Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
5,176 cards · showing 1,441–1,500 (page 25 of 87) · 5 ms
31 banned cards hidden — show them
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+0 and can only attack alone.
Ice Age · Common$0.11
Sorcery
Choose any target. Reveal cards from the top of your library until you reveal a nonland card. Erratic Explosion deals damage equal to that card's mana value to that permanent or player. Put the revealed cards on the bottom of your library in any order.
Onslaught · Common$0.14
Artifact
{1 generic}, {tap}: Return target creature to its owner's hand unless its controller pays {1 generic}.
Exodus · Rare$0.85
Artifact Creature — Gnome
{tap}: Target spell becomes colorless.
{tap}: Target permanent becomes colorless until end of turn.
1/1 Mirage · Uncommon$0.20
Creature — Illusion
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
When this creature phases out or leaves the battlefield, mill three cards.
{blue}: Until your next upkeep, this creature can't phase out.
2/2 Weatherlight · Rare$0.83
Instant
X can't be 0.
Target spell's controller exiles it with X delay counters on it.
At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, the player puts it onto the stack as a copy of the original spell.
Tempest · Rare$0.80
Instant
Counter target spell if it was kicked.
Planeshift · Uncommon$0.15
Legendary Creature — Phyrexian Human Wizard
{blue}, {tap}, Sacrifice a creature or enchantment: Counter target spell.
3/4 Planeshift · Rare$1.35
Legendary Creature — Human Wizard
{2 generic}{blue}{blue}, {tap}: Counter target spell.
1/1 Exodus · Rare$12.83
Creature — Human Wizard
This creature can't be blocked.
{blue}, Discard a card: Return this creature to its owner's hand.
1/1 Odyssey · Common$0.20
Enchantment
{2 generic}{blue}: Return target white or black creature you control to its owner's hand.
Planeshift · Common$0.09
Creature — Shapeshifter
As long as an opponent controls a creature with flying not named Escaped Shapeshifter, this creature has flying. The same is true for first strike, trample, and protection from any color.
3/4 Tempest · Rare$0.91
Artifact
{3 generic}, {tap}: Put an elixir counter on this artifact.
{tap}, Remove all elixir counters from this artifact: You gain 2 life for each elixir counter removed this way.
Tempest · Uncommon$0.19
Sorcery
Destroy all enchantments or all nonwhite enchantments.
Ice Age · Common$0.12
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+0.
At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
Ice Age · Common$0.17
Sorcery
Return two target creatures to their owners' hands.
Cycling {2 generic}{blue} ({2}{U}, Discard this card: Draw a card.)
Onslaught · Uncommon$0.11
Enchantment — Aura
Enchant permanent
As long as enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost."
Invasion · Uncommon$0.27
Creature — Sliver
Whenever a Sliver deals damage, its controller gains that much life.
3/3 Legions · Rare$9.01
Instant
Destroy target creature unless its controller pays life equal to its toughness. A creature destroyed this way can't be regenerated.
Ice Age · Uncommon$0.36
Creature — Dragon Spirit
Flying
{3 generic}{white}{white}: Return this card from your graveyard to your hand. Activate only during your upkeep.
Plainscycling {2 generic} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
5/5 Scourge · Rare$0.43
Enchantment — Aura
Enchant creature
Enchanted creature has vigilance.
Fourth Edition · Common$0.09
Instant
Put target creature on top of its owner's library. If that creature is red, you may put it on the bottom of its owner's library instead.
Mirage · Uncommon$0.23
Creature — Avatar
Pay 1 life: Prevent the next 1 damage that would be dealt to this creature this turn.
3/4 Mirage · Rare$0.39
Instant
Return all creatures to their owners' hands.
Stronghold · Rare$0.30
Sorcery
Evaporate deals 1 damage to each white and/or blue creature.
Homelands · Uncommon$0.21
Instant
Domain — Counter target spell unless its controller pays {1 generic} for each basic land type among lands you control.
Apocalypse · Uncommon$0.26
Creature — Elf
You may choose not to untap this creature during your untap step.
{2 generic}{green}, {tap}: Target Elf creature gets +2/+2 and has trample for as long as this creature remains tapped.
2/1 Onslaught · Uncommon$0.06
Creature — Eye
Non-Eye creatures you control can't attack.
This creature can't be blocked except by Walls.
3/6 Fifth Edition · Uncommon$0.07
Enchantment — Aura
Enchant land
Enchanted land is a Swamp.
