Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
1,769 cards · showing 1,321–1,380 (page 23 of 30) · 2 ms
24 banned cards hidden — show them
Creature — Illusion
Flying
Discard a card: Return this creature to its owner's hand.
4/4 Exodus · Rare$0.38
Sorcery
Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest.
Invasion · Rare$0.38
Creature — Elemental Dinosaur
This creature enters with five +1/+1 counters on it.
At the beginning of your upkeep, you may remove a +1/+1 counter from this creature. If you don't, sacrifice this creature and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player.
0/0 Tempest · Rare$0.38
Creature — Wurm
You can't untap more than one land during your untap step.
6/5 Prophecy · Rare$0.38
Enchantment
At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than they do and is their opponent. The first player may discard their hand and draw three cards.
Exodus · Rare$0.38
Artifact — Book
{4 generic}, {tap}: Target opponent chooses one of the top two cards of your graveyard. Exile that card and put the other one into your hand.
Tempest · Rare$0.38
Enchantment
At the beginning of your upkeep, you may look at the top card of target opponent's library. If you do, you may put that card on the bottom of that player's library.
Tempest · Rare$0.38
Creature — Human Assassin
{tap}: Destroy target tapped creature.
1/1 Fourth Edition · Rare$0.38
Sorcery
Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life.
Onslaught · Rare$0.38
Creature — Wall
Defender (This creature can't attack.)
Flying
This creature can't block creatures with power 2 or less.
5/6 Mirage · Rare$0.38
Enchantment
Whenever a creature or land becomes tapped, put an hourglass counter on it.
Each permanent with an hourglass counter on it doesn't untap during its controller's untap step.
At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.
Invasion · Rare$0.38
Sorcery
Each creature deals damage to itself equal to its power.
Mercadian Masques · Rare$0.38
Enchantment
{1 generic}, Discard a card at random: Put a +1/+1 counter on target creature.
Stronghold · Rare$0.37
Instant
Destroy target nonartifact attacking creature. It can't be regenerated. Create a black Spirit creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. Sacrifice the token at the beginning of the next end step.
Homelands · Rare$0.37
Artifact
{X}: This artifact becomes an X/X Construct artifact creature until end of turn.
Urza's Saga · Rare$0.37
Enchantment
Nonartifact creatures get +2/+2 as long as they all share a color.
Mercadian Masques · Rare$0.37
Instant
Put four +1/+1 counters on each creature you control.
Cycling {4 generic}{green}{green} ({4}{G}{G}, Discard this card: Draw a card.)
When you cycle this card, you may put four +1/+1 counters on target creature.
Scourge · Rare$0.37
Creature — Human Cleric Mercenary
{black}, {tap}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield.
2/2 Onslaught · Rare$0.37
Enchantment
When this enchantment enters, exile the top five cards of your library face down.
At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with this enchantment into your hand.
At the beginning of your end step, discard a card.
When you lose control of this enchantment, put all cards exiled with this enchantment into their owner's graveyard.
Tempest · Rare$0.37
Creature — Phyrexian Zombie Knight
{black}{black}, {tap}: Destroy target green creature.
3/3 Urza's Saga · Rare$0.37
Creature — Beast
Whenever this creature attacks, put a +1/+1 counter on target creature of defending player's choice.
4/4 Mercadian Masques · Rare$0.37
Creature — Phyrexian Horror
Protection from white
When this creature enters, you lose 5 life.
5/5 Urza's Legacy · Rare$0.37
Creature — Elemental
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
At the beginning of your upkeep, this creature deals 8 damage to you unless you pay {green}{green}{green}{green}.
8/8 Fourth Edition · Rare$0.37
Artifact
{5 generic}, Sacrifice this artifact: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them.
Chronicles · Rare$0.37
Creature — Human Barbarian
First strike, haste
Discard a card at random: This creature gains protection from white until end of turn.
2/2 Torment · Rare$0.37
Sorcery
Create four 1/1 white Citizen creature tokens.
Fifth Edition · Rare$0.37
Creature — Ogre Shaman
{2 generic}, Discard a card at random: This creature deals 2 damage to any target.
3/3 Exodus · Rare$0.37
Legendary Creature — Faerie
You may choose not to untap Rubinia Soulsinger during your untap step.
{tap}: Gain control of target creature for as long as you control Rubinia Soulsinger and Rubinia Soulsinger remains tapped.
2/3 Chronicles · Rare$0.37
Enchantment
{2 generic}{white}: Prevent all combat damage that would be dealt by target creature this turn.
Tempest · Rare$0.37
Creature — Centaur
Creatures you control can't be the targets of blue spells or abilities from blue sources.
3/2 Odyssey · Rare$0.37
Enchantment
{1 generic}: The next time you would draw a card this turn, this enchantment deals 2 damage to any target instead.
Onslaught · Rare$0.37
Enchantment — Aura
Enchant Wall
Enchanted Wall can attack as though it didn't have defender.
Fourth Edition · Rare$0.36
Creature — Cat Soldier
{1 generic}{white}{white}: Target creature you control gains protection from the color of your choice until end of turn.
