Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
216 cards · showing 121–180 (page 3 of 4) · 1 ms
2 banned cards hidden — show them
Land
This land enters tapped.
{tap}: Add {red}.
{tap}, Sacrifice this land: Add one mana of any color.
Odyssey · Common$0.14
Land
{tap}: Add one mana of any type that a land you control could produce.
Tempest · Rare$5.13
Land
This land enters tapped with two depletion counters on it.
{tap}, Remove a depletion counter from this land: Add {white}{white}. If there are no depletion counters on this land, sacrifice it.
Mercadian Masques · Common$1.02
Land
This land enters tapped.
{tap}: Add {blue}.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Common$0.24
Land
{tap}: Choose a color. Add one mana of that color unless any player pays {1 generic}. Activate only as an instant.
Prophecy · Uncommon$0.34
Land
{tap}: Add {colorless}.
As long as this card is in your graveyard, lands you control have "{tap}: Add {green} or {white}."
Judgment · Uncommon$2.58
Land
{tap}: Add {colorless}.
{1 generic}{blue}, {tap}: Return target Wizard you control to its owner's hand.
Onslaught · Rare$0.64
Land
{tap}: Add {colorless}.
{1 generic}, {tap}: Tap target land.
Mercadian Masques · Rare$7.54
Land — Lair
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
{tap}: Add {red}, {green}, or {white}.
Planeshift · Uncommon$0.27
Land
This land doesn't untap during your untap step if it has a depletion counter on it.
At the beginning of your upkeep, remove a depletion counter from this land.
{tap}: Add {blue} or {black}. Put a depletion counter on this land.
Ice Age · Rare$0.89
Land
This land enters tapped.
{tap}, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Mirage · Uncommon$0.25
Land
{tap}: Add {colorless}.
{tap}: Add {blue} or {black}. This land doesn't untap during your next untap step.
Tempest · Uncommon$0.21
Land
This land enters tapped.
{tap}: Add {white}.
{tap}, Sacrifice this land: Add {white}{white}.
Fifth Edition · Uncommon$0.23
Land
This land enters tapped.
{tap}: Put a storage counter on this land.
{tap}, Remove any number of storage counters from this land: Add {green} for each storage counter removed this way.
Mercadian Masques · Uncommon$0.61
Land
{2 generic}, {tap}: Exile target creature you control.
At the beginning of your upkeep, you may sacrifice this land. If you do, return each card exiled with this land to the battlefield under its owner's control.
Chronicles · Rare$0.49
Land
This land enters tapped.
{tap}: Add {colorless}.
{tap}: Add {white} or {black}. This land deals 1 damage to you.
Tempest · Rare$1.62
Land
This land enters tapped.
{tap}: Add {blue} or {black}.
Invasion · Uncommon$0.18
Land
This land enters tapped.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
{tap}, Remove any number of storage counters from this land: Add {blue} for each storage counter removed this way.
Fifth Edition · Rare$1.10
Land
This land enters tapped with two depletion counters on it.
{tap}, Remove a depletion counter from this land: Add {red}{red}. If there are no depletion counters on this land, sacrifice it.
Mercadian Masques · Common$11.32
Land
This land enters tapped.
{tap}: Put a storage counter on this land.
{tap}, Remove any number of storage counters from this land: Add {blue} for each storage counter removed this way.
Mercadian Masques · Uncommon$0.81
Land
This land enters tapped with two depletion counters on it.
{tap}, Remove a depletion counter from this land: Add {blue}{blue}. If there are no depletion counters on this land, sacrifice it.
Mercadian Masques · Common$2.91
Land
This land enters tapped.
{tap}: Add {colorless}.
{tap}: Add {red} or {white}. This land deals 1 damage to you.
Tempest · Rare$1.51
Land
{tap}: Add {colorless}.
{2 generic}, {tap}: Add one mana of any color.
Alliances · Uncommon$0.23
Land
If this land would enter, sacrifice two untapped lands instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
{tap}: Add {colorless}{colorless}{colorless}{colorless}.
Weatherlight · Rare$62.96
Land
This land enters tapped.
{tap}: Add {blue}.
{tap}, Sacrifice this land: Add one mana of any color.
Odyssey · Common$0.20
Land
{tap}: Add {colorless}.
{white}{blue}, {tap}, Sacrifice a Bird: Draw a card.
Onslaught · Uncommon$0.79
Land
This land enters tapped.
{tap}: Add {white}.
Cycling {white} ({W}, Discard this card: Draw a card.)
Onslaught · Common$0.11
Legendary Land
{tap}: Add {white} for each enchantment you control.