Fourth Edition · Uncommon$0.17
Sorcery
Buyback {3 generic} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Evincar's Justice deals 2 damage to each creature and each player.
Tempest · Common$0.24
Creature — Phyrexian Horror
Protection from white
When this creature enters, you lose 5 life.
5/5 Urza's Legacy · Rare$0.37
Creature — Angel
Flying
Whenever this creature deals damage, you gain that much life.
Morph {2 generic}{white}{white} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
4/5 Onslaught · Rare$2.39
Creature — Dragon
Flying
This creature can't attack unless you sacrifice a land. (This cost is paid as attackers are declared.)
5/5 Exodus · Rare$1.11
Enchantment
{1 generic}, Sacrifice a land: Draw a card. Any player may activate this ability.
Prophecy · Uncommon$0.28
Artifact
{tap}, Sacrifice a basic land: Target creature gains landwalk of each of the land types of the sacrificed land until end of turn. (It can't be blocked as long as defending player controls a land of any of those types.)
Tempest · Uncommon$0.22
Instant
Exile target attacking creature unless its controller pays {X}.
Prophecy · Common$0.12
Instant
Counter target creature spell.
Draw a card.
Invasion · Common$0.15
Instant
Destroy target white creature. It can't be regenerated.
Draw a card.
Odyssey · Uncommon$0.10
Sorcery
Creatures and lands target opponent controls don't untap during their next untap step.
Urza's Saga · Uncommon$0.24
Sorcery
Each player puts a creature card from their graveyard onto the battlefield.
Urza's Saga · Common$2.89
Instant
Exile target nonwhite attacking creature. You gain life equal to its toughness.
Alliances · Rare$0.30
Creature — Human Cleric
All morph costs cost {2 generic} more. (This doesn't affect the cost to cast creature spells face down.)
1/2 Scourge · Rare$0.21
Enchantment — Aura
Enchant creature
Enchanted creature gets +X/+X, where X is the number of creature cards in all graveyards.
Judgment · Uncommon$0.31
Enchantment — Aura
Enchant creature
Domain — Enchanted creature gets -1/-1 for each basic land type among lands you control.
Invasion · Common$0.13
Sorcery
Domain — Target player loses X life and you gain X life, where X is the number of basic land types among lands you control.
Planeshift · Uncommon$0.15
Creature — Human Soldier
{tap}, Sacrifice this creature: It deals 2 damage to target attacking or blocking creature.
2/1 Urza's Legacy · Common$0.08
Enchantment
You may play an additional land on each of your turns.
Urza's Saga · Rare$28.95
Instant
Kicker {5 generic} (You may pay an additional {5} as you cast this spell.)
Target creature gets +2/+2 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead.
Invasion · Common$0.07
Sorcery
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Onslaught · Uncommon$0.28
Instant
Destroy target nonartifact, nonblack creature. It can't be regenerated.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Common$0.12
Sorcery
Destroy all creatures of the creature type of your choice.
Tempest · Rare$0.88
Sorcery
Look at target player's hand and choose up to two cards from it. That player discards those cards.
Mercadian Masques · Rare$0.35
Enchantment — Aura
Enchant creature
Whenever enchanted creature attacks, it deals 2 damage to any target.
Scourge · Uncommon$0.32
Sorcery
Search target player's library for a card and exile it. Then that player shuffles.
Odyssey · Rare$7.07
Creature — Spirit
Flying
At the beginning of your upkeep, sacrifice this creature unless you pay {1 generic} for each card in your hand.
4/4 Mercadian Masques · Rare$0.30
Artifact Creature — Juggernaut
Echo {4 generic} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Sacrifice an artifact: Put a +1/+1 counter on target creature.
4/3 Urza's Destiny · Uncommon$0.27
Instant
The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.
Fourth Edition · Rare$0.60
Artifact
{tap}: Add {blue}.
Sacrifice this artifact: Add {blue}.
Mercadian Masques · Rare$3.05
World Enchantment
When this enchantment enters, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated.
Whenever a permanent other than a basic land enters, destroy all other permanents with that name. They can't be regenerated.
Visions · Rare$2.66
Artifact
{3 generic}, {tap}, Sacrifice a creature: Reveal a number of cards from the top of your library equal to the sacrificed creature's power. Put one into your hand and exile the rest.
Nemesis · Rare$0.25