Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,563 cards · showing 121–180 (page 3 of 43) · 5 ms
6 banned cards hidden — show them
Creature — Human Wizard
When this creature enters, you may return target enchantment card from your graveyard to your hand.
2/2 Odyssey · Common$0.05
Enchantment
Whenever a creature deals damage to you, put a gold counter on it.
Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.)
When this enchantment leaves the battlefield, remove all gold counters from all creatures.
Onslaught · Rare$5.85
Creature — Griffin
Flying
{white}: Target permanent becomes white until end of turn.
2/2 Planeshift · Common$0.12
Creature — Beast
Haste
When this creature enters, you may search your library for a card named Avarax, reveal it, put it into your hand, then shuffle.
{1 generic}{red}: This creature gets +1/+0 until end of turn.
3/3 Onslaught · Uncommon$0.09
Creature — Avatar
If an opponent controls seven or more lands, this spell costs {6 generic} less to cast.
Flying
{red}: This creature gets +1/+0 until end of turn.
6/6 Prophecy · Rare$0.32
Creature — Avatar
If you have 3 or less life, this spell costs {6 generic} less to cast.
Flying
This creature can block any number of creatures.
4/9 Prophecy · Rare$0.40
Creature — Avatar
If an opponent controls at least four more creatures than you, this spell costs {6 generic} less to cast.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
8/8 Prophecy · Rare$0.68
Creature — Avatar
If an opponent has no cards in hand, this spell costs {6 generic} less to cast.
Flying
5/6 Prophecy · Rare$1.32
Creature — Avatar
If there are ten or more creature cards total in all graveyards, this spell costs {6 generic} less to cast.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
{tap}: Destroy target creature. It can't be regenerated.
6/5 Prophecy · Rare$4.03
Creature — Bird Soldier Archer
Flying
{2 generic}{white}, {tap}: This creature deals 2 damage to target attacking or blocking creature.
2/2 Odyssey · Uncommon$0.17
Creature — Bird Soldier
Flying
Other Bird creatures get +1/+1.
Other Soldier creatures get +1/+1.
3/5 Onslaught · Rare$2.23
Creature — Bird Soldier
Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature enters, destroy target enchantment.
2/2 Odyssey · Common$0.14
Creature — Bird Soldier
Flying
0/2 Legions · Common$0.09
Creature — Bird Soldier
Flying
Whenever a permanent is turned face up, put a +1/+1 counter on this creature.
1/1 Scourge · Common$0.08
Creature — Bird Wizard
Flying
When this creature enters, look at the top four cards of your library, then put them back in any order.
{4 generic}{blue}: Look at the top four cards of your library, then put them back in any order.
4/5 Onslaught · Uncommon$0.09
Creature — Bird Soldier
Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature dies, you may draw a card.
2/2 Odyssey · Common$0.04
Creature — Bird Soldier
Flying (This creature can't be blocked except by creatures with flying or reach.)
{white}: This creature gets +0/+1 until end of turn.
2/3 Odyssey · Common$0.06
Creature — Bird Wizard
Flying
When this creature enters, return target land to its owner's hand.
2/1 Judgment · Common$0.18
Creature — Bird Soldier
Flying
Morph {3 generic}{white} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, target creature you control gains protection from the color of your choice until end of turn.
2/3 Scourge · Common$0.04
Creature — Bird Cleric
Flying
{tap}: Prevent the next 2 damage that would be dealt to any target this turn.
2/2 Legions · Common$0.08
Enchantment
Whenever a player casts a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell.
Odyssey · Rare$0.42
Creature — Bird Soldier
Flying, protection from red
2/3 Odyssey · Uncommon$0.21
Creature — Bird Cleric
Flying
{2 generic}{white}: Look at target face-down creature.
3/3 Onslaught · Uncommon$0.17
Creature — Bird Soldier
Flying
{2 generic}{white}, Discard a card: This creature gets +1/+2 until end of turn.
1/1 Torment · Common$0.15
Instant
Creatures you control get +0/+2 until end of turn.
Threshold — If there are seven or more cards in your graveyard, choose a color. Creatures you control also gain protection from the chosen color until end of turn.
Judgment · Uncommon$0.31
Creature — Bird Soldier
Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.)
Flying
2/2 Legions · Uncommon$0.22
Creature — Bird Soldier Wizard
Flying (This creature can't be blocked except by creatures with flying or reach.)
{1 generic}{blue}: Target player reveals the top card of their library.
3/3 Odyssey · Common$0.05
Creature — Human Spellshaper
{2 generic}{white}, {tap}, Discard a card: Exile target attacking creature. Its controller gains life equal to its toughness.
