Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
645 cards · showing 121–180 (page 3 of 11) · 4 ms
Creature — Elf
Echo {3 generic}{green}{green} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, create four 1/1 green Squirrel creature tokens.
Squirrel creatures get +1/+1.
1/1 Urza's Legacy · Rare$87.41
Artifact Creature — Construct
{3 generic}: Regenerate this creature.
4/4 Fourth Edition · Uncommon$0.13
Creature — Human Druid
{1 generic}{green}, Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
If this card is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst.
1/1 Odyssey · Common$0.18
Creature — Wolf
This creature has banding as long as you control a Plains. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
2/2 Ice Age · Common$0.21
Creature — Wurm
Whenever an opponent plays a land, put a +1/+1 counter on this creature.
3/4 Tempest · Rare$2.27
Artifact Creature — Golem
If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.
3/3 Apocalypse · Uncommon$0.06
Artifact Creature — Dragon
Domain — This spell costs {2 generic} less to cast for each basic land type among lands you control.
Flying
Domain — At the beginning of your upkeep, sacrifice this creature unless you pay {10 generic}. This cost is reduced by {2 generic} for each basic land type among lands you control.
9/9 Planeshift · Rare$3.63
Artifact Creature — Dragon Construct
{2 generic}: This creature gets +1/+0 until end of turn.
1/3 Fourth Edition · Rare$0.14
Artifact Creature — Golem
{1 generic}, Sacrifice this creature: Add {white}{blue}{black}.
3/3 Invasion · Uncommon$0.22
Creature — Human Druid
{green}, {tap}, Sacrifice this creature: Destroy target enchantment.
1/1 Odyssey · Common$0.20
Creature — Boar
4/4 Fourth Edition · Common$0.10
Artifact Creature — Rhino
Trample
4/5 Homelands · Common$0.19
Legendary Creature — Elf Warrior
Other Elf creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Other Elves have shroud. (They can't be the targets of spells or abilities.)
2/2 Tempest · Rare$79.02
Creature — Elf Cleric Druid
{3 generic}{green}, {tap}: You may tap or untap target artifact, creature, or land.
2/2 Ice Age · Rare$0.30
Creature — Elf
This creature can't be blocked except by Walls and/or creatures with flying.
3/3 Fourth Edition · Uncommon$0.11
Creature — Dog
Whenever this creature becomes blocked by a creature, put that creature on top of its owner's library.
2/2 Tempest · Rare$0.41
Creature — Elf Mutant
{tap}: Add {green}{green}{green}.
Forestcycling {2 generic} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
4/5 Scourge · Uncommon$0.11
Creature — Elf Archer
First strike
2/1 Fourth Edition · Rare$0.50
Creature — Elf Shaman Bard
All creatures able to block this creature do so.
2/4 Alliances · Uncommon$0.17
Creature — Elf Berserker
Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
1/1 Exodus · Common$0.09
Creature — Elf
Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
2/2 Invasion · Rare$13.29
Creature — Elf
{green}: Target creature gains trample until end of turn.
1/1 Urza's Saga · Common$0.36
Creature — Elf
Shroud (This creature can't be the target of spells or abilities.)
1/1 Urza's Destiny · Common$0.13
Creature — Elf
{green}, {tap}, Sacrifice this creature: Destroy target enchantment.
1/1 Urza's Saga · Common$0.24
Creature — Elf Scout
{2 generic}{green}: Target Elf creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
1/2 Onslaught · Common$0.09
Creature — Elf Druid
When this creature enters, you may put a basic land card from your hand onto the battlefield tapped.
1/1 Onslaught · Common$0.30
Creature — Elf Shaman
{green}, {tap}: You may put a creature card from your hand onto the battlefield.
1/1 Urza's Destiny · Rare$1.59
Creature — Elf Ranger
4/1 Alliances · Common$0.10
Creature — Elf
{green}, {tap}, Sacrifice this creature: Destroy target artifact.
1/1 Onslaught · Uncommon$0.18
Creature — Elf Mutant
When this creature dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.
5/4 Legions · Rare$0.46
Creature — Elf Spirit
Exile this card from your hand: Add {green}.
2/2 Alliances · Uncommon$2.27
Creature — Elf Warrior
Whenever another Elf enters, put a +1/+1 counter on this creature.
