Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
1,541 cards · showing 1,381–1,440 (page 24 of 26) · 2 ms
1 banned card hidden — show them
Creature — Phyrexian Zombie Assassin
{tap}: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated.
1/1 Invasion · Rare$0.68
Creature — Wolf
First strike (This creature deals combat damage before creatures without first strike.)
1/1 Fourth Edition · Common$0.10
Creature — Zombie Mutant
{black}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Swampcycling {2 generic} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
5/3 Scourge · Common$0.05
Creature — Human
Prevent all damage that would be dealt to this creature by creatures.
1/3 Fourth Edition · Uncommon$0.27
Creature — Zombie Barbarian
{1 generic}{black}, Discard a card: Return this card from your graveyard to your hand. Activate only during your upkeep.
Cycling {1 generic}{black} ({1}{B}, Discard this card: Draw a card.)
3/1 Onslaught · Rare$0.16
Creature — Zombie
Zombie spells you cast cost {1 generic} less to cast.
Zombie creatures you control get +2/+1.
1/1 Scourge · Uncommon$2.92
Creature — Human Spellshaper
{black}, {tap}, Discard a card: Return target creature card from your graveyard to your hand.
1/1 Mercadian Masques · Common$0.24
Creature — Shapeshifter
Whenever another creature enters, this creature becomes a copy of that creature, except it has this ability.
0/1 Tempest · Rare$1.14
Creature — Phyrexian Skeleton
{black}: Regenerate this creature.
1/1 Urza's Saga · Common$0.32
Creature — Griffin
Flying
Sacrifice this creature: Counter target red instant or sorcery spell.
2/2 Mirage · Uncommon$0.21
Creature — Drake
Flying
This creature attacks each combat if able.
2/3 Invasion · Uncommon$0.04
Creature — Human Wizard
Kicker {1 generic}{blue} (You may pay an additional {1}{U} as you cast this spell.)
When this creature enters, if it was kicked, return target permanent to its owner's hand.
3/1 Invasion · Uncommon$0.16
Creature — Horror
{black}, Sacrifice this creature: Target opponent discards a card at random. Activate only as a sorcery.
2/2 Visions · Common$0.10
Creature — Nightstalker Cat
{black}, Sacrifice this creature: Destroy target creature blocking it.
Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and this creature: Search your library for a card named Spirit of the Night, put that card onto the battlefield, then shuffle.
2/2 Mirage · Common$0.17
Creature — Spirit Minion
This creature can't block.
{blue}: Prevent all combat damage that would be dealt to and dealt by this creature this turn.
3/1 Invasion · Common$0.09
Creature — Horror
Other black creatures get -1/-1.
4/3 Invasion · Uncommon$0.31
Creature — Skeleton
Kicker {3 generic} (You may pay an additional {3} as you cast this spell.)
{black}: Regenerate this creature.
If this creature was kicked, it enters with a +1/+1 counter on it.
0/1 Invasion · Common$0.16
Creature — Horror
At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, this creature deals 1 damage to that player.
2/4 Weatherlight · Rare$0.88
Artifact Creature — Shapeshifter
{0 generic}: This creature gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
4/4 Fourth Edition · Rare$0.44
Artifact Creature — Juggernaut
Trample
{3 generic}: This creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
{3 generic}: Attacking creatures banded with this creature gain trample until end of turn.
1/5 Alliances · Uncommon$0.24
Creature — Incarnation
First strike
As long as this card is in your graveyard and you control a Plains, creatures you control have first strike.
2/2 Judgment · Uncommon$0.44
Creature — Bat
Flying (This creature can't be blocked except by creatures with flying or reach.)
{black}: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.
0/1 Fourth Edition · Common$0.13
Creature — Vampire Dog
Discard a creature card: This creature gets +2/+2 until end of turn.
2/2 Exodus · Common$0.11
Creature — Djinn
Flying
At the beginning of your upkeep, this creature phases out unless you pay {blue}{blue}. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
3/4 Mirage · Uncommon$0.13
Creature — Phyrexian Horror
This creature enters with a +1/+1 counter on it.
At the beginning of your upkeep, you may put a +1/+1 counter on this creature.
When this creature attacks or blocks, destroy it at end of combat.
0/0 Urza's Saga · Rare$0.77
Legendary Creature — Human Rogue
{1 generic}{black}{black}: Veldrane gets -3/-0 and gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
5/5 Homelands · Rare$0.64
Creature — Human Monk Cleric
When this creature enters, you gain 2 life.
2/2 Stronghold · Common$0.04
Creature — Zombie
Whenever this creature or another Zombie dies, each opponent loses 1 life.
3/2 Scourge · Common$0.26
Creature — Drake
Flying
{2 generic}{blue}: Untap this creature.
