Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,305 cards · showing 1,441–1,500 (page 25 of 39) · 2 ms
18 banned cards hidden — show them
Instant
Prevent all damage that sources of the color of your choice would deal this turn.
Flashback—Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Judgment · Common$6.34
Enchantment — Aura
Enchant creature
As this Aura enters, choose a color.
Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.
Ice Age · Common$0.12
Creature — Wall
Defender (This creature can't attack.)
Kicker {1 generic}{white} (You may pay an additional {1}{W} as you cast this spell.)
If this creature was kicked, it enters with a +1/+1 counter on it and with "This creature can attack as though it didn't have defender."
1/3 Invasion · Common$0.10
Enchantment — Aura
Enchant creature
At the beginning of your upkeep, you may put a page counter on this Aura.
When enchanted creature dies, draw a card for each page counter on this Aura.
Urza's Destiny · Uncommon$0.34
Creature — Human Wizard Sorcerer
{tap}: This creature deals 1 damage to any target.
1/1 Fourth Edition · Common$0.11
Instant
Kicker {2 generic} (You may pay an additional {2} as you cast this spell.)
Counter target spell if its mana value is 2 or less. If this spell was kicked, counter that spell if its mana value is 4 or less instead.
Invasion · Common$0.16
Enchantment
Creatures can't attack you unless their controller pays {2 generic} for each creature they control that's attacking you.
Tempest · Uncommon$1.94
Sorcery
Reveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles.
Draw a card at the beginning of the next turn's upkeep.
Homelands · Common$0.18
Sorcery
Each player draws X cards.
Visions · Uncommon$1.57
Enchantment
{1 generic}, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. (Colorless mana prevents no damage.)
Invasion · Common$0.22
Artifact Creature — Shapeshifter
Morph {0 generic} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, it becomes the creature type of your choice. (This effect lasts indefinitely.)
2/2 Scourge · Uncommon$0.25
Creature — Illusion
{tap}: This creature deals 2 damage to any target and 3 damage to itself.
2/2 Fourth Edition · Rare$0.39
Enchantment — Aura
Enchant creature
Enchanted creature has "{tap}: This creature deals 1 damage to any target."
Odyssey · Common$0.15
Enchantment
Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the greatest mana value may change the target or targets. If two or more cards are tied for greatest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle.
Invasion · Rare$1.06
Sorcery
Target player reveals their hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand.
Prophecy · Rare$0.29
Instant
Until end of turn, Wizards you control gain "{tap}: Counter target spell."
Onslaught · Rare$0.34
Sorcery
If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player.
Mirage · Rare$0.32
Enchantment — Aura
Enchant land
Whenever enchanted land becomes tapped, this Aura deals 2 damage to that land's controller.
Fourth Edition · Common$0.13
Enchantment
Cumulative upkeep—Draw a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your end step, sacrifice a land and discard your hand.
Weatherlight · Rare$3.80
Artifact
{X}, {tap}: Target creature you control gets +X/+X until end of turn. Destroy it at the beginning of the next end step.
Mercadian Masques · Uncommon$0.18
Creature — Illusion
Flying
Discard a card: This creature gets +4/+4 until end of turn. Activate only once each turn.
0/1 Odyssey · Uncommon$0.14
Creature — Human Cleric
{tap}: Return three target cards from an opponent's graveyard to their hand. Return target creature card from your graveyard to the battlefield.
1/3 Judgment · Rare$1.85
Enchantment — Aura
Enchant creature
When enchanted creature dies, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay {blue}{blue}{blue}. If you do, return this card to its owner's hand.
Chronicles · Uncommon$0.20
Artifact
{2 generic}, {tap}: You may tap or untap target creature.
Tempest · Uncommon$0.42
Creature — Human Wizard
{blue}, {tap}: You may tap or untap target creature.
1/2 Odyssey · Uncommon$0.17
Enchantment
Whenever a player casts a creature spell, destroy all Reflections. Then that player creates an X/X white Reflection creature token, where X is the mana value of that spell.
Invasion · Rare$0.46
Instant
Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.)
Fourth Edition · Rare$0.43
Artifact
At the beginning of your upkeep, this artifact deals 2 damage to the creature with the least toughness. If two or more creatures are tied for least toughness, you choose one of them.
Urza's Saga · Rare$0.43
Sorcery
Destroy all artifacts and enchantments.
Urza's Legacy · Rare$0.40
Enchantment
If you would draw a card, you may put a study counter on this enchantment instead.
Remove three study counters from this enchantment, Sacrifice this enchantment: Draw seven cards.
