Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,305 cards · showing 1,321–1,380 (page 23 of 39) · 3 ms
18 banned cards hidden — show them
Instant
Kicker {1 generic} (You may pay an additional {1} as you cast this spell.)
Prevent the next 2 damage that would be dealt to any target this turn. If this spell was kicked, prevent the next 4 damage that would be dealt to that permanent or player this turn instead.
Invasion · Common$0.05
Legendary Creature — Human Cleric
{tap}: Prevent the next 3 damage that would be dealt to any target this turn.
1/3 Tempest · Rare$2.07
Artifact Creature — Thopter
Flying
0/2 Fourth Edition · Uncommon$0.28
Creature — Bird
Flying
At the beginning of each end step, if a creature died this turn, put a carrion counter on this creature.
Remove two carrion counters from this creature: This creature gets +1/+1 until end of turn.
1/1 Fourth Edition · Uncommon$0.14
Artifact Creature — Juggernaut
This creature can't be blocked by Walls.
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +3/+0 and attacks each combat if able.
2/3 Odyssey · Rare$0.31
Enchantment
Whenever a player puts a nontoken creature onto the battlefield, that player returns a land they control to its owner's hand.
Prophecy · Rare$14.48
Creature — Merfolk Spellshaper
{3 generic}{blue}, {tap}, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
1/1 Mercadian Masques · Rare$0.65
Creature — Human Wizard
When this creature enters, sacrifice it unless you return three basic lands you control to their owner's hand.
{tap}, Return this creature to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token.
0/1 Visions · Uncommon$0.09
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block.
Mirage · Common$0.05
Creature — Human Knight
First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)
2/2 Exodus · Rare$0.31
Instant
Until end of turn, if a player taps a nonbasic land for mana, it produces colorless mana instead of any other type.
Nemesis · Rare$0.47
Creature — Illusion
Flying
When this creature enters, untap up to seven lands.
{2 generic}{blue}{blue}: Return this creature to its owner's hand.
4/5 Urza's Legacy · Rare$43.49
Artifact
{X}{X}, {tap}: Prevent the next X damage that would be dealt to any target this turn.
Mercadian Masques · Uncommon$0.18
Sorcery
Exile all cards from your library. Then shuffle your graveyard into your library.
Weatherlight · Rare$6.07
Artifact
{1 generic}, {tap}, Sacrifice this artifact: Put a fade counter on each permanent with fading you control.
Nemesis · Rare$0.31
Enchantment
Fading 5 (This enchantment enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from this enchantment: Exile target creature.
When this enchantment leaves the battlefield, each player returns to the battlefield all cards they own exiled with it.
Nemesis · Rare$28.41
Enchantment
When this enchantment enters, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library.
If you would draw a card, you may instead put the top card of the pile you exiled into your hand.
Scourge · Rare$1.51
Enchantment
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Creatures you control get +0/+1.
Visions · Common$0.11
Enchantment — Aura
Enchant creature
All damage that would be dealt to you is dealt to enchanted creature instead.
Urza's Saga · Rare$2.13
Artifact Creature — Golem
{3 generic}: This creature gains flying until end of turn.
2/3 Mirage · Uncommon$0.14
Artifact Creature — Gnome
Discard a card: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
2/1 Tempest · Uncommon$0.11
Sorcery
Destroy target creature. Its owner gains 4 life.
Urza's Saga · Common$0.08
Creature — Dog
Discard a card: This creature gains first strike until end of turn.
2/2 Odyssey · Common$0.18
Creature — Human Wizard
Tap an untapped Wizard you control: Counter target spell unless its controller pays {1 generic}.
2/2 Odyssey · Rare$5.80
Artifact
At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, this artifact deals 2 damage to that player.
Mirage · Rare$1.30
Instant
Prevent all damage a source of your choice would deal this turn.
Torment · Common$0.08
Instant
Destroy two target enchantments.
Urza's Legacy · Uncommon$0.22
Enchantment
{white}, Discard a card: You gain 3 life.
Exodus · Uncommon$0.11
Sorcery
This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.
Visions · Uncommon$0.24
Creature — Human
At the beginning of your upkeep, sacrifice this creature unless you pay {1 generic}{white}.
Creatures can't attack.
1/1 Weatherlight · Rare$10.93
Creature — Dragon
Flying
{1 generic}{white}: This creature gets +0/+1 until end of turn.
