Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
3,539 cards · showing 1,681–1,740 (page 29 of 59) · 5 ms
32 banned cards hidden — show them
Enchantment
At the beginning of your upkeep, you may put a treasure counter on this enchantment.
Sacrifice this enchantment: Gain control of target creature with power less than or equal to the number of treasure counters on this enchantment. (This effect lasts indefinitely.)
Tempest · Uncommon$0.20
Sorcery
Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect lasts indefinitely.)
Tempest · Uncommon$0.20
Enchantment — Aura
Enchant creature
Enchanted creature has swampwalk. (It can't be blocked as long as defending player controls a Swamp.)
Ice Age · Uncommon$0.14
Enchantment
Whenever an opponent casts a green spell, you may pay {black}{black}. If you do, look at that player's hand and choose a card from it. The player discards that card.
{black}{black}: Return this enchantment to its owner's hand.
Ice Age · Uncommon$0.31
Creature — Beast
Whenever this creature attacks or blocks, sacrifice a land.
6/4 Prophecy · Uncommon$0.05
Enchantment
Whenever a creature enters, destroy it.
{0 generic}: Destroy this enchantment. You skip your next turn. Any player may activate this ability.
Scourge · Rare$10.47
Creature — Leviathan
Trample
This creature enters tapped and doesn't untap during your untap step.
At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap this creature.
This creature can't attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.)
10/10 Fourth Edition · Rare$0.30
Enchantment
Creatures you control have flying.
Urza's Legacy · Uncommon$0.26
Creature — Human Druid
{tap}: Untap target land.
1/1 Fourth Edition · Uncommon$0.23
Enchantment
At the beginning of each player's upkeep, that player may put a +1/+1 counter on target creature of their choice.
Mercadian Masques · Uncommon$0.24
Creature — Lhurgoyf
Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.
*/1+* Ice Age · Rare$0.26
Enchantment
Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life.
Mercadian Masques · Rare$1.10
Instant
Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Invasion · Uncommon$0.32
Sorcery
An opponent chooses one —
• You draw three cards at the beginning of the next turn's upkeep.
• You search your library for a card, put that card into your hand, then shuffle.
Alliances · Rare$0.41
Artifact
You have no maximum hand size.
If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.
Fourth Edition · Uncommon$3.16
Creature — Plant Fungus
If damage would be dealt to this creature, put that many -1/-1 counters on it instead.
At the beginning of your upkeep, remove a -1/-1 counter from this creature.
5/5 Visions · Rare$0.59
Creature — Human Soldier
Vigilance
Morph {1 generic}{white} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, untap it.
2/3 Legions · Uncommon$0.06
Creature — Spirit
When this creature dies, each player may pay any amount of mana. Then each player creates a number of 1/1 green Squirrel creature tokens equal to the amount of mana they paid this way.
3/4 Weatherlight · Rare$8.75
Legendary Creature — Bird Soldier
Flying
{1 generic}{white}, Sacrifice Lieutenant Kirtar: Exile target attacking creature.
2/2 Odyssey · Rare$0.27
Sorcery // Sorcery
All lands you control become 1/1 creatures until end of turn. They're still lands.
Return target creature card from your graveyard to the battlefield. You lose life equal to its mana value.
Apocalypse · Uncommon$0.37
Enchantment
{green}{green}: Counter target black spell.
Fourth Edition · Uncommon$0.30
Instant
Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.)
Fourth Edition · Rare$0.44
Artifact
Whenever a creature dies, if another creature is on the battlefield, return the first card to the battlefield under its owner's control at the beginning of the next end step.
Urza's Saga · Rare$42.76
Enchantment
Whenever a Forest an opponent controls becomes tapped, you gain 1 life.
Fourth Edition · Uncommon$0.20
Enchantment
Black creatures can't attack or block.
Tempest · Uncommon$0.32
Creature — Angel
Flying, vigilance, haste
3/4 Apocalypse · Rare$0.33
Instant
Target creature gains first strike until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Ice Age · Rare$1.00
Enchantment
Whenever a player casts a red spell, you may pay {red}. If you do, this enchantment deals 1 damage to any target.
Visions · Rare$0.64
Instant
Lightning Dart deals 1 damage to target creature. If that creature is white or blue, Lightning Dart deals 4 damage to it instead.
Invasion · Uncommon$0.15
Creature — Dragon
Flying
Echo {2 generic}{red}{red} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
{red}: This creature gets +1/+0 until end of turn.
4/4 Urza's Saga · Rare$5.61
Enchantment
Whenever a player cycles a card, you may pay {1 generic}. If you do, this enchantment deals 2 damage to any target.
Onslaught · Uncommon$0.17
Sorcery
Lightning Surge deals 4 damage to any target.