3/3 Urza's Legacy · Common$0.05
Creature — Human Cleric
Sacrifice this creature: Regenerate target creature.
{white}{white}, {tap}, Sacrifice this creature: Counter target spell that targets an enchantment.
1/1 Mirage · Uncommon$0.31
Creature — Human Nomad
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has "{tap}: Target attacking or blocking creature gets +3/+3 until end of turn."
2/2 Judgment · Common$0.04
Creature — Human Cleric
Whenever this creature attacks, it gets +X/+X until end of turn, where X is the number of Clerics on the battlefield.
2/2 Legions · Common$0.17
Legendary Creature — Gorgon
Flying
{tap}: Destroy target creature. It can't be regenerated.
5/5 Onslaught · Rare$2.91
Creature — Homarid Drone
{tap}, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated.
{tap}, Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated.
1/2 Alliances · Uncommon$0.15
Artifact Creature — Phyrexian Construct
At the beginning of each opponent's upkeep, this creature deals X damage to that player, where X is the number of cards in their hand minus 4.
2/2 Nemesis · Uncommon$0.40
Creature — Rabbit Beast
6/6 Seventh Edition · Rare$0.05
Creature — Merfolk Wizard
{2 generic}{black}, {tap}: Target player discards a card. Activate only as a sorcery.
1/1 Invasion · Uncommon$0.10
Creature — Merfolk Wizard
{blue}{blue}, {tap}: Target creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
2/2 Weatherlight · Uncommon$0.33
Creature — Merfolk
When this creature enters, draw a card, then discard a card.
1/2 Invasion · Common$0.22
Creature — Merfolk Wizard
{tap}: Target instant or sorcery spell becomes the color of your choice.
1/1 Apocalypse · Uncommon$0.25
Creature — Serpent
Kicker {2 generic} (You may pay an additional {2} as you cast this spell.)
This creature can't attack unless defending player controls an Island.
If this creature was kicked, it enters with four +1/+1 counters on it.
2/2 Invasion · Common$0.20
Creature — Merfolk Soldier
1/2 Fifth Edition · Common$0.07
Creature — Merfolk Zombie
Protection from green
2/2 Invasion · Common$0.14
Creature — Angel
Flying
As this creature enters, choose a color.
This creature has protection from the chosen color.
2/2 Planeshift · Uncommon$0.28
Creature — Angel
Flying, protection from green
2/2 Urza's Destiny · Uncommon$0.35
Creature — Angel
Flying, protection from black
2/2 Urza's Saga · Uncommon$0.31
Creature — Angel
Flying, protection from red
2/2 Urza's Saga · Uncommon$0.36
Creature — Angel
Flying, protection from blue
2/2 Urza's Destiny · Uncommon$0.38
Creature — Angel
Flying, protection from white
2/2 Nemesis · Uncommon$0.29
Creature — Human Wizard
Morph {2 generic}{blue}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, counter target spell.
1/1 Legions · Common$0.25
Creature — Human Wizard
{blue}{blue}, Sacrifice a Wizard: Counter target spell.
Morph {blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
2/1 Onslaught · Rare$1.77
Creature — Imp
Flying
{1 generic}{red}: This creature gains first strike until end of turn.
2/2 Planeshift · Common$0.06
Legendary Creature — Phyrexian Shapeshifter
{1 generic}{black}, Discard a creature card: Volrath gets +X/+X until end of turn, where X is the discarded card's mana value.
6/4 Nemesis · Rare$2.66
Creature — Phyrexian Shapeshifter
As long as the top card of your graveyard is a creature card, this creature has the full text of that card and has the text "{2 generic}: Discard a card." (This creature has that card's name, mana cost, color, types, abilities, power, and toughness.)
{2 generic}: Discard a card.
0/1 Stronghold · Rare$13.93
Creature — Human Soldier
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Cumulative upkeep {1 generic} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
2/4 Weatherlight · Uncommon$0.18
Creature — Bird
Flying
{1 generic}{black}, Sacrifice a creature: Regenerate this creature.
3/1 Visions · Common$0.05
Creature — Zombie
{black}, {tap}: Creatures of the creature type of your choice attack this turn if able.
1/1 Onslaught · Uncommon$0.17
Creature — Illusion
This creature can't be blocked.
This creature doesn't untap during your untap step if an opponent controls two or more creatures.
3/3 Stronghold · Uncommon$0.21
Creature — Sponge
{tap}: Target creature loses your choice of flying, first strike, or trample until end of turn.
1/1 Urza's Legacy · Uncommon$0.17
Artifact Creature — Wall
Defender
{3 generic}: This creature gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn.
0/6 Ice Age · Uncommon$0.20