Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
1,541 cards · showing 1,321–1,380 (page 23 of 26) · 2 ms
1 banned card hidden — show them
Creature — Thalakos
Discard a card: This creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
3/3 Exodus · Rare$0.50
Creature — Thalakos Illusion
Shadow (This creature can block or be blocked by only creatures with shadow.)
{blue}: Put this creature on top of its owner's library.
2/1 Tempest · Common$0.23
Creature — Thalakos Soldier Scout
Shadow (This creature can block or be blocked by only creatures with shadow.)
Discard a card: Return this creature to its owner's hand.
2/1 Exodus · Common$0.18
Creature — Thalakos Wizard
Shadow (This creature can block or be blocked by only creatures with shadow.)
When this creature leaves the battlefield, draw a card.
1/1 Tempest · Common$0.33
Creature — Thalakos Soldier
Shadow (This creature can block or be blocked by only creatures with shadow.)
1/2 Tempest · Common$0.17
Creature — Zombie
At the beginning of your upkeep, this creature deals 1 damage to each opponent and planeswalker it has dealt damage to this game.
2/3 Chronicles · Uncommon$0.19
Creature — Demon
At end of combat, gain control of all creatures blocking this creature for as long as you control this creature.
2/5 Chronicles · Rare$0.52
Creature — Human Rebel
Flying, protection from red
2/1 Mercadian Masques · Common$0.13
Creature — Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature deals damage to an opponent, draw a card.
1/3 Urza's Destiny · Uncommon$0.10
Artifact Creature — Thopter
Flying
This creature enters with three +1/+1 counters on it.
{1 generic}, Remove a +1/+1 counter from this creature: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.
{1 generic}, Sacrifice another Thopter: Put a +1/+1 counter on this creature. Activate only as a sorcery.
0/0 Exodus · Rare$1.92
Creature — Faerie
Flying
{tap}: This creature deals 1 damage to any target.
1/1 Urza's Legacy · Common$0.28
Creature — Beast
Flying
Your maximum hand size is reduced by four.
4/4 Odyssey · Rare$1.40
Creature — Beast
Flying
Your maximum hand size is reduced by three.
2/2 Odyssey · Uncommon$1.18
Creature — Beast
Flying
Your maximum hand size is reduced by two.
1/1 Odyssey · Common$0.09
Artifact Creature — Golem
As long as this creature is enchanted, it gets +2/+2 and has flying, first strike, and trample.
3/3 Urza's Destiny · Rare$0.09
Artifact Creature — Construct
Echo {4 generic} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
This creature attacks each combat if able.
4/5 Urza's Legacy · Uncommon$0.11
Creature — Beast
Whenever this creature is dealt damage, you lose that much life.
Morph {1 generic}{black}{black} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
4/4 Onslaught · Uncommon$0.13
Creature — Beast
{black}: This creature deals 1 damage to each creature and each player.
3/3 Mercadian Masques · Rare$0.98
Creature — Thrull
{1 generic}{black}, Sacrifice this creature: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.
1/1 Exodus · Common$0.09
Creature — Wall
Defender (This creature can't attack.)
Flying
{blue}: This creature gets +1/+1 until end of turn.
0/2 Ice Age · Uncommon$0.36
Creature — Elemental
Flying
{3 generic}{blue}: Tap all creatures with toughness 2 or less.
{3 generic}{blue}: All other creatures lose flying until end of turn.
3/4 Scourge · Uncommon$0.14
Artifact Creature — Gnome
Echo {3 generic} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Sacrifice this creature: It deals 1 damage to any target.
3/3 Urza's Legacy · Uncommon$0.19
Creature — Merfolk
When this creature enters, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.
{3 generic}{blue}: This creature gains flying until end of turn.
1/2 Apocalypse · Uncommon$0.25
Creature — Kraken
This creature can't be blocked.
6/6 Mercadian Masques · Rare$0.72
Creature — Merfolk Wizard
{tap}: Target creature becomes the color of your choice until end of turn.
1/1 Invasion · Common$0.17
Creature — Merfolk Warrior
{tap}: Target land becomes an Island until end of turn.
1/1 Stronghold · Common$0.19
Creature — Elemental
When this creature attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.
{2 generic}{blue}{blue}, {tap}: Return target permanent that isn't enchanted to its owner's hand.
0/2 Fourth Edition · Rare$0.44
Creature — Drake
Flying
When another creature enters, return this creature to its owner's hand.
3/3 Weatherlight · Uncommon$0.13
Artifact Creature — Chimera
Flying
Sacrifice this creature: Put a +2/+2 counter on target Chimera creature. It gains flying. (This effect lasts indefinitely.)
