Edition · Common$0.08
Creature — Elemental Spirit
{red}: This creature gets +1/+0 until end of turn.
2/3 Ice Age · Uncommon$0.07
Instant
Flare deals 1 damage to any target.
Draw a card at the beginning of the next turn's upkeep.
Ice Age · Common$0.09
Sorcery
Destroy all Plains.
Fourth Edition · Uncommon$0.21
Enchantment — Aura
Enchant creature
Enchanted creature has flying.
Fourth Edition · Common$0.05
Enchantment
{blue}{blue}: Tap target creature without flying.
Fourth Edition · Common$0.18
Artifact
{2 generic}, {tap}: Target creature gains flying until end of turn.
Fourth Edition · Rare$0.19
Instant
Prevent all combat damage that would be dealt this turn.
Fourth Edition · Common$0.23
Creature — Elemental
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
At the beginning of your upkeep, this creature deals 8 damage to you unless you pay {green}{green}{green}{green}.
8/8 Fourth Edition · Rare$0.37
Instant
Counter target spell unless its controller pays {1 generic}.
Fifth Edition · Common$0.97
Basic Land — Forest
({T}: Add {G}.)
Fourth Edition · Common$0.09
Sorcery
Target player discards two cards, then draws as many cards as they discarded this way.
Homelands · Rare$0.31
Artifact
{2 generic}, {tap}: You gain 1 life.
Chronicles · Common$0.20
Instant
Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Draw a card at the beginning of the next turn's upkeep.
Ice Age · Common$0.14
Creature — Shade
{black}: This creature gets +1/+1 until end of turn.
0/1 Fourth Edition · Common$0.11
Enchantment — Aura
Enchant creature
When enchanted creature leaves the battlefield, its controller sacrifices a creature of their choice.
Homelands · Common$0.14
Creature — Fungus Dinosaur
Whenever this creature is dealt damage, put a +1/+1 counter on it.
2/2 Fourth Edition · Rare$0.32
Creature — Elf Druid
{tap}: Add {green}{green}.
1/1 Ice Age · Uncommon$0.16
Sorcery
Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.
Ice Age · Rare$12.77
Enchantment — Aura
Enchant creature
Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Fourth Edition · Common$0.07
Artifact
{5 generic}, Sacrifice this artifact: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them.
Chronicles · Rare$0.37
Creature — Ogre
At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of this creature.
2/2 Chronicles · Common$0.10
Instant
Target creature gets +3/+3 until end of turn.
Fourth Edition · Common$0.05
Creature — Spider
Reach (This creature can block creatures with flying.)
2/4 Fourth Edition · Common$0.02
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2.
Fourth Edition · Common$0.04
Creature — Wall
Defender (This creature can't attack.)
0/7 Ice Age · Uncommon$0.30
Artifact
{tap}: Look at target player's hand.
Fourth Edition · Uncommon$0.54
Enchantment
White spells cost {3 generic} more to cast.
Activated abilities of white enchantments cost {3 generic} more to activate.
Fourth Edition · Uncommon$0.41
Creature — Goblin
{tap}, Sacrifice this creature: Destroy target Wall.
1/1 Chronicles · Common$0.11
Creature — Goblin
2/2 Fifth Edition · Common$0.13
Creature — Goblin
Other Goblins get +1/+1 and have mountainwalk.
2/2 Fourth Edition · Rare$3.40
Enchantment
Creatures you control have menace. (They can't be blocked except by two or more creatures.)
Fifth Edition · Common$0.24
Enchantment
{2 generic}{red}, Sacrifice two Goblins: Create three 1/1 red Goblin creature tokens.
Fifth Edition · Rare$0.71
Artifact Creature — Construct
{tap}: This creature deals 1 damage to target creature with flying.
2/3 Fourth Edition · Common$0.06
Enchantment
{1 generic}{white}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.
Fifth Edition · Uncommon$0.21
Creature — Werewolf
At end of combat, put a -0/-2 counter on each creature blocking or blocked by this creature.
2/4 Homelands · Common$0.15
Creature — Bear
2/2 Fourth Edition · Common$0.12
Land
This land enters tapped.
{tap}: Add {green}.
{tap}, Sacrifice this land: Add {green}{green}.
Fifth Edition · Uncommon$0.28
Instant
Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card at the beginning of the next turn's upkeep.
Ice Age · Common$0.14
Instant
Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.
Fourth Edition · Common$0.05
Enchantment
When this enchantment enters, sacrifice this enchantment unless you sacrifice four creatures.
Tap an untapped Swamp you control: This enchantment deals 1 damage to any target.
Ice Age · Rare$0.54
Artifact
{1 generic}, {tap}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Fourth Edition · Rare$0.52
Creature — Giant
3/3 Fourth Edition · Common$0.04