Threshold — If there are seven or more cards in your graveyard, instead Lightning Surge deals 6 damage to that permanent or player and the damage can't be prevented.
Flashback {5 generic}{red}{red} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Judgment · Rare$0.53
Enchantment
At the beginning of your upkeep, you may put a verse counter on this enchantment.
Sacrifice this enchantment: Counter target spell unless its controller pays {X}, where X is the number of verse counters on this enchantment.
Urza's Saga · Uncommon$0.29
Enchantment
At the beginning of your upkeep, for each player, this enchantment deals 1 damage to that player unless they pay {black} or {3 generic}.
Ice Age · Uncommon$0.49
Creature — Human Knight
Trample
At the beginning of your upkeep, you may discard a card. If you don't, sacrifice this creature and draw a card.
Whenever this creature becomes blocked, it gets +6/+3 until end of turn.
Whenever this creature attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life.
0/3 Alliances · Uncommon$0.27
Instant
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
Alliances · Uncommon$2.03
Artifact Creature — Golem
{2 generic}, Sacrifice this creature: Target player draws a card.
3/4 Odyssey · Uncommon$0.16
Enchantment
When this enchantment enters, each player chooses five lands they control and sacrifices the rest.
Players can't play lands as long as ten or more lands are on the battlefield.
Exodus · Rare$3.16
Legendary Creature — Human Rebel
{X}, {tap}: Search your library for a Rebel permanent card with mana value X or less, put it onto the battlefield, then shuffle.
{3 generic}: Put target Rebel card from your graveyard on the bottom of your library.
1/3 Nemesis · Rare$1.32
Enchantment — Aura
Enchant land
Enchanted land is an Island.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Uncommon$0.36
Artifact
Discard your hand, Sacrifice this artifact: Add three mana of any one color. Activate only as an instant.
Mirage · Rare$807.44
Sorcery
As an additional cost to cast this spell, choose a number between 0 and 5.
Liquid Fire deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number.
Odyssey · Uncommon$0.14
Creature — Atog
Sacrifice an artifact: This creature gets +1/+1 until end of turn.
Sacrifice a land: This creature gets +1/+1 until end of turn.
1/2 Odyssey · Uncommon$0.24
Creature — Insect
At the beginning of your upkeep, sacrifice this creature unless you sacrifice a Mountain.
7/7 Mercadian Masques · Rare$0.14
Enchantment — Aura
Enchant artifact
Whenever you're dealt damage, put that many vitality counters on this Aura.
At the beginning of your upkeep, you may remove a vitality counter from this Aura. If you do, you gain 1 life.
Fourth Edition · Rare$0.39
Sorcery
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Tempest · Rare$3.19
Enchantment
All Forests are 1/1 creatures that are still lands.
Fourth Edition · Rare$0.48
Enchantment — Aura
Enchant land
Enchanted land is a 5/6 green Treefolk creature that's still a land.
Prophecy · Uncommon$0.21
Sorcery
You may reveal a creature or land card you own from outside the game and put it into your hand. Exile Living Wish.
Judgment · Rare$1.48
Creature — Elemental
Tap an untapped creature you control: This creature gets +1/+1 until end of turn.
4/4 Weatherlight · Uncommon$0.05
Land
{tap}: Add {colorless}.
{tap}: Add {black} or {green}. This land deals 1 damage to you.
Apocalypse · Rare$0.59
Legendary Creature — Octopus Noble
When Llawan enters, return all blue creatures your opponents control to their owners' hands.
Your opponents can't cast blue creature spells.
2/3 Torment · Rare$0.87
Creature — Giant
Whenever this creature attacks or blocks, mill a card. If a land card was milled this way, prevent all combat damage this creature would deal this turn.
4/6 Invasion · Rare$0.14
Sorcery
Target player reveals their hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles.
Tempest · Uncommon$0.25
Creature — Insect
Flying
{green}: Regenerate this creature.
{green}: Untap this creature. Activate only once each turn.
1/1 Mirage · Uncommon$0.21
Artifact
{1 generic}, {tap}, Sacrifice this artifact: Put up to four target basic land cards from a player's graveyard on top of their library in any order. That player draws a card at the beginning of the next turn's upkeep.
Alliances · Rare$5.02
Creature — Wolf
You may have this creature assign its combat damage as though it weren't blocked.
2/2 Urza's Legacy · Uncommon$0.12
Instant
Search your library for a card, then shuffle and put that card third from the top.
Scourge · Uncommon$4.90
Creature — Human Soldier Archer
Reach (This creature can block creatures with flying.)
First strike
2/2 Visions · Uncommon$0.21
Creature — Merfolk
Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
2/2 Fourth Edition · Rare$4.23