Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,637 cards · showing 1,261–1,320 (page 22 of 44) · 5 ms
4 banned cards hidden — show them
Creature — Plant Fungus
If damage would be dealt to this creature, put that many -1/-1 counters on it instead.
At the beginning of your upkeep, remove a -1/-1 counter from this creature.
5/5 Visions · Rare$0.59
Creature — Human Soldier
Vigilance
Morph {1 generic}{white} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, untap it.
2/3 Legions · Uncommon$0.06
Creature — Spirit
When this creature dies, each player may pay any amount of mana. Then each player creates a number of 1/1 green Squirrel creature tokens equal to the amount of mana they paid this way.
3/4 Weatherlight · Rare$8.75
Legendary Creature — Bird Soldier
Flying
{1 generic}{white}, Sacrifice Lieutenant Kirtar: Exile target attacking creature.
2/2 Odyssey · Rare$0.27
Creature — Kor Rebel
{tap}, Sacrifice this creature: Exile target black creature.
2/2 Nemesis · Common$0.11
Creature — Angel
Flying, vigilance, haste
3/4 Apocalypse · Rare$0.33
Creature — Dragon
Flying
Echo {2 generic}{red}{red} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
{red}: This creature gets +1/+0 until end of turn.
4/4 Urza's Saga · Rare$5.61
Creature — Elemental
Haste (This creature can attack and {T} as soon as it comes under your control.)
4/1 Tempest · Common$0.04
Creature — Dog
First strike
3/2 Mercadian Masques · Common$0.14
Creature — Zombie
Whenever this creature blocks or becomes blocked by a creature, that creature can't be regenerated this turn.
2/3 Ice Age · Common$0.19
Creature — Skeleton
First strike
{1 generic}{black}: Regenerate this creature.
2/1 Alliances · Common$0.17
Creature — Human Knight
Trample
At the beginning of your upkeep, you may discard a card. If you don't, sacrifice this creature and draw a card.
Whenever this creature becomes blocked, it gets +6/+3 until end of turn.
Whenever this creature attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life.
0/3 Alliances · Uncommon$0.27
Artifact Creature — Golem
{2 generic}, Sacrifice this creature: Target player draws a card.
3/4 Odyssey · Uncommon$0.16
Legendary Creature — Human Rebel
{X}, {tap}: Search your library for a Rebel permanent card with mana value X or less, put it onto the battlefield, then shuffle.
{3 generic}: Put target Rebel card from your graveyard on the bottom of your library.
1/3 Nemesis · Rare$1.32
Creature — Atog
Sacrifice an artifact: This creature gets +1/+1 until end of turn.
Sacrifice a land: This creature gets +1/+1 until end of turn.
1/2 Odyssey · Uncommon$0.24
Creature — Insect
At the beginning of your upkeep, sacrifice this creature unless you sacrifice a Mountain.
7/7 Mercadian Masques · Rare$0.14
Creature — Metathran
Flying
{2 generic}{green}: Regenerate this creature.
2/3 Apocalypse · Common$0.04
Creature — Elemental
Tap an untapped creature you control: This creature gets +1/+1 until end of turn.
4/4 Weatherlight · Uncommon$0.05
Creature — Human Soldier
{white}: This creature gains vigilance until end of turn.
1/4 Invasion · Common$0.10
Creature — Zombie Elf
{tap}: Add {black}.
2/2 Apocalypse · Common$0.21
Creature — Elf Druid
{tap}, Sacrifice this creature: Untap all Forests.
1/2 Weatherlight · Common$0.22
Creature — Elf
Kicker {8 generic} (You may pay an additional {8} as you cast this spell.)
Trample
If this creature was kicked, it enters with five +1/+1 counters on it.
1/1 Invasion · Common$0.17
Creature — Elf Druid
{tap}: Add {green}.
1/1 Fourth Edition · Common$0.25
Creature — Elf Knight
Protection from black
2/2 Invasion · Common$0.16
Creature — Elf
When this creature enters, you may pay {1 generic}{green}. If you do, search your library for a card named Llanowar Sentinel, put that card onto the battlefield, then shuffle.
2/3 Weatherlight · Common$0.18
Creature — Dryad
{tap}: This creature gets +0/+4 until end of turn.
1/1 Invasion · Common$0.09
Legendary Creature — Octopus Noble
When Llawan enters, return all blue creatures your opponents control to their owners' hands.
Your opponents can't cast blue creature spells.
2/3 Torment · Rare$0.87
Creature — Giant
Whenever this creature attacks or blocks, mill a card. If a land card was milled this way, prevent all combat damage this creature would deal this turn.
4/6 Invasion · Rare$0.14
Creature — Insect
Flying
{green}: Regenerate this creature.
