Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
5,375 cards · showing 1,321–1,380 (page 23 of 90) · 4 ms
Creature — Imp
Flying
2/1 Odyssey · Common$0.07
Creature — Bird
Flying, protection from black
1/1 Weatherlight · Common$0.21
Creature — Human Minion
Kicker {3 generic}{black} (You may pay an additional {3}{B} as you cast this spell.)
If this creature was kicked, it enters with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.)
1/1 Invasion · Common$0.18
Land
{tap}: Add {colorless}.
{3 generic}, {tap}, Sacrifice a land: Destroy target nonbasic land.
Mercadian Masques · Rare$1.00
Sorcery
Exile two target artifacts.
Fifth Edition · Uncommon$10.42
Enchantment
{2 generic}, Sacrifice a land: Put a +2/+2 counter on target creature. Activate only during any upkeep step.
Ice Age · Rare$0.58
Creature — Dwarf Berserker
Whenever this creature becomes blocked, it gets +3/+0 and gains trample until end of turn.
1/1 Weatherlight · Common$0.23
Creature — Dwarf
{2 generic}{red}, {tap}: Destroy target nonbasic land.
Morph {red} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/1 Onslaught · Uncommon$0.31
Creature — Dwarf
Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.
2/2 Judgment · Rare$9.70
Instant
Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls.
Fifth Edition · Uncommon$0.19
Creature — Dwarf
{tap}: Destroy target land unless its controller has this creature deal 2 damage to them.
2/2 Judgment · Uncommon$0.47
Creature — Dwarf
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
1/1 Odyssey · Common$0.24
Land
This land enters tapped.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
{tap}, Remove any number of storage counters from this land: Add {red} for each storage counter removed this way.
Fifth Edition · Rare$1.30
Sorcery
Kicker—{2 generic}{red}, Sacrifice a land. (You may pay {2}{R} and sacrifice a land in addition to any other costs as you cast this spell.)
Destroy target land. If this spell was kicked, destroy another target land.
Apocalypse · Common$0.12
Creature — Dwarf
{2 generic}{red}, {tap}: Destroy target nonbasic land.
1/2 Mirage · Uncommon$0.37
Creature — Dwarf Nomad
{tap}: Target creature with power 2 or less can't be blocked this turn.
1/1 Mirage · Common$0.19
Creature — Dwarf
This creature doesn't untap during your untap step.
Whenever you cast a nonred spell, untap this creature.
4/2 Apocalypse · Uncommon$0.16
Creature — Horse
{1 generic}{red}, {tap}: Target Dwarf creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
1/1 Homelands · Rare$2.69
Creature — Dwarf
When this creature enters, search your library for any number of Dwarf cards, reveal them, then shuffle and put those cards on top in any order.
2/2 Odyssey · Uncommon$6.43
Land
This land enters tapped.
{tap}: Add {red}.
{tap}, Sacrifice this land: Add {red}{red}.
Fifth Edition · Uncommon$0.64
Creature — Dwarf
Sacrifice this creature: This creature deals 1 damage to target creature unless that creature's controller has this creature deal 2 damage to them.
1/1 Judgment · Common$0.35
Creature — Dwarf
{tap}: Choose target attacking or blocking creature whose controller controls an Island. This creature deals 2 damage to that creature at end of combat. Activate only before the end of combat step.
1/1 Homelands · Rare$0.64
Enchantment
Whenever a player casts a spell, this enchantment deals X damage to that player, where X is twice the number of cards in all graveyards with the same name as that spell.
Odyssey · Rare$0.40
Creature — Dwarf Soldier
Whenever this creature blocks or becomes blocked by one or more Orcs, this creature gets +0/+2 until end of turn.
2/1 Fifth Edition · Common$0.13
Creature — Dwarf Berserker
Discard a card at random: This creature gains first strike and haste until end of turn.
4/3 Odyssey · Uncommon$0.22
Creature — Dwarf Shaman
{tap}: Switch target creature's power and toughness until end of turn.
1/2 Weatherlight · Rare$0.97
Creature — Dwarf
1/1 Homelands · Common$0.32
Creature — Dwarf
Whenever this creature attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, this creature assigns no combat damage this turn.
