Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,637 cards · showing 1,621–1,680 (page 28 of 44) · 13 ms
4 banned cards hidden — show them
Creature — Griffin
Flying
Sacrifice this creature: Counter target red instant or sorcery spell.
2/2 Mirage · Uncommon$0.21
Creature — Drake
Flying
This creature attacks each combat if able.
2/3 Invasion · Uncommon$0.04
Creature — Horror
{black}, Sacrifice this creature: Target opponent discards a card at random. Activate only as a sorcery.
2/2 Visions · Common$0.10
Creature — Nightstalker Cat
{black}, Sacrifice this creature: Destroy target creature blocking it.
Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and this creature: Search your library for a card named Spirit of the Night, put that card onto the battlefield, then shuffle.
2/2 Mirage · Common$0.17
Creature — Horror
At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, this creature deals 1 damage to that player.
2/4 Weatherlight · Rare$0.88
Creature — Troll
{red}: Regenerate this creature.
2/2 Fourth Edition · Uncommon$0.18
Creature — Incarnation
First strike
As long as this card is in your graveyard and you control a Plains, creatures you control have first strike.
2/2 Judgment · Uncommon$0.44
Creature — Vampire Dog
Discard a creature card: This creature gets +2/+2 until end of turn.
2/2 Exodus · Common$0.11
Creature — Human Monk Cleric
When this creature enters, you gain 2 life.
2/2 Stronghold · Common$0.04
Creature — Human Wizard
Kicker {1 generic}{red} (You may pay an additional {1}{R} as you cast this spell.)
When this creature enters, if it was kicked, destroy target artifact. It can't be regenerated.
2/3 Invasion · Uncommon$0.18
Creature — Lizard Scout
Haste (This creature can attack and {T} as soon as it comes under your control.)
At the beginning of the end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.)
2/1 Urza's Legacy · Common$0.08
Creature — Lizard
Whenever this creature becomes blocked by a creature, this creature gets +2/+2 until end of turn.
2/2 Urza's Saga · Common$0.17
Creature — Kavu
Whenever this creature attacks, it gets +2/+0 until end of turn.
2/2 Invasion · Uncommon$0.17
Creature — Sliver
All Slivers have "{2 generic}, Sacrifice this permanent: You gain 4 life."
2/2 Stronghold · Uncommon$0.53
Creature — Human Nomad
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has "{tap}: Target attacking or blocking creature gets +3/+3 until end of turn."
2/2 Judgment · Common$0.04
Creature — Human Cleric
Whenever this creature attacks, it gets +X/+X until end of turn, where X is the number of Clerics on the battlefield.
2/2 Legions · Common$0.17
Creature — Turtle
This creature has shroud as long as you control no untapped lands. (It can't be the target of spells or abilities.)
2/2 Prophecy · Uncommon$0.17
Artifact Creature — Phyrexian Construct
At the beginning of each opponent's upkeep, this creature deals X damage to that player, where X is the number of cards in their hand minus 4.
2/2 Nemesis · Uncommon$0.40
Creature — Merfolk Wizard
{blue}{blue}, {tap}: Target creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
2/2 Weatherlight · Uncommon$0.33
Creature — Serpent
Kicker {2 generic} (You may pay an additional {2} as you cast this spell.)
This creature can't attack unless defending player controls an Island.
If this creature was kicked, it enters with four +1/+1 counters on it.
2/2 Invasion · Common$0.20
Creature — Merfolk Zombie
Protection from green
2/2 Invasion · Common$0.14
Creature — Angel
Flying
As this creature enters, choose a color.
This creature has protection from the chosen color.
2/2 Planeshift · Uncommon$0.28
Creature — Angel
Flying, protection from green
2/2 Urza's Destiny · Uncommon$0.35
Creature — Angel
Flying, protection from black
2/2 Urza's Saga · Uncommon$0.31
Creature — Angel
Flying, protection from red
2/2 Urza's Saga · Uncommon$0.36
Creature — Angel
Flying, protection from blue
2/2 Urza's Destiny · Uncommon$0.38
Creature — Elf
Tap five untapped Elves you control: Create a 7/7 green Elemental creature token with trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
2/2 Onslaught · Rare$0.25
Creature — Angel
Flying, protection from white
2/2 Nemesis · Uncommon$0.29
Creature — Human Wizard
{blue}{blue}, Sacrifice a Wizard: Counter target spell.