4/4 Mirage · Rare$0.60
Artifact
White spells you cast cost {1 generic} less to cast.
Tempest · Rare$7.67
Creature — Unicorn
2/2 Fourth Edition · Common$0.14
Creature — Human Soldier
You may choose not to untap this creature during your untap step.
{2 generic}{white}, {tap}: Target Soldier creature gets +2/+2 and has vigilance for as long as this creature remains tapped.
2/1 Onslaught · Uncommon$0.07
Enchantment
Whenever a land card is put into your graveyard from your library, you may pay {1 generic}. If you do, draw a card.
Odyssey · Rare$0.39
Instant
Look at target player's hand.
Draw a card.
Odyssey · Common$0.43
Sorcery
Choose a creature type. If you control more creatures of that type than each other player, you gain control of all creatures of that type. (This effect lasts indefinitely.)
Onslaught · Rare$1.52
Creature — Pegasus
Flying (This creature can't be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.)
2/1 Urza's Saga · Common$0.15
Enchantment
{2 generic}, Discard a card: Create a 1/1 white Pegasus creature token with flying.
Tempest · Rare$0.45
Sorcery
Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Create a 1/1 white Pegasus creature token with flying.
Exodus · Uncommon$0.22
Enchantment — Aura
Enchant creature
{blue}: Untap enchanted creature.
{blue}: Enchanted creature gains flying until end of turn.
{blue}: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
{1 generic}: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
Scourge · Uncommon$7.49
Enchantment
Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage this turn, prevent that damage.
Exodus · Uncommon$4.38
Creature — Drake
Flying
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
2/3 Urza's Saga · Common$0.08
Enchantment — Aura
Enchant creature
Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost."
Urza's Saga · Common$0.12
Enchantment
All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay {1 generic}."
Weatherlight · Rare$12.80
Artifact
{4 generic}, {tap}: The next time a source of your choice would deal damage to you this turn, prevent that damage.
Ice Age · Rare$0.42
Creature — Drake
Flying
When this creature enters, untap up to five lands.
2/3 Urza's Saga · Uncommon$0.25
Creature — Avatar Incarnation
{0 generic}: The next 1 damage that would be dealt to this creature this turn is dealt to its owner instead. Only this creature's owner may activate this ability.
When this creature dies, its owner loses half their life, rounded up.
6/6 Fourth Edition · Rare$0.36
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
You control enchanted creature.
Odyssey · Rare$0.29
Creature — Sphinx
{tap}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. If it doesn't, the player puts it into their graveyard.
3/4 Chronicles · Rare$0.36
Land
{tap}: Add {colorless}.
{tap}, Sacrifice this land: Return target land card from your graveyard to your hand.
Odyssey · Rare$2.13
Creature — Illusion
Flying
At the beginning of your upkeep, sacrifice this creature unless you pay {blue}.
4/1 Fourth Edition · Uncommon$0.21
Creature — Illusion Horse
Flying
{tap}: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When this creature leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice this creature.
1/1 Ice Age · Uncommon$0.29
Creature — Illusion
Flying
At the beginning of your upkeep, put a +1/+1 counter on this creature, then sacrifice this creature unless you pay {1 generic} for each +1/+1 counter on it.
When this creature leaves the battlefield, target opponent creates an X/X blue Orb creature token with flying, where X is the number of +1/+1 counters on this creature.
0/1 Alliances · Rare$0.55
Enchantment — Aura
Enchant land
As this Aura enters, choose a basic land type.
Enchanted land is the chosen type.
Fourth Edition · Common$0.13
Creature — Atog
Sacrifice an enchantment: This creature gets +1/+1 until end of turn.
Discard a card: This creature gets +1/+1 until end of turn.
1/2 Odyssey · Uncommon$0.29
Creature — Bird Soldier Spirit
Flying
This creature enters with three +1/+1 counters on it.
If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
0/0 Judgment · Uncommon$0.05
Creature — Illusion
Flying
3/3 Fourth Edition · Uncommon$0.06
Creature — Spirit Nomad
This creature enters with two +1/+1 counters on it.
If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
0/0 Judgment · Common$0.24
Creature — Illusion Warrior
This creature can't be blocked.
2/2 Weatherlight · Uncommon$0.06