2/2 Visions · Common$0.21
Creature — Dwarf Warrior
{tap}: Target creature with power 2 or less can't be blocked this turn.
1/1 Fourth Edition · Common$0.17
Sorcery
Target player shuffles up to four target cards from their graveyard into their library.
Torment · Uncommon$0.36
Enchantment — Aura
Enchant creature
When enchanted creature dies, target player discards two cards.
Urza's Destiny · Common$0.08
Enchantment
Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of each player's upkeep, that player sacrifices a green or white permanent of their choice.
Alliances · Rare$45.59
Creature — Human Soldier
1/1 Seventh Edition · Common$0.06
Instant
Target player untaps all basic lands they control.
Mirage · Rare$1.22
Enchantment
Each creature has protection from each of its colors.
Odyssey · Rare$1.53
Creature — Rat
When this creature enters, each player discards a card.
Discard a card: Regenerate this creature.
2/1 Judgment · Common$0.18
Creature — Elemental
4/5 Fourth Edition · Uncommon$0.03
Sorcery
Destroy target land.
Flashback {5 generic}{red}{red} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Common$0.20
Creature — Human Cleric
{2 generic}{black}, {tap}, Sacrifice a Goblin: Destroy target land.
1/1 Legions · Uncommon$0.21
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you pay {2 generic}.
Whenever a creature dies, that creature's controller sacrifices a land of their choice.
Ice Age · Rare$0.96
Enchantment — Aura
Enchant land you control
Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate only if enchanted land is untapped.
Ice Age · Common$0.11
Sorcery
Earthquake deals X damage to each creature without flying and each player.
Fourth Edition · Rare$0.53
Creature — Phyrexian Zombie Knight
{black}{black}, {tap}: Destroy target green creature.
3/3 Urza's Saga · Rare$0.37
Land
This land enters tapped.
{tap}: Add {black}.
{tap}, Sacrifice this land: Add {black}{black}.
Fifth Edition · Uncommon$0.38
Creature — Human Cleric
Whenever this creature attacks, you lose half your life, rounded up.
Whenever this creature deals combat damage to a player, that player loses half their life, rounded up.
Morph {3 generic}{black}{black} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/1 Onslaught · Rare$6.03
Instant
Choose one —
• Target opponent loses 1 life and you gain 1 life.
• Exile up to three target cards from a single graveyard.
• Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Mirage · Common$0.18
Artifact
{2 generic}, {tap}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Fourth Edition · Rare$0.38
Artifact Creature — Rhino
Trample
4/5 Homelands · Common$0.19
Creature — Treefolk
{black}{green}: This creature gets +1/+1 until end of turn.
3/3 Apocalypse · Uncommon$0.29
Artifact
{4 generic}, {tap}: An opponent chooses target creature they control. Create a token that's a copy of that creature. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate only as a sorcery.
Tempest · Rare$0.45
Creature — Human Wizard
Morph {2 generic}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, return target creature to its owner's hand.
2/2 Legions · Common$0.07
Creature — Human Cleric
Cleric spells you cast cost {white}{black} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Cleric spell with mana cost {1}{W}, it costs {1} to cast.)
2/2 Scourge · Uncommon$0.27
Creature — Cyclops
If a creature you control attacks, this creature also attacks if able.
3/4 Mirage · Common$0.12
Creature — Griffin
Flying, first strike
2/2 Mirage · Common$0.10
Creature — Human Wizard
Whenever this creature deals damage, you gain that much life.
1/1 Fourth Edition · Rare$0.39
Instant
Search your library for a creature card, reveal that card, put it into your hand, then shuffle.
Planeshift · Rare$11.11
Enchantment
At the beginning of each player's first main phase, that player adds {green}{green}.
Tempest · Rare$2.24
Legendary Creature — Elf Warrior
Other Elf creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Other Elves have shroud. (They can't be the targets of spells or abilities.)
2/2 Tempest · Rare$79.02
Creature — Elf Cleric Druid
{3 generic}{green}, {tap}: You may tap or untap target artifact, creature, or land.
2/2 Ice Age · Rare$0.30
Creature — Dragon Wurm
Defender, trample
When this creature blocks, it loses defender.
5/5 Fourth Edition · Rare$0.45