Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
1,769 cards · showing 1,561–1,620 (page 27 of 30) · 3 ms
24 banned cards hidden — show them
Creature — Dragon
Flying
{blue}: If target spell has only one target and that target is this creature, change that spell's target to another creature.
Morph {4 generic}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
5/5 Onslaught · Rare$0.28
Creature — Human Minion
{black}{black}{black}, {tap}: Target opponent reveals their hand and discards a creature card at random. Activate only during your turn.
2/1 Fourth Edition · Rare$0.28
Enchantment
{1 generic}, Pay 2 life: This enchantment deals 1 damage to any target.
Invasion · Rare$0.28
Land
{1 generic}, {tap}: Add {black}{red}.
Odyssey · Rare$0.28
Creature — Dragon
Flying (This creature can't be blocked except by creatures with flying or reach.)
{1 generic}{red}: This creature deals 1 damage to any target.
5/5 Urza's Saga · Rare$0.28
Legendary Creature — Goblin
At the beginning of your upkeep, you may return this card from your graveyard to your hand.
1/1 Mercadian Masques · Rare$0.28
Enchantment
{2 generic}, Discard a card at random: This enchantment deals 2 damage to any target.
Ice Age · Rare$0.28
Sorcery
Return all permanents to their owners' hands.
Odyssey · Rare$0.28
Sorcery
Destroy target permanent.
Apocalypse · Rare$0.28
Sorcery
Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.
Mirage · Rare$0.27
Enchantment
Black creatures get +1/+1.
Fourth Edition · Rare$0.27
Creature — Giant
{red}, Sacrifice this creature: It deals 6 damage to each creature and each player.
6/6 Apocalypse · Rare$0.27
Sorcery
Any player may have Breaking Point deal 6 damage to them. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated.
Judgment · Rare$0.27
Enchantment
Whenever you win a coin flip, put a luck counter on this enchantment.
At the beginning of your upkeep, if this enchantment has ten or more luck counters on it, you win the game.
Odyssey · Rare$0.27
Artifact
{3 generic}, Discard a card at random: Target creature gets +2/+2 until end of turn.
Fourth Edition · Rare$0.27
Enchantment
Whenever a creature you control dies, you may pay {1 generic}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.
Mercadian Masques · Rare$0.27
Creature — Fungus Beast
Trample
Whenever this creature deals damage to an opponent, you draw a card and that opponent discards a card.
6/4 Apocalypse · Rare$0.27
Creature — Bird Soldier
Flying
Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat.
3/4 Onslaught · Rare$0.27
Legendary Creature — Bird Soldier
Flying
{1 generic}{white}, Sacrifice Lieutenant Kirtar: Exile target attacking creature.
2/2 Odyssey · Rare$0.27
Creature — Human Cleric
{tap}: Prevent the next 4 damage that would be dealt to any target this turn.
1/4 Urza's Destiny · Rare$0.27
Creature — Illusion
Flying
{1 generic}: This creature becomes the creature type of your choice until end of turn.
6/6 Onslaught · Rare$0.27
Creature — Cat Beast Spirit
Trample
This creature enters with seven +1/+1 counters on it.
Whenever this creature deals damage, you gain that much life.
If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
0/0 Judgment · Rare$0.27
Creature — Rhino Beast
You may have this creature assign its combat damage as though it weren't blocked.
{2 generic}{green}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
5/5 Nemesis · Rare$0.27
Creature — Beast
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process.
1/5 Judgment · Rare$0.27
Creature — Human
When this creature enters, create three 0/1 black Serf creature tokens.
When this creature leaves the battlefield, exile all Serf tokens.
2/2 Homelands · Uncommon$0.27
Creature — Human Wizard
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever this creature deals combat damage to a player, you may draw a card.
1/3 Odyssey · Rare$0.27
Enchantment
Whenever a player discards a card, you may pay {1 generic}{blue}. If you do, you may tap or untap target permanent.
Judgment · Rare$0.27
Artifact Creature — Construct
This creature enters with three +1/+1 counters on it.
Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
1/1 Fourth Edition · Rare$0.27
Artifact
{8 generic}, {tap}: This artifact deals 4 damage to any target.
Fourth Edition · Rare$0.26
Creature — Insect
Morph {X}{black}{black} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, all creatures get -X/-X until end of turn.
4/3 Legions · Rare$0.26
Legendary Creature — Human Minion
All Nightmares get +1/+1.
{black}{black}{black}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.
When Chainer leaves the battlefield, exile all Nightmares.
3/3 Torment · Rare$0.26
Creature — Insect
Haste
Sacrifice a Goblin: This creature gets +2/+2 and gains trample until end of turn.
3/3 Legions · Rare$0.26
Creature — Manticore
Flying
{red}, {tap}: This creature deals 1 damage to target attacking or blocking creature.