Morph {blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
2/1 Onslaught · Rare$1.77
Creature — Imp
Flying
{1 generic}{red}: This creature gains first strike until end of turn.
2/2 Planeshift · Common$0.06
Creature — Human Soldier
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Cumulative upkeep {1 generic} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
2/4 Weatherlight · Uncommon$0.18
Creature — Snake
First strike
Whenever this creature deals combat damage to a creature, destroy that creature.
2/2 Invasion · Uncommon$0.26
Creature — Plant Wall
Defender (This creature can't attack.)
{green}: Regenerate this creature.
2/3 Fourth Edition · Uncommon$0.16
Creature — Wall
Defender (This creature can't attack.)
2/6 Chronicles · Common$0.19
Artifact Creature — Wall
Defender (This creature can't attack.)
First strike
2/3 Fourth Edition · Common$0.13
Creature — Snake Wall
Defender (This creature can't attack.)
{3 generic}: Destroy this creature and target creature it's blocking. Any player may activate this ability.
2/4 Prophecy · Uncommon$0.17
Creature — Elephant
Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
2/2 Chronicles · Common$0.23
Creature — Sliver
As this creature enters, choose a color.
All Slivers have protection from the chosen color.
2/2 Legions · Uncommon$0.35
Creature — Kor Warrior Knight
{0 generic}: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.
2/2 Stronghold · Uncommon$0.23
Creature — Elemental
{blue}, {tap}, Sacrifice this creature: Tap up to three target creatures without flying.
2/3 Mirage · Uncommon$0.18
Creature — Faerie
Flying, protection from red
2/1 Urza's Legacy · Common$0.14
Creature — Human Soldier
{red}: Target creature gains haste until end of turn. (It can attack this turn.)
2/1 Prophecy · Uncommon$0.15
Creature — Human Soldier Rebel
{white}, {tap}: Tap target creature.
Morph {white} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
2/2 Onslaught · Uncommon$0.18
Creature — Zombie
At the beginning of your upkeep, sacrifice this creature unless you pay {black}.
2/2 Prophecy · Common$0.11
Creature — Drake
Flying
When this creature enters, shuffle the cards from your hand into your library, then draw that many cards.
When this creature dies, shuffle the cards from your hand into your library, then draw that many cards.
2/2 Apocalypse · Uncommon$0.12
Creature — Merfolk Warrior
When this creature enters, shuffle the cards from your hand into your library, then draw that many cards.
{red}, Sacrifice this creature: Each player shuffles the cards from their hand into their library, then draws that many cards.
2/2 Apocalypse · Rare$1.36
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
2/2 Fourth Edition · Uncommon$0.19
Creature — Goat Beast
Haste
2/2 Urza's Destiny · Common$0.07
Creature — Dog
At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of this creature.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
2/1 Urza's Saga · Common$0.11
Creature — Dog
Discard a card: This creature gets +1/+1 and becomes the color of your choice until end of turn.
2/2 Odyssey · Common$0.23
Creature — Efreet
Protection from white
{1 generic}{red}: This creature gets +1/+0 until end of turn.
2/4 Mirage · Uncommon$0.03
Creature — Faerie Druid
{tap}: You may put a Faerie permanent card from your hand onto the battlefield.
{2 generic}{green}: Target green creature gains protection from black until end of turn.
2/2 Homelands · Rare$7.28
Creature — Drake
Flying
2/2 Tempest · Common$0.03
Creature — Spirit
Flying
Creatures can't attack you unless their controller pays {2 generic} for each creature they control that's attacking you.
2/3 Legions · Rare$0.54
Creature — Bird Soldier Warrior
Flying
Morph {2 generic}{white} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, target creature gains first strike until end of turn.
2/1 Legions · Common$0.07
Creature — Elf Druid
{tap}: Add X mana of any one color, where X is the number of Elves on the battlefield.
2/2 Legions · Uncommon$1.34
Creature — Elf
Whenever a Beast enters, you may draw a card.
2/2 Onslaught · Common$0.23
Creature — Zombie Cleric
{1 generic}: Exile target card from a graveyard.
2/2 Legions · Uncommon$0.34
Creature — Human Wizard
{tap}: Return this creature and target creature you control to their owner's hand.
2/2 Urza's Saga · Common$0.12
Creature — Wolverine
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
2/4 Fifth Edition · Uncommon$0.14