{1 generic}{blue}{blue}: This creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
2/5 Invasion · Rare$0.36
Enchantment
Whenever a player casts a spell, counter that spell unless that player pays {X}, where X is the number of cards in all graveyards with the same name as the spell.
Odyssey · Rare$0.36
Artifact Creature — Beast
This creature enters with seven +1/+0 counters on it.
At end of combat, if this creature attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {tap}: Put up to X +1/+0 counters on this creature. This ability can't cause the total number of +1/+0 counters on this creature to be greater than seven. Activate only during your upkeep.
0/4 Fourth Edition · Rare$0.36
Enchantment
Domain — At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then this enchantment deals 3 damage to that player.
Invasion · Rare$0.36
Creature — Specter
Flying
When this creature enters, return a blue or black creature you control to its owner's hand.
Whenever this creature deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card.
2/3 Planeshift · Rare$0.36
Enchantment
Creatures you control get +1/+1.
Urza's Saga · Rare$0.36
Artifact
{2 generic}, {tap}, Sacrifice this artifact: Search target opponent's library for a card and exile it. Then that player shuffles. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard.
Mirage · Rare$0.36
Sorcery
Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle.
Apocalypse · Rare$0.36
Creature — Jackal
{tap}: Target creature can't be regenerated this turn.
1/1 Fourth Edition · Rare$0.36
Artifact
At the beginning of your upkeep, you may put a petal counter on this artifact.
{tap}, Sacrifice this artifact: Add X mana of any one color, where X is the number of petal counters on this artifact.
Urza's Saga · Rare$0.36
Creature — Human Rebel Mercenary
This creature can't be the target of black spells or abilities from black sources.
{2 generic}{white}: Put target nontoken Mercenary on the bottom of its owner's library.
2/1 Prophecy · Rare$0.36
Enchantment
{black}{black}, Pay half your life, rounded up: Destroy target nonblack creature. It can't be regenerated.
Nemesis · Rare$0.36
Artifact
{6 generic}, {tap}: Return target permanent you both own and control to your hand.
Chronicles · Rare$0.36
Creature — Avatar Incarnation
{0 generic}: The next 1 damage that would be dealt to this creature this turn is dealt to its owner instead. Only this creature's owner may activate this ability.
When this creature dies, its owner loses half their life, rounded up.
6/6 Fourth Edition · Rare$0.36
Creature — Sphinx
{tap}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. If it doesn't, the player puts it into their graveyard.
3/4 Chronicles · Rare$0.36
Enchantment
At the beginning of each player's upkeep, if that player controls more lands than each other player, this enchantment deals 2 damage to them.
Urza's Legacy · Rare$0.36
Legendary Creature — Elemental
Trample
{green}: Regenerate Silvos.
8/5 Onslaught · Rare$0.36
Creature — Basilisk
Whenever this creature deals combat damage to a creature, destroy that creature at end of combat.
Threshold — As long as there are seven or more cards in your graveyard, all creatures able to block this creature do so.
4/5 Odyssey · Rare$0.36
Enchantment — Aura
Enchant creature
At the beginning of each upkeep, put a plague counter on this Aura.
Enchanted creature gets -1/-1 for each plague counter on this Aura.
When enchanted creature leaves the battlefield, that creature's controller returns this Aura from its owner's graveyard to the battlefield.
Odyssey · Rare$0.36
Sorcery
Buyback {3 generic} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Target land becomes a 2/2 creature that's still a land. (This effect lasts indefinitely.)
Stronghold · Rare$0.36
Creature — Phyrexian Demon
Flying (This creature can't be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.)
At the beginning of your upkeep, you may sacrifice an artifact. If you don't, tap this creature and it deals 2 damage to you.
6/6 Chronicles · Rare$0.36
Creature — Illusion
Flying
{2 generic}{blue}, Discard a card: Return this creature to its owner's hand.
6/6 Odyssey · Rare$0.35
Creature — Volver
Kicker {1 generic}{blue} and/or {black} (You may pay an additional {1}{U} and/or {B} as you cast this spell.)
If this creature was kicked with its {1 generic}{blue} kicker, it enters with two +1/+1 counters on it and with flying.
If this creature was kicked with its {black} kicker, it enters with a +1/+1 counter on it and with "Pay 3 life: Regenerate this creature."
3/3 Apocalypse · Rare$0.35
Creature — Elemental
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Haste (This creature can attack and {T} as soon as it comes under your control.)
At the beginning of the end step, sacrifice this creature.
6/1 Fourth Edition · Rare$0.35
Artifact
{3 generic}: Target creature doesn't untap during its controller's next untap step.
Chronicles · Rare$0.35
Sorcery
Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.
Invasion · Rare$0.35
Creature — Octopus Rogue
At the beginning of your upkeep, put a shred counter on this creature. Then mill a card for each shred counter on this creature.
1/1 Torment · Rare$0.35
Artifact Creature — Bird
Flying
This creature enters with four +1/+0 counters on it.
At end of combat, if this creature attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {tap}: Put up to X +1/+0 counters on this creature. This ability can't cause the total number of +1/+0 counters on this creature to be greater than four. Activate only during your upkeep.
0/4 Fourth Edition · Rare$0.35