1/1 Onslaught · Rare$0.45
Creature — Elf Warrior
2/3 Onslaught · Common$0.07
Artifact Creature — Golem
Kicker {X} (You may pay an additional {X} as you cast this spell.)
Spend only colored mana on X. No more than one mana of each color may be spent this way.
If this creature was kicked, it enters with X +1/+1 counters on it.
1/2 Apocalypse · Uncommon$0.14
Creature — Insect
Flying
{green}{green}: This creature gains first strike until end of turn.
1/1 Chronicles · Common$0.20
Creature — Crocodile
When you control no other creatures, sacrifice this creature.
5/5 Urza's Destiny · Rare$0.10
Creature — Elephant
When you control a creature with toughness 2 or less, sacrifice this creature.
4/5 Stronghold · Common$0.04
Creature — Wurm
Trample
At the beginning of your upkeep, sacrifice this creature unless you sacrifice an enchantment.
9/9 Urza's Saga · Rare$0.29
Artifact Creature — Juggernaut
{2 generic}, {tap}: Put a +1/+1 counter on this creature.
2/2 Tempest · Rare$0.29
Creature — Beast
7/7 Legions · Uncommon$0.07
Creature — Djinn
At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)
4/5 Chronicles · Uncommon$0.16
Creature — Beast
Whenever this creature attacks, put a +1/+1 counter on target creature of defending player's choice.
4/4 Mercadian Masques · Rare$0.37
Artifact Creature — Gnome
{tap}: Target spell becomes colorless.
{tap}: Target permanent becomes colorless until end of turn.
1/1 Mirage · Uncommon$0.20
Creature — Elf
You may choose not to untap this creature during your untap step.
{2 generic}{green}, {tap}: Target Elf creature gets +2/+2 and has trample for as long as this creature remains tapped.
2/1 Onslaught · Uncommon$0.06
Artifact Creature — Juggernaut
Echo {4 generic} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Sacrifice an artifact: Put a +1/+1 counter on target creature.
4/3 Urza's Destiny · Uncommon$0.27
Creature — Faerie Noble
Flying
Other Faerie creatures you control get +0/+1.
{tap}: Other Faerie creatures you control get +1/+0 until end of turn.
1/2 Homelands · Rare$2.27
Creature — Wurm
When this creature enters, sacrifice it unless you discard a land card.
4/4 Weatherlight · Uncommon$0.25
Creature — Human Archer
{tap}: This creature deals 4 damage to target attacking creature with flying.
2/2 Mirage · Uncommon$0.19
Creature — Beast
Amplify 2 (As this creature enters, put two +1/+1 counters on it for each Beast card you reveal in your hand.)
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
3/3 Legions · Rare$0.33
Creature — Elf
When this creature enters, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
1/1 Scourge · Common$0.12
Creature — Drake
Flying
Whenever this creature blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn.
2/3 Tempest · Uncommon$0.14
Artifact Creature — Golem
Whenever this creature becomes blocked, defending player mills three cards.
2/3 Nemesis · Uncommon$0.08
Artifact Creature — Shapeshifter
{2 generic}, Discard a card: Put a +1/+1 counter on this creature or this creature gains flying, first strike, or trample. (This effect lasts indefinitely.)
4/4 Tempest · Rare$0.44
Artifact Creature — Thopter
{1 generic}: This creature gets +1/-1 and gains flying until end of turn.
4/4 Nemesis · Uncommon$0.16
Creature — Human
Whenever this creature blocks, it gets +2/+0 until end of turn.
1/1 Homelands · Common$0.11
Creature — Dryad
{1 generic}{green}: This creature gets +1/+0 until end of turn.
2/5 Ice Age · Common$0.15
Creature — Atog
{green}, Sacrifice a Forest: This creature gets +2/+2 until end of turn.
1/2 Mirage · Uncommon$0.15
Creature — Elemental
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
At the beginning of your upkeep, this creature deals 8 damage to you unless you pay {green}{green}{green}{green}.
8/8 Fourth Edition · Rare$0.37
Creature — Centaur Shaman
{tap}: Return target card from an opponent's graveyard to their hand. Put a +1/+1 counter on target creature.
2/1 Judgment · Uncommon$0.21
Creature — Elemental
Whenever a player casts a spell, you may put a +1/+1 counter on this creature.
At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.
0/3 Scourge · Rare$0.32