Stronghold · Rare$0.65
Instant
Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles.
Urza's Destiny · Uncommon$0.08
Creature — Licid
{1 generic}{white}, {tap}: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {white} to end this effect.
Enchanted creature has first strike.
1/1 Tempest · Uncommon$0.14
Land
{tap}: Add {colorless}.
{tap}, Sacrifice this land: Target attacking creature without flying gets -1/-2 until end of turn.
Visions · Uncommon$0.12
Artifact
{4 generic}, {tap}: You may put a creature card from your hand onto the battlefield.
Urza's Legacy · Rare$2.38
Creature — Dragon
Flying
{blue}: If target spell has only one target and that target is this creature, change that spell's target to another creature.
Morph {4 generic}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
5/5 Onslaught · Rare$0.28
Creature — Wall
Defender (This creature can't attack.)
{4 generic}: Return this creature to its owner's hand. Any player may activate this ability.
1/6 Prophecy · Uncommon$0.18
Sorcery
Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles.
Judgment · Uncommon$0.67
Artifact Creature — Phyrexian Construct
At the beginning of each opponent's upkeep, this creature deals X damage to that player, where X is 3 minus the number of cards in their hand.
2/2 Nemesis · Uncommon$0.21
Creature — Human Soldier
Echo {3 generic}{white} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, you gain 5 life.
2/5 Urza's Legacy · Uncommon$0.17
Instant
Destroy target creature with power 4 or greater.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Legacy · Common$0.06
Legendary Creature — Angel
Flying, vigilance
Radiant gets +1/+1 for each other creature on the battlefield with flying.
3/3 Urza's Legacy · Rare$7.43
Instant
Rain of Blades deals 1 damage to each attacking creature.
Scourge · Uncommon$0.06
Creature — Bird
Flying
{1 generic}: This creature becomes the color of your choice until end of turn.
2/2 Invasion · Uncommon$0.21
Creature — Efreet
Flying
{blue}{blue}: This creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
3/1 Visions · Rare$0.94
Artifact
{2 generic}: Prevent the next 1 damage that would be dealt to any target this turn. Return this artifact to its owner's hand at the beginning of the next end step.
Chronicles · Rare$0.34
Instant
Blocking creatures get +1/+1 until end of turn.
Ice Age · Common$0.17
Creature — Human Rebel
First strike
{5 generic}, {tap}: Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.
2/2 Mercadian Masques · Uncommon$0.33
Creature — Human Rebel
{6 generic}, {tap}: Search your library for a Rebel permanent card with mana value 5 or less, put it onto the battlefield, then shuffle.
2/4 Mercadian Masques · Uncommon$0.27
Creature — Human Rebel
{4 generic}, {tap}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
1/2 Mercadian Masques · Common$0.13
Instant
If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.
Creatures you control get +1/+1 until end of turn.
Mercadian Masques · Common$0.29
Creature — Human Rebel
{3 generic}, {tap}: Search your library for a Rebel permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.
1/1 Mercadian Masques · Common$0.34
Creature — Human Rebel
Flying
{7 generic}, {tap}: Search your library for a Rebel permanent card with mana value 6 or less, put it onto the battlefield, then shuffle.
3/3 Mercadian Masques · Rare$0.43
Sorcery
Look at the top five cards of target player's library. Put any number of them on the bottom of that library in any order and the rest on top of the library in any order.
Stronghold · Uncommon$0.19
Creature — Human Rebel Scout
Flying
{2 generic}{white}: This creature gains protection from the color of your choice until end of turn.
1/4 Mercadian Masques · Rare$0.35
Legendary Creature — Human Soldier
{tap}: Destroy target attacking or blocking Dragon. It can't be regenerated. You gain life equal to its power.
3/4 Mirage · Rare$2.79
Legendary Creature — Human Archer
Reach (This creature can block creatures with flying.)
Whenever Rashka blocks one or more black creatures, Rashka gets +1/+2 until end of turn.
3/3 Homelands · Uncommon$0.27
Legendary Land
{tap}: Add {colorless}.
{4 generic}, {tap}, Sacrifice a land: Rath's Edge deals 1 damage to any target.
Nemesis · Rare$0.85
Creature — Bird
Flying
Echo {2 generic}{blue} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
1/2 Urza's Legacy · Uncommon$0.20
Creature — Human Wizard
Morph—Return a Bird you control to its owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/4 Scourge · Common$0.17
Creature — Human Wizard Mutant
Whenever this creature deals combat damage to a player, that player exiles the top ten cards of their library.
Morph {2 generic}{blue}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/1 Scourge · Rare$1.06