1/1 Nemesis · Rare$0.30
Instant
Tap target untapped creature. That creature deals damage equal to its power to its controller.
Invasion · Uncommon$0.97
Instant
Turn target creature with a morph ability face down.
Cycling {blue} ({U}, Discard this card: Draw a card.)
Onslaught · Common$0.22
Sorcery
Each player chooses a number of permanents they control equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way.
Odyssey · Rare$1.74
Sorcery
Target opponent reveals their hand. You draw a card for each Mountain and red card in it.
Seventh Edition · Uncommon$0.24
Creature — Human Rebel
{X}{white}, {tap}: This creature deals X damage to target attacking or blocking creature.
2/2 Mercadian Masques · Uncommon$0.08
Creature — Human Spellshaper
{blue}, {tap}, Discard a card: Target creature gains flying until end of turn.
2/2 Mercadian Masques · Common$0.09
Creature — Human Wizard
Whenever this creature deals combat damage to a player, that player reveals the top two cards of their library. You choose one of those cards and put it into their graveyard.
1/1 Odyssey · Uncommon$0.15
Creature — Bird Soldier
Flying
{black}: This creature gets +1/+1 until end of turn.
2/2 Torment · Uncommon$0.20
Creature — Griffin
Flying
{1 generic}{blue}, Discard a card: Return this creature to its owner's hand.
3/2 Odyssey · Uncommon$0.21
Legendary Creature — Zombie Dwarf
Minion creatures get +1/+1.
{black}{black}{black}, Exile Balthor: Each player returns all black and all red creature cards from their graveyard to the battlefield.
2/2 Judgment · Rare$12.19
Legendary Creature — Dwarf Barbarian
Other Barbarian creatures get +1/+1.
{red}: Another target Barbarian creature gets +1/+0 until end of turn.
2/2 Torment · Rare$0.54
Sorcery
Target player reveals the top four cards of their library. You choose two of those cards and put them into that player's graveyard. Put the rest on top of their library in any order.
Odyssey · Uncommon$0.18
Creature — Insect
Morph {X}{black}{black} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, all creatures get -X/-X until end of turn.
4/3 Legions · Rare$0.26
Creature — Human Barbarian
Discard a card at random: This creature gets +2/+2 until end of turn unless a player has this creature deal 4 damage to them. Activate only once each turn.
2/2 Judgment · Common$0.15
Creature — Human Barbarian
{2 generic}{red}, Sacrifice this creature: It deals 2 damage to target creature.
2/1 Odyssey · Common$0.07
Creature — Human Barbarian Beast
When you control no Swamps, sacrifice this creature.
2/2 Torment · Common$0.05
Land
{tap}: Add {red}. This land deals 1 damage to you.
Threshold — {red}, {tap}, Sacrifice this land: It deals 2 damage to any target. Activate only if there are seven or more cards in your graveyard.
Odyssey · Uncommon$0.25
Enchantment — Aura
Enchant land
Enchanted land has "{tap}: This land deals 1 damage to any target."
Prophecy · Uncommon$0.32
Artifact
At the beginning of each player's upkeep, this artifact deals 1 damage to that player.
{2 generic}: Prevent the next 1 damage that would be dealt by this artifact this turn.
Mercadian Masques · Uncommon$1.42
Artifact
{X}, {tap}: Draw a card. X is the number of cards in an opponent's hand.
Mercadian Masques · Rare$0.46
Creature — Beast
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
4/4 Onslaught · Common$0.13
Land
This land enters tapped.
{tap}: Add {black}.
Cycling {black} ({B}, Discard this card: Draw a card.)
Onslaught · Common$0.16
Sorcery
Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.
Invasion · Rare$0.35
Instant
Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common.
Invasion · Common$0.10
Instant
Destroy target artifact.
Flashback {4 generic}{red}{red} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Uncommon$0.16
Creature — Lizard
{1 generic}{green}: This creature gets +2/+2 until end of turn. Activate only once each turn.
Madness {0 generic} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
1/1 Torment · Common$0.22
Creature — Goat Beast
First strike
Morph {1 generic}{red}{red} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
3/1 Onslaught · Common$0.09
Enchantment
At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.
Odyssey · Rare$0.63
Creature — Wall
Defender
{tap}: Target creature gains haste until end of turn.
1/3 Mercadian Masques · Common$0.04
Sorcery
Create two 1/1 white Bird creature tokens with flying.
Flashback—Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Judgment · Uncommon$0.17
Creature — Goblin
Flying
Battle Squadron's power and toughness are each equal to the number of creatures you control.
*/* Mercadian Masques · Rare$0.22
Enchantment
Whenever a creature blocks, this enchantment deals 1 damage to that creature's controller.
Odyssey · Uncommon$0.31