2/2 Visions · Uncommon$0.17
Creature — Human Nomad
Discard a card: This creature gets +0/+4 until end of turn.
1/1 Odyssey · Common$0.84
Legendary Creature — Human Advisor
4/4 Chronicles · Uncommon$0.16
Creature — Drake
Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
2/4 Weatherlight · Common$0.15
Creature — Human Wizard
Kicker {1 generic}{white} (You may pay an additional {1}{W} as you cast this spell.)
Flying
When this creature enters, if it was kicked, destroy target enchantment.
1/2 Invasion · Uncommon$0.22
Creature — Human Wizard
Whenever this creature becomes blocked by a creature, gain control of that creature at end of combat.
1/1 Weatherlight · Rare$1.82
Creature — Serpent
At the beginning of your upkeep, mill seven cards.
7/7 Weatherlight · Rare$1.25
Creature — Human Spellshaper
{white}, {tap}, Discard a card: Target player gains 3 life.
1/1 Mercadian Masques · Uncommon$0.15
Creature — Angel
Flying
1/5 Urza's Destiny · Common$0.15
Creature — Drake
Flying
{white}: This creature gets +0/+1 until end of turn.
2/1 Invasion · Common$0.03
Creature — Sliver
Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated.
3/3 Legions · Rare$2.51
Artifact Creature — Spellshaper
{1 generic}, {tap}, Discard a card: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. (It retains its abilities.)
1/1 Mercadian Masques · Uncommon$0.26
Creature — Human Nomad
At the beginning of your upkeep, put a currency counter on this creature.
Remove two currency counters from this creature: Untap target basic land. Activate only during an opponent's upkeep.
1/1 Homelands · Common$0.12
Creature — Spirit
Flying
{tap}, Tap two untapped creatures you control: Return target permanent to its owner's hand.
1/4 Tempest · Rare$0.69
Creature — Human
{tap}, Sacrifice this creature: Return target enchantment card from your graveyard to your hand.
1/1 Urza's Legacy · Common$0.19
Creature — Antelope
Discard a card: Prevent all damage that would be dealt to this creature this turn.
1/1 Judgment · Common$0.26
Artifact Creature — Licid
{1 generic}, {tap}: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {1 generic} to end this effect.
Enchanted creature gets +1/+1 and is an artifact in addition to its other types.
2/2 Exodus · Uncommon$0.23
Creature — Human Soldier
{2 generic}{white}, {tap}: Put a trap counter on target land you control.
Sacrifice a land with a trap counter on it: This creature deals 3 damage to target attacking creature without flying.
1/3 Scourge · Rare$0.17
Creature — Human Soldier
{tap}: Target unblocked attacking creature becomes blocked. Activate only during combat after blockers are declared. (This ability works on creatures that can't be blocked.)
2/3 Mercadian Masques · Uncommon$0.15
Creature — Vampire
Flying
Whenever this creature attacks or blocks, sacrifice it unless you exile a card from your graveyard.
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +2/+2 and has "When this creature dies, you lose 6 life."
4/4 Judgment · Uncommon$0.18
Creature — Werewolf Minion
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +2/+2 and has "When this creature dies, you lose 4 life."
2/2 Judgment · Common$0.12
Creature — Human
When this creature enters, you may return target artifact card from your graveyard to your hand.
2/2 Exodus · Uncommon$0.10
Creature — Bird Soldier
Flying, protection from green
2/3 Odyssey · Uncommon$0.30
Creature — Wurm
{2 generic}{red}, {tap}: Destroy target nonbasic land.
3/3 Invasion · Uncommon$0.22
Creature — Horse Rebel
Sacrifice a land: This creature gets +0/+3 until end of turn.
2/3 Prophecy · Common$0.15
Artifact Creature — Golem
{1 generic}, Sacrifice this creature: Add {green}{white}{blue}.
3/3 Invasion · Uncommon$0.24
Artifact Creature — Golem
This creature has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and "{black}: Regenerate this creature" as long as you control a Zombie.
4/4 Onslaught · Rare$0.25
Creature — Human Spellshaper
{blue}, {tap}, Discard a card: You may tap or untap target artifact, creature, or land.
1/1 Nemesis · Common$0.24
Artifact Creature — Construct
This creature enters with three +1/+1 counters on it.
Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
1/1 Fourth Edition · Rare$0.27
Creature — Human Cleric
Sacrifice a land: Prevent the next 2 damage that would be dealt to any target this turn.
1/2 Prophecy · Common$0.10
Creature — Spirit
Flying
At the beginning of your end step, tap all lands you control.
3/4 Prophecy · Rare$0.26
Creature — Human Cleric
You have shroud. (You can't be the target of spells or abilities.)
2/2 Onslaught · Rare$2.03