Urza's Saga · Rare$536.31
Land
{1 generic}, {tap}: Add {black}{red}.
Odyssey · Rare$0.28
Land
If this land would enter, instead sacrifice each other permanent named Sheltered Valley you control, then put this land onto the battlefield.
At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life.
{tap}: Add {colorless}.
Alliances · Rare$0.80
Artifact Creature — Wall
Defender
Whenever this creature blocks, put a -0/-1 counter on it.
0/6 Alliances · Uncommon$8.61
Artifact Creature — Wall
Defender (This creature can't attack.)
This creature enters with X +1/+1 counters on it.
0/0 Stronghold · Uncommon$0.37
Legendary Land
{tap}: Add {colorless}.
{2 generic}{red}, {tap}: Shivan Gorge deals 1 damage to each opponent.
Urza's Saga · Rare$1.06
Land
This land enters tapped.
{tap}: Add {red} or {green}.
Invasion · Uncommon$0.16
Land
{tap}: Add {colorless}.
{tap}: Add {blue} or {red}. This land deals 1 damage to you.
Apocalypse · Rare$0.22
Land
{1 generic}, {tap}: Add {white}{blue}.
Odyssey · Rare$0.20
Land
This land enters tapped.
{tap}: Add {colorless}.
{tap}: Add {green} or {blue}. This land deals 1 damage to you.
Tempest · Rare$2.25
Land
This land enters tapped.
{tap}: Add {green}.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Common$0.12
Land
This land enters tapped.
{tap}: Add {red}.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Common$0.18
Basic Snow Land — Forest
({T}: Add {G}.)
Ice Age · Common$1.03
Basic Snow Land — Island
({T}: Add {U}.)
Ice Age · Common$1.07
Basic Snow Land — Mountain
({T}: Add {R}.)
Ice Age · Common$0.48
Basic Snow Land — Plains
({T}: Add {W}.)
Ice Age · Common$0.37
Basic Snow Land — Swamp
({T}: Add {B}.)
Ice Age · Common$0.62
Land
If this land would enter, sacrifice an untapped Island instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
{tap}: Add {colorless}{blue}.
{1 generic}, {tap}: Scry 1.
Alliances · Rare$7.64
Land
This land enters tapped.
{tap}: Add {black}.
{1 generic}{black}: This land becomes a 1/1 black Skeleton creature with "{black}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Urza's Legacy · Uncommon$0.36
Artifact — Book
You have no maximum hand size.
Exodus · Uncommon$2.76
Land
{tap}: Add {colorless}.
{6 generic}: This land becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)
Tempest · Uncommon$0.17
Land
{tap}: Add {colorless}.
{white}, {tap}, Sacrifice a Cleric creature: You gain life equal to the sacrificed creature's toughness.
{black}, {tap}, Sacrifice a Cleric creature: Target player loses life equal to the sacrificed creature's power.
Onslaught · Uncommon$0.33
Land
This land enters tapped.
{tap}: Put a storage counter on this land.
{tap}, Remove any number of storage counters from this land: Add {black} for each storage counter removed this way.
Mercadian Masques · Uncommon$0.42
Land
This land enters tapped.
{tap}: Add {black}.
{tap}, Sacrifice this land: Add {blue}{red}.
Invasion · Common$0.28
Land
{tap}: Add {colorless}.
{tap}: Add {black} or {red}. This land deals 1 damage to you.
Ice Age · Rare$0.57
Land
{1 generic}, {tap}: Add {green}{white}.
Odyssey · Rare$0.19
Land
This land enters tapped.
{tap}: Add {blue}.
{tap}, Sacrifice this land: Add {blue}{blue}.
Fifth Edition · Uncommon$0.68
Basic Land — Swamp
({T}: Add {B}.)
Fourth Edition · Common$0.11
Land
{tap}: Add {colorless}.
{tap}: Add {white} or {black}. Activate only if you control a Swamp.
Torment · Uncommon$0.33
Land
{tap}: Add {colorless}.
{tap}: Add {blue} or {black}. Activate only if you control a Swamp.
Torment · Uncommon$1.78
Land
{tap}: Add {colorless}.
{tap}: Add {black} or {red}. Activate only if you control a Swamp.
Torment · Uncommon$1.19
Land
{tap}: Add {colorless}.
{tap}: Add {black} or {green}. Activate only if you control a Swamp.
Torment · Uncommon$0.30
Land
{tap}: Add {colorless}.
{tap}: Add one mana of any color. This land deals 3 damage to you.
Odyssey · Rare$3.57