Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,305 cards · showing 1,501–1,560 (page 26 of 39) · 3 ms
18 banned cards hidden — show them
Instant
Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.
Ice Age · Common$0.20
Instant
Destroy target artifact or enchantment.
Flashback {4 generic}{white}{white} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Common$0.08
Instant
Target player mills a card.
Draw a card at the beginning of the next turn's upkeep.
Ice Age · Common$0.20
Legendary Creature — Human Wizard
Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne is enchanted.
1/1 Urza's Destiny · Rare$0.50
Artifact
At the beginning of each player's end step, if that player has 5 or less life, this artifact deals 2 damage to that player.
Mirage · Rare$0.55
Creature — Griffin
Flying (This creature can't be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.)
2/2 Invasion · Common$0.06
Instant
Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.
Onslaught · Rare$0.59
Instant
Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Mirage · Common$0.25
Instant
Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
You gain 2 life.
Exodus · Common$0.11
Creature — Human Soldier
Vigilance
Threshold — As long as there are seven or more cards in your graveyard, this creature has "When this creature dies, you may pay {white}{white}. If you do, return this card to the battlefield under your control."
2/2 Torment · Rare$0.30
Instant
Change the target of target spell that targets only a player. The new target must be a player.
Stronghold · Uncommon$0.20
Instant
Return all artifacts to their owners' hands.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Legacy · Uncommon$0.29
Sorcery
Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.
Chronicles · Uncommon$0.46
Enchantment
At the beginning of your upkeep, you may put a verse counter on this enchantment.
{blue}, Sacrifice this enchantment: Return up to X target permanents to their owners' hands, where X is the number of verse counters on this enchantment.
Urza's Saga · Rare$0.40
Enchantment
{0 generic}: Remove target attacking creature you control from combat and untap it. (If you activate during end of combat, the creature will untap after it deals combat damage.)
Exodus · Uncommon$4.12
Instant
Choose one —
• You gain 6 life.
• Prevent the next 6 damage that would be dealt to target creature this turn.
Scourge · Common$0.07
Enchantment — Aura
Enchant creature
Enchanted creature can't be blocked by red creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a red permanent.
Ice Age · Uncommon$0.33
Enchantment — Aura
Enchant creature
Enchanted creature has protection from red. This effect doesn't remove this Aura.
Fourth Edition · Uncommon$0.16
Instant
Prevent all damage that would be dealt this turn to up to two target creatures.
Urza's Saga · Uncommon$0.08
Creature — Zombie Pirate
Whenever this creature deals damage to an opponent, that player mills a card.
2/2 Homelands · Common$0.18
Creature — Merfolk Shaman
{tap}: Target land becomes the basic land type of your choice until end of turn.
0/2 Apocalypse · Common$0.24
Land
{tap}: Add one mana of any type that a land you control could produce.
Tempest · Rare$5.13
Creature — Unicorn
2/3 Classic Sixth Edition · Common$0.18
Instant
Put up to three target creature cards from your graveyard on top of your library.
Alliances · Common$0.21
Instant
Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.
Stronghold · Rare$1.77
Artifact
Fading 2 (This artifact enters with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
{tap}: You gain 2 life.
Nemesis · Uncommon$0.31
Sorcery
Return target instant or sorcery card from your graveyard to your hand.
Weatherlight · Uncommon$0.13
Enchantment — Aura
Enchant artifact an opponent controls
Whenever enchanted artifact becomes tapped, choose one —
• This Aura deals 1 damage to target player or planeswalker.
• Target player gains 1 life.
Fourth Edition · Rare$0.40
Enchantment — Aura
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant artifact
Enchanted artifact has shroud. (It can't be the target of spells or abilities.)
Visions · Uncommon$0.13
Creature — Human Monk Cleric
When this creature dies, destroy target artifact or enchantment.
2/2 Urza's Destiny · Common$0.13
Instant
Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
Visions · Common$0.15
Enchantment
Whenever a nontoken creature you control dies, you may search your library for a card with the same name as that creature, reveal it, put it into your hand, then shuffle.
Urza's Saga · Rare$8.98
Sorcery
Target player shuffles their graveyard into their library.
Onslaught · Uncommon$0.20
Land
This land enters tapped with two depletion counters on it.
{tap}, Remove a depletion counter from this land: Add {white}{white}. If there are no depletion counters on this land, sacrifice it.
Mercadian Masques · Common$1.02
Land
This land enters tapped.
{tap}: Add {blue}.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Common$0.24
Instant
Counter target creature spell.
Chronicles · Common$0.09
Instant
You gain 6 life.
Cycling {1 generic}{white} ({1}{W}, Discard this card: Draw a card.)
When you cycle this card, you may gain 2 life.
Onslaught · Common$0.15
Instant
Sacrifice any number of permanents. You gain 2 life for each permanent sacrificed this way.
Mercadian Masques · Uncommon$0.30
Enchantment
Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card.
Mirage · Rare$4.79
Instant
Put target creature on top of its owner's library.
Odyssey · Common$0.15
Sorcery
Target creature deals damage to itself equal to its power.
Tempest · Uncommon$0.43
Creature — Human
Protection from red
1/2 Chronicles · Common$0.13
Sorcery
Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)
Urza's Destiny · Rare$226.32
Instant
Destroy target creature with power 4 or greater. It can't be regenerated.
Alliances · Common$0.12
Instant
Return target creature to its owner's hand.
Draw a card.
Invasion · Common$0.10
Instant
Return target permanent to its owner's hand.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Common$0.12
Instant
Return target permanent you control to its owner's hand.
Urza's Destiny · Common$0.17
Creature — Human Nomad
First strike
Discard a card: This creature gains protection from the color of your choice until end of turn.
2/3 Odyssey · Uncommon$0.16
Creature — Human Soldier
Sacrifice this creature: Prevent all combat damage target creature would deal this turn.
1/1 Visions · Common$0.07
Instant
Prevent all combat damage that would be dealt by target attacking creature this turn.
Draw a card.
Invasion · Common$0.23
Instant
Counter target spell unless its controller pays {X}, where X is its mana value.
Prophecy · Common$0.13
Sorcery
Reveal a card in your hand, then put that card onto the battlefield if it has the same name as a permanent.
Torment · Rare$9.12
Sorcery
Destroy all creatures with power 4 or greater. They can't be regenerated.
Visions · Rare$8.58
Creature — Human Rebel
Whenever one or more creatures attack you, if this creature is untapped, you may untap all creatures you control.
3/3 Prophecy · Uncommon$0.20
Legendary Creature — Dwarf Wizard
{tap}: Reveka deals 2 damage to any target and doesn't untap during your next untap step.
0/1 Homelands · Rare$0.83
Creature — Human Cleric
{1 generic}: Prevent the next 1 damage that would be dealt to this creature this turn.
1/2 Mercadian Masques · Common$0.10
Creature — Unicorn
Cumulative upkeep {1 generic} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When this creature leaves the battlefield, you gain life equal to the number of age counters on it.
2/3 Weatherlight · Uncommon$0.34
Instant
You may exile a white card from your hand rather than pay this spell's mana cost.
Choose a color. All creatures gain protection from the chosen color until end of turn.
Mercadian Masques · Rare$14.77
Instant
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Fourth Edition · Rare$0.39
Instant
You gain 3 life.
Draw a card.
Invasion · Common$0.06