{green}: Untap this creature. Activate only once each turn.
1/1 Mirage · Uncommon$0.21
Creature — Wolf
You may have this creature assign its combat damage as though it weren't blocked.
2/2 Urza's Legacy · Uncommon$0.12
Creature — Human Soldier Archer
Reach (This creature can block creatures with flying.)
First strike
2/2 Visions · Uncommon$0.21
Creature — Elemental Ox Beast
When this creature enters, any opponent may have it deal 5 damage to them. If a player does, sacrifice this creature.
3/2 Torment · Common$0.18
Creature — Shade
{black}: This creature gets +1/+1 until end of turn.
1/1 Urza's Saga · Common$0.05
Creature — Merfolk
Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
2/2 Fourth Edition · Rare$4.23
Creature — Demon
Flying, trample
At the beginning of your upkeep, sacrifice a creature other than this creature. If you can't, this creature deals 7 damage to you.
7/7 Fourth Edition · Rare$0.40
Creature — Zombie
Other Zombie creatures get +1/+1.
{1 generic}{black}, {tap}: Return target Zombie card from your graveyard to your hand.
2/2 Planeshift · Rare$2.18
Legendary Creature — Zombie
When Lord of Tresserhorn enters, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards.
{black}: Regenerate Lord of Tresserhorn.
10/4 Alliances · Rare$3.58
Creature — Human Knight
As this creature enters, choose an opponent.
Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls.
1+*/1+* Ice Age · Rare$0.49
Creature — Spirit Minion
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
2/1 Fourth Edition · Common$0.14
Artifact Creature — Dragon
Flying
{tap}: Add one mana of any color.
4/4 Invasion · Rare$0.55
Creature — Basilisk
Whenever this creature deals damage to a creature, destroy that creature at end of combat.
1/3 Stronghold · Common$0.12
Creature — Giant
4/3 Tempest · Common$0.07
Creature — Human Soldier
First strike
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
2/2 Legions · Common$0.10
Creature — Satyr Beast
All creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
5/4 Mercadian Masques · Uncommon$0.28
Creature — Human Nomad
{white}: This creature gets +0/+1 until end of turn.
{2 generic}: This creature can block an additional creature this turn.
1/4 Odyssey · Uncommon$0.10
Creature — Beast
First strike, haste
Cycling {3 generic} ({3}, Discard this card: Draw a card.)
4/4 Legions · Common$0.04
Creature — Dog
At the beginning of your end step, if this creature didn't attack or come under your control this turn, sacrifice it.
2/2 Odyssey · Common$0.10
Creature — Imp
Flying
{tap}: Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate only during an opponent's turn and only before combat.
1/1 Tempest · Rare$1.24
Creature — Human Wizard
{tap}, Discard a card at random: This creature deals 1 damage to any target.
2/2 Exodus · Common$0.10
Legendary Creature — Human Spellshaper
{2 generic}{white}{white}, {tap}, Discard two cards: Destroy all creatures except for Mageta. Those creatures can't be regenerated.
3/3 Prophecy · Rare$2.70
Creature — Zombie
When this creature enters, each player loses 1 life.
1/1 Planeshift · Common$0.17
Creature — Sliver
All Slivers have "{tap}: Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield."
3/3 Legions · Rare$7.52
Creature — Elemental Dinosaur
This creature enters with five +1/+1 counters on it.
At the beginning of your upkeep, you may remove a +1/+1 counter from this creature. If you don't, sacrifice this creature and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player.
0/0 Tempest · Rare$0.38
Creature — Treefolk
Domain — For each basic land type among lands you control, this creature has landwalk of that type. (It can't be blocked as long as defending player controls a land of that type.)
2/6 Planeshift · Rare$0.39
Creature — Lhurgoyf
Haste (This creature can attack and {T} as soon as it comes under your control.)
Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards.
*/* Odyssey · Rare$0.84
Creature — Human Wizard
{1 generic}{blue}, {tap}: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it.
1/1 Ice Age · Rare$0.64
Creature — Djinn
Flying (This creature can't be blocked except by creatures with flying or reach.)
5/6 Fourth Edition · Rare$0.09
Legendary Creature — Bird Soldier
Flying
{3 generic}{white}{white}, Sacrifice Major Teroh: Exile all black creatures.
2/3 Torment · Rare$0.55
Creature — Jellyfish
When this creature enters, return target creature to its owner's hand.
2/2 Visions · Common$0.10
Creature — Leech
You may choose not to untap this creature during your untap step.
{tap}: Tap target land. It doesn't untap during its controller's untap step for as long as this creature remains tapped.
1/1 Urza's Saga · Uncommon$0.26