2/2 Fourth Edition · Rare$0.26
Creature — Shapeshifter
Kicker—{2 generic}{black}, Discard a creature card. (You may pay {2}{B} and discard a creature card in addition to any other costs as you cast this spell.)
If this creature was kicked, it enters with flying and with X +1/+1 counters on it, where X is the discarded card's mana value.
2/2 Planeshift · Rare$0.26
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Destroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated.
Onslaught · Rare$0.26
Creature — Zombie Giant
Tap three untapped Clerics you control: Return this card from your graveyard to your hand.
4/4 Onslaught · Rare$0.26
Sorcery
You may cast this spell as though it had flash if you pay {2 generic} more to cast it. (You may cast it any time you could cast an instant.)
Ghitu Fire deals X damage to any target.
Invasion · Rare$0.26
Creature — Spirit
Flying
Sacrifice two lands: This creature gains protection from artifacts or from the color of your choice until end of turn.
3/3 Prophecy · Rare$0.26
Creature — Lhurgoyf
Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.
*/1+* Ice Age · Rare$0.26
Creature — Spirit
This creature enters with three +1/+1 counters on it.
{2 generic}{black}, Remove a +1/+1 counter from this creature: Target player discards a card. Activate only as a sorcery.
0/0 Stronghold · Rare$0.26
Creature — Elemental
Morph {5 generic}{green}{green} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, you may put a creature card from your hand onto the battlefield.
6/5 Scourge · Rare$0.26
Enchantment
{2 generic}: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability.
Prophecy · Rare$0.26
Creature — Goblin
When this creature enters, create three 1/1 red Goblin creature tokens.
{1 generic}{red}, Sacrifice a Goblin: This creature deals 2 damage to any target.
2/2 Scourge · Rare$0.26
Creature — Spirit
Flying
At the beginning of your end step, tap all lands you control.
3/4 Prophecy · Rare$0.26
Creature — Insect
This spell can't be countered.
This creature gets +3/+3 as long as no opponent controls a creature.
3/3 Legions · Rare$0.26
Creature — Spirit
Flying (This creature can't be blocked except by creatures with flying or reach.)
{black}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
0/1 Fourth Edition · Rare$0.26
Creature — Horror
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
{tap}: Add {black}{black}{black}{black}. Target opponent gains control of this creature. (Activate only as an instant.)
4/4 Urza's Saga · Rare$0.26
Legendary Creature — Wizard
{tap}: Draw three cards.
{2 generic}{blue}{blue}: Return Arcanis to its owner's hand.
3/4 Onslaught · Rare$0.25
Creature — Spirit
Flying
Whenever this creature deals damage to a creature, this creature deals 3 damage to that creature's controller and 3 damage to you.
3/3 Tempest · Rare$0.25
Sorcery
Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)
Odyssey · Rare$0.25
Artifact
{3 generic}, {tap}, Sacrifice a creature: Reveal a number of cards from the top of your library equal to the sacrificed creature's power. Put one into your hand and exile the rest.
Nemesis · Rare$0.25
Enchantment
At the beginning of your upkeep, you may exile a land card from your graveyard. If you do, put a +1/+1 counter on target creature.
Prophecy · Rare$0.25
Enchantment
Play with the top card of your library revealed.
You may play lands and cast spells from the top of your library.
Onslaught · Rare$0.25
Artifact Creature — Juggernaut
Trample
This creature can't block.
When this creature attacks, sacrifice it at end of combat.
Tap an untapped creature you control: This creature gets +X/+0 until end of turn, where X is the power of the creature tapped this way.
0/3 Prophecy · Rare$0.25
Creature — Nightmare Horror
When this creature enters, target player loses 6 life.
When this creature leaves the battlefield, that player gains 6 life.
{black}: Regenerate this creature.
6/3 Torment · Rare$0.25
Creature — Dog
This creature can't attack unless you control more lands than defending player.
This creature can't block unless you control more lands than attacking player.
4/4 Exodus · Rare$0.25
Creature — Human Barbarian Horror
First strike
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1, is black, and has "{2 generic}{black}, {tap}: Destroy target red creature."
3/3 Torment · Rare$0.25
Creature — Elemental Cat
Trample
This creature enters with seven +1/+1 counters on it.
Whenever you tap a land for mana, remove a +1/+1 counter from this creature.
0/0 Odyssey · Rare$0.25
Enchantment
Basic lands each player controls have shroud as long as that player controls three or fewer lands. (They can't be the targets of spells or abilities.)
Prophecy · Rare$0.25
Creature — Human Wizard
{blue}{blue}{blue}, {tap}: Return target permanent to its owner's hand.
1/1 Urza's Destiny · Rare$0.25